Archive for the ‘Gaming’ Category

Weekly News Roundup (4 January 2009)

Sunday, January 4th, 2009

Welcome to the first WNR of 2009. Hope your NTE celebrations were a riot, not literally like the house down the street from my place, but even so, I hope the police dogs didn’t bite too hard. I spent NYE being sick, probably the flu, and that totally ruined my evening of sitting on the couch and watching the fireworks on TV.

It’s still a relatively quiet week, although there are signs that the hangover is nearly over and that reporters are coming back to work. I might make some 2009 predictions/wishes if there’s not enough news.

CopyrightLet’s start the new year with some copyright news. The MPAA’s attempt the “plug the analogue hole” has meant resistance from the general public (no surprise), but now also meets the disapproval of the FCC Chairman. The good old MPAA, making enemies everywhere in 2008 and now in 2009 too. 

 That’s it for copyright news though. Told you it was slow. As for a prediction, or perhaps more precisely, a wish for 2009: I wish that DRM will die a horrible death, just like it did with MP3s, but this time for video and gaming. But I think this will only happen when a legitimate online delivery system is in place so the content owners can be happy with the extra revenue to not worry so much about DRM. There are a couple of important court cases that may come to a conclusion this year too, and the verdicts will determine largely how the copyright industry proceeds from this point. 

High DefinitionIn High Definition news, The Dark Knight continues to be the week’s top seller, outselling the new release The Mummy: Tomb of the Dragon Emperor by a 3 to 1 margin on Blu-ray. Warner’s catalogue title sale has meant that the top 20 titles by BD/DVD sales ratio has all been taken up by these titles. Could this be a sign of Blu-ray’s imminent conversion to a mainstream format? Or were these titles just really bad DVD sellers that have found some new life on Blu-ray?

Speaking of The Mummy movie, has anyone else noticed how too many of Brendan Fraser’s movies take place underground or involves being underground? “Encino Man” as frozen caveman buried in backyard; The Mummy movies of course; “Blast from the Past” buried in an underground bunker; “Journey to the Center of the Earth” obviously; “Bedazzled” where he makes a deal the Devil, who lives underground … there are also a few movies where he dies at the end, so technically, that’s going under ground too.

Blu-ray and DVD price breakdown

Blu-ray and DVD price breakdown

Anyway. A recent survey shows that Blu-ray buyers are still buying DVDs in droves, thanks to DVD’s lower pricing. There’s a nice graph in the article, where it shows that 66% of Blu-ray movies sold are over $20, whereas 83% of DVDs sold are under $20. If there’s any other way to show where the buying demographic for both formats differ, I would like to see it.  

LG had spiced up its Blu-ray player lineup by adding CinemaNow and YouTube support. Not long ago, Samsung released a Blu-ray player with Netflix support as well. As I have mentioned many times before, but possibly on the forum, is that the processing power these Blu-ray players have, plus the Internet connection capability in Profile 2.0 players, means that these players are ideally suited for online movie streaming. Digital distribution is coming, and that’s a prediction for 2009 that I have confidence in. To further drive the point, Toshiba is backing distributing movies on memory cards, some of which have now exceeded the size of single layer Blu-ray,  is re-writable and does not require special and expensive drives to read/copy discs. Downloads kiosks are being set up in stores where thousands of movies can be downloaded onto memory cards, like an alternative to iTunes or online downloading. While the movies are SD for now, Toshiba says HD is coming and so are set-top boxes to view them on. What chances that LG and Samsung will be one of the first to jump on the bandwagon and offer a Blu-ray player that also plays these types of movies?

NCR's DVD dispensing kiosk - USB memory drive version coming soon

NCR's DVD dispensing kiosk - USB memory drive version coming soon

I’m a big supporter of digital movie distribution, where the media is only important for holding the data, not as a format unto itself. Why does it matter if the movies comes on Blu-ray, or DVDs, or USB memory drives or even by carrier pigeons? It’s the digital data that’s important, and everything would be a lot easier if my movie collection was purely digital, and I can select and watch my movie collection without having to find the disc, pop it out, insert it into the player, wait for it to load, and then when I’m finished, put the disc back to where it belongs again. Then there’s the sorting, and possibly using software to categorize it, which is time consuming. With a digital library, I can do all of that at the click of a few buttons, and with an Internet connection, I have thousands of more movies available to buy instantly as opposed to shopping online or going to the shops and hoping they have the movie in stock. So I hope in 2009 we’ll see more movement towards this eventual goal. And despite what people are saying, Blu-ray is not under threat at all yet from this because HD movie delivery still requires more bandwidth being available, and a disc format will still be needed, just like USB memory drives (or carrier pigeons), in this digital future. 

