Archive for the ‘3D’ Category

Weekly News Roundup (18 July 2010)

Sunday, July 18th, 2010

It’s like London buses, they say, you wait ages for one and then two comes along. That’s what happened this week with mid-week blog posts – two of them in the same week! I finally updated a feature that I haven’t touched in more than a year’s time, with a new edition of the “If I were to buy a new computer today …” feature. This feature helps to satisfy (a small part) of my desire to buy new tech all the time, as I can live vicariously through my readers (the use of the plural version may be inaccurate) by researching and finding out what kind of system I would buy, if I were to buy one today. I think I enjoy the research more so than the actual new computer itself, for some odd reason. I posted a couple of specs for different systems, so while everyone will have their opinion on what’s best, this may be a good start for those that don’t like the research part.

The second blog post was the June NPD US video game sales analysis. It’s come quite soon after the May analysis, but that’s because the May figures were delayed by NPD. Some good news in there for Microsoft, as their Xbox 360 console beat pretty much everyone except the DS, thanks to the new Elite “slim” form factor. I’m definitely on the market for one of these new slims, but I’ll wait until the holidays period to pick up a bargain (perhaps a bundle with Kinect, who knows).

Not a whole lot of “new” news this week, but some follow-ups of previous stories, and I am running a bit late today/tonight, so I’ll get through things quickly (and if you want more stuff, you can read my *both* of my mid-week blog posts, of course).

Copyright

Starting with copyright news, despite the legal authorities trying to clamp down on law firms getting into the anti-piracy-for-money business, the pre-trial settlement style letter campaigns, more law firms are getting into the lucrative business it seems.

Ministry of Sound

7000 people who have downloaded a Ministry of Sound compilation in the UK will receive a letter soon asking them to pay £375 to settle the matter out of court

The most recent is Gallant Macmillan, who represent the copyright holders of Ministry of Sound albums, amongst others, and they will be asking for £375 from those suspected of pirated a particular MOS compilation. But they claim they are doing things a bit differently, perhaps to avoid a public backlash, or to prevent authorities from finding fault with their actions. The funny part is that the £375 actually includes the cost of the compilation itself, which normally retails for £8.75, and so suspected pirates can actually keep turn their illegally downloaded songs into legal songs by paying the settlement fee. An expensive way to buy music, for sure. And instead of a situation where the copyright holders aren’t dealing with the law firm directly, but through another party in between (possibly to avoid the bad publicity if it all turns sour), Gallant Macmillan will only directly represent the copyright owners who have intention to sue, and not just the the threat to sue with no real intention other than to get some money through settlement fees. The law firms will all say the high fees, compared to the actual cost to the copyright holders, is high due to investigative costs and other legal costs, but the real intention perhaps is to scare people into paying and maybe even scare them enough to stop them pirating in the future. Of course, for every person that is scared into submission, there are hundreds of thousands that will still go on downloading.

And if these “small time” lawsuits (or threats of one) can’t scare people, then perhaps the government can do so through some kind of global treaty like the ACTA. And scary it is. Claims that hundreds of thousands of people in the UK alone could be jailed if the ACTA is adopted as law, by making copyright infringement a criminal matter, not a civil one, and even making “attempted piracy” a crime (so do a search on Google for “Toy Story 3 torrent” and you may be headed for jail). But most scary of all is that it’s all very secretive, as if the government know that the people that they represent will not like what’s in the ACTA and have done everything they can to avoid the public knowing about it – the US negotiators have been the key backers of keeping the negotiations secret. However, when the EU Pirate Party (remember that they now have a member in the EU parliament) invited themselves to a meeting to discuss the ACTA, and then were told that not only are they not allowed to discuss any aspect of the meeting of the ACTA with the public (which may very well be illegal under the EU parliament rules), that even notes weren’t being taken for the meeting in case it gets leaked. And it is then that the Pirate Party walked out on the meeting in disgust. But the leaks do continue from people that find the secretive actions unacceptable, but the more we read about the ACTA, the more scary it becomes. But you can just imagine members of the RIAA and MPAA sitting in the shadows, smiling contently, watching as their wishes becomes reality. Sort of like Cancer Man in the X-Files (the first few seasons, anyway).

RIAA Logo

The RIAA is spending millions to get back thousands, fighting piracy through legal channels

And you can see why the likes of the RIAA and MPAA want government to take over their job of preventing piracy. Because it’s expensive, and relatively unproductive. The RIAA’s latest accounts showed that in 2008, they spent $17.6 million in fighting online piracy, but only got $391,000 back in damages. Of course, they’ll say that getting money back from past acts of piracy is not the main point, the main point is to stop future piracy. But I’ll leave you to judge whether their efforts in 2008 have paid dividends or not in 2010, whether piracy is more or less common now. But not everyone in the music biz thinks the fighting piracy head on will result in anything. Peter Jenner, president of the International Music Managers Forum, a group that present feature artist music managers, says that the current thinking about copyright enforcement is no different to the 1930’s thinking about alcohol enforcement, also known as prohibition. And both, he says, are laws that is “offensive” to the general public. Jenner proposes some kind of levy to help pay for content being shared online, much like how people in the UK pay their licensing fees for the BBC. I’m not sure I agree with a “piracy tax”, since it’s unfair on those that don’t download pirated stuff on the Internet, however if there is a legal, publicly owned point of distribution, say a BBC for the Internet, and where a small costs are paid to access a good amount of content, then perhaps the solution has some merit. Much like how free to air TV exists, perhaps a free to download service, paid for by taxes and levies, might also exist to provide a good amount of digital entertainment to those that cannot afford to pay for premium content on a subscription based service, much like subscription TV. Using the same analogy,  there will always be people who will try and succeed at getting “illegal cable”, but you can’t prevent all piracy, that’s just impossible.

