Archive for the ‘High Definition (Blu-ray/HD DVD/4K)’ Category

Weekly News Roundup (July 15, 2018)

Sunday, July 15th, 2018

Welcome to another edition of the Weekly News Roundup. The World Cup is near an end, tears and cheers aplenty, but one can’t help but be disappointed at how things are run these days. Not to say that the World Cup isn’t an exciting event, it is, but it just all seems so sterilized and commercialized. The news about the English team being fined for wearing the wrong socks, from a sponsorship point of view, just proves something isn’t quite right with the game these days.

And what does that have to do with copyright, digital video and gaming news? Nothing really, but every WNR has to have an intro and, to be honest, I’m really struggling to write a “related” one this week.

And oh yes, there’s news to cover. There are a few stories to cover, but none are what you would call the most ground breaking news stories, so this WNR will still be rather short.

Copyright

Denuvo

Denuvo cracked again

Game crackers have won the latest bout with Denuvo, with well known game cracker Voksi cracking the latest version of the controversial anti-tampering system. Describing it as the “most bloated” version of Denuvo yet (with a 128MB game executable consisting of only 5-6MB of game code, the rest being Denuvo code), Voksi cracked the game ‘Puyo Puyo Tetris’ protected by v4.9++ of Denuvo, which then helped him to crack the bigger profile ‘Injustice 2’, which uses the same version of Denuvo.

This follows a recent trend of Denuvo failing to protect major titles after it had a great run, to be fair, over the last few years. It appears that a weakness has been exposed in Denuvo’s system and that Denuvo has not been able to effect a more permanent fix. Introducing more VM, encryption and obfuscation layers on top of Denuvo appears to only work in slowing down crackers, not stop them. And all of this is happening at the expense of resources.

Voksi’s grudge against Denuvo is well known and he (or she) has vowed to never stop cracking Denuvo (which he refers to as a “cancer”) until the protection is no longer feasible. With such bloat, and with the speed in which games are being cracked, it appears that particular moment may not be very far away.

High Definition

You know it’s a slow news week, for both us and Netflix, that they and us both report on this “new” download feature. The new “Smart Downloads” feature will automatically download new episodes for already downloaded shows, while deleting ones that have been watched to make room. It will only work via Wi-Fi and it will probably save you about 30 seconds of work if you had to do this manually, and some will probably turn it off because they don’t want Netflix to be downloading in the background without their knowledge.

Gaming

Dolby Vision

Dolby Vision comes to the Xbox One

Now here’s something slightly more interesting (emphasis on the word “slightly”), Dolby Vision support is coming to the Xbox One S/X. It’s already available for those that are part of the Xbox Insider program, as a preview, but if it works well, there’s no reason why it won’t be coming to a main update soon. Unfortunately, it only works with Netflix at the moment, and not with Ultra HD Blu-ray as you might expect it to, which is a bit strange.

For those interested, Dolby Vision is a proprietary, closed HDR format that offers several improvements over the more popular and open HDR standard, HDR10. There’s also a HDR10+, which aims to take on Dolby Vision, but in a “we don’t like to pay licensing fees” manner.

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So not too long, and not particularly important news stories, to be honest. But that’s all we have this week, so what can you do? See you next week!

Weekly News Roundup (July 8, 2018)

Sunday, July 8th, 2018

So Digital Digest celebrated its 19th birthday last week, on July 4, which seems like a familiar date for some reason here in Australia. Who am I kidding? I deliberately launched Digital Digest 19 years and a few days ago on America’s birthday mainly because I know how bad my memory is and the only way I would remember the anniversary would be to piggy back it to another, more easily remembered one.

As for the reasons behind launching Digital Digest (then known as DVDigest)? It was mainly because I had become bored of answering the same questions on several message boards that I had been visiting and decided to put all the available information in one place so I can just link to it in my responses. Plus I could also host a few downloads for people to use on the GeoCities hosted site (sites, actually, since one account usually wasn’t enough to handle all the bandwidth required).