Asus HDAV 1.3 will support Dolby TrueHD bitstreaming

Asus HDAV 1.3 will support Dolby TrueHD bitstreaming

Another LG innovation is the 480 Hz TV. I don’t know what watching Blu-ray will be like on such a TV, and I would like to find out. As long as it doesn’t have TruMotion or whatever LG calls their in-between animation technology, because they make movies look freakishly smooth. Judder is natural to film content and it should be present. Telecine Judder (from 3:2 pulldown) due to uneven frame doubling is not natural though, and TVs that can refresh at 48, 72, 96, 120, 240 and now 480 Hz should eliminate one of the biggest problems with watching film content on HDTVs. Hopefully, Telecine Judder will be eliminated in 2009. 

On the PC front, Asus has released the first sound card with Dolby TrueHD bitstreaming. ATI is doing good work with enabling HDMI on their graphics cards to also output digital audio, answering a question I posed many moons ago as to whether graphics card/chip manufacturers or sound card manufacturers will be responsible for the audio part of HDMI. Still, the progress has been slow and Blu-ray playback on PCs is still not the “must-have” feature that DVD playback was shortly after it came out. I expect more movement on this front in 2009, because the software players are already quite mature, and the emergence of a few free or open source tools for Blu-ray production, such as BD Rebuilder, could help to drive this segment of the market that I think the Blu-ray people have ignored against their own interests (just because all the PC companies supported HD DVD).  

GamingAnd finally in gaming, a new book reveals that the CPUs in the Xbox 360 and PS3 are actually cousins of sorts, and that Sony helped Microsoft develop the chip used in all Xbox 360’s, even if it wasn’t intentional.

The Xbox 360 has also been updated with a new 65nm GPU, as opposed to the hot 95nm GPU previously. The “Jasper” model of Xbox 360 is now available, and all Arcade models with built-in memory units are Jaspers. Pros/Premiums Jaspers are rare but they do exists,  and even one of our forum members managed to get one without even deliberately trying. My prediction for 2009 is that I will get one of these, or whatever the next Xbox 360 model is, because an Xbox 360 without HDMI is just not right.

As for a larger picture prediction, it’s hard to see the PS3 not climbing in sales if the stories about it becoming cheaper to produce is true. Even a small price cut at this point will drive sales upwards by quite a bit, so if Sony can bite the bullet and compete on prices with the Xbox 360/Wii, then they can still win this generation’s console war. But there’s a little voice at the back of my head (and not just due to the fever I have)  that reminds me of the story some time ago that said the PS3’s processor was great for a media player/hub, but not so much for a game console. Did Sony design the Cell intentionally for this, and are they paying the price for it now, along with the costly (in more than one sense of the word) Blu-ray drive?

Okay, that’s it for now. Back to bed for me for some much needed rest. See you next week.

Weekly News Roundup (28 December 2008)

Sunday, December 28th, 2008

Welcome to the last ever Weekly News Roundup.

For 2008, that is. And predictably, there was hardly any news this week. There was the story of the RIAA changing tactics in their fight against piracy. The Pirate Party in Sweden is gaining support, now surpassing the Green Party in membership. And that’s pretty much it for copyright news.

Hardly any Blu-ray news either, as people are still recovering from TDK fever. The only thing slightly related was the cost of making PS3s dropping, but still higher than the retail price. Sony are still losing money on each PS3 sold, so no wonder they’re not offering any price cuts. And video streaming is coming to the Wii, which means all current generation consoles now have video streaming capabilities, which suggest online based video delivery is here to stay.

And that was the week in news, oh well. So instead of looking at the week’s news, I thought it would be appropriate to do a quick yearly roundup. A proper annual review would takes 20 pages, so I’ll just quickly do the news items that I can still remember, which is not much.

Copyright2008 was a year in which lawsuits were filled left and right, by the RIAA, MPAA and their legion of evildoers across the globe. TorrentSpy was shut down, many others followed, but piracy rates still increased. 

Consumers finally said no to DRM in 2008

Consumers finally said no to DRM in 2008

2008 is also the year that DRM died. Unfortunately, it was limited to the music arena, but it’s still a good sign for the future. DRM still reigns supreme in video and gaming, but on the PC gaming front, the voices of discontent are now being heard, all thanks to EA’s mangling of Spore’s DRM. No PC game gets released these days without a debate on DRM, and I think that’s a healthy development and hopefully, 2009 will be the year DRM died in gaming as well.

At the end, the RIAA decided to change tactics and go after ISPs. It happened in Australia as well, with AFACT suing ISP giant iiNet. iiNet has promised to fight the charges, and we might see what happens in 2009. 

In politics, the George W. Bush White House, firmly on the side of the RIAA/MPAA, established a new Copyright Czar position which will make the government do the dirty work of the copyright industry. Barack Obama was elected President, and he promises a different approach to fighting piracy, but we will have to wait and see if he delivers on the promise. 