And speaking of expensive lawsuits, Viacom’s billion dollar lawsuit has cost Google $100 million to defend (successfully, for now), Google’s CFO revealed. It’s money well spent (and peanuts to a company like Google, to be honest), and it’s an important victory for the Internet, not just Google. However, you can only imagine how much money was spent by Viacom, and you add both together, and apart from making a lot of lawyers happy, what else did it really achieve. Piracy is a cost to the economy, but sometimes anti-piracy is also a cost, and perhaps more costly if lawsuits had stopped websites like YouTube before it got off the ground.

High Definition

On to HD/3D news. The news last week was that the PS3 will get the Blu-ray 3D firmware sometimes in September. It’s good news for buyers of 3D TVs, and for 3D TVs in general, since it suddenly means there are millions of potential Blu-ray 3D capable players on the market all without people having to pay anything for it (other than the loss of the PS3’s Other OS feature).

Blu-ray 3D Logo

The PS3 will start supporting Blu-ray 3D in September, but it's not known whether there are any limitations imposed by the PS3's relatively older hardware

There’s still some confusion about whether HDMI 1.4 will be needed, since the HDMI hardware on the older PS3 predates even HDMI 1.3. But Sony seems to think that this won’t be a problem, and I guess you have to trust them on this, and they even went as far as saying “The [June] upgrade basically makes every PlayStation 3 HDMI 1.4 compatible”. I don’t remember anything about an update that made the PS3 HDMI 1.4 compatible, other than the “HDMI deep color” option added in 3.40. But as long as the HDMI hardware can handle high bandwidth transfers, then it should work perfectly with Blu-ray 3D, without having to limit the resolution for each eye to only 1080i or something. And as part of the announcement, 3D support for YouTube will be coming to the PS3 soon, which will be interesting. It’s either going to be the same kind of 2D to 3D feature that exists on Samsung, Sony and a few other manufacturer’s 3D TVs, or it will mean that YouTube will accept uploads of native 3D content in the future and display it as so. Interesting anyway.

Not much going on in gaming other than what I wrote for the NPD analysis.

And that’s another WNR for another week. I hope you have a good week ahead and see in at the same place, same time next week for another edition of the WNR.

If I were to buy a new computer today (July 2010)

Monday, July 12th, 2010
Blu-ray 3D Logo

You can build a computer today that is compatible with Blu-ray 3D

It’s been far too long since my last “If I were to buy a new computer today …” feature. They say 2 month is a long time in computing, but add a year to that, and it might as well be a decade. For those that don’t know, this feature aims to recommend a computer system that’s represents good value and future proofing, without costing the Earth.  The last computer I recommended featured a Phenom II processor, a Radeon 4850 and “only” 1TB HDDs, so it’s definitely time for an update. But instead of going with the past format, I think I will do things a bit differently. People have different opinions about brands, so instead of choosing a brand for you (eg. Gigabyte motherboards), I will only list out the essential features and a rough price point of what you should be looking at, and then provide a sample system with the specs picked out using brands that I like. This way, you can read this guide to find out what are the features you need to buy, at roughly what price, and then choose your own brands as you see fit (or still use my recommendations).

Another change is that instead of providing just a single specification, I will be providing two specs. One will be the same type of system that I’ve been recommending in this feature, one that has a good balance between value and performance, for gaming, multimedia (Blu-ray) and general use. There will also be some optional items for this system that takes it to the next level (like SSD drives, or even 3D capability). The other will be for a home theater based system, where things like low heat/noise requirements are balanced with the need for extra processing power (for Blu-ray and other functionalities).

So let’s get started!


General Purpose System

Gigabyte GA-P55-UD4 Backplate

Buying a motherboard is as important as ever, to ensure you get access to the latest techs such as USB 3.0 and SATA 6Gbps

So what should one look for in a PC that does everything in the middle of 2010? The last thing anyone want is a PC that’s obsolete within weeks of purchase (but given the speed technology moves, a few weeks may not be too bad!). Then again, nobody wants to overspend on features that they will never use. And while the ultimate gaming rig can costs upwards of $5000, it’s not to say that we don’t want a system that’s totally incapable of playing today, and tomorrow’s games. And Blu-ray … so many computer systems these days neglect to put in a Blu-ray/DVD combo drive that costs only a fraction above the price of the same drive without Blu-ray reading (or writing) functions. Sure, playing Blu-ray movies on your monitor may not be the best, but for $50, it may just be worth the price (and since this website/blog is very much in support of HD video, it would be a travesty if the systems we recommend don’t play Blu-ray, and with the optional 3D specs, you can get one that also plays Blu-ray 3D). So let’s look at what we think are the key features that you need to be looking for:

* CPU: The pick of the Intel bunch right now is probably the i5 750. It has just the right mix of price and performance, and by getting an Intel 1156 socket motherboard to go along with it, there is a degree of future proofing with faster CPUs definitely on the way.

* 4GB of RAM: Whether it’s DDR2 or DDR3, 4GB is really the minimum these days, although going to 8GB is probably a bit excessive.

* GPU: The ATI Radeon HD range is still where the perfect price/performance mix lies, as the Nvidia range simply isn’t attractive enough.

* USB 3.0: While chipsets from Intel and AMD are slow at bringing the next version of USB to motherboards, that’s not to say you should ignore this quite vital next generation connection format. USB 3.0 is here to stay, and it will offer transfer speeds for external drives that finally match speeds for internal ones.

* SATA III (6 Gbps): The SATA II 3 Gbps standard is just about not enough for today’s super drives, namely SSDs. You do not want to be left with a motherboard that does not support SATA III, when all the new fancy drives all do. Apart from the optical drive and the case accessories, the HDD is the only mechanical device left in the PC.  Bring on SSDs!

