Archive for the ‘High Definition (Blu-ray/HD DVD)’ Category

Weekly News Roundup (16 October 2011)

Sunday, October 16th, 2011

Welcome to yet another edition of the WNR. Another rather quiet week news wise, so this would otherwise be a short WNR, except I might spend a bit of time talking about the latest NPD results later on in the gaming section.

Copyright

We start with copyright news as we usually do, and we start with a quite unusual story, one that I still don’t really know what to make of.

PC gaming piracy is a big problem, I think everyone can at least acknowledge this fact (whether ever more intrusive DRM is the solution to the problem, I think, is where the debate is at the moment), but if the goal of anti-piracy is to increase revenue, and intrusive DRM doesn’t seem to be producing, why not try something else?

Vigilant Defender Questionnaire

A sample result from the Vigilant Defender questionnaire, which shows that DRM not only does not really help encourage pirates to buy games, it may even drive them to pirate in the first place

Except, I probably wouldn’t try what startup anti-piracy firm, Vigilant Defender, has tried – to actually help the spread of pirated content. Yes, you heard right, the first step in Vigilant Defender’s experiment is to actually help seed a leaked beta version of the hit game, Deus Ex Human Revolution. The second step is slightly tricky, as the version of the beta they seeded was slightly modified to drop out of the game after the first few levels, and direct users to an online questionnaire, in which they were asked questions about why they decided to pirate the game. While data collection is essential to solving the piracy problem, especially given the industry’s often biased “research” on the matter, the key question asked of gamers was “what would you be willing to pay for this game”. Not only will the answer to this particular question prove useful in finding out just why people pirate, and what price point can influence the same people to go legit, Vigilant took this one step further and proceeded to offer downloaders the opportunity to buy the full game at a price determined by average answer to this particular question. And amazingly, 8% of all those who downloaded the modified leaked beta actually went on to buy the game, at the user voted average price of $24.99 (half of the retail price) and that’s actually quite a high rate of return for games, especially when the target demographic is often described by the industry as “criminals” and “freeloaders”.

In my opinion, what Vigilant Defender tried to do was very clever, even if they went about it perhaps in too much of a roundabout way. What they’re actually advocating is a system where users vote for the price they want to play, and where pirated versions of games actually become demos of sorts. The gaming industry may not want to believe it, but a lot of gamers do use pirated games as an extended demo, and many, I’m not saying all (or even anything close to a majority), to end up buying the full version if they like the game. Game publishers, on the other than, would rather prefer people buy games they don’t like by making sure they can’t test it fully before they buy it, and perhaps that’s how it used to work before Internet piracy became ubiquitous, this kind of business model no longer works. But on the other hand, by offering downloaders cheaper version of games, it’s perhaps encouraging downloads, and this kind of distribution model would be a hard sell for game publishers. But there’s definitely something here, and perhaps a little bit of tweaking could bring us a new distribution model that takes advantage of P2P networks such as BitTorrent to not only distribute the games, but to promote them. Imagine if games came with a thin layer of unobtrusive DRM that simply nagged users to buy the game from time to time, a DRM so not annoying that release groups don’t even bother to have it (so it remains in the pirated versions floating around the net). Users would then be given an offer to “upgrade” their pirated version to the full legit version for a discounted price, but the caveat is that their save games/profiles would no longer be compatible with the full version unless they pay the full price, or some kind of incentive that still makes buying games at full price an attractive proposition. And if you want pirates to help you sell games, then let them join some kind of commission based affiliate program, where for each downloader that “upgrades”, the seeder would get a small commission for their “help”.

The even easier alternative is to lower game prices and improve services for legitimate customers, so that piracy becomes more trouble than its worth.

For Vigilant Defender though, they have a slight problem on their hands at the moment since this Deux Ex experiment was not actually approved by the publishers of the game, Square Enix, which could land the anti-piracy company in a bit of bother with anti-piracy laws.

Bad news for Australians lately on the copyright front. Only a couple of weeks ago, we got our first taste of mass copyright lawsuits, and this week, our government signalled changes to our existing copyright law which would make it even easier for mass copyright lawsuits to happen. Namely, the Attorney-General wants to make it easier for rights holders (or agents of them) to match IP addresses to real identifies, by “streamlining” the legal process. In other words, due process has to go out the window to make Hollywood and the RIAA happy. Even the idea of a ‘graduated response’ system was mentioned, at a conference sponsored by the copyright lobby, of course. Still, there were some other proposed changes that were positive, such as extending “safe harbour” to protect more types of Internet businesses, rather than just ISPs – search engines like Google and Bing will benefit the most with this proposed change. But as long as politicians still continue to believe that a single IP address is evidence enough of a “crime”, and that the “crime” itself is costing the creative industries insane amounts of money and jobs, then politicians will always be on the side of the copyright lobby, made more likely by the uneven spreading around of lobbying cash from both sides of the issue.

High Definition

In HD/3D news, this week could prove an important one for advocates of managed copy, who want legal alternatives to “ripping”. UltraViolet has been talked about quite a lot, and this week, we finally get our first taste of this “in the cloud” based managed copy system. Unfortunately, the taste is not quite palatable.

Green Lantern UltraViolet via Flixster

UltraViolet from Warner Bros. is being distributed via Flixster, and it isn't a very convenient user experience

Warner Bros. released Horrible Bosses and Green Lantern with UltraViolet digital copy included, but the way Warner has decided to deploy UltraViolet is the biggest problem at the moment. The current WB process requires users to enter in a 12-digit redemption code online, which in itself is annoying, and then users will have to sign up to Flixster, and then install the Flixster app on the device they wish to view the UltraViolet copy. And it’s all wrapped up in various layers of DRM, as you would expect.

And as WB owns Flixster, and to add to the problem, when other studios release their version of UltraViolet, they will use their own distribution network. So right now, if you asked me on which devices an UltraViolet digital copy works on, I can’t tell you, because it will depend on each studio, and this is absolutely the wrong way to go about it. For UltraViolet to be viable, I think it really has to either tie in with iTunes, NetFlix, Amazon or one of the existing players in video distribution, or all the studios have to come together and come up with a single distribution method, with all of the major devices supported (the iDevices, Android system, game consoles and Blu-ray players, at least). And then, streamline the process so it’s as simple as scanning a QR code, or just a matter of inserting the UltraViolet Blu-ray or DVD into a UV compatible player – none of this 12 digit code nonsense, or having to figure out each studio’s UltraViolet system and having to have an account for each.