High DefinitionIn High Definition, a lot happened in 2008. The year started with a bang, with Warner Bros. ditching HD DVD and going Blu-ray exclusive. Wal-Mart followed, and a string of other companies too, and in February, Toshiba folded and abandoned HD DVD.

RIP, HD DVD

RIP, HD DVD

What followed was a series of fire sales, some of which are still going on, in which yours truly increased his high definition movie collection 15 fold for less money than a Blu-ray player (current pricing). Blu-ray was expected to completely overwhelmed the market, but nothing materialised, at least not what studios were expecting. Blu-ray’s 6% share in March (when HD DVDs were still being released) did not grow at all for the next 6 months. Then came Iron Man, and price cuts to hardware, and Blu-ray was gaining momentum again. The Dark Knight made sure 2008 was a good, but not brilliant, year for Blu-ray, with market share closer to 10%.

Blu-ray standalone prices tumbled towards the end of the year, coming close to HD DVD levels just before it folded, with some deals making them even cheaper than HD DVD players after HD DVD folded. The “players are too expensive” excuse can’t really be used anymore, but people are still not buying players in droves, and with slower PS3 sales, there’s still not nearly enough players in people’s homes. 2009 will be the year of Blu-ray, as the execs now say – we’ll have to wait and see.  

But time may be running out because online video distribution made huge strides in 2008. All three current generation consoles, the Wii, Xbox 360 and PS3, now support some form of online video rental/streaming. There are more than 33 million of these consoles in the US alone.  Netflix, Blockbusters, Microsoft, Sony, Nintendo, Apple, Amazon … are all now doing online video streaming, most of them with their own hardware players as well. If you ask anyone in the industry, they’ll tell you that online video is the next big thing in home video, but until bandwidth increases and its prices drop, we might still have a while to wait before HD video streaming becomes a reality. H.264 has firmly established itself as the video format of choice, and with the H.264 based DivX 7 coming next month, H.264 is truly becoming a mainstream video format and HD streaming using the highly efficient H.264 codec will make bandwidth requirements slightly less demanding. 

GamingAnd finally in gaming, 2008 was a great year for the gaming industry. There were so many hit titles, and my NPD yearly roundup to be published next month will have more details. GTA IV, Gears of War 2, Madden NFL 09, Super Smash Bros. Brawl – all titles that sold more than 1 million copies in the first month of release. The good news for Microsoft was that 3 of these 4 titles were Xbox 360 ones (the other one being for the Wii). The expected PS3 hits like LittleBigPlanet and MGS4 did not really do much for the console, while any old game on the Xbox 360 sold better. The Wii’s usual suspects, Wii Play, Mario Kart, and Wii Fit all helping it to stay number 2 in software sales. 

PS3: Losing momentum, losing sales, but not losing the high price tag

PS3: Losing momentum, losing sales, but not losing the high price tag

On the hardware front, the PS3 started with a bang, outselling the Xbox 360 for the first, and second, times in the first 3 month. Then a couple of months where both consoles were neck and neck, the Xbox 360 came back with a vengeance thanks to some smart price cuts and some hit game releases. But it was all a fight for (a distant) second place as far as Nintendo were concerned, as the Wii took top spot for 12 out of 12 months (we’re still awaiting December figures, but one can assume the Wii won by miles again). More than 2 million Wiis were sold in November alone.

The PS3 ended the year on a sour note (although the December figures might be better), with November of 2008 being a worth month than November of 2007, in terms of raw sales, which is not good news at all for a console that’s not supposed to have peaked yet. The lack of any price cuts, and with only a more expensive model being released for the holiday period, was what caused this. The high cost of making a PS3 is still hurting sales, but with the PS3 costs dropping, 2009 might be the year that the PS3 finally gets some prices cuts. And the good news is that the Xbox 360 can’t make any further drops, so it’s all set for PS3 making 2009 their year. 

So that was the year that was. If you listen to the marketing people, 2009 will be the year of Blu-ray, PS3, online video, H.264, and everything else in between. Nobody really knows what will happen, and I would dare make any predictions, but let’s just hope 2009 is a great year. Have a happy and safe holiday period, a Happy New Year and see you in 2009.

Weekly News Roundup (21 December 2008)

Sunday, December 21st, 2008

Only one more WNR before Christmas folks, and two more before its 2009. Can you really believe that? That somehow time is linear and that the years go up, rather than down, is really just amazing to me. You know what’s also amazing? Coleslaw. 

CopyrightIn Copyright news, the MPAA has linked an increase in piracy with the current economic climate. For once, I actually agree with them. Piracy has always been linked to what people are willing and able to spend, and with Hollywood consistently making increasing profits, the MPAA need to take a look at that and realise why the piracy rate is so high.