Next year will be the 20th anniversary of the site, and so I suppose I should celebrate it somehow being that it’s such a nice and rounded number and all. The arbitrariness of it all …

High Definition

Netflix

Netflix is testing new pricing tiers that could mean price rises for many

The arbitrariness of Netflix’s subscription tiers comes to the fore this week as it was revealed the streaming giant was testing a new, top subscription tier that sounds a lot like the current, top tier, except at a higher price. Netflix’s proposed “Ultra” tier would cost $3.50 more than the current “Premium” tier and would offer exactly the same 4 simultaneous screen plan with 4K and HDR support. What would be different is that the “Premium” plan would drop support for HDR streaming (while still maintaining 4K streaming support), and may even drop the number of simultaneous screens to 2, while the “Standard” plan may end up only supporting 1 screen. In other words, it’s a $3.50 price rise for those that want to watch shows in HDR, and price rises for everyone who needs simultaneous streaming.

This somewhat cynical move might not happen, as I doubt Netflix can get away with something like this if they don’t call it a price rise. But Netflix does need to raise prices because licensing and producing content is expensive business and may get more expensive now that Disney is all about to acquire Fox and will definitely launch their own streaming product – without Disney and Fox’s content, Netflix will have to pay more for other studio’s content or pay even more to produce their own.

There is possibly the argument that content costs too much to license these days because Hollywood is making for losses in DVD and Blu-ray sales with profits from streaming despite not every title making it to a streaming platform. Most of the other streaming platforms, like Amazon, are not even anywhere near profitable due largely to excessive licensing costs, and I’m just not sure this is a wise long term strategy for Hollywood. What is happening is that the high cost of licensing, and particularly the headaches involved with global licensing, means that it’s often more economical for the likes of Netflix, Hulu and Amazon to make their own original content – this, eventually, could put Hollywood in a weaker position both in terms of direct revenue (more competition for eyeballs) as well as when it comes to negotiating future deals, much like how music labels are now at the whim of the likes of Apple and Spotify. In other words, short term greed may end up equaling long term pain.

Still, the idea of subscribing to one or maybe just two platforms that offers pretty much all the content I will ever want to watch, seems like a distant and impossible dream right now.

Gaming

Android Game TV Controller

Google may be getting into gaming in a big way

Google may be dreaming of something too: their own gaming platform. And as with the direction of all things these days, the new platform, codenamed ‘Yeti’, will be streaming, cloud based.

Game streaming, or cloud gaming if you prefer that term instead, isn’t something that’s widely used yet, but all the major players want a piece of it, as it definitely has some major advantages over how games are traditionally distributed. For one, there’s no need to go to a store to buy a retail disc package (which, for a popular game, may be sold out), install it and then install updates to play. Digitally purchased games removes the need to go outside, but it still means a lengthy download, followed by more updates. Both methods also require local storage space, which if you have a lot of games, will always be a problem.

And that’s all assuming you can afford the hardware to play it on – a latest generation console or a souped up gaming PC – both of which will be outdated by the time most of the good games that can take advantage of the hardware actually comes out.

So streaming removes these hurdles, as you can start playing a game in just a few minutes time, with no need to pre-download GBs of data. Plus, with the rendering done on the server level, your local piece of hardware won’t need constant upgrading or to be powerful at all in the first place. Google’s plan is that eventually, you should be able to start a new Chrome tab on any device you own and it will be able to stream-play any game at the highest quality level.

Of course, the major hurdle for this would be bandwidth, because even games these days are 4K and unlike movies and TV which can be pre-compressed to have low bitrate requirements, games are live and have to be encoded live, and so won’t be as efficient when it comes to compression (and games tend to have more motion than movies of TV shows, which further affects their ability to get compressed well). So when everyone has 100 Mbps connections, game streaming might become as normal as Netflix, but until then, it’s still not for everyone. But the major players all want to be in a position to be able to take advantage of this when the bandwidth does eventually catch up, and so this is why Google has Yeti, Nvidia has GeForce Now, Sony has PlayStation Now, Microsoft has that so far unnamed one that they just announced, and also the dozens of other lesser known platforms. Watch this space.