* Optional – SSDs: I’ve talked about how great SSDs are in the past, prices have dropped, and although still high compared to HDDs, they may just be entering the affordable stage if you use them for system drives. Having Windows and a selection of your frequently used programs on the SSD drive will mean super fast load and access times, while keeping a TB sized HDD array for mass storage.

* Optional – 3D: The 3D hype is getting a bit out of control, but most of it has been focused on 3D movies. 3D gaming on the PC is often overlooked, but the most immersive experience may very well be on the PC. This is because of a few factors. First, PCs, unlike consoles, are versatile and through software updates, even older games can be made to perform in 3D (games are usually easier to make into “3D” than movies, since most games are created and rendered in a 3D fashion already, whereas older movies are shot in a 2D format called. Namely film). And because we tend to sit in front of monitors much closer than TVs, the 3D effect is much more noticeable. With 3D, if you want 3D on your monitor, then you’ll need to get a suitable Nvidia graphics card (that also accelerates Blu-ray 3D playback), as well as a 120Hz 3D monitor.

Sample Configuration:

Intel i5 750 (AMD option: AMD Phenom II 965)
Gigabyte GA-P55A-UD4P (AMD option: Gigabyte GA-890GPA-UD3H)
Corsair Dominator-GT 4GB DDR3 (2x2GB, Cas 8, 2000)
SSD Option: Corsair Nova 64GB SSD
2 x Wester Digital FASS 1.5TB HDD (64MB Cache, dual processor)
ATI Radeon 5770 1GB (3D Option: Nvidia GeForce GTX 465 1GB + GeForce 3D Vision Kit)
Acer S243HLbmii 24″ LED LCD (3D Option: Acer GD235HZbid 23.6″ or Samsung 2233RZ 22″ – both are 3D Ready @  120 Hz)
Samsung Blu-ray combo drive
Case and (at least 500W) power supply of your choice
Price Range: Around $1400 (Minus $60 for AMD option; Add $180 for SSD option; Add $200 for 3D Option) – based on Newegg.com pricing

Just for the fun of it, here’s specs for a monster system where price isn’t an issue. What I call the “Lottery Winner Special”.

Sample LWS Configuration:

Intel i7 980
Gigabyte GA-X58A-UD9
2 x 6GB Corsair Dominator Triple Channel Cas 8 DDR3
Corsair Nova 256GB SSD
2 x 1TB WD Caviar Black SATA 3 (6 Gbps) HDDs
2 x XFX ATI Radeon HD 5970 2GB
Dell 27″ Ultrasharp IPS LCD Monitor
12x Blu-ray writer
Case and huge power supply for your choice
Price Range: Around $6000 – based on Newegg.com pricing


Home Theater System

Antec Fusion

A good HTPC case like this Antec Fusion combines a nice look and compatibility with both Mini-ITX and Micro-ATX motherboards

For home theater PC systems, the focus will be on keeping cost heat and noise down, cost as well, and that means sacrificing some processor power, especially when it comes to graphics card. Blu-ray playback is essential here, but almost everything else can be sacrificed for the previously stated criteria. Let’s have a look at the must have features of such a system:

* CPU: There are two ways you can go with the CPU. If you choose Intel, then you need one of the new Clarkdale CPUs, with the integrated GPU that can be enabled with the right chipset, it saves money on a dedicated GPU solution, and it even supports bitstreaming of the HD audio codecs via the motherboard’s HDMI output. The other route is with an AMD solution, using a Radeon HD 5000 series solution, which also works fine.

* Motherboard: The motherboard is important for home theater systems. First of all, it needs to be the right size, maybe a mini-ITX or Micro ATX, and it also needs to have the correct integrated solutions for our needs. For the Intel Clarkdale CPUs, we’ll need one with a H55, H57 or Q57 chipset to take advantage of the integrated GPU and bitstreaming support. For AMD solutions, if you don’t need TrueHD/DTS-HD MA bitstreaming, then a 890GX solution with an integrated Radeon 42xx chipset is enough.

* GPU: An integrated solution is mostly enough, but if not, you’ll need to go down the low profile card route. But regardless, you will need a GPU that can accelerate Blu-ray decoding, as to avoid using your CPU as much as possible (more CPU => more heat => more noise). For this, we need an Radeon HD solution, or the Clarkdale motherboard solution. If TrueHD/DTS-HD MA audio bitstreaming support is required, then an entry level Radeon HD 5000 series is needed – the Clarkdales support this when paired with the right chipset already. Another advantage of going with the Intel solution is that Blu-ray 3D acceleration is supported, assuming you have the required TV to connect the system to.

* HDD: We need a largish, but quiet HDD. The Western Digital Caviar Green series seems to fit the requirements.

Sample Intel Configuration:

Intel i3 550
Gigabyte GA-H55N-USB3 (Mini-ITX, USB 3.0)
Cosair 4GB DDR3 (2x2GB, Cas 9, 1333)
WD Caviar Green 1TB HDD
Samsung Blu-ray combo drive
Dual HDTV tuner card of your choice (low profile)
Case of your choice (Mini-ITX or HTPC case)
Price Range: Around $700

Sample AMD Configuration:

AMD Phenom II X3 720
MSI 890GXM-G65 (Micro ATX, USB 3.0, SATA 6 Gbps)
Cosair 4GB DDR3 (2x2GB, Cas 9, 1333)
WD Caviar Green 1TB HDD
Optional: ASUS EAH5450 SILENT (ATI Radeon HD 5450, passive heatsink, low profile ready)
Samsung Blu-ray combo drive
Dual HDTV tuner card of your choice (low profile)
Case of your choice (Micro-ATX or HTPC case)
Price Range: Around $680 (Add $65 for optional GPU)


So there we have it. The above should give you some ideas what you should be looking for in a new PC if you were to buy one today – from a $680 HTPC system, to a $6000 gaming monster.