The MPAA continues their fight against movie websites, suing three more this week bringing the total to 13. But illegal downloads continue, which again links to the point above. Make it affordable, or people will look elsewhere.

The lawsuit against Australian ISP iiNet continues, and iiNet are ready for a legal fight which could start in February. As part of the preparation for the lawsuit, AFACT (the Australian MPAA) spied on iiNet’s users who used BitTorrent, and even planted a ‘copyright infringing’ user into the mix to prove their point. Does that leave a bad taste in your mouth? It does mine, and I’m not even an iiNet customer. Why should corporations or organisations representing corporations be allowed to spy on us? In this case, the information was used to sue another company, but what if they used this information to sue individuals? Oh wait, they’ve done this before. Ethical, moral and legal considerations seems to be second concern to these people, not if it gets in the way of protecting their profits. 

SecuROM - the culprit behind all this DRM nonsense

SecuROM - the culprit behind all this DRM nonsense

Software publisher Ubisoft is dropping DRM for the new Prince of Persia game. But don’t get too happy yet, because “It’s a Trap!”. They are doing it to prove that having no DRM still means a high piracy rate, which might get people to go and buy it prove a point, which is a scenario that they’re happy with too. It’s a win win for them really. Ideally, we as users should buy the game if we like it, and not buy it or download it if we don’t. A low piracy rate + a low purchase rate should send the right message if the game turns out to be crap (early reviews say the game is pretty good, but not an instant classic or anything). I don’t think DRM actually increases piracy, I just don’t think it stops it. And since it doesn’t work, it only annoys legitimate users, which is kind of counterproductive. Back to the game that started all this negative publicity for PC gaming DRM, Spore now has reduced its own DRM. And all it took was a massive public protest and out-lash. And don’t forget the baddies behind all this is SecuROM, and guess who publishes it? That’s right, Sony. The fact that half of SecuROM’s wikipedia page is filled by the “controversies” section says something, doesn’t it?

High DefinitionOnto Blu-ray news now, and it’s been a great week for Blu-ray. Well, actually it was last week, but the sales figures have only come out for “TDK Week”, and they are spectacular. More than $60 million is sales for the week is amazing for Blu-ray, considering the year’s previous big release, Iron Man, did less than $30m. But while this is great news for Blu-ray, it was also good news for DVD, because the DVD version sold tons as well. And the DVD version did better against Blu-ray for TDK compared to Iron Man as well, at least on dollar volume. The Batman has saved Christmas.

HD DVD Combo Discs could make a comeback, but this time in Blu

HD DVD Combo Discs could make a comeback, but this time in Blu

The first day figures for TDK had the Blu-ray version selling at 30% compared to the DVD version in the US, Canada and Britain. Worldwide numbers from a week later had the Blu-ray market share drop to about 13%, which is still an impressive set of figures (this number would have been closer to 3% this time last year). Still, I think something is missing from Blu-ray, as the migration from DVD to Blu-ray hasn’t really materialized for the average consumer. What might help is Blu-ray combo discs. Remember HD DVD combos? Remember HD DVD? Anyway, combos were HD DVD discs that had HD DVD content on one side, and DVD content (playable in any DVD player) on the other. Some discs even had both formats on the same side, although the HD DVD side was limited to a single layer (15 GB). Well, it might be coming to Blu-ray as well, and I think this will be a good idea for Blu-ray, despite the BDA ridiculing the HD DVD people for doing it. If HD DVD had decided to tough it out and were determined to use everything in their arsenal, then they could have made every DVD release a HD DVD combo, instantly taking the HD DVD to DVD sales ratio to 1:1. Blu-ray can now do this as well, if they’re desperate enough (will lose a lot of money in the process though).

GamingAnd finally in gaming, there’s a free Xbox Live Arcade game available at the moment.  I’ve downloaded it, and you don’t need a Gold account either. The way that Xbox Live has been integrated with the Internet is now quite impressive. I was actually able to log into my Xbox Live account on my PC, and schedule the download of this free game to my Xbox 360 all without turning the console on. Plus, my Fallout 3 achievements from my PC version of the game now shows up in my Xbox 360 gamer profile, and vice versa. PC gaming is on the decline, but it’s still huge for certain types of games, and if Microsoft can pressure publishers to include “Games For Windows” in all PC games (thus making sure that an Xbox 360 version will exist with the same set of achievements), then that will be a big boost for the Xbox 360 as well. 