A two parter Sony related story, the first part goes here in the HD section I suppose. Sony has had to issue a massive recall/repair for 1.6 million LCD TVs they produced since 2008, apparently due to a fire risk in a faulty component. It’s not exactly what the company needs at the moment, but the “good” news so far is that there haven’t been any reports of actual injuries, and that the damage so far has been restricted to the TV set itself.

GamingLess costly for Sony, financial wise, but perhaps more costly in terms of image is the news that a further 93,000 Sony online network accounts have been “hacked”, in the latest security breach.

Fortunately for Sony, the breach which led to hackers gaining access to 93,000 accounts on the Sony Entertainment Network (SEN), PlayStation Network (PSN) and Sony Online Entertainment (SOE) networks appears to have originated elsewhere. According to Sony, hackers managed to source the email/password combinations for an unspecified (non Sony) online service, and proceeded to use the same login combination to try their luck on the PSN, and managed to get access to the 93,000 accounts. Sony have disabled 33,000 SOE accounts, while have forced password changes for the rest. Sony says that credit card info was not accessed during this attack, but personal information may have been.

While Sony is right that the data breach occurred elsewhere, the security issue here still lies with Sony, because allowing hackers to launch this type of massive attack can easily be prevented. Simply limiting failed login attempts from any individual IP address or range, which is standard practice, could have prevented the 93,000 accounts from being accessed. And some kind of “CAPTCHA” system, or human verification, would have prevented the hacker’s bot based login attempts. Both of these are common techniques used to prevent dictionary based attacks. And once again, it took Sony days to spot the unusual activity on their networks, when it really should be a matter of hours if not minutes.

NPD Game Console Total US Sales Figures (as of September 2011)

Life to date Xbox 360 sales in the US (in green) is catching up to Wii sales (in blue), but the PS3 (red) languishes in third place

But while Sony’s security problems have been highlighted recently, it doesn’t seem to have seriously affected the fortunes of the PS3, as price, as always, seems to be the main driving factor behind sales. So Sony’s $50 price cut to the PS3 in the middle of August has seen PS3 sales rise, although as the September 2011 NPD US video games sales analysis shows, the rise was not big enough to really endanger the Xbox 360’s position as the best selling console in the US. The gap has closed, however, between the PS3 and the Xbox 360, while the gap between the Wii and every other console seems to be widening. If the gap remains as big as it was during September, the Xbox 360 is set to overtake the Wii as the best selling home based console of this generation (in the US) within 39 month – but it will be well after the Wii U is introduced, so that’s what Nintendo are holding on to at the moment.

Alright, that’s enough for this week I think. Hopefully more of a newsworthy week this next one, and I have a feeling it will. Have a good one.

Weekly News Roundup (2 October 2011)

Sunday, October 2nd, 2011
Battlefield 3 Screenshot

I've been wasting time playing the Battlefield 3 Beta, and it's mostly fun, even if some technical issues can ruin the experience, plus the fact that I suck at it

I hope you’ve had a good week. We’ve just had Daylight Savings time turned on overnight, and of course, I forgot all about it as usual. I hate it when DST starts, you lose a precious hour that I could have used to do so many things. Like play the Battlefield 3 Beta. I think I’m officially the worst BF3 player in Australia, if not the world, mainly because I’ve not played much FPS multiplayer games before, let alone the more team oriented BF series. I’m such a complete noob, and if you’re just like me, then the first step to solving this problem is to admit you have a problem. The next steps would be to watch these two videos to find out how you can become a better BF3 player.

While I can’t really help you with any gaming related tips, but I can with some technical issues. My C2D E8500 + Radeon HD 6850 is not the best rig for BF3, but I find it playable at 1080p if I keep the detail settings on Auto. It still looks great, the odd glitches apart. But the biggest problems I’ve had to far is the looping sound crash problem (if it happens, you don’t need to do a hard reset, at least not in Windows 7, as you can press the “Windows” key on your keyboard to switch back to the desktop and use task manager to kill the bf3.exe process) – you’re most likely using on-board audio, which then suggest a Realtek chip, and updating the driver should be your first priority. The other issue I had was with the ATI drivers crashing, and I found that closing down any opened software does help (MSN Live Messenger is a particularly bad culprit). Both Nvidia and ATI have released preview drivers that is optimized for BF3 (it really does help), although it appears ATI have removed the drivers for some reason, but you can still find it here. Alright, enough BF3 nonsense, let’s get started with the news roundup.

Update: Just a bit more nonsense, the ever useful FRAPS tells me that @ 1080p on Auto (which was detected to be ‘High’ for my system), I can average around 40-45 FPS, with the occasional framerate drop, but nothing that makes it unplayable). I tested ‘Ultra’, and found that I could only get around 25 FPS outdoors, and just above 30 FPS indoors, less when there’s more action on screen (but it did look fantastic). I had to quit many times to my team’s displeasure to record these results for you (as BF3 beta won’t allow you to change video settings during games).

Copyright

Let’s start with copyright news for the week, we start with what is apparently a new strategy in anti-piracy enforcement online – $10 fines.

On the surface, this sounds like a much better idea than $3,000 settlement fees, but dig a little deeper, and you’ll find that it’s probably $10 you don’t need to pay. The reason Digital Rights Corp (DRC) can still profit from a $10 piracy fine, is that they don’t actually do any of the legal work required in order to get the $3,000 settlement fees. They don’t bother to match IP address to a real person, as they let the ISP do it, and until you actually click on the link in the email that the ISP forwards to you, and give them your credit card numbers for payment, DRC doesn’t even know who you are. And unless DRC goes to court to obtain a subpoena, they can never find out – but if they do go to court, then $10 won’t even come close to covering their costs. Still, it doesn’t stop DRC allegedly “warning” users that they could still face $150,000 fine, or ISP disconnection, both claims are not true, and a $10 fine is not going to get your account unbanned, if that’s what has already happened. DRC also appears to only represent older artists (most of them dead, actually), and so the likely target for their emails will probably be the elderly – those that can’t afford the $3,000 fine (so will fight it), but are also not technically knowledgeable enough to know that they probably don’t have to pay the $10 fine – a niche, but potentially profitable market sector.