Weekly News Roundup (11 July 2010)

Sunday, July 11th, 2010

Hope you’ve had a good week. It’s been busy again for me, but mostly non website related stuff. So no mid week blog again, but I am working on something (honestly), and it should be up early next week. It was a relatively busy news week, so let’s get started.

Copyright

In copyright news, the big news occurred late in the week and it relates to one of the infamous RIAA lawsuits. Infamous due to the amount of damages awarded to the billion dollar industry trade group. The latest decision relates to the smaller of the damages (“only” $675,000), awarded against PhD student Joel Tenenbaum.

Joel Tenenbaum now "only" has to pay $64,000 for downloading 30 songs

The judge for the case, Nancy Gertner, has finally ruled on the damages awarded by the jury and has reduced what experts have called an “unconstitutional” amount. The new amount is now only a tenth of the original amount, at $67,500, or $2,250 per song. Interestingly, this is exactly the same amount per song that was awarded against single mother Jammie Thomas, after the judge in that case also reduced the amount of damages. However, even this amount was critisized by Gertner as “severe” or “harsh”. Despite this, the RIAA is not pleased at the judge’s decisions, and they have stated their desire to contest the ruling. I’ve previously analysed the original verdict and the original amount of damages, and it’s easy to see why the judge would think it was excessive. If you take into account the retail cost (not price) or songs, and the number of people that Tenenbaum or Thomas provided a full copy of the songs to, then it would take years of continuous sharing on a fast connection in order to rack up the amount of damages that the RIAA was originally awarded. There is punitive damages, but you have to question when so many people are doing exactly the same as Tenenbaum and Thomas, why only go after these two individuals? So the RIAA’s intent was to make an example out of these two, but I’m not sure the court appreciates this, especially when these two hardly represents the most notorious of song sharers, or someone who actually profited from their illegal activities. Perhaps the RIAA chose poorly when deciding to go after a student and single mother. I guess it’s better than trying to shake down 10 year old girls.

The Pirate Bay survives another day in Belgium at least

The “good” court news continues with a news item that was just posted today. A Belgian court has ruled that ISPs don’t need to cave in to the demand by anti-piracy agencies to shut down access to The Pirate Bay. It’s a big blow to The Belgian Anti-Piracy Federation (BAF), who had wanted the court to order the ISPs to blocks its subscribers from accessing The Pirate Bay. Instead, the court sided with the ISPs, which believe that it isn’t the place for Internet service providers to place judgement on whether websites can or cannot be viewed by its customers. The BAF obviously strongly disagreed, calling it the legal protection of “illegal websites”. It’s becoming clearer that anti-piracy groups wish to circumvent legal establishments entirely in their crusade against copyright infringement on the Internet. And this is exactly why they wish to avoid going through the legal system, since the result can often be quite unpredictable. The truth is that only a court can decide whether something is illegal or not, and only the legal system can provide avenues of appeal to make the system fair. What anti-piracy agencies are proposing, with some success, will remove many of the basic legal rights people have been enjoying for the last few hundred years, all in the name of a “speedy resolution” and an extremely biased outcome. This is a threat to the fundamental principles behind democracy and rule of law, and I’m always surprised that so called democratic governments go along with the demands of the industry without raising any of these issues, but I guess that’s easy to do when the same industry bombards you with scary figures about the “real cost” of piracy, some figures that have no basis in reality at all.

But not all government take the approach that everything the copyright holders say is correct. The Brazilian government is proposing changes to their own copyright laws that will copy aspects of the US DMCA, but at the very least, they are also considering the issue of fair use. Where the US DMCA practically overrules fair use whenever any kind of DRM is used, the Brazilian model will ensure that DRM can only be used on content that actually warrants protection, and that once materials fall into public domain, then the DRM should “naturally” wither away. A sort of timed DRM system, that automatically shuts off once copyright holders lose their rights on the content. It would also make it an offence for DRM to restrict access to content that otherwise should not have restrictions, such as public domain content, and that if DRM exists on such content, users will be free to hack away at it to remove it or disable it as they see fit. While it would still be illegal to circumvent DRM for copyrighted content, these provisions at least take into account the side effects of DRM, its ability to lock content forever and affect the way the content can be used. It’s one thing for DRM to prevent copying, but many rightsholders are using it as a way to shape way users use the content, and copyright laws should not permit this if these actions interfere with fair use. For example, if a publisher releases songs that can only be played on a certain device, thanks to DRM, and they secretly make deals with the device manufacturer, then how is this good for competition and thus the economy?

The 3DS will feature stronger anti-piracy features that are making publishers excited

And then we have publishers that are obsessed with DRM, to the point where if a good system isn’t available, they choose not to publish content to that system. Speaking of Nintendo’s new 3D DS console, the 3DS, THQ VP of global publishing expressed his excitement at the new 3D technology, but was even more impressed by Nintendo’s promised new anti-piracy technology, citing THQ’s reluctance to publish new titles for the original DS console due to piracy reasons. Now this strikes me as having exactly the wrong attitude. Or perhaps the right attitude when a publisher is not confident in the quality of its products. While popular games get pirated more, popular games also sell more. It’s only the poor games that almost always have a higher piracy-to-sales ratio, and in an industry where quality hasn’t always been the top priority (think of the number of poor to absolutely unplayable games being released every year), piracy is hurting. Of course, DS piracy has been made extremely easy by the use of R4 flash carts, but I’m absolutely certain that without the “easy to pirate” factor, the DS would be less successful than it is today. And it is this success that creates the large userbase in which game publishers can take advantage of, buy only if they produce good games that people want to buy. It seems too often anti-piracy measures are used not to stop piracy, but to stop people finding out too easily or too soon how crap something is, and this goes for content like movies and music too, not just games.