NPD November 2008 Game Console US Sales Figures

NPD November 2008 Game Console US Sales Figures

Overall, there’s a lot of good news for the Xbox 360 at the moment. The Wii is doing amazing things in sales, but as you’ll read about in my November NPD sales figure analysis, the PS3 is struggling. Sales are down compared to last year for all three of Sony’s console platforms, which isn’t too surprising given the current climate, but it’s made worse by the fact that every other console increased in sales: Wii, Xbox 360, DS, some by significant numbers (Wii – sales up 108%!). Some analysts are blaming this on poor HDTV sales. This kind of make sense, except the Xbox 360 is also a HDTV requiring console, so why has it not dropped in sales? I think the PS3 is supposed to drive HDTV sales, not the other way around, to be honest. But the easy solution is to drop prices, but Sony won’t do it claiming the PS3 is still the best value console around. That’s true, but value is relative. It’s as if a car manufacturer includes all extras as standard, except the price has been raised by a couple of thousand. Yes, it’s good value if you need all the extras, but what if you don’t want a sunroof? Then the car is just plain expensive, despite it being worth the price. This is basically the effect of the PS3 also being a Blu-ray player. In another year, Sony could have afforded to take a loss and drop prices, but not in a year where their predicted profits could drop by a massive 72%.

That’s it for yet another week. There’s no holiday break for DVDGuy, so I’ll be back same time next week with another news roundup. Even if there isn’t any news to write, in which case I’ll ramble on about something. So same as usual then.

Game Consoles – November 2008 NPD Sales Figure Analysis

Monday, December 15th, 2008

The November 2008 NPD figures are in, and this has been a bumper month for game console sales, breaking some records in the process. The overall picture is pretty predictable though, but still, some of the numbers are simply amazing, especially given how soft the retail sector is supposed to be right now. You can read last month’s analysis here. The figures are from NPD, a marketing research firm that releases games console sale data every month.

The figures for US sales in November are below, ranked in order of number of sales (November 2007 figures also shown, including percentage change):

  • Wii: 2,040,000 (Total: 15.4 million; November 2007: 981,000 – up 108%)  
  • DS: 1,560,000 (Total: 25 million; November 2007: 1,530,000 – up 2%)  
  • Xbox 360: 836,000 (Total: 12.4 million; November 2007: 770,000 – up 9%)
  • PSP: 421,000 (Total: 13.4 million; November 2007: 567,000 – down 25%)
  • PS3: 378,000 (Total: 6.1 million; November 2007: 466,000 – down 19%)
  • PS2: 206,000 (Total: 43.2 million; November 2007: 496,000 – down 58%)
  • NPD November 2008 Game Console US Sales Figures

    NPD November 2008 Game Console US Sales Figures

    NPD Game Console Total US Sales Figures (as of November 2008)

    NPD Game Console Total US Sales Figures (as of November 2008)

    My prediction last month was:

    No big surprises next month, I don’t think, so I won’t even bother making a prediction. Same as before. Which I guess is a prediction of sorts.

    There weren’t any big surprises in the order of most popular consoles, compared to October, but were a few big surprises. Some very good, some just good and some that’s quite bad.

    Let’s start with the very good, and just look at those Nintendo numbers. Wow! I’ve included November 2007’s sales figures as well for comparison reasons, and Wii sales grew a massive 108%! That’s right, it doubled in sales and then some. The DS did less well, but still maintained last year’s amazing numbers. That makes the Wii the most wanted device of the holiday period three times in a row now. To compare how amazing selling more than 2 million Wiis is, less than 4 million Blu-ray players were sold in the entire 2008 period! So the Wii sold more in one month than Blu-ray in six, even though Blu-ray players are now dropping to prices below that of the Wii.

    Then we have the less excellent, but still good surprise and that’s the Xbox 360 managing to outsell the same period from last year by 9%. That may not sounds as good as 108% (!), but the Xbox 360 started the year very badly and it looked like this was going to be the year that the PS3 spanked the 360, but then with a few strategic price cuts, the NXE, some hit games (see below), it fought back extremely well. The Xbox 360 is quickly establishing itself as the current-gen console of choice for “serious” gamers (and by serious, I mean those that have probably more than one console at have, have owned a previous-gen console, and those that actually care about the fact that the Wii is not HD). Well maybe not the console of choice, that’s a bit early to tell, but at the very least, it’s in with a shout, which is more than what you can say for the original Xbox. Microsoft will be pleased, no doubt, because they know they’re not really competing with the Wii – they’re competing with Sony’s PS3.