Canada's Heritage Minister James Moore

Canada's Heritage Minister James Moore says that if people aren't prevented from backing up their own DVDs, the results could be "quite disastrous"

Across the border in Canada, the Conservative government there is trying, for the third time, to bring in harsh copyright laws that will try to mirror US laws, possibly as a way to get out of the “rogue nations” copyright list that the US produces every year. Taking from some of the worst aspects of the US DMCA, Canadians will find themselves on the wrong side of $5,000 fines if they even attempt to circumvent the “less-than-useless” DVD copy protection, even if it’s just to make their purchased disc playable. A totally useless clause that does nothing to prevent piracy, but strips away consumer rights, all in an attempt to make Hollywood happy. For me, any provision about DRM circumvention should distinguish between the various reasons for DRM circumvention (fair use), and also should take into account the strength of the DRM. If I simply wrote on a piece of paper “DRM – do not remove”, and stuck it on a DVD using sticky tape, it cannot be a crime to “rip” the “DRM” away, because it never worked in the first place. To me, these kind of laws offer legal protection to bad technical solutions, and threatens anyone who dares to test the system for security holes – this will end up hurting computer security, not help it. Imagine if the DVD people had allowed hackers to play around with DVD’s CSS copy protection and re-engineered it based on their feedback, maybe, just maybe, they would actually still have a DRM system that can’t be broken with 6 lines of Perl code, or code that can be printed onto a tie. And then there’s the introduction of a “notice-and-notice” scheme, which forces ISPs to forward infringement notices to end-users, which I guess is at least better than “notice-and-takedown”.

And maybe, in the end, the best way to prevent piracy is to actually compete with services being offered by pirates. After all, it seems to be the most effective anti-piracy method, at least in Sweden. A new Swedish survey has found that music piracy rates has decreased by 25% since the introduction of Spotify and other free streaming services. I dare the RIAA to find any DRM system that’s as effective as simply giving the people what they want. And let’s not forget that Spotify makes money too, which also means the music industry makes money too. Interesting was also the data that showed 40% switched from illegal and legal due to better selection of tracks. This is a huge clue to the music industry, and even to Hollywood, as to how to combat the piracy problem. The way Torrents work, particularly, depends on seeders and large enough swarms – both of which are unlikely to exist for rarer, older stuff. By offering greater selection of content from their archives, and at an attractive price, these “long tail” sales can potentially bring in a long of money. Do it as a package, that includes new content, for a small monthly fee, and you’ve got a competing product to piracy. Because if you can’t compete on price (it can’t get cheaper than free, although if the industry works together with ISPs to  offer free bandwidth, then that’s another way to compete on price), then you should at the very last compete on quality, and quantity, of the content being offered.

High Definition

In HD/3D news, of course, I can’t let this week pass without mentioning Star Wars. I was totally surprised that, in the week Star Wars was released, it wasn’t even the best selling Blu-ray title – that honour belonged to Thor.

Star Wars on Blu-ray

Star Wars on Blu-ray was not even the top selling Blu-ray disc for the week it was released in - beaten by Thor in the end

But with both Star Wars and Thor combined, Blu-ray market share did rise to an all time high, at nearly 35%, easily beating the previous record set by Avatar (around 27%). Of course, I think it’s still a little disappointing that “Star Wars week”, even with Thor included, didn’t even get close to beating the revenue figures set by “Avatar week”, although you do have to take into account the fact that the Star Wars boxset was quite expensive, and so in this economy, it’s a luxury most cannot afford. Plus, all the nonsense with the George Lucas changes might just have affected sales, because I know quite a few people who claim they’ve cancelled their pre-orders because of the “Nooooo” thing.

I didn’t pick it up either, mainly because I know if I do pick it up now, it will be probably a year before I have the time to watch it (got a backlog of about 2 dozen discs I’ve not yet watched – I mean, I only recently watched ‘No Country For Old Men’, and I got that in 2008 when it was first released!). Hopefully, it will either get cheaper or a better version will be released, by the time that I actually have time to watch them (and to be honest, I’ve watched the movies so many times that, it’s just now that exciting for me any more – maybe I’m finally growing up!)

A new report says that, by 2015, sales of DVD recorders will stop and be replaced by Blu-ray recorders. Make sense, and I think it won’t even take that long either. In fact, I don’t think even DVD players will be around for much longer when Blu-ray players start to drop below the magic $50 mark. I mean $25 for a DVD player, or $50 for a Blu-ray one (that, let’s not forget, also plays DVDs, and probably upscales too) – no brainer really.  And it doesn’t even matter if you have the other hardware to get the best out of Blu-ray, a lot of movies are now cheaper on Blu-ray or are released exclusively on the format, so Blu-ray is starting to make sense from a financial point of view too.

And while it doesn’t really fit into any of the three major categories of the WNR, I should mention Amazon’s Android based Kindle Fire tablet, which looks like an exciting product, mainly due to the low price. With Amazon backing Android, there’s finally a company with the content clout to compete with Apple, even if the Kindle Fire is probably not good enough to compete with the iPad 2. But not everyone needs a premium tablet, again I point to the economy, and so perhaps the Kindle Fire can find the right market niche to be a huge success. And Amazon are subsidizing the price a bit, by lowering their profit per unit (they claim that they do still make a profit on each unit sold), and this could be the tablet to compete with the generic brand budget Android tablets as well, which is also a big market segment.

Not much in gaming news this week, other than what I’ve already mentioned above BF3 at the top, so that brings us to the end of another, slightly abbreviated, WNR. See in next time.

Weekly News Roundup (25 September 2011)

Sunday, September 25th, 2011

Welcome to yet another edition of the WNR. Hope you’ve had a good week. It was mainly an uneventful week for me, except my graphics card broke early on the in the week, and so I had found the perfect excuse to do a little bit of upgrading. Faced with restrictions in budget, card length (my old Antec Sonata Designer case would only fit a card 23cm/9″ or less), power supply constraints (although my Antec EarthWatt 500W, with dual 17A rails on the 12V, is not the worst around), I eventually settled for a Radeon 6850, upgrading exactly +2,000 from my old Radeon 4850. While my Intel E8500 is now the bottleneck in certain games, it’s definitely great to be able to play most games at 1080p without having to turn down the details (or as in my old card’s case, all the way down to 1360×768 @ medium just so it doesn’t crash the faulty card). A quick, cheap, and not so nasty upgrade is sometimes a great way to give some life back to an old PC.

More than expected number of news items this week, so let’s get started.

Copyright

In copyright news, it’s hard to know where to begin. I guess we should start with the source of the problem, the money. More precisely, the money flowing into Washington and other capitals of the world, as the copyright lobby spends millions scaring politicians into believing  ”net piracy plague” hype.

It was revealed this week that the MPAA spent $470,000 in lobbying in the last quarter alone, mainly to promote the hugely controversial PROTECT IP act, which if you’ve been following the WNR, you should already know that it has come under attack by a variety of professionals, from engineers, to entrepreneurs, to law professors. The idea of messing around with the foundation of the Internet, the domain naming system, just so the billion dollar movie industry can feel a little bit better, without actually solving any real problems, is I guess what these professionals are most concerned about. Basically, the MPAA has convinced politicians that the few harmless flies are actually killer bees, and that the only way to solve the problem is to launch a tactical nuclear strike (except in this analogy, the nuclear strike would probably solve the fly problem, whereas PROTECT IP won’t do anything to piracy).

