Archive for the ‘PS3, PS4’ Category

Weekly News Roundup (January 22, 2017)

Sunday, January 22nd, 2017

Hello again on this lovely summer’s day in Melbourne. Been busy this week, so not as much news as I had wanted to bring you, but at least we’ll get through this quickly!

Copyright

Arrival

New award contention flicks have been uploaded to the usual places

With award season just starting to build up, we already have a good idea what this year’s most awarded films may be. What has been strangely lacking so far though has been the widespread availability of pirated versions of these box office and/or critically acclaimed hits.

All that changed last week when no less than five award favourites found themselves at the usual piracy hangouts, thanks to prolific groups such as ‘Hive-CM8’ and new comers like ‘4rrived’. The movies that have been made available are ‘Moonlight’, ‘Arrival’, ‘La La Land’, ‘Patriots Day’ and ‘Hidden Figures’, many of which are still showing in theaters.

The late arrival of these pirated downloads may be largely due to the fact that ‘Hive-CM8’ decided not to release movies before they’re released publicly, which is something they have done in the past and have regretted doing so. And while there is a crackdown on the proliferation of award season screeners, release groups do have ways to protect the identity of sources, and it seems many of them are already in possession of leaked copies. We will start seeing these copies being uploaded soon, I think.

Gaming

PS4 Pro

PS4 Pro not what developers wanted

Gamers have given the PS4 Pro a warm, if not exactly hot, welcome, but it seems game developers aren’t quite sure what to make of it and Microsoft’s effort to introduce a mid-generation console update. While very few developers, 5 percent, actually view the update as something completely negative according to the GDC’s survey, most remain neutral or undecided as to how they can best take advantage of it, and how it can lead to more profits.

Most are worried about being forced to do more work in order to make the enhanced graphics on the PS4 Pro and Scorpio really stand out (and not just some lazy upscaling effort), and with more work and more features, it also means more room for things to go wrong. Basically, it means more uncertainty, and that’s not what developers and publishers want.

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Sorry again for the shortness of this WNR. Normality to resume next week, hopefully.

 

Weekly News Roundup (January 15, 2017)

Sunday, January 15th, 2017

Another pretty slow week, which wasn’t what I was expecting after CES, but I guess most of the stuff happened last week, not this week. So it’s pretty much a gaming only edition of the WNR this week, thanks largely to our first and main story …

Gaming

Which is all the stuff we learned about the Nintendo Switch from the special press event that was kind of the official launch event for Nintendo’s new console.

We learned that the Switch’s retail price will be $299.99, which took some by surprise as being on the high side. Add to that the high cost of accessories (thankfully, most of them being completely optional to the full enjoyment of the Switch), for example $79.99 for a spare Joy-Con controller (some games will need 2 more of these in addition to the 2 included with the console for multiplayer), it left others wondering if the Switch can compete with the PS4 and Xbox One, both of which have the same entry price point.

Nintendo Switch

Nintendo Switch may be $299.99, but it does come with a lot of innovation

But then others argued that with what you’re getting – a console that’s also a tablet, that can do local multiplayer without any other additional purchases, plus a dock for the TV – it’s actually not bad value. The high price of the simple looking Joy-Con controller (which plugs into the side of the console/tablet to become the Switch’s main controllers in single player mode) is also due to the fact that it includes a object sensing camera, as well as the oblig motion sensing capabilities, that enables some innovative game play with the announced ‘1-2 Switch’ and ‘Arms’ games.

Other things we learned include the expected battery life of 2.5 to 6.5 hours depending on the game, and how the console charges via USB-C (and can be played when charging).

Controversially, Nintendo is going down the paid route with regards to online services. The Switch will be launching with a free online service, but it will become a paid one later in 2017.

As for games, Super Mario Odyssey will launch later in 2017 and is set to feature levels based on the real world for the first time. Over 80 other games are in development by Nintendo and third party studios, the company announced.

Overall, the response to the Switch was both positive and negative. In regards to the console itself and all the innovation that comes with it, it was received very positively. The pricing and the announcement of a paid for online service didn’t go down to well, but only time will tell if gamers, and not critics, feel the same way about the Switch.

PS4 Slim and PS4 Pro

The PS4 Slim and PS4 Pro helped Sony win December’s US NPD results, but the Xbox One won the second half of 2016

Before the Switch comes on on March 3, we still have a couple of months where the Xbox One and PS4 have a free go in the marketplace. For the important month of December, it was the PS4 that beat the Xbox One in sales (in the US) according to the a statement from Sony. Microsoft still managed to find positives by announcing that the Xbox One had its best ever month in December 2016, and that it was the only console that managed to grow year-on-year, meaning the PS4 did less well in December 2016 than in December 2015.