    And of course, there’s always a chance of a bit of bad news. Unfortunately, all 3 pieces of it came Sony’s way this month. Compared to the same time 2007, all 3 of Sony’s gaming devices dropped in sales. And they weren’t just superficial drops, but significant ones – 19 (PS3), 25 (PSP) and a massive 58% of the PS2. The Sony “eco-system”, to borrow the term from Microsoft, isn’t look too healthy. Of course, this is just a month, and we’re comparing current-gen consoles to a previous gen one (PS2), as well as two other “premium” (read: expensive) alternatives to other similar devices, and you don’t need to be a rocket scientist to know that expensive stuff sells less as well than cheap stuff in harsh economic times. What is worrying is that, for the PS3 at least, it wasn’t even able to maintain last year’s sales figures, despite prices dropping, value increasing, and Blu-ray now selling 4 times as many as last year. That’s negative growth, a recession, if you will. And to let your main rival, the 360, sell twice as many console as you do in the crucial holiday sales period, that’s just not good enough. Especially if it’s because you decided to release an even more expensive SKU (the 160GB) when people want value, not features. PlayStation Home, a beta just released a few days ago (why still beta? It’s been in the works for years!), will help, but then again LittleBigPlanet was supposed to help as well, and it didn’t, falling completely off the sales charts this month (see below).

    I don’t want to keep going on about it, especially when everyone else is doing so as well, but having a Blu-ray drive in the PS3 seems like a mistake, at least from the console war point of view. It has helped Blu-ray win the format war, but the other Blu-ray manufacturers are now not happy about the PS3 being the Blu-ray player of choice, and Sony may have to keep the PS3 prices high to placate them. And do games really need Blu-ray? Probably not this generation, especially if you look at all the hit games that have managed to say under 8 GB. I still think a Blu-ray drive would have made more sense in the PS4, and perhaps the PS3 could have had different SKUs that had built in Blu-ray drives for movie playback (only), while the mainstream version is cheap and uses good old DVDs. This would still help Blu-ray in the HD format war, but no hinder the PS3 in the console war. Sony’s hope is that the PS3 will remain competitive and become the PS4 due to software updates and other innovations, which I guess is not all that unrealistic and perhaps their big plan all along. We’ll have to wait and see if this works, because Microsoft can come out with a Xbox 720 or whatever, with Blu-ray playback and the “sexiness” of the PS3 probably for cheaper, and then Sony is back to square one.

    Now let’s look at the software sales charts, and the very good surprise here is for Microsoft. The number one and number two titles all belonged to the Xbox 360, selling a combined of nearly 3 million copies, that’s more than 1.2 million more than GTA IV, this year’s best selling game. That’s especially good for Microsoft because one of these titles, Call of Duty: World at War, is actually a multi-platform release, meaning they are winning in an area that counts for game developers when they decide how much effort each multi-platform release will get. To compare in more detail, the PS3’s best selling game this month was also CoD: WaW, but it was outsold by the Xbox 360 version by a 2.3:1 margin.  That’s even more amazing when you consider that for hardware numbers, the Xbox 360 only outnumbers the PS3 by 2:1 – so this shows that Xbox 360 gamers buy more games than PS3 owners, and games is where the money is at. And CoD: WaW is actually more expensive on the Xbox 360, at least on Amazon. The number 1 title was of course Gears of War 2, a Microsoft exclusive, which is great news for Microsoft’s game developers as well. Sony’s response to Gears of War was Resistance, and the sequel to that hit game was also released this month, making it the other PS3 game in the top 10, but selling considerably worse than GoW2. Both are exclusives to the platforms, and one sold 4 times as many as the other with only twice as many consoles. And where’s LittleBigPlanet? In fact, even the other Xbox 360 exclusive, Left 4 Dead, outsold Resistance 2. Left 4 Dead is developed by gaming giant EA, but no PS3 version was produced. The Nintendo hits are still all there, with Wii Music creeping in at number 10. All they need is a Wii Sports 2 and they will lock up a huge share of the software charts for a long time to come. Overall, the Xbox 360 held 46.5% of the top 10, the Wii closely behind at 40% while the PS3 lags behind at 13.5%. Here’s the complete list of the top 10 software sales:

    1. Gears of War 2 (Xbox 360, Microsoft) – 1,560,000
    2. Call of Duty: World at War (Xbox 360, Activision Blizzard) – 1,410,000
    3. Wii Play w/ Remote (Wii, Nintendo) – 796,000
    4. Wii Fit w/Board (Wii, Nintendo) – 697,000   
    5. Mario Kart w/ Wheel (Wii, Nintendo) – 637,000
    6. Call of Duty: World at War (PS3, Activision Blizzard) – 597,000
    7. Guitar Hero: World Tour (Wii, Activision Blizzard) – 475,000
    8. Left 4 Dead (Xbox 360, Electronic Arts) – 231,000
    9. Resistance 2 (PS3, Sony) – 215,000
    10. Wii Music (Wii, Nintendo) – 202,000
    And that’s it for another month. Steady as she goes, is my prediction for next month. I can’t see PlayStation Home, a beta at that, helping to sell too many PS3s, and with no price drops in view, I can’t see the current situation change much. The next time you read this feature will be 2009, and I will try to have a 2008 summary up as part of this feature, or another blog post. It should be interesting to find out who had the most number 1 releases, who sold the most hardware and software, and all sorts of other stats. See you then, and have a happy and safe holiday period.