High Definition

Let’s move on to the HD/3D news. The big news of the week was Cyberlink’s release of the “Mark II” patch for PowerDVD 10 Ultra 3D users. The patch adds Blu-ray 3D support, making it the first Blu-ray 3D solution for the PC that is available for general sale.

PowerDVD 10 Ultra 3D Mark II Blu-ray 3D Options

PowerDVD 10 Ultra 3D adds Blu-ray 3D support

So for those with Nvidia’s GeForce 3D Vision technology, or a suitable 3D TV to connect to, then Blu-ray 3D is now possible with a PC based solution (and if you have the right GPU, it may even be hardware accelerated). Of course, the lack of Blu-ray 3D content means there’s not much to use PowerDVD 10 Ultra 3D Mark II on. Due to various reasons on my end, I cannot test Blu-ray 3D playback on PowerDVD Mark II with my Samsung 3D TV yet, so that’s a shame. PowerDVD 10 does include support for anaglyph red/cyan glasses, and I tried the 3D effects on the Monsters vs Aliens Blu-ray 3D disc, and it worked remarkably well (obviously poor colour reproduction, but that’s to be expected with an anaglyph system).

Speaking of software updates, Sony has finally put a date on the launch of the Blu-ray 3D update for the PS3, with Sony reps stating that it will be made available sometime in September. Once again, the PS3 has shown why its flexible architecture makes it a great Blu-ray player, if not the best (to be fair, standalones have caught up in terms of loading speed and versatility, although 2D players still can’t be upgraded to 3D mostly). What will be interesting to see is if the PS3’s older HDMI port can handle the increased bandwidth required by 3D, whether it can provide 1080p to each eye. In theory, it should, but we’ll have to wait and see.

But not everyone is interested in 3D, not even in tech-loving Japan. A recent survey showed that only 31% of those surveyed were interested in 3D TVs, with most citing cost, lack of content and having to wear uncomfortable glasses as major turn offs. I would also add that there are many that just haven’t experienced the new wave of 3D technologies (including 3D filmmaking), instead remembering back to the bad old days of red/cyan glasses as a benchmark for 3D performance. 3D definitely isn’t for everyone, and after playing around with my 3D TV, I would say that I definitely don’t want to watch hours and hours of content with the shutter glasses on, but it’s definitely something worth trying out for yourself. And it’s easy to get a demo, since every electronic store will surely have a 3D display set up by now thanks to the 3D hype. Of course, the cost requirements will be high right now, and many just don’t feel like replacing their recently purchased 2D Blu-ray player with a 3D player.

HDBaseT

HDBaseT could take over from HDMI and use your existing cabled home networking setup

While recently purchased 2D Blu-ray players may already be considered obsolete, thanks to the bad precedent set by the introduction of Blu-ray profiles (ie. constantly upgraded specifications for hardware), HDMI itself may be obsolete, thanks to a new connection format called HDBaseT. The genius behind HDBaseT is that it’s entirely dependent on current technology – it users Ethernet cabling and ports, but instead of transferring data, it transfers audio and video (and data, like HDMI 1.4). The advantage is that because almost every device these days already have an Ethernet port, then turning that port into something that can also take audio/video would seem to make sense. And with HDMI not so good a long distances, the HDBaseT’s cable length of 100m should solve this problem as well. In fact, people are already using Ethernet cabling to extend HDMI, so this is really just taking an existing solution and turning it into a standard. With Sony, Samsung and LG backing the format, could it threaten HDMI? I for one don’t think so because HDMI is too well established. At best, HDBaseT will complement HDMI, but HDMI is here to stay. The bigger question is why didn’t we just move straight to something like HDBaseT, since HDMI has far too many shortcomings (like handshake issues, length issues, confusing version numbering, non hot pluggable …)

There really isn’t a lot of new things in gaming, unless you count the news that Hulu Plus on the PS3 won’t require PlayStation Plus as gaming news (which I don’t), so this is as good as any place to end this week’s WNR. Have a nice week and see you in 7 days.

Weekly News Roundup (4 July 2010)

Sunday, July 4th, 2010

It’s been a busy week on my end. The first piece of good news is that my Samsung 3D TV finally arrived, and it was delivered to me on Wednesday. I haven’t had much time to play around with it, but early impressions are very good indeed. Not sure I’m a huge fan of the 3D though, I’ve always felt it was a bit gimmicky, but I’m only buying the TV for the 2D – the 3D is a nice bonus that will keep me entertained for a bit and allow me to experiment with a few things (like perhaps providing some 3D trailers for you all to download in the near future). I also got a bit of work done, to my surprise. The much delayed NPD US video games sales figures for May were finally made available, and my analysis of it is here. No big surprises, but the video game industry is not immune to economic conditions, and so is still suffering. June will be interesting because the Xbox 360 “Slim” went on sale in the middle of the month, and we have the E3 hype as well. And in terms of other news, there were a few as well, so let’s get started (and finish quickly, so I can go play with my new TV).

Copyright

Let’s start with the copyright news. A couple of weeks ago, the judge in the isoHunt copyright cased allowed the MPAA to submit keywords that would be censored on the BitTorrent search engine, but now the founder of isoHunt, Gary Fung, says that instead of trying to stop piracy, it’s now bordering on censorship, or at least an attempt to completely cripple isoHunt, even for the legal stuff.