What surprised me more was that, despite being only a fraction of the size of the movie industry, the music industry via its lobby group the RIAA actually spend almost three times as much money – $1.25M, in just one quarter. And somehow, this was still down on last year’s $1.4M, in the same quarter. Had the RIAA simply spend the money they’ve spent on lobbying and DRM, on actual innovation, they would have been the ones making the iPod and running iTunes, not Apple. Instead, they spend a million plus trying to get new legislation through that would allow labels to receive royalty from radio station airings – once upon a time, labels were happy to just get free airings for promotional purposes, but not any more I guess.

Rapidshare logo

RapidShare will hope its recent lobbying spending of $260,000 is enough to convince Washington politicians not to kill off the file sharing industry

The same story also showed some lobbying from the other side, specifically, by Rapidshare. If PROTECT IP passes, they have the most to lose, since they will probably be the first website to get filtered, after having appeared in all the copyright blacklists. There would be far too much collateral damage if lawmakers outlaw public file sharing, because while I do admit Rapidshare has its fair share of pirated files, it’s also an essential service for many others to share large files without having access to your own FTP server. I can’t see how you can have a public file sharing service without the problem of piracy cropping up, but it’s not as if Rapidshare doesn’t have tools for rights holders to get infringing files removed – it’s just that rights holders don’t want to have to do the work to get them removed. Automatic filters are easy to escape by real pirates, but makes false positives hard to avoid – think of the YouTube false positive copyright thing and times it by about 1,000, since at least with YouTube, some kind of audio/visual analysis could be performed, while it’s harder with generic files.

The world’s second most famous music pirate, Boston University student Joel Tenenbaum, is back in the news this week as the RIAA’s appeal of an earlier reduction in damages, to “only” $67,500, was rejected by the appellate court. But not because they supported the original jury rewarded $675,000, but because they thought that Judge Nancy Gertner has jumped to the constitutional issues  a bit too early in citing the reason for the reduction, when there were other legal recourse that should have been taken before going down this route. It appears that the appeals court agrees that $675,000 was inappropriate, and in their summary, even urged Congress to consider reducing the excessive statutory damages in relation to copyright infringement (but we’ll be lucky if Congress doesn’t do the opposite, and increase statutory damages). This is become a bigger issue, because back in the day, most copyright infringement lawsuits were related to commercial infringement, and so the statutory damages are relevant to those types of cases. Today, most copyright infringement cases relate to non commercial infringement, such as illegally downloading a 99 cent song for free, and so $150,000 per act of infringement doesn’t really fit the “crime” any more. A sensible copyright reform would introduce a new tier of penalties dealing specifically with non commercial infringement, because a fine of $150 per act is enough of a deterrent for those that actually fear the law on the matter (most don’t, even with $675,000 in damages as a potential outcome). And so for now, Tenenbaum faces $675,000 in damages again, which will of course be appealed.

But Boston University students aren’t the only ones having money trouble these days. Righthaven’s refusal to pay the $34,000 in legal fees it owns to Wayne Hoehn, possibly through lack of ability to pay, has forced Hoehn’s attorneys to petition the court to send US Marshals to seize Righthaven assets in response. Now that would be a beautiful sight to behold, wouldn’t it? Righthaven took the risk in trying to scare Hoehn into paying a settlement fee, only for Hoehn to refuse to lie down and fight his way to a win in court, and so it’s only fair that Righthaven should pay up. After all, they’re the ones who send letters threatening tens and hundreds of thousands in damages, if people don’t settle. They should have taken their own advice and settled, if they didn’t want to pay up (except I think the judge refused them the right to do so, heh).

Over to Europe right now, whose financial system should collapse any day now, but before then, there are some deck chair shuffling that needs to happen. In Italy, MPs from Berlusconi’s party (why is the guy still prime minster?) want to introduce the world’s first “one-strike” system, where people may get kicked off the Internet for just a single allegation of copyright infringement. Sometimes I think politicians are actually just using copyright as an excuse to kill off the Internet, as the Internet is  making it harder to rule against the wishes of the people. And also to hide your bunga bunga parties. You know what this is? It’s fascism. And we all know how Italians deal with fascists (well, eventually, anyway).

SFI Logo

The SFI's IP address being used for piracy should not be proof that the institute was engaged in piracy

On to Sweden, and the Swedish Film Institute has just gone through what hundreds and thousands of individuals have gone through, after the SFI was accused of pirating films because its IP address had been found in one of many BitTorrent swarms. It would be hard for the SFI to go with the “my router was hacked” excuse, because no hacking did occur, but because they operated a public Wi-Fi, and because the agency tasked with collection IP addresses aren’t cooperating with the SFI on the investigation, it has been extremely difficult for the SFI to find the source of the piracy. And if this doesn’t prove that an IP address does not equal the identity of the individual(s) who made the infringement, then nothing will. And if public Wi-Fi is now going to be the target of anti-piracy operations, then that’s taking a huge step backwards in terms of the Internet everywhere approach that we’ve become used to (and which many websites, like Facebook or FourSquare, rely on).

And this increasing perception gap between how the world works now, and how the copyright lobby/politicians want things to work, is probably why the German Pirate Party has won 15 seats in the Berlin regional elections. With their Swedish counterpart winning a seat in the EU parliament, pirate parties around the world could become the new Greens, as the issue of Internet privacy and rights become more and more important.

High Definition

In HD/3D news, next week should bring us the Star Wars numbers, an early signs show that it will be a big one. I’m a huge Star Wars nerd, having watched the originally trilogies at least 50 times altogether (and the new prequels trilogies about 6 times), but I’ve actually not pre-ordered the set. It’s not a protest at George Lucas or anything, but while Star Wars on DVD was a special moment for me, I’m a bit more meh about Star Wars on Blu-ray for some reason. Probably because, upscaled, the DVD edition still looks quite good, and from early reviews, while the Blu-ray version definitely looks better, the classic trilogies aren’t the “hi-defy” experience that many would be expecting. It’s not only the age of the film that the cause, but I think not going with a new transfer, given advances in technology since the last one, seems like a step backwards. Which is why I suspect we’ll get a new transfer in time for next year’s 3D version of the films, which means a new Blu-ray set (hopefully with the remastered films in 2D, as well as 3D), and so it’s hard to get too excited. I will still probably get it, I mean I got the LotR theatrical mess on Blu-ray.

