Archive for December, 2010

Weekly News Roundup (26 December 2010)

Sunday, December 26th, 2010

Welcome to this lovely Boxing Day, St Stephen’s Day, or simply day after Christmas, edition of the WNR, which is also the last of this year. As expected, the eggnog and alcohol filled week meant that the news was pretty light, so hopefully we’ll get through this one and it will be relatively painless.

CopyrightIn copyright news, the repercussions of the Cyber Monday Homeland Security/ICE raid is still being felt, and there’s more evidence to suggest that it was the RIAA/MPAA that were calling the shots in this one, and HS/ICE basically did whatever these industry groups told them to do.

dajaz1.com

dajaz1.com closed down by Homeland Security, and just like OnSmash.com, it was a website many in the industry supported, but one which the RIAA hated

The New York Times has started to investigate the websites that were closed, and at least one other website was like OnSmash.com, which only posted so called infringing material after being provided said material, via leaks, by artists and even the labels themselves. It seems that the RIAA, for some reason, resented this type of websites, and were intent to use this opportunity to have these websites closed down, even though there are plenty of higher profile targets. Perhaps these blogs bypassed the more mainstream promotional routes that RIAA members had financial interests in, or that these kind of promotional tactics are being deployed by smaller, independent labels outside of the reach of the RIAA, and they wanted to deal a blow to their competitors,  but it certainly seems that the reasons had very little to do with piracy.

But in order for Homeland Security and ICE to be used in this way by the RIAA, as a private security force, there has to be some level of incompetence or corruption going on. Ars technica has done further investigation into the agent in charge of this operation, as well as the affidavits filed for the case, and incompetence, as opposed to a vast conspiracy, seems more likely. The agent in charge, Andrew T. Reynolds, does not even have 2 years worth of experience the field of IP crime, and before that, he was only a “student trainee”. And the affidavits themselves were filled with phrases such as “according to the MPAA”, and some of the statements in relation to the cost of piracy are almost word for word reproductions of statements made in the past by the MPAA. For example, this is what Special Agent Reynolds said in the affidavit:

“Based on my participation in the investigation, I have learned that there is a ‘domino effect’ to online piracy… Domestic industries lose approximately $25.6 billion a year in revenue to piracy, the domestic economy loses nearly 375,000 jobs either directly or indirectly related to online piracy, and American workers lose more than $16 billion in annual earnings as result of copyright infringement.”

And this is what former MPAA Dan Glickman said in 2009:

“Copyright industries in the US lose $25.6 billion a year in revenue to piracy, the U.S. economy loses nearly 375,000 jobs either directly or indirectly related to the copyright industry, and American workers lose more than $16 billion in annual earnings”

It seems pretty clear the RIAA and MPAA were pulling the strings behind this investigation, and that Special Agent Reynolds’ inexperience made him extremely easy to manipulate.

MasterCard Law Enforcement

MasterCard has announced itself the new Internet Police, helping the RIAA/MPAA in stopping online piracy

If it wasn’t bad enough that the RIAA and MPAA now seems to control the  government, subverting due process, other companies are coming out to do the same, including MasterCard. After their recent controversial stance against Wikileaks, they’re on a roll by announcing that they will now help the RIAA and MPAA stop online piracy by stopping financial services for websites suspected of providing piracy. This is genius! Bypass the government and the courts entirely, and big corporations can now determine guilt and innocence, with zero appeals process unless you want to take MasterCard to civil court. And immediately, the RIAA has demanded that MasterCard take action against Megaupload. Megaupload, like any cyber locker websites, allows users to upload and share any files. Of course, some, and maybe quite a bit of the files being shared are of an infringing nature (Megaupload say they host over a billion legitimate files though), but like YouTube, Megaupload do have a takedown policy. Of course, if the RIAA were to take Megaupload to court, then the outcome will be very unpredictable, as similar cases against Rapidshare has yielded mixed results. And so when faced with uncertainty in the courts, why not just bypass it completely!

Megaupload has vowed to fight on, and questioned the circumvention of due process as an attack on democracy itself. “Will it be them (MasterCard), rather than elected governments, who decide what’s right and what’s wrong”, asked Bonnie Lam of Megaupload.  The fact is that Megaupload does have a mechanism for removing pirated content, but because it takes too much work for the RIAA/MPAA to track every illegally uploaded file, they’re bypassing the system completely, the very system that they demanded via the DMCA legislation. And you can see where this will lead to eventually. Imagine an ISP that refuses to implement the RIAA/MPAA’s plan for three-strikes, and then MasterCard swoops in and cuts off support for the ISP, claiming that the ISP obviously supports piracy. Or if Hollywood gets annoyed at Redbox for renting things to cheaply, why not just get MasterCard to swoop in again. And so on. It’s corporate intimidation, nothing more, and all because they want to stop the phantom piracy plague, but don’t want to actually do the hard work, or any work.

And it all comes down to the “$25.6 billion a year” that MPAA’s Dan Glickman referred to, and Special Agent Reynolds copy/pasted into “his” affidavit. Except there isn’t $25.6 billion, and there never was. It’s taking the suspected number of pirated downloads, inflate this number by a few factors, and then times the full retail costs of said content, and arriving at this fantasy figure. In other words, it’s saying that if piracy is stopped completely, that the group people (in the US only) who have otherwise been spending a total of $0 per year will now suddenly start to spend $25.6 billion per year, despite near 20% underemployment in the US. According to the FBI, 794,616 cars were stolen in 2009, with the average cost of the cars being at $6,505, or a combined total of $5.2 billion. I don’t see the auto industry claiming this $5.2 billion as lost sales, and how ridiculously would it be if they did try.

This brings up to the list of the most pirated movies of 2010. By my own calculations, the top 10 movie torrents resulted in 92.5 million downloads, and at the price of $20 per movie, that’s $1.85 billion right there. Of course, looking at the actual box office of these movies, you come to some strange conclusions. Avatar was top, as expected, but there was also room in the top 10 for the likes of Green Zone, which did poorly at the box office. Now, there can be several conclusions from this. The MPAA conclusion would be that piracy helped to reduce Green Zone’s box office, and so that’s $154.6 million in lost ticket sales in the US alone, despite the fact that Green Zone only recorded $95 million in *worldwide* ticket receipts. The sensible conclusion may be that a lot of those who downloaded this movie belong to the “wouldn’t pay for it, but would probably watch it if it was free” category, and that some of those that downloaded, and actually liked it, may have gone on to purchase the DVD or Blu-ray. And despite having being downloaded 16 million times, Avatar was still the best selling movie of all time. In fact, Avatar did almost three times as much business as The Lord of the Rings: Return of the King back in 2003, the third most popular movie of all time. Given that movie piracy is now a lot worse now than back in 2003, and adjusting for inflation, is piracy really a $25.6 billion dollar problem in the US alone? So Avatar should have done, what, six times as much business as the Oscar winning RotK? Avatar wasn’t *that* good!