Mininova.org Pageview Ranking (Alexa.com)

Alexa's pageview ranking for Mininova shows that it's not easy for torrent sites to go legit

Part of Fung’s argument is that very keywords include common words such as “21” or “Dad”, as these are words used in movie titles. If you had a list of every movie title, then surely that would cover so many words as to make the search engine completely non effective. A more logical and fair way to do it would be to remove common words from the list of “banned” words, and to only block phrases, as opposed to just words (so “Born on the Fourth of July” would get blocked, but the keywords “Born”, “Fourth” and “July” aren’t blocked). But this decision was never about logic or fairness. It’s interesting to analyse the decision again given the recent YouTube ruling. Of course, YouTube’s main purposes contains a lot more “fair use” than say a Torrent download website, but the important aspect of the YouTube ruling was the copyright holders are partially responsible to locate and remove infringing content (after all, only they can decide what’s infringing, and what’s not), and putting it all on the website operator is not fair. So if isoHunt had a policy where they block out the obvious pirated torrents, and then add a function to allow studios to request removals of others, then that would be enough. Of course, whether isoHunt would still be viable as a commercial operation, without pirated content, is up for debate. Mininova was never the same after it removed all of its infringing content, but it’s still a relatively big website, although that may fade due to incoming links being removed and stuff.

US Immigration and Customs Enforcement Badge

ICE Officers raids and seize assets from nine websites suspected of offering pirated content

Following last week’s announcement of a crackdown on online piracy,  US Immigration and Customs (ICE) has acted quickly this week to close down and seize the assets of nine websites suspected of offering pirated content for online streaming. It’s good to see the government reacting so quickly to a current ‘crisis’, as opposed to say waiting days and weeks to get a response through. Like Katrina and BP’s Gulf of Mexico disaster. It’s good to know where the US government’s priorities are in these dangerous times, what with Hollywood studios on the verge of bankruptcy and everything. The other crime wave affecting the US right now is of course college students downloading films. And this is why Congress in 2008 passed the Higher Educational Opportunity Act which, amongst other things, forced educational institutions to join the fight against online piracy, or face the risk of losing federal student aid. This act has now come into effect. So if US colleges don’t spend their own money and time stopping students from downloading The (new) Karate Kid, then they’ll lose funding and will have to close down. Sounds like a fair compromise to me, risking education of the next generation to prevent them from downloading MP3s. It’s definitely fair to the music labels and movie studios, who don’t have to move an inch now and can get colleges to do their anti-piracy work for them, all for the price of a few lobbyists.

This week was also when the judge overseeing one of the US Copyright Group’s mass lawsuits was to decide on a challenge from the ACLU/EFF as to the legality of putting so many defendants in the same lawsuit. Unfortunately, the US Copyright Group won their motion, although the ACLU/EFF also had a few victories of their own. So the judge has decided it is okay to put a bunch of people together, most of whom have never communicated directly or indirectly with each other, in the same lawsuit. But the USCG must now also work wit the ACLU/EFF to draft a warning notice (to forward to people listed in the lawsuit), and this is where the ACLU/EFF will ensure that the notice contains plain English and perhaps contain language that doesn’t  scare people into paying for the pre-trial settlement, if they really do believe they’re innocent. The judge also ruled on Time Warner Cable’s motion to quash the subpoenas, as it violated a previous agreement with the USCG to limit the number of requests per month. The judge ruled just shy of a complete quashing, but did rule that the agreement was valid and that the USCG must limit request to 28 per month, which should really slow down USCG’s efforts (although they’ll probably just pick IP addresses from other ISPs to “sue”).

High Definition

Onto HD (3D) news (I really should update the “section graphics” to your left, or above if you’re reading the newsletter, to include 3D). For those hoping Blu-ray would arrive soon on the Apple range of hardware, well, your wish is unlikely to be answered.

Still no Blu-ray on Apple Macs ... not if Jobs has anything to say on the issue

Apple boss Steve Jobs has once again, this time in an email, showed his disdain for the Blu-ray format, predicting it will be beaten by digital downloads and streaming services. He compared Blu-ray to all those “failed” HD audio formats, none of which has managed to replace CDs, let alone MP3 and other digital formats that has replaced CDs. As you may recall, he previously called Blu-ray a “bag of hurt”, due to the licensing requirements of the format. When the person communicating with Jobs stressed that Blu-ray does have uses in data and video archiving, Jobs was quick to point out that streaming and digital rentals means that you don’t need massive amounts of local storage for movies. And I guess for data archiving, with the price of external HDDs dropping so quickly, these offer good portability, and excellent value for money, compared to Blu-ray discs, you have to say. Even USB drives are approaching capacities beyond that of your typical dual-layer Blu-ray, which may explain why the Blu-ray people have added BDXL and larger capacity discs to the specifications (unfortunately, they’re not backwards compatible, so new burning hardware is needed to take advantage – a disadvantage that USB drives don’t have).

I could have put the next piece of news under gaming, but it’s probably more relevant here. The much rumoured Hulu subscription service is now a reality, and it’s coming to a whole host of devices, including the PS3, Xbox 360, and TV and Blu-ray players from Samsung, Vizio and Sony. PS3 owners will be amongst the first to get it, with the $9.99 monthly cost possibly on top of the PlayStation Plus service cost (rumoured only). Xbox 360 owners may be the last to get it however, but don’t fret, the best Hulu experience may yet be on the 360, as Hulu are working to make the service Kinect compatible (so gesture, voice commands to control the Hulu interface). All of this means nothing to me because Hulu isn’t “available” in Australia, even though I have a Samsung TV and soon will have a Samsung 3D Blu-ray player (free by redemption), both of which are capable of supporting Hulu.

And a further blow to Adobe this week as adult website Digital Playground announced that they may choose HTML5 over Flash. It seems a lot of websites now have to make the choice, because supporting both may be expensive, and Google’s WebM/VP8 now means websites don’t have to sacrifice quality (too much) if they choose the HTML5 codec.

Gaming

And finally, in gaming, a new PS3 firmware is available. Firmware 4.0 adds Facebook support and support for the new subscription based PlayStation Plus platform. After criticizing Xbox for asking users to pay for Xbox Live Gold, it seems Sony finally saw the light and decided to have a go at their own premium platform.

Luckily, multiplayer gaming is still free, as are many other features, but as speculated above, some of the premium features like Hulu may require the Plus platform.