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Well, that’s it for the week. I just realised that it’s nearly 11 years since I started doing this weekly news roundup. The very first roundup started with these words: “This might become a regular feature on the blog (hopefully) if, unlike most of my other projects, I actually manage to keep it up for more than a few weeks”. Looks like I did manage to keep it going for “more than a few weeks”. Here’s to a few weeks more …

Weekly News Roundup (June 17, 2018)

Sunday, June 17th, 2018

It’s another week here at WNR headquarters, and for the first time in a little while, we actually have some ripping related news. It’s not so much that people don’t care about ripping any more, but mainly because there hasn’t been anything new that requires a decrypting breakthrough, because DVD and Blu-ray ripping has become quite easy (and a quick glance at the piracy scene indicates that most rips come from web sources as opposed to BDrips, as web sources usually have new content arrive much earlier). Ultra HD Blu-ray appeared to be unbreakable when it first appeared, but this does not seem to be true these days (as you’ll see in the story below). Not that many people are lining up to download 50GB+ files when a 2GB looks perfectly fine.

Alright, let’s get started then.

Copyright

Fury Ultra HD Blu-ray

Pirates score a direct hit against Hollywood in the on-going battle to crack Ultra HD Blu-ray discs

The war between pirates and movie studios has raged for almost two decades now (ever since the days of DeCSS), and the recent battles have all been about Ultra HD Blu-ray and the so called “unbreakable” AACS 2 copy protection scheme. Just to prove that there really is no such thing as unbreakable, the latest version of the copy protection scheme, AACS 2.1, has been broken only a month after it first made its appearance on the UHD BD version of the movie ‘Fury’.

AACS 2.1 was a response to the series of UHD discs protected by AACS 2.0 that were somehow ripped and uploaded online during the back end of 2017. It appeared that a flaw had been found in AACS 2.0, which while strictly not a full crack, allowed users to achieve the same result – to obtain an decrypted version of the UHD files. According to Arusoft, the company that broke AACS 2.1, the new version added an encrypted m2ts file that contained “forensic information”, and it was a simple process to decrypt the file and remove any potential tracking information (although this part is not completely confirmed).

The problem with trying to update AACS is that the bigger changes required to re-secure the copy protection scheme may cause it to be no longer compatible with existing hardware, which is why a crack or workaround, once discovered, pretty much means the end of the copy protection scheme. With Arusoft’s DeUHD software now claiming to rip more than 1100 UHD titles (up slightly from the 30 titles that DeUHD supported at launch), it seems AACS 2.x has reached the end stage of its lifecycle.

High Definition

Apple TV 4K

Apple looking to ink more content deals as it signs WGA master contract

Media companies are starting to realise that having original content is more important than ever. Some non media tech companies, such as Apple and Facebook, have also realised that having original, unique content is key to keeping people “loyal” to your platform, even if media isn’t your main game. So Apple signing the Writers Guild master contract last week doesn’t really seem all that surprising, considering the company is already producing a couple of shows (including the new series of ‘Carpool Karaoke’).

The Writers Guild is keen to sign up companies like Apple and Facebook because, increasingly, these companies are producing “free to consumer” type of content that’s not quite the same as the content on pay per view or subscription networks. Having agreements in place means that in future rounds of negotiations, both sides have something concrete to point to when trying to find the most equitable terms.

Shortly following the announcement of Apple’s contract signing, Apple announced that it had reached an agreement with Oprah Winfrey’s OWN in a multi-year deal that will produce (as yet unannounced) original programming. Expect more of these types of announcements in the near future.

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Righteo, we’re at the end of another WNR. Short and sweet again. Maybe minus the sweet part. See you next week.

Weekly News Roundup (June 10, 2018)

Sunday, June 10th, 2018

Sorry about the brief hiatus last week, but in the WNR’s stead, I hope you enjoyed reading the (really really delayed) Blu-ray: The State of Play article. As the preview for the article mentioned, there were no real surprises, with Blu-ray (and DVD) continuing their slide towards VHS.