Moving on to DRM, and again, Sony is making DRM headlines for the wrong reason. A new Sony DVD DRM appears to lock up DVD players to the point where it comes difficult to even eject the damn disc (so you can throw it at something in frustration). The new DRM appears on the Salt DVD. Incidentally, Salt was the 10th most downloaded movie of 2010, with 6.7 million downloads. Looks like this new DRM worked really well in stopping piracy. Now only if they can make a disc that won’t play at all, on any player, then maybe the piracy problem will be solved once and for all.

High Definition

In HD/3D news, the big news this week was the announced Blu-ray sales figures for the week ending 12th December, which is now officially the best week ever for Blu-ray, thanks largely to Inception. Of course, these stats are more estimates than actual sell-through numbers, but still, this all sounds very reasonable as the previous record was also set around this time, last year.

Of course, we then see a bunch of news articles about the rise of Blu-ray, and the fall of DVD. Which is true. Blu-ray sales, for the week ending 12th December, rose by 35.37%, with Blu-ray market share up nearly 54%. DVD sales, on the other hand, dropped by more than $85 millon for the same week. You see what I did there? I compared a very impressive percentage increase number for Blu-ray with an even more impressive (in a bad way) dollar figure for DVD. But when you add up the gain, and the loss, what do you get? That’s right, a $60.82 million dollar *loss* in combined DVD/Blu-ray revenue. Blu-ray may be surging, but it’s not surging fast enough at all, because 35% increase on $70 million is not enough to counter the 19% decrease on $442 million. Supposedly, downloads and streaming accounted for some of the DVD losses too.

And with reports that Wal-Mart was selling the Blu-ray+DVD combo version of Inception at only a single dollar over the 2-disc DVD-only version of the same movie, it’s not surprising why people are choosing the Blu-ray+DVD version over the DVD-only version. As a Blu-ray early adopter, I’m pretty much only buying movies on Blu-ray these days. One reason for this is that Blu-ray offers the chance to buy the best version of the movie available, whereas DVD represent buying into an obsolete format in terms of quality. But the main reason is that price wise, there’s almost nothing between DVD and Blu-ray these days, and in fact, the Blu-ray version is often cheaper. It’s almost as if Blu-ray has become the “budget” choice, or at least the better value choice, and so it’s not surprising to see Blu-ray sales increasing. It may come as a surprise to some in the entertainment industry, but lower price equals better sales (and less piracy as a result, I suspect).

Gaming

Which brings us to gaming, and the annual Steam Holiday Sales. If publishers ever wanted prove that lower prices equals more sales equals greater revenue, then the stats provided by Valve (operators of Steam) should have publishers changing their sales tactics (except we know they won’t).

Steam Holiday Sales

Steam's sales produce remarkable results, evidence that cheaper games will earn more for publishers, and also help to reduce piracy

Valve has figures that show when games are discounted by 75%, this lead to an amazing 1470% sales increase on average. That’s 15.7 times the sales, by charging a quarter of the previous price, which equates to almost 4 times as much in raw revenue. The extra buyers are coming no doubt from people who may have otherwise pirated the game, and so this is a very successful example of how the entertainment industry can convert piracy into dollars. Pirates are still gamers, movie or music lovers, and they do have money to spend. Just not as much as the industry wants to extract from them, but something is still better than nothing, and a lot of something adds up. With A-List games such as CoD: Black Ops or StarCraft II, they benefit less from price reductions (as people are buying them regardless), but the Steam figures show that even a 10% price reduction resulted in 35% increase in sales (or 1.2 times the revenue, compared to the unreduced price), so there exists a balance between pricing and piracy. But with average or even poor games, where people don’t feel justified in paying $60+, then a more aggressive price reduction could actually do wonders for revenue. People pay money for crap all the time (Slanket!), so it’s about finding the right price that people are willing to pay, even knowing the game is a bit crap.

And speaking of cheap games, The Humble Indie Bundle #2 event ended, with $1.8 million dollar worth of sales (or is that donations), beating the last event quite easily. On average, people paid $7.83 for the pack, even though they could have paid a lot less if they wanted to.

And the same thing applies to movies, and music. Price all movies at $5 on Blu-ray and $3 for permanent downloads, then see online piracy eliminated without the need to manipulate any Homeland Security and ICE agents, or heavens forbid, get MasterCard to swoop in.

And on that note, thus end WNR for 2010. Hope you’ve had a good year, and that the next one will be much better. An early Happy New Year to everyone.

Weekly News Roundup (19 December 2010)

Sunday, December 19th, 2010

Welcome to the penultimate (I told you I would find a way to use this word) WNR for 2010. It’s nearly the end of the year, and as expected, news is a bit light at the moment. But news there is, and cover it we shall. I’m sure you’re as busy as me around this time of the year, so let’s not waste any time on silly introductions that attempts to be witty even though the author doesn’t actually know what witty means. Is it the same as being ironical?

CopyrightLet’s start with copyright news, Warner Bros commissioned a report into online piracy a couple of months ago, and the results are in, and are somewhat surprising.