    My new PC + Fallout 3 Troubleshooting

    Friday, November 28th, 2008

    It’s been a week or two since I started using my new computer full time and so I think the time is right to write a little review and share with you the reasons why I bought what I bought these parts in the first place. Here are the complete specs for my new work computer, including parts (monitor, Blu-ray drive) that I had purchased previously:

    Antec Sonata Designer 500

    Antec Sonata Designer 500

    Intel E8500
    Gigabyte GA-EP45T-DS3R
    OCZ 4GB 1333 C9
    2 x Western Digital 640GB WD6400AAKS
    LG GGC-H20L Blu-ray/HD DVD reader, DVD writer
    Asus 512 MB 4850 
    Dell S2409W 24″ 1080p LCD monitor 
    Antec Sonata Designer 500 case (includes 500W Antec EarthWatts power supply)
    Microsoft Laser Desktop 4000

     

     

    Intel E8500

    Intel E8500

    The E8400 has been the sweet spot, in terms of pricing and performance, for the upper end of the Intel Core 2 Duo line-up for some time now. Quad-core is nice, but it’s also expensive and unless you use apps optimized to use all 4 cores, the Core 2 Duos still represent better value for money and raw performance when it comes to these unoptimized programs (most games, for example). I went with the E8500 instead of the E8400 due to recent price rises (thanks to the low Australian dollar), certain parts, especially the popular ones, went up in price by greater amounts than the less popular ones. The E8400, being more popular, was only now about $30 cheaper than the E8500, whereas previously, the difference had been as high as $130. At $130 difference, the E8400 is clearly the better choice. At $30 difference, especially with the current socket coming to the end of life, it’s worth it to get a faster processor that will last a bit longer.

    Gigabyte GA-EP45T-DS3R

    Gigabyte GA-EP45T-DS3R

    The motherboard sort of picks itself, as I like Gigabyte’s stuff and their EP45 series are well priced and very fully featured (eSata, on-board audio, 2 Ethernet ports, dual BIOS …). The only choice you have to make really is whether you want to use DDR3 or DDR2 memory (the ‘T’ in EP45T denotes a DDR3 only board). I went with DDR3 because it will probably be easier and cheaper to replace in the future, as DDR2 will be phased out soon by both Intel and AMD. I went with 4 GB (2 x 2GB) to give Windows and newer apps a bit of breathing room, and although it’s not the fastest RAM, it does run at 1333 MHz and I have the option to run it at slower speeds, with lower latency, if needed. It’s probably not worth spending more on RAM, as you get little out of it. I originally ran into problems with the OCZ RAM, as the ones supplied were faulty on arrival. This brings up the issue of testing, and it was obvious that the computer store (Computer Parts Land) I purchased from did not test this build at all. I can tell because the default RAM timings were used, and it is a well known thing that these OCZ RAM had wrong SPD settings for 1333 MHz operation (it shows 1.5v, but the RAM is actually 1.7v as stated on the OCZ website). If they had done testing at this original setting, the RAM would not have passed the required tests (Memtest86+). And this is a good time to recommend you test your system with Memtest86+ and other stress test tools before you install software on it – otherwise, you could end up wasting a lot of time like I did before I figured out that the random crashes were RAM related.

    Western Digital 640GB 6400AAKS

    Western Digital 640GB 6400AAKS

    The HDD I had to decide between the Samsung or the WD AAKS series that I eventually picked. The Samsung is a bit more expensive, and I’ve heard of problems with faulty drives. Plus the AAKS 640 GB series is supposed to be one of the fastest mainstream drives around, and 640 GB sits nicely between 500 GB and 750 GB and offers a good compromise between these two sizes. I got two drives and run them in RAID 1 for improved data integrity, as this is my work computer and the data is more important than performance of a RAID 0 array (the “Russian Roulette of RAID”, that’s what I call it, because if one drive dies in a RAID 0 array …). The Blu-ray/HD DVD reader (and DVD writer) drive from LG I actually purchased several month ago due to a sale, and it’s great little drive that writes every kind of DVDs (including Lightscribe), and reads both HD formats which is necessary for me because I still have lots of HD DVDs (that’s now 3 HD DVD players that I have, the Xbox 360 add-on, the Toshiba standalone, and now the PC – this should ensure that my HD DVD collection remains playable for some time, especially considering that HD DVD reader drives are still being made). 