No need to skip anything this week though, as we do have a bit of news to go through.

High Definition

Netflix Remote

People are threatening to cancel their Netflix subscriptions over politics

Skipping straight to digital video news, streaming and the world of politics intersected this week when a campaign to boycott Netflix sprang up in response to an announcement by the streaming giant that angered the US conservatives community. Netflix announced that a new deal was struck with a production company linked to the Obamas, which along with the recent appointment of former Obama admin advisor Susan Rice to its board of director, had caught the ire of conservatives, now accusing Netflix of having a liberal bias.

Polling conducted by YouGov did find a serious slide (of 16%) in Netflix’s favorability rating among conservatives (unsurprisingly, they also found a 15% rise in favorability among liberals), but Netflix remains one of the most liked networks in the US (second only to the Discovery network), even among self identified Republicans.

Like many critics have concluded, Netflix’s move has very little to do with politics, but very much to do with business (like any good corporation). The Obamas are popular in many of the markets that Netflix are trying to grow, and so business trumps (pun unintended) any real or perceived political bias.

For those that haven’t cancelled their Netflix subscriptions yet, they are increasingly watching Netflix and other media via their streaming media devices such as the Apple TV or Roku, as opposed to using their smart TV to do so, according to new data released by Parks Associates. In fact, 50% of people who have smart TVs also down a streaming media device that probably duplicates many of the functions they already have on their TV.

Amazon Fire TV

People prefer Amazon’s Fire TV over Google’s Chromecast

For anyone who has used both types of devices, this shouldn’t come as a surprise. Smart TVs often have cumbersome interfaces that makes little effort to be user friendly, and have apps that aren’t updated frequently enough to take advantage of the latest features of services such as Netflix. There’s nothing “smart” about many of the set ups on these so called smart TVs, with many of the features merely an afterthought and it’s more for marketing reasons than anything else that these features exist.

The Parks data also pointed to a small decline in Google’s share of the streaming media device market, with Amazon filling the void. The Chromecast, as good as it is, is also limited in the number of supported apps and in terms of usability (relying on your smartphone/tablet app in order to provide much of the usability, leading to a lack of a coherent and consistent interface between services).

Other data shows the adoption of 4K/Ultra HD television sets is gathering pace, with 30% of TV purchasers now going for the 4K type over the standard HD ones. Again, not too surprising considering the sometimes small price premium between HD and UHD models.

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And unsurprisingly, we’ve come to the end of another (short) WNR. See you next week!

Blu-ray: The State of Play – 2017

Saturday, June 2nd, 2018

Welcome to another edition of our annual Blu-ray sales analysis, where we look at how Blu-ray has performed over the last year.

The data used in this analysis derives from our weekly updates, based on figures released by Media Play News (previously known as Home Media Magazine). Some of the historical figures you’ll see have also been adjusted, due to slight tweaking of the metrics used by MPN to create these sets of data, although the changes have been very subtle and does not change the bigger picture in any way.

The conclusion from last year’s report centered on the fact that while Blu-ray revenue made a slight recovery off the launch of 4K Ultra HD and the better caliber of releases from 2016, Blu-ray revenue’s peak seems to have been reached in 2013.

Read on to find out if this is still true, or if UHD has helped Blu-ray turn a corner!

Blu-ray Market Share

As has been the case with all of our “Blu-ray: The State of Play” reports in the past, we start with the ever wider Blu-ray Market Share graph. Blu-ray market share represents weekly Blu-ray sales as a percentage of total packaged disc sales. So a Blu-ray market share of 45% means that 45% of all disc packages sold in that week contained a Blu-ray disc (inversely, this also means that 55% of disc packages sold only contained the DVD version of the content). With the way sales figures are reported, any edition that includes a Blu-ray version of the film is counted as a Blu-ray package (even if the package also contains a DVD version of the film). Ultra HD Blu-ray sales are also counted in the Blu-ray column. In the graph below, we also point out some of the more obvious milestone releases. 2017’s major releases, at least those that had a significant impact on Blu-ray market share for the week that they were released, were MoanaRogue One, Logan, Beauty and the BeastThe Fate of the FuriousGuardians of the Galaxy Vol. 2Wonder Woman, Spider-Man: Homecoming and Cars 3.