Boardwalk Empire Foreign Subtitles

Foreign dubs and subtitled version of latest movies and TV shows are top downloads on torrent networks

Apparently, pirates do occasionally buy stuff too. And this means that when studios are fighting pirates, they are essentially fighting their own potential customers. None of this should be too surprising to readers of this feature, but I’m sure it was a surprise to Warner Bros. And they have vowed to find out just why pirates sometimes pirate stuff, and sometimes decide to buy stuff, and if they can ever work out the formula for this, then it could really help to reduce piracy. I’m sure Warner has just commissioned another report to get to the bottom of this, but here’s a (free) hint for Warner: cheap and good = sales; expensive and bad = piracy. The other interesting findings include that while pirate downloaders are usually men, it is woman that download TVs shows more often than men. And another interesting finding was that foreign subtitled/dubbed version of TV and movie downloads often become the most popular downloads only a few days after the original English release, suggesting that there may be some kind of market that is being under-served at the moment. For many foreign viewers, this is perhaps the only way, legal or otherwise, to watch the latest movies or TV shows in particular, since the alternative could be waiting months for the official version to be released. So to add to the earlier hints: worldwide simultaneous release = good; staggered release in attempt to squeeze as much money out of each market = piracy (might also add exclusivity deals to this – more on this in the 3D/HD  section). So basically, the conclusion seems to be that, no, studios aren’t doing everything they can to stop piracy because they are not really matching the market’s needs, in terms of release schedules, or pricing, or a lot of other things under their control. So instead of blaming torrent sites, and trying to sue users, maybe they should go fix their own mistakes first.

OnSmash.com

OnSmash.com - Shut down by the government on orders from the RIAA, but was it the right decision?

A follow-up to the story on the US Homeland Security, ICE operation that closed down 80+ websites in late November. We know now, via a story in the New York Times, that at least one of the websites closed, OnSmash.com, should not have been closed, or at the very least, should have left the decision up to that of a judge and jury. OnSmash.com provided hip-hop music and videos, publishing stuff that is often leaked to them directly from labels and artists such as Kayne West. These leaks might constitute copyright infringement in the strictest sense, but there’s a good reason why the leaks came from official sources such as the copyright owners themselves and artists. All for promotional reasons, a great way to reach the fan-base in this day and age. And now this way has been closed, without explanation and without any sort of paperwork that can be obtained by the defendant for probably weeks and months. To say that those in the industry were surprised would not be a lie, but it probably also wasn’t a surprise that major studios represented by the RIAA did not like the way things were working. And straight from the RIAA’s lips to Homeland Security’s ears, bypassing due process as much as possible in the, um, process. A little copyright infringement is sometimes a good thing. Sometimes a great thing. Remember Susan Boyle’s audition video? You know, the one that now has 55 million views. Was that video from an official source, or was it pirated? Would it have served the copyright owners of Britain’s Got Talent to have had this video removed, or did it serve them better to keep it up? The RIAA would have probably sued for unauthorised use of ‘I Dreamed A Dream’, or got their ICE buddies to knock down a few doors.

Dutch anti-piracy agency BREIN wants to get in on the website closure business too, and they’ve had 29 websites shut down, with visitors redirected to the BREIN website. And they can keep doing this because the minute those 29 websites were shut down, hundreds probably sprang up in their place. Hurray for perpetual war.

Meanwhile, more bad news for law firms seeking to profit from mass lawsuits, as another judge has declared that little things like jurisdiction does matter, even in embarrassing porn lawsuits. So it means that copyright trolls will now have to work a little bit harder, to determine just where the people they’re suing are actually located, before threatening people with massive amounts of damages and public humiliation if they don’t pay up by the close of biz tomorrow, capiche? But these little things to add up, in terms of cost, and if the EFF can keep up their small victories, eventually, it will all add up to a major victory when it no longer becomes profitable to pursue these kinds of lawsuits (and more on how you can support the EFF financially, and also get some great games for peanuts, later on).

High Definition

In HD/3D news, bad news for Avatar fans that don’t have Panasonic 3D TVs – no Avatar for you until 2012, maybe.

Avatar 3D Blu-ray for sale on eBay

Be prepared to pay higher and higher prices for Avatar 3D Blu-ray, as the exclusivity deal with Panasonic may last until 2012

A Panasonic UK spokesperson has confirmed that Panasonic’s exclusive Avatar 3D Blu-ray deal actually lasts until 2012. So until then, it’s paying $200 (if you’re lucky on eBay) for a copy, or those willing to risk it can get it from less then legal sources. I don’t condone piracy, but really, if these are the choices, then what would most people do? I just hope Fox is getting enough money from Panasonic for this deal, because by the time 2012 comes, how many people would have found another less than legal way of obtaining the 3D version of this film already, and how much would that cost the studio in terms of lost sales (assuming the 3D hype is still around by that time). My opinion, which is absolutely opposite of the actual legal position, is that if I can’t buy it, then I’m free to try and obtain it in any way I wish.

And these kind of exclusivity deals destroys almost all the progress made by unifying the 3D Blu-ray standard, because it’s back to the bad old days of buying hardware based on the movies that are available for the platform.

But I think something will give before 2012, because I just can’t see companies like Samsung standing idly by, or Fox having the patience to wait it out until 2012 when the demand for it is there, and not when they see the 3D BDRip torrent of the movie doing great “business” on the net.

The H.264 vs WebM vs Ogg Theora vs HTML5 vs Flash war just got even more confusing, with Microsoft helping competitor Firefox by producing a H.264 add-on for the open source browser, allowing Windows 7 Firefox users to experience HTML5 H.264 videos. Of course, Microsoft never helps anyone without gaining something themselves, and as staunch supporters of H.264, this is not a surprising move. So to summarise, Firefox and Opera don’t want HTML5 to adopt H.264 because it’s incompatible with their open source licenses, while Apple, Microsoft love H.264 because they hold patents to it (and it is an industry standard that’s widely supported already). Google remains on the fence and has been playing everyone off everyone else  – even though they’re the ones that came up with WebM/VP8, Chrome also natively supports H.264, so the only one that stands to gain regardless of the result is, once again, Google. Meanwhile, Adobe sits in a dark corner cursing everyone, while stabbing pins into a Steve Jobs voodoo doll. And that’s what you missed last time on Glee.

Gaming

And in gaming, The Humble Indie Bundle is back. The deal is simple – five highly rated indie games that normally retail for $85 can be had for the princely sum of … anything you want.

That’s right, you decide what you want to pay for the bundle of five DRM-free games, and you can even direct part of the payment to one of Child’s Play charity, the EFF or the people who are running this campaign. So if you’ve been porn or Far Cry mass-sued, and want to give something back to the EFF, or if you hate DRM and want your voice heard, or you want to support a very worthy charity, or just because you actually want to buy the five excellent games included, this is your chance! The top amount paid so far stands at $3141.59 at the time of writing, but the average is $7.66. The million dollar barrier has already been broken as well.