Plus, I’m finding it difficult to get the time to watch movies these days, got a dozen or more on Blu-ray that’s still under shrink wrap.

For 3D news, this week, YouTube announced a new feature in which you can convert any existing or new uploaded 2D video to 3D. Cool if you like this sort of thing, but the 3D hype is definitely dying, and the 2D to 3D conversion could be the jump the shark moment for the format, because really, it’s an admission by YouTube that nobody is uploading any real 3D content.

GamingAnd finally in gaming, those that saw and agreed to the new PSN user agreement, without reading it (obviously didn’t watch that South Park episode), may realise that they’ve signed over more than they realised.

Sony apparently sneaked a clause which makes it a lot harder for people to join in one of the many class action lawsuit against Sony for the PSN data theft. Those that signed the agreement will have agreed to go through binding individual arbitration before being allowed to join any class action lawsuit, with a Sony appointed arbitrator. If you don’t sign the agreement, then you won’t be allowed to use PSN, but you can opt out of the arbitration only by sending a letter to Sony HQ detailing your wishes, and within 30 days of signing the original agreement, and of course, all of these details were “hidden” in the wordy user agreement. I’m not going to comment on whether this is an underhanded move by Sony or not, but all I will say is that this is exactly what you would expect from such a company, and probably why it’s such an attractive target for hackers.

Diablo III

Diablo III could be a great game, but Blizzard are doing all they can to ruin it with "always-on" DRM and MMO restrictions, without any of the MMO benefits, in the single player mode

Diablo III is an eagerly awaited game, and Blizzard has a great reputation as a game producer. But the company’s insistence on using always-on DRM, they say for anti-cheating purposes, not anti-piracy, could really hurt their reputation, not to mention sales of the game. A recent play of the beta version seems to show a lot of quirks related to the always-on DRM, including the inability to pause games, and game glitches whenever the connection goes down (and it went down a lot, thanks to the flaky beta Blizzard servers), and eventually users get  thrown back to the main menu, losing unsaved progress. Hopefully, the final version will not be as “crippled”, but without adding in a true offline mode, Blizzard is always going to set themselves up to fail. The good news is that there’s still a lot of time between now and the game’s release, so enough public pressure could make Blizzard do the right thing.

And that’s all that was for the week. I’m off to play Starcraft 2 in 1080p, extreme quality mode (which is more than playable at 50/60 FPS on my new 6850, at least when the on screen unit count isn’t too high). See you next week.

Weekly News Roundup (11 September 2011)

Sunday, September 11th, 2011

It’s hard to believe it’s been 10 years already. So much has changed since then, hasn’t it? I remember I was watching The West Wing, of all shows, when the breaking news alert interrupted the episode (and I never did finish watching that episode until I purchased the DVD box set, some 8 years later).

As for news this week, not a lot, but good in quality always makes up for quantity. And after last week’s acidically toned mega long post, I think this week’s will be a lot “better”, well, hopefully shorter anyway.

Copyright

Copyright news up front, I’ll start with a news post that I’m actually quite proud of, because I actually spend like more than 10 minutes “researching” it (aka copying what others reputable news organisations have posted), and it also involved use of arithmetic and statistics, two of my favourites things based on the stuff I like to write on a regular basis (NPD analysis, and weekly Blu-ray stats analysis).

Big DVD Collection

This is what the MPAA thinks a movie pirate's movie collection will look like if they stopped pirating, by spending $1,000 more every year on legal goods

But full credit to the MPAA for releasing the info-graphic that I based my “analysis” on, which came to the conclusion that, if the MPAA’s numbers in regards to piracy rates and the cost to the economy are true, it means that every pirate would be spending $1,000 more every year buying legal content. The MPAA’s “statistics” are mostly conjecture, and (in my opinion, wildly inaccurate) estimations. Because you can’t really estimate losses due to piracy, because this would require knowing what pirates would do if they did not pirate any more. This is impossible to calculate because, one, you can’t guess what a group of largely independent people will and will not do, and two, there’s not way to stop piracy and force these people to “do the right thing”. But let’s give the MPAA the benefit of the doubt and let’s say their figures are correct, then what the MPAA is effectively saying is that probably 25% of all Net users in the United States are pirates, and that each pirate is costing the creative industries $1,000 per year, per person, to get to the $58 billion yearly losses that the MPAA mentions. If the MPAA counts every instance of copyright theft as a loss of revenue for the full price of said product, then $1,000 is probably about right. But this is misleading to the extreme, as it would be like saying if jewel thieves didn’t steal $1m worth of diamonds from a jewellery store, they would have purchased the $1m worth of diamonds (I wanted to use my usual car theft analogy, but I think I’ve gone over my allowed quota for the year). And any theft analogy is incorrect anyway, as file sharing is not theft – it’s not paying for stuff you should have, like reading a magazine at a news stand without paying, but it’s quite different than say shoplifting the same magazine.

What’s more disturbing for me, as opposed to a rather harmless, but propaganda-ish infographic, is the MPAA getting involved at the law enforcement level when it comes to anti-piracy operations, even those that are outside of the US. Of course, infographics and misleading stats help the MPAA scare politicians into giving them this sort of access, so this cannot be discounted either. What brings me to this is the news this week that newly leaked Wikileaks documents show the MPAA and the IFPI, two lobby groups, all involved in high level discussions with South Korean anti-piracy law enforcement agencies, and with ICE detailing their operations against warez topsites, the sites that are acts as the point of origin for pirated content on the Internet. On one hand, you might say that having an industry group involved in tackling the industry’s own problems makes sense, but if it’s the industry’s problem, then why is a government agency and two governments, spending precious tax payer resources, to tackle the problem that many experts say are the industry’s own creation anyway, due to outdated business models? This whole idea comes from politicians believing that copyright theft *is* a $58 billion per year problem, but it isn’t, and it’s not costing 300,000 jobs a year. If you want to make such flimsy conclusions from nothing but wild guesses, then I have a few more I would like to make, such as that piracy creates jobs by allowing website operators to make money to provide  content to people who had no means to pay for it in the first place. And the people enjoying pirated content end up spending their money on other more essential services and products, and their money won’t end up in the pockets of greedy studios who are already making record profits, or end up giving more money to rich, spoilt Hollywood stars and autotuned pop musicians.