Blu-ray Market Share – 2008 to 2017 – Click to see larger version

Blu-ray Market Share – 2008 to 2017 – Click to see larger version

Note that because Blu-ray market share is proportional to DVD market share, any drop in DVD sales will also result in a higher Blu-ray market share, even if Blu-ray sales are steady. With DVD on a steady decline, Blu-ray market share will continue to rise as long as it’s own sales decline is slower than that of DVD’s.

Below is the same data condensed and with a trend line added. The trend line does seem to indicate some kind of flattening for most part of 2017, and certainly the peak recorded in 2016 (for ‘Star Wars: The Force Awakens’) was not bested in 2017, although there were a few smaller peaks that, had it not been for the record breaking week in 2016, would themselves have been record breaking. The standout releases were ‘Rogue One’ and ‘Beauty and the Beast’, both of these did much better on Blu-ray than your typical release, hence the peaks in the graph.

Blu-ray Market Share – 2008 to 2017

Blu-ray Market Share – 2008 to 2017

Blu-ray Revenue

For actual revenue, unfortunately, no records were broken as you can see from the graph below. In fact, none of 2017’s releases managed to beat 2017’s The Force Awakens, and even the important Black Friday/Cyber Monday and holiday sales weeks were lower in 2017 than compared to the same week in 2016. 2017’s peaks were also somewhat lower than even 2015’s, but the record remains with 2013 (and may always be the case). 2013 being the peak Blu-ray year, at least when it comes to revenue, remains a likely fact for the foreseeable future – it’s not so much that disc sales were so much higher, but that discs costs less per unit than they did in 2013 – so more sales could still mean less revenue.

Blu-ray Revenue Growth – 2010 to 2017

Blu-ray Revenue Growth – 2010 to 2017

2016 vs 2017 Comparison

So let’s take a closer look at how 2017 did compared to 2016, starting with Blu-ray market share as shown in the graph below. Overall, it looks like 2017’s market share was, in most weeks, better than 2016’s. This may have more to do with the decline in DVD revenue being faster than the decline in Blu-ray revenue, which causes Blu-ray market share to naturally rise.

Blu-ray Sales Market Share: 2016 vs 2017 Comparison

Blu-ray Sales Market Share: 2016 vs 2017 Comparison

Revenue wise, the differences between 2016 and 2017 were less visible. It was mostly an up and down affair, with some weeks being higher, some being lower, although 2017 really failed to hit the peaks that 2016 did, especially towards the important end of the year holiday sales period.

Blu-ray Sales Revenue: 2016 vs 2017 Comparison

Blu-ray Sales Revenue: 2016 vs 2017 Comparison

We can get a clearer picture by looking at the raw numbers. Out of the 52 reporting weeks in 2017, 23 of them were better than the same week in 2016, with 29 being worse. This is almost a complete reversal of 2016, and is actually more similar to 2015, when 31 weeks had a weekly revenue worse than the same week in 2014. It appears that without record breaking huge releases, Blu-ray is definitely experiencing a steady decline.

Average Blu-ray market share was 39.6% in 2017 compared to 36.36% in 2016.

As a result, Blu-ray revenue continued the decline first seen in 2014. Total Blu-ray revenue for 2017 was $1.88 billion, compared to $2.02 billion in 2016, a decline of 6.74%.

Conclusion

To sum up:

  • Blu-ray market share grew, but it may largely be due to the decline in DVD than any rise in Blu-ray sales
  • Rogue One: A Star Wars Story was the title to beat in 2017
  • Blu-ray revenue continues its decline

These results still seem to confirm that 2013 was the peak for Blu-ray sales, and that the “Rey” of hope for in 2016 may have been just a temporary one. There are some bigger releases in 2018, including The Last Jedi, the latest Avengers movie and surprise mega-hit Black Panther, but even these may not be enough to slow or stop Blu-ray’s decline.