A Kinect update. Wedbush analyst Michael Pachter says that he has access to NPD figures that show the Kinect Xbox 360 console bundle outsold the Move PS3 console bundle by more than a 5 to 1 ratio in November. That’s not surprising considering the half a billion dollars that Microsoft threw in to promote Kinect, and the subsequent hype the motion sensor device has since generated. And I’m not just talking about Oprah or Ellen Kinect appearances/give-aways, but also with independent developers “hacking” and the various impressive demo videos. The same kind of hype is just not being generated for Move. And with free DLC downloads already appearing for two of Kinect’s most popular games, thanks to commercial sponsorship, and software updates that promises to make Kinect even more accurate (like finger tracking), the momentum is definitely with Kinect at the moment, even if Microsoft says no to Kinect sex games. The only thing holding it back is supply issues (just checking now, it’s out of stock on both Amazon.com and Wal-mart.com, while the PS Move is in stock on both, albeit in very short supply on Amazon).

And that’s pretty much it for news this week. Short and sweet. Or at least just short. See you next week.

Weekly News Roundup (12 December 2010)

Sunday, December 12th, 2010

Another pretty quiet week, but with the NPD US November video games sales figures being leaked out in a timely fashion, I was able to get the analysis up. The big surprises were how well the Xbox 360 did (up 68% from the same time last year!), and how poorly the Wii *didn’t* do (up 1% from last year, much better than the usual 30+% decline in previous months). The PS3 continues the trend in recent months of year-on-year declines, which is mostly due to the post Slim/price cut bump from last year, but it’s still somewhat of a concern that the PS3 didn’t even manage to sell half as many units in November as the Wii. And with Kinect being a bigger hit than Move, and with Blu-ray players being dirt cheap these days, Sony may have to re-evaluate pricing to spur sales. Speaking of Kinect, I managed to buy one this week. I haven’t had much time to play with it yet (especially on the PC), but I can see the potential and the appeal (for casual gamers in particular), although the space requirement thing is kind of annoying. Let’s get started with the news roundup.

CopyrightIn copyright news, more bad news for the US Copyright Group, as they had to drop 97% of the unnamed defendants in their “Far Cry” lawsuit.

The judge in the case ruled that due to jurisdiction reasons, most of the defendants had to be removed from the case, and so now, only 140 remain. The USCG has previously said that this wouldn’t hurt their business, as they had always planned to do it this way, but with having to respect jurisdiction and having to file multiple lawsuits all over the place, the USCG’s business case may have been damaged. These mass lawsuits rely on defendants paying up quickly, and so all these extra court procedures may very well be expenses that eventually make these lawsuits unprofitable.

The Drudge Report

The Drudge Report is the latest victim of Righthaven's mass lawsuits

The other famous mass copyright lawsuit law firm at the moment is Righthaven, doing the exact same thing but for posted newspaper articles. Even though they’ve had even less success than USCG, and have had to backtrack a few times when they sued the wrong high profile target, they’re not giving up and have instead picked an even larger target this time – The Drudge Report. Righthaven is suing Matt Drudge and both drudgereport.com and DrudgeReportArchives.com for using images owned by The Denver Post, the latest newspaper to join the Righthaven stables. Righthaven is demanding Matt Drudge hand over these two domain names to them so the serious copyright abuse (of using one single image owned by The Denver Post) can be stopped post haste. According to my own estimates, the drudge.com domain name is worth about $7.8m alone (just the domain name, not the content), so I guess that’s how much Righthaven thinks a single image is worth. Of course, picking on such a high profile target has its own problems, and although it will get Righthaven in the news, it could also backfire if the Drudge Report mount a legal defence instead of just paying the settlement fee, which appears to be the case.

But still, $7.8m for a single image may seem like a lot even when you compare that to the insane damage amounts being handed out for MP3 downloads. The most famous MP3 download case of all, you know the one, has had some development this week too, with Jammie Thomas-Rassett’s lawyers asking the damages, of $62,500 per song, to be reduced to $0 per song. Yep, I can really see the RIAA agreeing to this latest demand. But Thomas-Rassett’s lawyers do have a point in saying that the RIAA has not proved the financial damage being done by their client’s actions, but with the current copyright laws and statutory damages, the RIAA does not need to prove actual damages,which I think is really unfair. I can see the value of statutory and punitive damages in commercial copyright cases, in which sometimes it is difficult to proof actual damages, but when you’re suing students, single mothers and other net users, I just don’t think it is appropriate. And judges don’t think it’s appropriate either, which is why the Thomas-Rassett case is still unresolved in terms of damages. The thing is, if the RIAA is trying to use this case to scare off other downloaders, it’s not exactly working is it? And I think the laws needs to be updated so that a fairer punishment can be handed out. $50 per song, for a song that costs $0.99 to download (but one must also consider uploads in cases such as these), should be more than enough. It certainly shouldn’t be $62,500, and such large amounts should remain for commercial cases only, such as when a TV network broadcasts a song without permission.

Eircom

Eircom has made a deal with the devil, to offer free music streaming for spying on customer downloads

The RIAA’s answer to this is three-strikes, or something like it. Strategically, it makes sense to keep pursuing Thomas-Rassett, keep on getting awarded huge damages, and they too can use it as example of how the current copyright laws do not work. But the change they want will be to their own benefit, so that it would make it easier to sue and suspend downloaders, and lawmakers may just make this dream a reality via Three-Strikes. But before the music industry seeks government cooperation, they’ll do a bit of ISP threatening to get them to adopt Three-Strikes “willingly”, and it appears this strategy is working, at least in Ireland. Eircom has agreed to the Irish music industry’s demand for Three-Strikes, and will begin to ban users from their network after spying on their downloading activities and detecting anything the music industry finds offensive. And to stop the mass exodus of users to other ISPs that don’t spy on their paying customers, Eircom and the music industry has come up with some sweetners, such as unlimited music streaming and cheaper music downloads. Of course, if they really believe that music streaming and discounted music downloads can help people move on from piracy, they should have just offered this, without three-strikes, in the first place.