A brief look at Amazon shows that Kinect is still selling better than Move. But the latest news is that Kinect may only offer two player simultaneous play, even if it does support tracking of up to 6 players. What this means is that up to 6 players can “join” the game, but 4 will have to wait their turn at any one time, while two can play. The limited angle of the camera lens may be responsible, as well as the hardware requirements of processing too many people at the same time. This would appear to make the Wii or Move the platform of choice for 2+ player motion gaming, but the PS3 only supports 7 connected devices, including any other controllers or wireless devices, so 4 player simultaneous play with both Move and Navigator (“remote” and “nunchuck”) is not possible either. Plus it would also cost quite a bit to get it going. Of course, there’s still no actual official confirmation, the information on hand is from leaked specifications which may or may not be final. But since none of the demos so far has been for four players, and the limited angle of any camera system, I suspect this to be true.

And that’s the news for this week. More for you next week I should hope. Until then, have a good one.

Oh, almost forgot to mention that today, 4th of July, is a very special day indeed. Yes, it is the birthday of Digital Digest, in its 11th year. I don’t plan on making a big deal of it like last year, so much so that I’ve nearly forgotten!

Weekly News Roundup (20 June 2010)

Sunday, June 20th, 2010

The World Cup is taking up a lot more of my time than I had estimated earlier, despite the paucity of good football on show. I was expecting a mid week update for the NPD figures, but NPD are delaying the release of the numbers until later. Technical difficulties are blamed, or may be they were too busy watching the World Cup too. Other may also have been busy with the games, because there isn’t a whole lot of news this week either (again, it could just be because I haven’t been looking as hard).

Copyright

Let’s start with copyright news. Bad news for UK HDTV viewers, as Ofcom officially agrees to the BBC’s demand to add DRM to all upcoming HDTV equipment. The BBC used the same argument as the MPAA when they also wanted DRM to be added to TVs, and guess what, it worked.

The BBC argued that having DRM means they can bring more high value content to people’s screen via free to air TV. Of course, the lack of DRM hasn’t prevented them, and others, from bringing the same high value content before, and the way Ofcom has set out this thing, people with older PVRs (or ones that don’t belong to the Freeview standard) will still be able to record the DRM’d content most likely. So what’s the whole point of this? Basically just like any other DRM scheme, to give copyright holders a false sense of security, which in their opinion, is better than none.

LimeWire Logo

LimeWire is sued again

It’s been a bad time for LimeWire, as they’ve been sued again, just a week after the RIAA claimed that they deserve billions of dollars of damages stemming from LimeWire’s operation. This time, it’s the National Music Publishers’ Association that is doing the suing. The billions in damages that the RIAA want is simply ridiculous. It’s basically saying that the people who downloaded music illegally on LimeWire’s network and zero dollars in the process would have otherwise spent billions of dollars has LimeWire not existed. It’s like saying, using an analogy that the industry just loves, that a car thief would have paid full sticker price for a car if he hadn’t stolen one. At least with the car, there is actual physical loss (the car owner loses something that can’t be replaced without spending more money)  – there is none with digital files, not when the owner can make infinite copies at no cost.

And it seems I’m not the only one that thinks the industry’s estimates for losses are greatly exaggerated, to put it mildly. Experts testifying before the US International Trade Commission are saying exact this. The best quote I’ve found is this one, made by Harvard Professor Fritz Foley: “It seems a bit crazy to me to assume that someone who would pay some low amount for a pirated product would be the type of customer who’d pay some amount that’s six or 10 that amount for a real one.”

The very type of people who would get pirated content at low cost (or for free) is exactly the type of people that probably can’t afford to pay for the legitimate version. This isn’t always true, but with so much content available at varying cost, you’ll have to be a millionaire to be able to afford to pay the cost of stuff that web pirates are downloading for free. And yet, the industry seriously believe that if they can just wipe out piracy completely, then all those people who aren’t paying for stuff will automatically start paying full price for everything. And what are these pirates doing with all these lost billions every year if they’re not spending it on legitimate buys? They must be laughing all the way to the bank where their vast amount of savings are stored, savings that are the result of not having to pay $0.99 for songs.

At the hearing, which was organised by the USITC at the request of the US Senate’s Finance Committee (who are trying to work out how much blame China should get in terms of Intellectual Property damage), some experts even expressed the controversial view that counterfeit goods actually helps the economy by employing people and making it possible for financially challenged people to spend money on stuff, even if it is just a fraction of the retail price. By extension, it will be interesting to find out if web piracy is also contributing to the economy, in terms of advertising, creating product hype and contributing to people spending money on Internet services (this point the copyright holders will agree with, as they have continuously blamed ISPs for profiting from piracy).

Nintendo 3DS

The Nintendo 3DS will play 3D games without glasses, and store games internally

A IEEE working group is trying to create a new DRM standard that at least gives consumers some rights when it comes to managing their own content. The goal is to basically ensure once people purchase digital content with DRM, they are entitled to the same rights as people who purchase something physical. Including the ability to “loan” out your digital content to a friend. So to mirror a non digital physical object (say a VHS tape, if people still remember those things), the  content cannot be duplicated (without quality loss), but can be loaned out as the “ownership license” is temporarily transfered to your friend, but with the risk that your friend might then pass on the “ownership” to others (ie. lose your tape, the bastard), and thus prevent mass distribution/sharing. It all sounds reasonable in principle, but the whole point of digital is that you have more flexibility than physical objects/media, and getting rid of the one of the major advantages of digital content seems kind of self-defeating to me. I still believe that the best way to prevent people from obtaining content illegally is to give them good reasons to pay for content, which includes things such as access to a superior catalog of content, additional services that pirates can’t offer, along with prices that are so reasonable that it makes pirated content look decidedly bad value in comparison.