And if the government is to spend tax payer resources to help a well to do industry, while others are struggling, and to do it at the expense of one of the most innovative and fast growing industries, the Internet industry, then this will hurt the economy even more. Which is why a “who’s who” of the Internet business has come out attacking the MPAA/RIAA backed PROTECT IP act, which, despite the controversy, is gaining support in Congress (lobbying money helps soothes the aches from migraines, back aches, and lack of conscience). The founders of Twitter, Zynga, FourSquare, and key people from StackExchange, LinkedIn, and Tim O’Reilly, yes, *that* Tim O’Reilly, has signed a letter asking Congress not to go ahead with PROTECT IP, as it could hurt small Internet businesses, and the broad nature of the act means that it could hurt innovation as well. This comes after more than 100 law professors also signed an open letter asking Congress to reconsider, and after Internet pioneers and top engineers also writing a similar letter urging caution when it comes to messing around with DNS. Hmm, it seems that open letters are not a very effect form of mass action, or the US is run by politicians that don’t care for expert opinion as much as they care about where their next campaign contribution is going to come from. Or both.

Righthaven R.I.P.

Is Righthaven about to file for bankruptcy?

But there’s also good news for those that believe in karma, as Righthaven might have to file bankruptcy due to their recent legal and financial setbacks. Not only has judges started to see through Righthaven’s scheme, which in my opinion, is nothing more than a money making scheme, they’ve started punishing Righthaven by rewarding damages *against* the firm. Righthaven’s biggest mistakes is that they haven’t been able to avoid going to court, and they haven’t been able to do so because the people they’re suing weren’t willing to give up so easily. It’s one thing to sue movie pirates, but to sue those that are interested enough in the news to copy/paste articles and post it on their own blogs, is just asking for trouble. These are clearly opinionated people, who love a good fight, and will stand up for themselves out of principle, even if it end up costing them more money in the process – and these are not the right “targets” for mass copyright lawsuits. And then there’s the news that Righthaven’s second largest client, MediaNews Group, has now pulled out, leaving Stephens Media, which are also the money behind Righthaven, as their only big client. And even that money may no be as forthcoming as before, as Righthaven have apparently asked a judge if they can delay paying the $34,000 or so they owe to one of the “targets”, as they’re having trouble coming up with the cash. If Righthaven does go under, nobody would shed a tear for them, as to paraphrase the new MediaNews Group chief, it was a stupid idea to being with.

It’s not the first time Christofer Sundberg has spoken out against gaming DRM, but it’s always good to hear from developers on the issue. Sundberg is the founder of Avalanche Studios, the makers of the Just Cause series amongst other games. And this week, Sundberg let the world know what he thought of the latest trend in using “always-on” DRM. Suffice to say, he’s not a big fan, mainly because in his opinion, in this day and ages when piracy is rampant and people have a lot of “choice”, even if some are illegal, if publishers are not providing extra incentive for consumers, then they’re doing something wrong. “Always-on” DRM in fact takes away incentive for consumers to pay for games, and even those that do, will have to rely on pirate solutions to play the game without annoying interruptions. For Sundberg, it’s also about trust, and he believes that “always-on” DRM basically says to the paying customer: “Thank you for buying our game, we trust you as far as we can throw you”. Instead, developers and publishers should listen to gamers, even though that don’t buy the games, more – listen to their suggestions, make them feel like part of the development process (because they are a part of it, the end “using it” part of it at least). But Sundberg also stated that it’s mostly up to publishers as to what kind of DRM to use, and if Avalanche’s publishers decide to use “always-on” DRM, there’s not much he can do about it, even if his whole studio will be up in arms against such a move. And this also reminds me to play Just Cause 2 a bit more, since I haven’t really played it after getting it on Steam – I’m such a reverse pirate when it comes to games sometimes, I buy a lot (usually on sale), and then never play them!

High Definition

In HD/3D news, it’s a contractual obligation for the  WNR to cover a rumour about Blu-ray coming to the Xbox 360 at least once twice a year, and so with much regret, I bring you the latest rumour.

To be fair, it now makes a lot more sense for Blu-ray on Xbox 360 than even just a year (and a bit) ago, mainly due to the new, slimmer, quieter, faster, stronger (and now less shiny) Xbox 360. And with games coming on multiple DVDs, perhaps Blu-ray is also finally needed for games, although due to noise and loading speed issues, it’s always better to install games to the built-in HDD – so you really only need to do a single disc swap for a game that requires 2-discs, during the install process, and while Blu-ray removes the need to do this, the extra cost of getting the add-on drive would negate any benefit when it comes to gaming, leaving only the benefit of being able to play Blu-ray movies. But with Blu-ray standalone players available for so cheap these days, you can get a budget standalone for the expected $50 cost of the add-on, and so having a Blu-ray add-on doesn’t even make that much sense for movies either. And with Blu-ray competing against Microsoft’s preferred streaming platforms, that’s another reason why Microsoft is in no hurry to launch a Blu-ray enabled Xbox 360.

Gaming

And that brings us finally to gaming. The NPD report for August is out, and I should have the analysis up in a few days. While only Microsoft and Nintendo provided hardware data for this month, Microsoft again provided some extra info that allows for the PS3 numbers to be deduced.

Despite the PS3 $50 price cut (coming in at the middle point of the month), the Xbox 360 was still comfortably the best selling home based console of the month, selling some 41% more units than the now discounted PS3. This is probably why Sony felt the need to withhold sales data yet again, because many, including myself, predicted the PS3 to at least give the Xbox 360 a run for its money this month, but it did not happen. Maybe, with a full month of discounting on hand, the PS3 will put up more of a fight, but September is a huge month for the Xbox 360 due to the release of Gears of War 3, and with Battlefield 3 and MW 3 coming in October and November respectively, these will again heavily favour the Xbox 360, so it looks to be a good holiday period for the console, even if Kinect Star Wars has now been delayed until after Christmas.

And on that note, I shall end this week’s WNR. See you in a week’s time.

Weekly News Roundup (4 September 2011)

Sunday, September 4th, 2011

We’re in the final stretch, nearing the end, it’s so sad it has to come so soon. It feels I’ve only gotten to just know you, yet we have to part soon. So so soon. 2011, I hardly knew ye.  It is kind of ridiculous how quickly 2011 has gone by, although I guess not so much for people of Australia, New Zealand, Tunisia, Egypt, Libya, Japan, Syria, Somalia, the US, and pretty much everywhere else and for everyone else that’s had something major happen to them in 2011, natural or otherwise. You know what 2011? I don’t think me, and many others, will miss you all that much to be honest.

With an intro like that, you might think that there’s again not much news happening, but actually, this week is quite news-tastic I have to say. So let’s not waste more word count on the intro, and get into the news straight away.