I’ve talked a lot of nonsense in the copyright section of the WNR in the last couple of years (yes, it really has been that long!). But I think if I had to sum up my opinion on web anti-piracy, it would this: be pragmatic! It’s clear that the technological solutions, namely DRM, has failed. Whether it’s Blu-ray releases like Avatar that come with “enhanced” anti-piracy solutions, or the latest Ubisoft game – the only disruption these new DRM measures usually cause is to legitimate buyers, with pirates still easily able to pirate the content (and without the pesky annoyances brought on by DRM, and so pirates are actually getting a better product thanks to the use of DRM by publishers). One news I found interesting this week was that pirates have found a way to pirate 3D movie screenings at the cinemas, using a special lens on video cameras. If pirates are going to this length to pirate a movie, I just don’t think there are any technical solution to piracy, nothing that can’t be bypassed, hacked or simply ignored.

The legal solutions, like the mass lawsuits or Three-Strikes either have no intention in stopping piracy (only to monetize it), or will only push people towards piracy solutions that cannot be tracked, and that means they don’t work either. So why not be pragmatic, and seek a real solution, instead of band-aids or measures that will only give the industry a false sense of security, and at the same time, cause massive collateral damage in terms of consumer and civil rights.

But the industry is obsessed with doing things the wrong way, and with all the powers granted to them by governments, they are getting more and more belligerent. The MPAA’s latest demand is for Universities to crack down on students downloading movies, or face the possibility of losing federal funding, following the RIAA’s footsteps in making similar threats. But they could only make this threat if they can back up their threat, and unfortunately, they can, via the Higher Education Opportunity Act of 2008. So the RIAA/MPAA have gone to a lot of trouble, a lot of money spent on lobbying, to get the act passed, and this act forces Universities to divert funding away from education, and towards deploying anti-piracy tech, and what has it all achieved? This is what I mean about being pragmatic, because I don’t think this “solution” solves any problems. College students downloading movies may be stopped (or maybe they’ll just use their own personal Internet accounts to do so), but how much money has that made for the RIAA/MPAA? Will these students, many of whom have trouble paying their tuition fees, all suddenly stop downloading pirated content and start paying for everything? And all of this “result” after millions and millions of dollars, was it worth it? And is it really worth it to endanger the education of tomorrow’s workforce so that the RIAA/MPAA can chalk up another “theoretical” victory, which gains them little, if any, actual benefit? It is really worth it?

And to round off the copyright news, LimeWire is shutting down again, but this time, it’s the legal part of LimeWire. It was originally set up to appease the music industry and to transition LimeWire to a legal service, but it looks like it failed to achieve either of its objectives. The service will shut on at the end of the year.

High Definition

In HD/3D news, not much going on really. I suppose I should cover the fact that Blu-ray has just had its best Black Friday sales yet.

Blu-ray Sales Percentage - Year-on-Year Comparison (As of 29 Nov 2010)

Blu-ray sales growth has slowed this year, but this Black Friday (last entry in graph) was a good one for the HD format

$83 million dollars worth of Blu-ray movies were purchased during the Black Friday sales week. This in itself is not a record, and “only” represented a 20% increase on last year’s Black Friday results, but what was more impressive was the market share, which traditionally favours DVDs during this period (due to aggressive discounting). This year, Blu-ray’s market share was 16.82%, an improvement on last year’s 12.33%. It seems that the aggressive Blu-ray pricing has had an effect.

The next few weeks will generally favour Blu-ray as well, so while Blu-ray growth has slowed a bit, it is at least growing, which cannot be said of DVDs. The economy, Blu-ray, and downloads are all taking market share away from DVDs, so its decline isn’t too surprising either.

And on a personal note, the Blu-ray’s I picked up during Amazon’s Black Friday sales arrived this week. This is why I prefer to shop from Amazon: not only did they upgrade shipping from standard to express at no charge (the item arrived from the US to Australia in only 4 days, and one of those days was a customs delay), they didn’t even make a fuss about it – I only found on when they sent me the “dispatched” email with the shipping details and tracking option, which is normally not available with standard shipping. This contrasts to an experience I had with an Australian online store this week. I purchased Kinect Sports from Big W as part of their online sales at the end of November. My credit card charged immediately. But having not heard anything about the order, and with their online order tracking system down, I emailed customer service. I only received a response a day later, and was told that in fact, my order had not gone through due to an IT problem, and that instead of resolving this and sending out my item, they had simply cancelled it. My credit card has yet to be refunded! And the worst part is that I could have picked this title up for even cheaper just a few days after my original order, but I chose to stick with Big W since I thought, wrongly, that my order had already been processed and dispatched. Was I angry? Well, put it this way, it’s unlikely that I would shop at Big W ever again, online or in store. Not if I have a choice.

Not much to say in gaming, nothing that I haven’t already covered in the NPD analysis anyway, so I’ll skip it for this edition. Although I will add that the NPD analysis focuses on US sales only, and the global picture, especially in Japan, is actually very different, with the PS3 outperforming the Xbox 360 and the Wii quite consistently. Global sales wise, the PS3 has nearly caught up, or has already caught up, to Xbox 360 sales, whereas in the US, the Xbox 360 still has a 1.6:1 advantage over the PS3. But if Kinect is the next big thing, or really just the next Wii, then even global sales may start to reflect the Xbox 360 dominance, because finally, we have a console that can do almost any kind of games – from the hard core, to the casual. The only thing it doesn’t do is Blu-ray, but with standalones so cheap these days, the PS3’s advantage in this area is diminishing, especially since multi-platform games aren’t really taking advantage of the space offered by Blu-ray, and the PS3 version is often worse than the Xbox 360 version, due to the more difficult time devs have with PS3 development.

And this “PS3 is harder to develop for” isn’t just a myth, or can be attributed to lazy programmers. I’ve heard this personally, and constantly, from people working in the industry, and it seems the main issue is the whole hardware architecture of the PS3, which will always makes it more difficult to develop for than the Xbox 360 – even doing the same things on the PS3 takes a lot longer than on the Xbox 360, and so while developers may be able to do more with the PS3, time constraints means that they end up doing less (or just the minimum required to get the game running at the desired FPS). It seems Microsoft, being primarily a software company, did a lot of work to ensure the Xbox 360 was easier to programme for, while Sony, being primarily a hardware company, made a superior piece of kit. So it’s no surprise, really.

Okay, no more writing. Head hurt. Want Fallout gaming. NOW! See you next week.

Game Consoles – November 2010 NPD Sales Figure Analysis

Friday, December 10th, 2010

We are again able to bring you another edition of the NPD sales analysis this month, after rummaging through the garbage of those that have actual access to NDP stats (and also doing a bit of search online). The holidays are here and the sales numbers are huge, but anyone can win this holiday, as Nintendo’s dominance falters, and the Move and Kinect makes their, umm, moves into the market. All the figures are collected and calculated by NPD.