Xbox One sales in the US managed to beat PS4 sales for the second half of 2016, which suggests that the launch of the Xbox One S really did help Microsoft, well not quite turn things around, but at least made it more competitive to the PS4.

The full NPD report comes out next week.

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That’s that for this slow week. Hope you enjoyed reading. See you next week!

Weekly News Roundup (November 20, 2016)

Sunday, November 20th, 2016

Welcome to another week here on the Weekly News Roundup. Hope everything’s been well? Having Trump-tastically good week or a Trump-sasterously bad one? Having a nice Trump-eekend, on a nice Trump-day (every day is a Trump-day)? Sorry, but we’ve been forced to make some changes here at WNR HQ by President-Elect Trump, so this is how things are now.

It was a good week in terms of news though, in that there were some interesting ones and ones that are away from the usual copyright related bore-fest that fills the WNR all far too often.

Copyright

HDMI Connector

Sony’s buggy firmware, or did HDMI’s nasty DRM HDCP strike again?

I know it’s kind of weird to continue on from the last sentence by bringing you a copyright related story, but this one actually has a little bit of everything in relation to what we usually cover here in the WNR. The new super duper 4K PS4 Pro (gaming – check!) has hit a snatch thanks to a potentially buggy firmware update, that, possibly due to annoying DRM (copyright – check!), causes the console to output nothing but a blank screen (digital video – check!).

Those with selected TVs (especially the older, but 4K variety) and who intend to upgrade to 4.05 may need to hold off (4.06 is out, but it doesn’t fix this issue), or follow the workaround I linked to in the news story, as a potential bug in the HDMI copy protection scheme HDCP may be causing a blank display for some. The workaround involves going into the PS4’s Safe Mode and changing the output to HDMI 1.4, or turning off HDCP entirely.

A proper fix in the form of another firmware update is expected to hit the PS4 eventually, so it’s a good thing that the PS4 allows you to turn off HDCP (primarily used to capture gaming footage), even though this means you’ll not be able to play most videos (Blu-ray, Netflix, etc…) due to the fact that Hollywood is extremely paranoid.

High Definition

You still won’t be able to play Ultra HD Blu-ray movies on the PS4 Pro though, because Sony missed a really big opportunity to market the PS4 Pro as the ultimate 4K machine, not just for gaming, but also for video (that is, until the Xbox One Scorpio arrives). I can understand if Sony wanted to remain more profitable (or less lossy) by not including a new UHD drive in the PS4 Slim, but it just doesn’t make much sense to skip it for the PS4 Pro, especially considering Sony the studio is actually quite active in releasing movies on Ultra HD Blu-ray, and that Sony the consumer electronics firm is bit lacking in the Ultra HD Blu-ray standalone department.

Ultra HD Blu-ray Logo

Ultra HD Blu-ray is a hit with consumers …

And it’s a shame, because UHD Blu-ray actually appears to be doing quite well, better than Blu-ray was at the same time in its release cycle. Over 1 million UHD discs have already been sold in the U.S., and that’s before the format has had its first Holiday sales season even.

For those that follows my weekly Blu-ray/DVD sales analysis, it’s easy to see that studios have (for the most part – Disney, I’m looking at you!) embraced Ultra HD Blu-ray – most new releases, even some you might consider as minor ones, are getting the UHD treatment, many also getting HDR too. Prices are higher, but not astronomical for a new format. Consumer electronics firms have also contributed by ensuring the premium for 4K TVs is mainly due to the increased screen size (and decreased depth) – smaller 4KTVs are actually quite affordable given how new the format is. So with plenty of new content, and affordable hardware, it’s easy to see why the format is doing well.

Gaming

PS4 Slim and PS4 Pro

… so why didn’t the two new PS4s include playback when the Xbox One S did?

Which brings me back to my earlier point about the PS4 Pro’s lack of UHD Blu-ray support being such a missed opportunity. Sony’s wrong turn could benefit Microsoft, as the Xbox One had just beat the PS4 for the fourth straight month in the U.S. largely on the backs of the UHD Blu-ray capable Xbox One S. This is despite Sony releasing the PS4 Slim, which many analysts see as a totally unnecessary addition to the PS4 line-up. I can see why Sony needs a cheaper PS4 Slim to sit alongside the “premium” PS4 Pro, but while the Slim and just like its fatter older sibling is a better console than the original Xbox One, it looks decidedly average in value compared to the S. Even without looking at the lack of UHD Blu-ray playback, the Slim is not as powerful as the S, it’s not capable of 4K (at the moment) for things like Netflix, and the S can also do 4K upscaling for games. Microsoft is on to a winner with the Xbox One S – the PS4 Slim just simply isn’t

With that said, PlayStation VR may tip the battle in favour of Sony again though. But the game may change again when the Xbox One ‘Scorpio’ is unleashed.