CopyrightAs you would expect, we start with copyright news. What do you think would be needed to convince everyone that copyright protection on the Internet has gotten a bit out of control? That copyright laws are so biased towards copyright holders these days that it’s totally unfair for the rest of us? What would it take for people to realise that there is this huge overreaction to the “piracy” problem? The answer? When a 13 year old Pakistani takes down Bieber and Gaga.

While neither the age, nor the jurisdiction, of the person responsible to taking down the official Vevo uploaded music videos of these mega stars has been confirmed (yeah, as if anything sprung out of the Internet’s 24 hour rumour mill  ever becomes confirmed, or need confirmation for it to become fact), but the now banned YouTube user iLCreation, did just that, and it took quite a while for YouTube to react, and only when Vevo (owned by music industry giants Sony and Universal Music) took a more proactive role in getting the video reinstated, did the videos resurface again. If it was someone else, like you and me, and not two of the 4 major record labels asking for reinstatement, then perhaps those videos would never again be seen again (which, to be fair, is not a total disaster). Google/YouTube will be asking themselves how it happened and what they can do to prevent it happening again, although they can conveniently blame the victims here, Sony and Universal (and Warner and EMI), for forcing YouTube to be over-sensitive to copyright concerns in the first place. Just like planking and cone-ing, perhaps takedown-ing could be the next big YouTube thing, where people can compete and see who can take down the most popular legal videos, and for how long. It’s not incitement if I have no real power of persuasion. Or an audience.

Google

By making people type "RapidShare" out manually, has Google really stopped piracy?

So it was either a well calculated thing, timing wise, or an extraordinarily poor one, that Google this week announced that they’re winning the war against piracy. Unfortunately missing the “Mission Accomplished” banners aboard an aircraft carrier stage, Google nevertheless delivered a report on their progress on their various anti-piracy tools, processes and features, all designed to help content holders feel a little more safer at night, and a little less litigious during the day. I don’t know if the number of acts of piracy that removing the keywords “rapidshare” from Google’s auto-suggest and auto-complete function is even quantifiable, but Google seems to think it’s helped. And they’ve now made it possible for content owners to request and have removed infringing content within 24 hours, in which time Google’s lawyers have to fully examine each DMCA takedown request, do the relevant background research, contact the relevant technical departments to implement the ban, all the while filing the appropriate paperwork to record the entire incident to allow for future appeals. I’m imagining some kind of poultry factory farming scenario with chickens replaced by lawyers, and feed replaced by a conveyor belt of  money (well, they are still lawyers), and the produce being the “In response to a complaint we received under the US Digital Millennium Copyright Act, we have removed 1 result(s) from this page. If you wish, you may read the DMCA complaint that caused the removal(s) at ChillingEffects.org.” message you see now and then below Google search results. The next step for Google, as hard as it may be, would be to actually prevent themselves from profiting from piracy websites. If they can do this, maybe they will then get a nice and shiny badge from the MPAA and RIAA for all their efforts, even if it may not actually stop any lawsuits or anything (but the lawyer factory farm would definitely pay for itself if that happens).

From willing self-harm, to full on murder, we move onto the news that Hotfile has been ordered to hand over pretty much everything in their possession to the MPAA, to presumably help them build a stronger case against the file hosting website. Hotfile described this early on as “murder by litigations”, and when the MPAA asked the Judge whether it was okay to do it to Hotfile, the judge this week basically said “alright”. And so, Hotfile will now have to hand over the IP address of every uploader and downloader, even for files that are perfectly legal and for users outside of the jurisdiction of the court. And as if injury wasn’t enough, insult had to be added, as Hotfile will also have to hand over a bunch of financial information. It appears though that the MPAA isn’t really that interested in suing individuals, although the very top affiliate probably should start seeking legal advice, but for other uploaders and downloaders, they’re only requested the 3 of the 4 sets of decimal numbers, or enough to identify the country of origin only (I suppose jurisdiction does become an issue after all). Not attempting to win understatement of the year award or anything, but things aren’t looking good for Hotfile.

BayFiles

Pirated downloads will definitely exist on BayFiles, even if they follow the law to the letter as promised

But while one file hosting company may be on the way down, another is only just getting started, and it has a pair of famous founders. The names of Peter Sunde and Fredrik Neij might sound familiar, and it’s because they’re two of the co-founders of The Pirate Bay. And together, they’ve launched BayFiles, a new file hosting service that will compete with the likes of RapidShare, and for now at least, Hotfile. Just what the music industry and Hollywood needs, another TPB production, and now an even easier way to upload files and share them with others. But they needn’t be too worried, at least no more worried than they are towards the likes of RapidShare. So still very much worried I suppose. BayFiles will comply fully with the DMCA, and will be as legit as any file hosting service can be, removing files and banning accounts when requested to do so, but not before. And that’s the crux of the issue though, is that the content holders want websites like BayFiles to do the “search and destroy”, while websites like BayFiles, who are mostly more than happy to ‘destroy’, want content holders to at least do the ’search’ (as they’re really the only ones who know, with absolute certainty, what we are searching for in the first place). But any S&D operations performed by BayFiles, and staying in the vernacular for now, will have a high chance of  ”collateral damage”, blocking and removing perfectly innocent files just because it was named wrong, or had the wrong bits and bytes in it (to be fair, if you’re really going to go and name a ZIP file containing your work related spreadsheet as “rise_of_the_planet_of_the_apes_dvd_screener.zip”, then perhaps you need more help than a file hosting service can provide, or you really do want to get fired, and are working towards this noble goal by implementing your own reverse boss button). And if services like BayFiles do not exist, then it’s back to the days of spending half an hour sending an 8MB attachment only to get a rejection notice because the recipient is blocking the type of attachment, the size of the attachment, or has a full inbox, and then you get mad and smash your monitor with your keyboard, and gets fired immediately on the spot and has to have security escort you out of the building, after which you go to the nearest bar, gets drunk as a skunk, passes out on the sidewalk outside of your former employer’s building, only to wake up the next day, in your urine stained work clothes, as your former co-workers pass you by on their way to work and look at you with both pity and disgust – you check your phone and there are dozens of text messages from your wife, with the last one saying “I’ve had enough, I’m leaving and taking the kids”. All of this because of the MPAA/RIAA.