The figures for US sales in November 2010 are below, ranked in order of number of sales (November 2009 figures also shown, including percentage change):

  • Xbox 360: 1,370,000 (Total: 23.5 million; November 2009: 819,500 – up 67%)
  • Wii: 1,270,000  (Total: 31.8 million; November 2009: 1,260,000 – up 1%)
  • PS3: 530,000 (Total: 14.2 million; November 2009: 710,400 – down 25%)
NPD November 2010 Game Console US Sales Figures

NPD November 2010 Game Console US Sales Figures

NPD Game Console Total US Sales Figures (as of November 2010)

NPD Game Console Total US Sales Figures (as of November 2010)

My prediction from last month was:

Prediction? The Xbox 360 to still be the winner thanks to Kinect, with a slight comeback for the Wii, and may even be enough to knock the PS3 off second place and challenge the Xbox 360. Call of Duty: Black Ops will dominate the software charts, again favouring the Xbox 360, with Sony’s long (and I mean long) awaited GT5 doing well too. Other notable releases in a busy month include Donkey Kong Country Returns, Assassin’s Creed: Brotherhood.

First sentence … mostly correct. The Wii did make a comeback, although it was a bit more than just “slight”, and it did challenge the Xbox 360 and overtake the PS3 as the second most popular home based console. Black Ops did dominate the software charts, and again, it helped the Xbox 360 more as more copies were sold on it. GT5 did rank in the top 10, which is getting harder to do based on the new NPD rankings that take rank each title based on *total* sales on all platforms (so single platform exclusives are at a disadvantage), but other platform exclusives apparently did better (more on that later). And all the other titles I mentioned in last month’s prediction were all involved in the top 10.

So, the big news is that the Xbox 360 managed to hold off the Wii’s casual gaming based resurgence for this holiday period. The Wii has always been a strong holiday seller due to the fact that it’s a popular gift item for the holidays, for the casual gaming market. But the Xbox 360 replaced the Wii this year as the most popular home based console. While the lead over the Wii wasn’t too significant, only 100,000 units, by comparison, the Wii sold 400,000 more units  than the Xbox 360 the same period last year so this is a turnaround that Microsoft were hoping for. Pricing wise, the Wii is still cheaper, and the PS3 isn’t too much more expensive considering it also doubles as a Blu-ray player. And software wise, while Black Ops did help the Xbox 360 more so than other consoles, the Modern Warfare 2 did the same and more for the console last year at this time, so that’s probably not where the bump came from. So this leaves the  Kinect factor, and with 2.5 million Kinect units sold in the first 25 days of release (basically from release to the end of November), it’s easy to see where the hardware sales bump came from. Microsoft’s timing has been impeccable this year, a point I’ve mentioned before. But timing Kinect’s release with the start of the holiday shopping period was an extremely good move, ensuring Kinect is fresh on people’s minds as they do their holiday shopping (and the store demos everywhere, and the huge marketing budget, will have also helped shoppers make up their mind). It’s a perfect storm of a new form factor, the number one selling game, plus a new motion controller that has had a faster take up rate than the iPad (and the best selling accessory for the entire year, despite only being out for 25 days), and all three factors resulted in the strong sales numbers for November.

And it’s good to see that Kinect, and the Xbox 360, is carving out their own market, instead of just stealing the Wii’s, because Wii sales are actually up compared to last year.

What isn’t up though is PS3 sales, and just looking at the numbers, one might conclude that the Xbox 360 has actually stolen market share from Sony’s flagship console. Not quite though. PS3 sales are down compared to November 2009, that is true, but this time last year, the PS3 was still enjoying the sales bump from the release of the Slim console (and the price cut), in the same way that the Xbox 360 is also still enjoying its sales bump from its release of the “Slim” version of the console (so don’t be surprised to see November 2011 Xbox 360 sales down compared to November 2010, although that could still be avoided if Kinect is a hit). But it’s clear that the PlayStation Move hasn’t had the same impact on the PS3 as Kinect has had on the Xbox 360, and it seems to have had no effect on Wii sales either. And with ever dropping prices on Blu-ray players, the PS3’s inclusion of Blu-ray playback is less of a drawcard than ever before.

So Nintendo will have been buoyed by the fact that Wii sales were up compared to a year ago, albeit by the smallest of margins. Still, they did get beat by the more expensive Xbox 360, and with Kinect being the biggest threat to the Wii’s control of the motion gaming market, this does not bode well for Nintendo. But with every analyst and their dog believing that the Wii 2 is just around the corner, Nintendo will have an opportunity to stop Kinect before it even gets started, but this assumes the Wii 2 will deliver something for all Wii owners to want to upgrade, and that it delivers something fresh and exciting compared to Kinect.

For software sales, another holiday season and another Call of Duty game being top of the list. 8.4 millions copies of Call of Duty: Black Ops were sold on all platforms, which is simply amazing. It is the best launch month for any title in history, and a large percentage of sales must have gone to the Xbox 360 (possibly more than the 4.2 million copies Modern Warfare 2 shipped on the console, last November). Assassin’s Creed: Brotherhood is another title that would have done better on the Xbox 360 too. For exclusives, Wii and Ubisoft’s Just Dance 2 was the pick of the bunch, managing to beat Fable III in 5th, Donkey Kong Country Returns Wii in 6th and GT5 in 8th. Wii Fit Plus also managed to get into the top 10. The figures for GT5 appears to be quite disappointing for such an eagerly awaited release (with emphasis on the ‘wait’ part of ‘awaited’), but  it was only released at the end of November, with not even a week of sales. Here’s the full chart:

  1. Call of Duty: Black Ops (Activision Blizzard, Xbox 360, PS3, Wii, PC, DS) – 8,400,000
  2. Assassin’s Creed: Brotherhood (Ubisoft, Xbox 360, PS3)
  3. Just Dance 2 (Ubisoft, Wii)
  4. Madden NFL 11 (Electronic Arts, Xbox 360, PS3, Wii, PS2, PSP)
  5. Fable III (Microsoft, Xbox 360)
  6. Donkey Kong Country Returns (Nintendo, Wii)
  7. Need for Speed: Hot Pursuit (Electronic Arts, PS3, 360, Wii, PC)
  8. Gran Turismo 5 (Sony, PS3)
  9. NBA 2K11 (Take-Two Interactive, Xbox 360, PS3, Wii, PS2, PSP,PC)
  10. Wii Fit Plus (Nintendo, Wii)

Time to make a prediction for December. I’m going to go with the same hardware ordering as this month, although the shortage of Xbox 360 and Kinect stock could affect sales somewhat, with the more plentiful Wii taking advantage. Software wise, a lot of the same titles from the above list will be there, and it will be joined by Epic Mickey, possibly a Kinect title or two (Kinect Sport being the most likely candidate). GT5 will have risen in the rankings too thanks to it having a bit more time to sell more copies.