    Asus Radeon HD 4850

    Asus Radeon HD 4850

    I chose the ATi Radeon 4850 because it is the best “budget” 3D card that can play almost all the latest games at the highest quality and resolution. Maybe it will struggle with some games at 1600×1200 with high quality (and won’t play others in “ultra” quality mode), but you’ll have to pay double or triple the price for a GPU that does and it will be obsolete in no time. I do regret a bit not spending more money on a GTX 260, as it has CUDA support which means you can use it as a second CPU for applications such as video encoding. But at double the price, they’re not worth it at the moment and I can always grab a cheap one (possibly a GTX 280) when they do come down in price. There’s also the issue of these GTX cards being noisy compared to the 4850, plus the 4850’s more numerous stream processors actually give it GTX 260 like performances in certain games. To sum up, the 4850 represents the price/performance sweet spot for GPUs at the moment, especially if getting more FPS out of your system is not your top priority. The Radeon HD range is particularly good for Blu-ray playback, as it features full acceleration for all the video formats used by Blu-ray, not just the usual H.264 with partial acceleration for VC-1 like on Nvidia cards. I chose the Asus version because it comes with a custom heatsink-fan that reduces the heat/noise even further, and all at the standard price.

    Dell 24" S2409W

    Dell 24" S2409W

    For the monitor, I’m using the Dell 24″ I got for cheap a couple of months ago due to a Dell pricing error. It’s great for playing HD movies due to the 1080p (1920×1080) native resolution, and for games as well, as more and more are now using console based HD resolutions (720p, 1080p), rather than the more traditional PC resolutions such as 1920×1200 (you may get letterboxing effect if you do uses these PC resolutions in multi-platform games such as Fallout 3). On the negative side, your choice of PC resolutions are greatly reduced if you want the full undistorted picture, and some cards do not even support certain resolution combinations such as 1600×900, which sits between the too low 1360×768 and the too high 1920×1080.

    Microsoft Laser Desktop 4000

    Microsoft Laser Desktop 4000

    For the case, I chose the Antec Sonata Designer 500. The Antec Sonata range is all about quiet operation, at the expense of support for high performance systems (hence the small 500W power supply). The Designer range is new to Sonata, and I prefer it over the original black Sonata range (my other computer’s case). Just a note that despite the picture on the website and on the box, the case is actually white, not silver – only the front facade is silver. It’s still an excellent looking case, and the noise level is very low, and the case stays very cool to the touch (actually feels cold when touching the outside). For the keyboard mouse, I got the Microsoft Laser Desktop 4000 due to Microsoft having a cash back offer for it (so it only cost me $45 after cash back, when the normal pricing is $130). It’s a very nice combination, and much much better than my previously wired Microsoft pair or my Logitech wireless set on my other computer. Money well spent, I think.

    So that’s my system. It’s not a budget system nor is it expensive, not the fastest gaming PC nor does it fail to play the latest games, and it’s not a quad core either, but it does a bit of everything and do them quite well. It does H.264 encoding in no time, plays Blu-ray movies with only 10% CPU utilization, can play Fallout 3 at full quality in 1920×1080 (I play it at 1360×768 with 4x AA in high quality mode), and can run Crysis at high quality if you don’t mind the framerates being a bit inconsistent at times.

    As for Fallout 3, I’ve been playing it a lot recently. But the PC version is well known for being quite unstable, and crashes are quite common unless you do a few things. I managed to get the game to run for hours without crashing, and here are some tips on how to do this, as well as solve some bugs the games has:

    • You have to ensure ffdshow is disabled for the video and audio decoding the game uses. This is especially needed if the game crashes on start up. 
    • The game seems to crash the more heavily pushed the GPU is, so even if Fallout 3 tells you you can run the game in “Ultra” mode, go back down one mode to “High” and the game will be a lot more stable.
    • While some say that you cannot run Fallout 3 on an ATi card with both AA and HDR. That’s not true, because I’ve managed to do so without crashing or any side effects, but the previous point stands – if you’re pushing your system to the limit, the game will crash more often.
    • If NPC disappear, especially in Megaton, then you can resurrect them on the PC version. This is a well known bug and characters such as Walter (the water plant, scrap metal guy) will disappear from time to time. This happens because they may fall off a platform into some null space somewhere. I’ve also had Billy Creel disappear on me, both him and Walter were at exactly the same null space place when I used the ‘player moveto’ command to find them. 
    • Save and save often. And don’t overwrite your saves. RPG are always save heavy, meaning that you almost need 100 saves before you complete the game. This is because certain actions and decisions you make can affect a lot of things, and you may miss out on certain optional quests if you don’t pay attention. With saves, you can sacrifice a few hours of game play to complete a quest that otherwise would have been unavailable. Plus, with the game crashing all the time, saves become even more important. 
    • If you plan on using Games for Windows to get the achievements and gamer points, log into “Live” before you start the game, as otherwise the achievements won’t be given.

    That’s all for today, I think I’ve yapped on long enough.