Speaking of urine stains (never really thought I would ever write this phrase in the WNR), Wikileaks (heh, leaks) has served up yet another delicious piece of Australian info, regarding the Australian Federation Against Copyright Theft’s (AFACT) lawsuit against Australia’s third largest ISP, iiNet. I say Australia, but I really mean America, because it turns out, surprise surprise, the MPAA was the brains behind the lawsuit, even though I had simply just assumed that to be the case anyway in my past reporting without any actual evidence or sources (journalist see, journalist do, journalist no have time for background checking). Anyway, it turns out I was right after all, and leaked US Embassy cables show not only did the MPAA run the show, they also wanted nobody else to know it was them running the show, except if I “knew”, then I gather everybody else “knew” as well. So it wasn’t so much the Australian Federation Against Copyright Theft as it was Americans Forcing Australians into a Court Trial (it’s the best I can do with my severely mushy brain today, as I was sure there’s a better word starting with ‘F’ I could use here). The cables also revealed that the MPAFACT didn’t want to sue our largest ISP, that would be the evil behemoth of a corporation known as Telstra (aka Helstra, Tel$ra, a***holes – note the three asterisks, for we here in Australia use the more civilized British form of English, you jumper wearing, lift using, petrol guzzling lorry driving barbarians), because Telstra was a company willing to “fight hard and dirty, in court and out” – touche.

And now for something completely different. Valve’s Gabe Newell is no fan of DRM, except when his company uses it, and he’s once again attacking other companies for taking DRM far too seriously. It seems a curious trends that famous gaming people, most of them work for companies that have a great track record for delivering excellent games, are all not too fussed about DRM, and yet the companies that are well know for coming out with disappointing release after release are the ones hell bent on making the paying customer’s experience as painful as possible all in the name of fighting piracy (I’m excusing Blizzard from the list, even though they’re messing around with “always on DRM” for Diablo III, as they say they’re not doing it for anti-piracy, just for anti-cheating). And while pointing out that Valve’s Steam platform is practically one big DRM engine that locks gamers to the Steam platform, forces users to wait ages to download game updates before playing, allows publishers to use their own DRM on top of Steam’s DRM, and all sorts of nasty DRM like symptoms, you still have to say that gamers, generally, still like the Steam platform. Getting the ‘Steam’ out of a game is not easy if there are no official non-Steam versions of the game, but otherwise, it’s not intrusive DRM on the level of SecuRom or UbiDRM. And while the Steam platform, as with any platform really, is a pain to have to be locked to, there are other benefits such as in pricing (Steam sales are awesome. AWE$OME!!), achievements for games that support it, in-game browsing for those that, like me, prefers to cheat our way to gaming success via walkthoughs, the newly added screenshot taking thingy, and lots of other cool features. You either hate it, or you learn to live with it and eventually love it, but at least some do love it, unlike the totally unnecessary UbiDRM (yes, Ubisoft do provide an enhanced online experience with features that some may like, such as online game saves, and these feature do need an Internet connection – but for every single second of play? It’s like one of those competitions where you can win a car if you’re the last person to take your hands off of it, except here, your “prize” is the ability to play the game you purchased with your hard earned money). But basically what Newell is saying is that as long as gamers are happy, you can get away with a lot of DRM-like stuff, and you know, that’s fair enough.

High Definition

In HD/3D news, oh George, what have you done again. Mr. Tweak It is at it again, and the new Blu-ray version of the Star Wars trilogy (and the crappy prequels), will be different again to the DVD version, which is different to the Special Edition VHS, which is different to the original theatrical release.

You know you’re an a*** when you’ve got an entire Wikipedia page devoted to the thoughtless changes you’ve made to your own film, and but I guess critics of fanboys like myself do have a point in that it is “his film”, after all. Actually no, they’re not right. It’s not his film, no more than Citizen Kane was Orson Welles’ film, no more than the Statue of David belonging solely to Michelangelo. Film is a shared medium, and our combined experiences when viewing essential the same piece of content is what makes it one of the greatest icons of the 20th century. It would be like if Leonardo Da Vinci rose up from the dead and started making changes to the Mona Lisa! The civilized world would be outraged if that were to happen, also slightly frightened by the sight of a zombie Renaissance Man, and slightly confused wondering why he hasn’t decomposed completely by now.

Vader Nooooo!!!

Lord Vader's reaction when he heard that Lucas was messing around with the original trilogy again

So when, in the last WNR, I mentioned that George Lucas would change creepy puppet Yoda in Episode I to the slightly comical digital version used in Episode II and III, I didn’t really give a crap because, I mean, it’s Episode I. Nobody cares about the prequels, and Mr. Lucas should feel free to chop and change all he wants – maybe he will eventually make the worst movies ever made watchable. But if you go and change Return of the Jedi, and not only that, but probably the most important scene in the entire film universe, by mirroring a line of “dialogue” taken from one of the worst scenes in the entire Star Wars film universe, and already the butt of a many Internet jokes, then you’ve officially gone over to the dark side and nothing, not even adding “No” in post-production, can redeem you. This is the changed scene by the way, so for those that are curious, but don’t want to buy the expensively priced Blu-ray set to find out how disappointed they should be.

Look, some will say the reaction to the change is an overreaction, and they may be right. But why change, what for me, was a perfect scene. The pleading of the son, the true evilness of the master unmasked, and the silent, determined, change of heart from the father, from the dark side back to the light. Perfect. Vader does not need dialogue to make it clear what was going through his mind, why he was doing what he was doing, and the silence actually enhances the scene. Well, not any more. In the words of Simon Pegg, what a f**king shame.

GamingAnd finally in gaming, Sony is taking advantage of the recent PS3 price cut by doing some rebranding, and distancing themselves from the whole PSN fiasco. Nothing too drastic, but it seems the arrogant and slightly misleading (from a class action lawsuit perspective) “It Only Does Everything” has been changed to “Long Live Play”, and the awkward and curiously name Qriocity service has been renamed Music Unlimited, and along with the PSN, now all fall under the Sony Entertainment Network banner, along with Movie Unlimited for, um, movies. Only the PSN doesn’t follow the naming convention, yet, so don’t be surprised if it’s renamed Gaming Unlimited at some point, although not now because it would be far too obvious a PR exercise right now.

For the slogan change, it’s good Sony are trying to move way from the previously, highly arrogant and, plainly false one from before. But a cheetah doesn’t change its spots overnight, not if the leopard has anything to say about it, and another Sony exec has been caught calling the Xbox 360 “inferior technology”, and accusing Microsoft of using developer requirements to protect the aforementioned inferior technology. The Sony exec was responding to a Microsoft exec saying how multi-platform titles were usually better on the Xbox 360 because of Xbox Live and DLC exclusives. Both have their points, but Microsoft’s console was not the “inferior technology” that has had to drop prices recently just so it can stop being third in a three way race.

Wow, that was a bit longer, and more caustic, than I thought it would be. On some days, you get into this groove when writing, and you know what, it’s fun to just go along with it, enjoy it, until the very real threat of defamation lawsuits pull you back a bit. This was one of those days.

See you next week.