See you next month.

Weekly News Roundup (5 December 2010)

Sunday, December 5th, 2010

Damn it. November went by and I didn’t even get to mention that it was the ‘penultimate’ month of 2010. I love to use the word ‘penultimate’, and so you can imagine how disappointed I am. There’s a surprising amount of news this week. Surprising because I still managed to play something like 25 hours of Fallout New Vegas, so I don’t know how I managed to find the will to quit the game and search for news. So let’s get started …

Copyright

… with Copyright news. The cracks are starting to appear in the US Copyright Group’s attempt to monetize anti-piracy, and they’re bringing out the kitchen sink to stop anyone getting into their way.

Document lawyer Graham Syfert is just the latest to try and stop the USCG mass lawsuits, and he did it by producing and selling self-help documents and selling them to those that have been sued. These documents can be used to keep the USCG busy, in the hope that they will eventually drop the case because it’s just not worth the trouble. The documents can be purchased for as little as $9.95, but according to the USCG, it’s costing them thousands. Which is why the USCG has just sued Syfert. Apparently, it’s only okay for the USCG to make money off anti-piracy, and anyone getting in their way is a bad person. Syfert, being a lawyer himself, has fired back claiming that the USCG’s actions are “completely insane”. And if that wasn’t bad enough for the USCG, they are now facing a class action lawsuit filed by one of the defendants of their ‘Far Cry’ case. The class action alleges “fraud, extortion and abuse” on the part of the USCG. I’ve always been told that the US is a particularly litigious country, and so I guess the USCG should have expected something like this to happen. And it’s interesting to note, that apart from some porn lawsuits, there aren’t too many other law firms taking up the anti-piracy settlement business, at least not many that are high profile. Perhaps they’re all waiting around to see what becomes of USCG’s business model, whether it is workable at all. Which is more reason to hope that USCG fails completely to monetize, so it puts an end to this sort of thing. And hopefully with the porn lawsuits, someone will step up and also claim “fraud, extortion and abuse”, particularly the extortion bit, because threatening to make public one’s sexual habits does seem a bit extortionate.

Demonoid.com - No longer .com, now .me

The fallout from the recent Homeland Security domain seizures, and the threat looming from the controversial Combating Online Infringement and Counterfeits Act (COICA), it seems that BitTorrent websites are taking pre-emptive action to protect themselves. Which is why this week, private BitTorrent tracker Demonoid has decided to move away from its .com roots, and instead move to .me, to counter the threat of having their domain seized by US authorities (who have jurisdiction over .com domain names, I suppose). Several private DNS systems have also been set up recently, in case COICA becomes law and thus giving the US government the ability to tamper with the Internet’s domain name system. This fracture into a public (both censored and uncensored) and private Internet is exactly what academics and engineers have warned about when they first heard about COICA. And it also again shows that even with the risk of catastrophic damage to the Internet as we know it, the actual effect of COICA in stopping piracy is negligible, because people can simply switch their DNS to an offshore one, and continue to access all the websites the US government doesn’t want you to look at.

Google Torrent Auto-complete Recommendation

Google will soon remove piracy related terms, like torrent, from auto-complete recommendations

Viacom is eager to get back to court so they can lose again to Google/YouTube, as they filed their appeal against the June decision which say their copyright lawsuit thrown out of court. More money wasted instead of pursuing innovation, but I guess the lawyers will be happy. In totally unrelated news, Google is beefing up its anti-piracy credentials by buying DRM firm Widevine, as well as implementing several features on their websites that will make it about 2.3% harder to find pirated stuff on the Internet. The first major change is to remove piracy related keywords, such as “torrent”, from auto-complete suggestions (so that when you search for “Megamind”, the phrase “Megamind torrent” isn’t a recommended search term, and only maybe shows up if you type the first few letters of “torrent”). This adds keywords such as “torrent”, or maybe even “free download”, to the list of naughty words such as “lesbian” that Google keeps out of the recommendation list. I’m sure this will make the entertainment industry slightly happier, although it makes absolutely no difference to those actually searching for torrents (because, what, if Google doesn’t suggest it, people are going to stop searching for it?). I’m sure the entertainment industry will be a lot happier if Google actually blocked displaying results for bad keywords, but that would be censorship of the worst kind and would go against everything democracy stands for, which just makes the entertainment industry want it even more. And the idea that “torrent” automatically means piracy should be challenged as well, and unless Google’s system is clever enough to distinguish between legal and illegal torrents, then searches like “Windows Vista Service Pack 2 Torrent” will be blocked too from auto-complete recommendations.

And I guess people searching for what about keywords such as “rapidshare”? There are still lots of people searching for “Windows 7 activated rapidshare” (it’s the third post popular recommendation), should that be blocked too? I mention Rapidshare because I wanted to segue into the news about Rapidshare being ordered by a German court to pay eBook publishers a hefty 150,000 Euros fine for not successfully blocking out pirated eBooks from being uploaded and downloaded, as ordered by the court back in February. I guess it’s only fair that Rapidshare do make an effort to block these downloads after a court order and everything, and if every publisher wanted to get their content blocked, then they should also go an get a court order. Of course, filtering is never really foolproof, and so the court should take this into account too. After all, it’s the users of Rapidshare that’s committing the real crime here, and if Rapidshare did their best to prevent it (even if their best does not match up to the content owner’s expectations), then they should not be found guilty. This is basically why Viacom lost its lawsuit against YouTube.