And that may be what Nintendo is doing with their new 3DS console when it comes to the fight against piracy. Instead of releasing a new DRM scheme (which Nintendo may still do), they are copying some of features of the flash carts that have made piracy so easy. One of the more important features that flash carts provide is the ability to store you games digitally on file, instead of having to carry all your carts with you. A flash cart with a 4GB SD memory ca4rd can carry 50 or even 100 games, without it, you’ll have to carry a small briefcase just to fit in all your game carts. But the 3DS will finally allow you to “install” games to the internal memory, and not only that, you won’t even need the original cart to play the games (unlike the “install to HD” features of PS3/Xbox 360 games. And if Nintendo can create some kind of official homebrew environment, maybe an Apps store type feature, then they relegate flash cart usage to game piracy only, and it makes their case against them that much stronger, and makes their fight against piracy much more effective.

High Definition

Let’s move onto 3D/HD news. To follow up on last week’s news of Cloudy with a chance of Meatballs being the first general sale Blu-ray 3D title, it’s good to see that the price for this title has already started to drop on Amazon.com

The $36 original price has already dropped to $28, and hopefully it will drop further. And it appears my suspicious were correct in relation to the Monsters vs Aliens Blu-ray 3D, in that the crosstalk/ghosting problem may be a problem of the movie encoding. Early tests with the “Cloudy” 3D on Samsung TVs seems to show much much less ghosting, so the encoding may really be the source of the problem. If so, Samsung needs to get the movie remastered as quickly as possible, because it’s making their 3D TVs look much worse than their competitor’s.

Gaming

Gaming wise, we’ve learned a lot more about Kinect, Move and the 3DS during E3. The 3DS will be able to produce 3D without glasses using the Parallax Barrier method I think, and I’ve updated my 3D Blu-ray – What’s it all about blog post/FAQ with one of more frequently asked questions of recent – why can the 3DS do 3D without glasses when we still have to wear them to watch 3D on TV? The short answer is that the Parallax Barrier technology is just not ready for big screen TVs and home viewing.

Xbox 360 Kinect Lineup

Microsoft unveiled their somewhat uninspiring lineup of Kinect games at E3

As for Kinect, the overall verdict seems to be: impressive hardware, uninspired game line up. And you can probably say the same for the Move as well, apart from the fact that Sony has marketed the product to hardcore gamers, along with casual/family gamers, with some success. It’s interesting watching the Microsoft presentation, where they split the event into two, the first part for hardcore gamers (Metal Gear Solid, a new CoD game, Halo Reach), and the second part was very casual/family oriented. I think we just have to accept that Kinect is not meant for hardcore gamers and move on. I don’t know why some Xbox 360 gamers are complaining about Kinect destroying the 360 as a console for serious gamers – it’s not as if Microsoft or publishers will stop making the games aimed at hardcore gamers just because Kinect is out. It’s best to think of the Xbox 360 as a console that has two personalities, and you can choose which of these personalities you want to identify with.

We did get a Xbox 360 Slim, and that seemed to have gathered more excitement than the Kinect, but mainly because the news came out of nowhere really, and that it’s already shipping as I type. Included is a larger 250GB HDD, built-in Wi-Fi just like the PS3, but with Wireless-N support built in, and well, it’s smaller and Microsoft says its quieter as well.

Xbox 360 Kinect and "Slim" are top sellers on Amazon

Xbox 360 Kinect and "Slim" are top sellers on Amazon

While the Kinect pricing hasn’t been officially announced, pretty much everyone thinks its $150. This price is the retailer’s estimate of the final pricing only though, so don’t be surprised if it’s lower (or higher). Amazon already has it up for pre-order (if the price does drop, Amazon will always give only charge you the lowest price during the entire pre-order period), and along with the Xbox 360 Slim, both are top of the sales charts at the moment. Both Kinect and  Move have been in the top 100 for 4 days – Move is currently 49th in the sales charts. And the fact that Move is available 2 month earlier than Kinect, and yet the Kinect is still outselling the Move, bodes well for Microsoft. Perhaps the novelty factor of Kinect is also helping to drive sales, as opposed to the common conception that the Move is basically an upgraded Wii.

The Xbox 360 slim, or rather more accurately, the new Xbox 360 Elite is genuinely doing well though, having been top of the sales chart every since it was put up. June could end up being a very good month for Microsoft in terms of the NPD sales figure. As for me, I’m definitely getting the “Slim”, but probably as part of a Kinect bundle, hoping Microsoft bundles the camera device with the new Elite console at no extra cost. And I know I’ve rubbished and questioned previous rumours of a Blu-ray drive for the Xbox 360, mainly because I think it’s a giant fail if Microsoft released a Blu-ray drive for their  noisy console which just makes for a lousy comparison with the PS3, which can also play games on Blu-ray disc.

The New Xbox 360 Elite

The new Xbox 360 Elite being released this week was a total surprise

For those that think the $149.99 price point for Kinect is too high, you have to consider the fact that this is the price for 4-player simultaneous play. If you want to do 4 players with Move, the minimum cost is $250 ($99 wand + camera bundle, plus 3 more wands at $50 each). Even for 2 players, you will need at least $150 ($99 want + camera bundle + $50 wand), and up to $250 if the game requires two wands for each player. And that’s not even including the Navigator controller (aka the Move Nunchuck) for $30 each, although it’s apparently optional as you can use a standard PS3 controller to perform the same actions (if you don’t mind holding the controller with only one hand). And then you’ll have to find a place to store all of these accessories. Of course, we still wait for Microsoft’s official announcement (in August, at Gamescom), and the final price could very well be $99 (or as I mentioned before, bundled with the Elite for free).

Anyway, that’s enough writing for this week. Got to rest up for watching some World Cup action later on. The boring football does make me feel sleepy, but I guess that’s what the Vuvuzelas are for, to keep people awake!