Whatever happens, gamers will be the ultimate winner as competition between Sony, Microsoft, and come next year, Nintendo heats up.

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And that’s all we have for you this week. See you next week, but until then (and as we’re now legally obligated to end all articles this way), May the Trump be with You!

Weekly News Roundup (October 16, 2016)

Sunday, October 16th, 2016
Fantastic Beasts and Where to Find Them Poster

Download the H.264, HEVC trailer converted from a high bitrate ProRes source

Welcome to another edition of the WNR. Hope you’ve been well, but I’ve been suffering. Some of you that are reading this will be well aware of an affliction innocuously known as “hay fever”. A more descriptive name for the condition may not be appropriate for publishing here due to the number of four letter swear words present, but suffice to say, it sucks balls. When you actually get dehydrated from a runny nose, and when your eyes are so itchy that rubbing them for 5 minutes straight does nothing to alleviate the suffering, then you know why it sucks balls.

Before we get to the news, I’ve been busy this week uploading a few trailers. First up was the ‘Rogue One’ trailer, available in both H.264 and H.265/HEVC. The next trailers, for ‘Fantastic Beasts and Where to Find Them’ are a bit unique, in that these were sourced from a ProRes trailer (3.1GB!), and so their quality is very nice. Again, these are available in H.264 and HEVC, at much smaller file sizes for your convenience.

Anyway, on to the news for the week …

Copyright

RIAA Logo

The RIAA probably won’t apologise for seizing the wrong domain name

This week I learned that it’s not a good idea use a domain name that’s way too similar to that of another popular piracy site. Case in point, MP3Skull.onl, who have nothing to do with the more well known MP3Skull site, just had their domain name seized by the RIAA, quite illegally I might add, just because of its familiar domain name. The RIAA may have won a court case against MP3Skull, but I don’t think it gave them the right to just grab any old domain name just because it looks similar.

To be fair to the RIAA, the people that ran the MP3Skull website did contribute to this case of mistaken identity by redirecting their previous domain name to the, completely unrelated, MP3Skull.onl site – this might have given the RIAA the impression that both sites are the same, even though they’re not.

Now, I’m not saying that MP3Skull.onl was whiter than white and did not engage in activities that the RIAA might have found objectionable too, but there’s a reason why things like injunctions and court orders have to be granted before one is able to take action. The owners of MP3Skull.onl have never had any dealings with the RIAA in the courts, and so the RIAA had no right to use an unrelated court ruling to do what they did.

But don’t expect the RIAA to apologise and return the domain name any time soon – history has shown that these kind of “errors” are usually never rectified, or by the time they are, there’s usually no point in getting the domain name back.

Gaming

It can’t be long now before Nintendo officially launches the Nintendo NX, considering that it’s set to launch early next year. And as expected, the rumour mills have been working overtime and there’s more information than ever about what the NX will be like. Past experiences tell me that rumours so close to the official unveil tend to be closer to the truth than what you might expect, and the cynical side of me is convinced that some of the so called leaks are completely intentional, and used to build up hype leading up to the launch.

Wii U

The NX may take the Wii U’s “portable hybrid” concept a step further

The latest round of rumours says the NX will be 3-4 times more powerful than the Wii U, making it about as powerful as the Xbox One. More on that later. The same source also says building games on the NX will be a lot easier than before, which might be a good thing from a third party game point of view. Another source, and this one seems to be more legit, suggests that the NX will have a launch price of $299.99, and comes with the promotional slogan “Interact with your game on the go”. This would definitely line up with earlier rumours about the console being a “hybrid”, that bridges the gap between portable and home based gaming. Four (I assume, first party Nintendo) games are set to be available at launch, with at least one Mario title, another is probably ‘The Legend Of Zelda: Breath Of The Wild’. The console is also set to support 4K video streaming, but not 4K gaming as the console is probably only powerful enough for 1080p gaming (and 900p for the “hybrid part of the device”).

Which brings us back to the expected processing power of the console. If the NX could be as powerful as the Xbox One, and add on top of that Nintendo’s advantages in terms of their first party franchises and their knack for bringing the fun into game, then this could be a very good combo. Or at least this was the case before both Sony and Microsoft decided to up the ante and release a mid-generation upgrade to their flagship consoles. This could make Nintendo’s console the least powerful console again, when before these moves, it could have been on par at the very least with the other two. That’s life for ya, I guess.

Xbox One S

Xbox One S helping Microsoft beat Sony in the US at least, thanks to Ultra HD Blu-ray drive?