And in this week’s “Oh no, what has Sony done now” section, Sony’s latest SNAFU is to demand music that it doesn’t own to be removed, despite the fact that it was uploaded by an artist belong to a competing studio. This “innocent mistake”, or so Sony claims, even went as far as Sony lawyers writing to Mediafire and getting them to remove the uploaded home demos, although they did eventually write back to say “never mind”. Now this is but one, fairly high profile, mistake. How many other lower profile mistakes have been made by Sony, and other labels and studios in their anti-piracy hunt? And should they not double check that they actually have the legal right to sent off legal threats? But I guess if banks can foreclose houses they don’t even own, anything could happen I suppose.

And Ubisoft is back with another form of annoying DRM, but this time I can see the funny side of it. Those that pirated Ubisoft’s new Michael Jackson game on the DS will find that all of the music have been replaced with annoying vuvuzelas sounds.

High Definition

In HD/3D news, regular readers of my Blu-ray sales analysis (which also includes DVD sales figures) will have noted the year on year decline of DVD sales, which is pretty much the norm for most weeks.

And this drop in DVD sales has many in the industry worried, and many are blaming downloads and streaming content, the legal kind, for it. I guess the term “blame” is perhaps the wrong word to use, because this shift was always coming. Music is mostly sold via digital means these days, and with faster Internet connections and more generous bandwidth quotas, the same will be true of movies. For really high quality stuff, stuff that can’t be downloaded easily, there’s Blu-ray (which has recorded year on year growth). For everything else, downloads and streaming should suffice. And it will really take off once pricing because a bit more reasonable. In the article, there’s a guy from the BBC that says that “long tail” is where the future is. And I think I touched on this in my TV Networks for the 21st Century blog post, basically the future may be one where people pay very little per download, but they download a lot more and from a vast library of titles where every TV show, programme, episode, is available to download 24/7 instantly. This is very much a “long tail” approach, as opposed to the more traditional approach where content owners rely on people downloading the latest and greatest in great numbers, while limiting access to their entire catalogue (mainly due to technical reasons, not exactly intentional). And the reason why DVD/Blu-ray has been a huge success (despite what Hollywood wants you to believe … the home video sell-through market basically didn’t exist before DVDs), that’s to allow people to access their old favourites. And many of Blu-ray’s biggest hits have been classics, not new releases – like all the Disney animated classics, Sound of Music recently, classic TV shows – these all have done just as well, if not better combined, than a single new release. And with digital downloads and streaming, the access could be even greater, especially if delivered in an on-demand fashion. There aren’t any technical hurdles any more to achieving this (at least for SD content), so the only reason why we’re not able to select and watch any episode of The Fresh Prince of Bel-Air or Bewitched is more to do with other reasons (irrational fear of unauthorised copying, and also of fear of losing a grip on their existing, outdated, business model).

Also, I’ve been thinking about the 3D Blu-ray of Avatar and how it’s selling for $400 or more. With no signs of a general release (director James Cameron’s comments about “2 more years” is worrying), I wonder if this exclusive deal may actually do more damage than good. I’m sure Panasonic paid a lot of money for the exclusivity, but I think this move is actually driving people to consider piracy as an alternative to paying $400 for a single movie, and how will this hurt sales when it becomes available via general release? People have purchased 3D TVs in anticipation of Avatar really, and if the general release is not just around the corner, then expect 3D Blu-ray Avatar to be the most pirated Blu-ray movie of all time (even if it takes about a week to download).

Gaming

And finally in gaming, I have bit the bullet and ordered Kinect. I’ve always wanted one to see what it can do, especially when the hardcore games arrive next year (and they will arrive), but in the end, it was all the crazy PC hacks that have been posted in the last couple of weeks. It makes me, as a software developer, want to get my hands on one as quickly as possible just to see what kind of things I can make Kinect do.

Xbox 360 Kinect vs PlayStation Move

Kinect vs Move - the battle of sales figures begins already

But it might be a while before my order arrives, because according to my local (as in Australia) wholesale sources, stock is a huge issue for Kinect at the moment. And a quick search online reveals pretty much the same thing, with most online stores (again, locally) out of stock of the sensor + Kinect adventures pack. This leaves buying Kinect as part of a new Xbox 360 bundle the only option for many. It is also sold out on Amazon.com as I type, with 4.5 stars average rating after 320+ reviews. Microsoft has revealed that 2.5 million Kinect units have been sold to customers in the first 25 days of release, which could have been even better had stock been more plentiful. Sony later countered with their own “sales” figures of 4.1 million since release (a bit more than a full month longer than Kinect), but it was later revealed that this figure is the number of units shipped to retailers, not the actual number sold to customers (cue thousands of web editors updating articles at the same time). Although the demand for the Move means the shipped to retailer and sold to customers number may not be that far apart, some of the 4.1 million units may be reserved (ie. stock held) for yet to commence December sales at the time of Sony’s sales data, and so in any case, the two numbers cannot be compared without more information.

Michael Pachter of Wedbush Securities has revealed, based on access to NPD data, that his predicted “to customers” number for Move is about 2.5 million, the same as Kinect, although over more than double the time frame (since late September for Move, 25 days for Kinect). And of course, every Move controller sold is counted as a single unit, even if purchased by the same household for multiplayer (whereas Kinect has built in 2 player support). Without knowing the pairing rate of Move controllers to PS3s, there’s no real way to compare to Kinect sales numbers. If the pairing rate is 1.5 Move controllers per PS3, for example, and taking into account that the Move has been released for twice as long as Kinect, then even taking the 4.1 million as total sold, Kinect is already twice 1.8 times more popular than Move. If the pairing rate was 2, then Kinect is 2.4 times more popular. If taking Pachter’s estimates of 2.5 million sold through, then Kinect is 3 or 4 times more popular if the pairing rate is 1.5 or 2. If my maths is right. Which it usually isn’t.

And some news outlets are incorrectly stating that the Sony numbers do not include PS Move sales not part of the standalone bundle (with PS Eye) or console bundles. The numbers, from what I can gather, do include it, it just doesn’t include separate PS Eye and Navigation controller sales (the Navigation add-on is useless without the Move wand, and you can almost say the same thing about the PS Eye these days, given how poorly it was selling before Move arrived).

It’s all quite confusing really, and I think Sony should have just kept their mouth shut unless they really did outsell the Kinect, which looks unlikely at this stage. The same wholesale source I mentioned earlier showed that the Move bundle still had plenty of stock, and more online stores had stock of them on my last search.

Okay, enough fanboi baiting for this week. Have a good one.