Speaking of the updated Xbox One, it may very well be a game-changer for Microsoft, with Xbox One sales beating that of the PS4 for three months in a row now. It still has a long way to go before it can even think about catching up to the PS4, but it’s been a well made update that addresses some of the problems with the original Xbox One, and alsop gave buyers something new to think about. Even better is the fact that Sony released the PS4 Slim in September, and yet the Xbox One still managed to come out on top. This may change next month when the PS4 Slim has a whole month to sell, or if it doesn’t, then the November release of the PS4 Pro could also change things again, but I’m sure it feels nice for Microsoft to be on top, even if only temporarily.

If the Xbox One S does continue to sell well, then the inclusion of Ultra HD Blu-ray playback may be a decisive factor. The Xbox One S is great value for those already on the market for a UHD Blu-ray player, and it makes the console stand out against the competition.

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And with that, we come to the end of another WNR. Hope you’ve enjoyed this one, see you next week.

Weekly News Roundup (September 25, 2016)

Sunday, September 25th, 2016

Finally getting back into the swing of things, and also the right time zone. Luckily for me, it wasn’t one of those hectic news weeks where news stories just oozes out of every crevice. Nope, it was one of those nice and quiet ones where just the right amount of ooze is present, and I can write this WNR without feeling like I’m writing a novel.

So on to the news!

Copyright

DRM Doesn't Work T-Shirt

Coffee pods, light bulbs, and now printers – all with DRM that won’t work

Who doesn’t love a DRM news story? It’s always interesting to see which industry, and which company has come up with a new way to screw their own customers, and then wait and see how long it takes before the DRM is inevitably broken anyway (broken in the sense that it no longer protects the content or product, and also broken in the sense that it doesn’t work and causes legitimate users to suffer). This time, it’s the printer industry, HP, and not very long before their latest attempt to curb competition will fail. HP has sneakily added in a new DRM to their printers that prevents them from using third-party ink, giving users an misleading “damaged ink cartridge” message.

I say sneaky because the new protection scheme was added in via a firmware update more than half a year ago, but was set to activate only this week. I guess HP wanted to give their customer service department more time to prepare for the barrage of complaint calls.

And as with most DRM implementations, it was buggy. Some users have reported that their HP branded cartridges are being labeled as “damaged” as well, and one user reported the printer refused to let him exchange the cartridge at all.

Worst of all, but totally expected, this new anti-competitive measure may end up being broken sooner rather than later. Third party ink manufacturers are already promising new updated cartridges that will be able to bypass the new DRM scheme.

So lots of bad publicity, user complaints, lost customers and in the end, all probably for nothing. Yep, that’s DRM for ya! Why won’t they ever learn?

Dr. Downloadlove or: How I Learned To Love Piracy. Having finally realised that constantly complaining about piracy is not a cool things to do anymore, more and more industry peeps are now learning to embrace it. Or rather, they’re finally admitting that piracy isn’t always the Big Bad Wolf that they’ve been telling us all this time.

The latest declaration of adoration occurred at the All That Matters content conference in Singapore, when former Sony India exec Samir Bangara declared his unending love for piracy in front of unimpressed movie studio execs. So okay, it wasn’t as controversial as I’ve made it sound, but Bangara did state that piracy may be the solution to one of the biggest problems facing media companies at the moment: discoverability. Bangara also pointed to the value of piracy data in determining what users wanted to watch, data that companies like Netflix and Warner Bros. have also admitted to using in the past.

Or to sum up, piracy rocks!

Gaming

PS4 Pro

PS4 Pro can do 4K gaming, kind of

More fallout from the PS4 Pro launch, and the subsequent rubbing-it-in-ness that Microsoft have been engaged in ever since. It’s not helped by the fact that Sony promoted the PS4 Pro as a 4K console, but possibly due to legal reasons and more prodding by tech journalists, they’ve had to clarify their statement quite a bit. Most people who had a detailed look at the PS4 Pro specs realised that this thing was not going to do native 4K. Sony has also said that the majority of of PS4 Pro enabled games will be upscaled to 4K.

So instead of being pedantic about this many pixels or whatever, Sony says it’s all about whether gamers are able to see a difference and how close to a real 4K gaming experience it will be. To be fair, it would take an enormously powerful machine to do native 4K without compromises (think PCs with $1000+ GPUs), and not even Microsoft’s Xbox One Scorpio, coming a year later, will be able to do 4K without taking a few shortcuts.

Microsoft has been keen to point out they their effort, with 6 teraflops of power, will get gamers much closer to true native 4K than the Pro’s 4.2 teraflops (which was never really going to be good enough for 4K). But even Microsoft has admitted that there will be “asterisks” when it comes to the Scorpio claiming to do 4K gaming, but just fewer of them than Sony’s effort.

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So that’s another week done and dusted. Hoping for more and more interesting stories to update you on next week. Until then, have a great week!