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Simple and easy to use GUI -> | IPOD | PSP | PS3 | XBOX360 | PC |
Language: English
Ease of use: Not Rated
Latest Version: 1.25.0 (details)
OS Support: Windows XP Windows Vista Windows 7
License: Freeware
Last Updated:
Page Viewed: 156083 times
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Download: RipBot264v1.25.0.7z   RipBot264v1.25.0.7z

Description:Download RipBot264 - Microsoft .NET Framework 2.0 required
Version:1.25.0 (added Jan 04, 2020 - view changelog)
Size:153.43 MB

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Old Version Downloads (37 downloads)

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Simple and easy to use GUI -> | IPOD | PSP | PS3 | XBOX360 | PC |

This small .exe written in Delphi is specially for people looking for something simple without exotic filters and unnecessary settings.


Supported File Formats:

Input Files: AVI, MP4, MPG
Output Files: H.264, MP4

OS Compatibility:

Windows XP/Windows Vista/Windows 7

Related Articles & Tutorials:

Read Article: RipBot264 PS3, Xbox 360 H.264 Encoding Guide   RipBot264 PS3, Xbox 360 H.264 Encoding Guide   Editor's Pick  

Description: A guide that shows you how to use RipBot264 to encode files to MPEG-4 AVC/H.264 for use on your PS3 or Xbox 360, with bonus M2TS muxing instructions for the PS3

Revision History:

Version 1.25.0
  • Release Date: Jan 4, 2020
  • Download(s):
    • Added: EncodingClient combines chunks with output file on fly as soon as they are encoded in correct order
    • Added: Option in EncodingClient to suspend jobless server
    • Added: Option in EncodingClient to shutdown server at IDLE state
    • Added: Audio profiles in ProfileAudio.txt
    • Added: Variable priority mode to EncodingServer.
    • In this mode EncodingClient will be automatically changing encoding priority in order to balance progress on multiple servers running on the same machine.
    • Added: EncodingClient now also shows encoding priority set on server side ,selected encoding numa node and communication delay.
    • Added: Support for GPU decoding via lsmash plugin
    • Added: HDR HLG support
    • Changed: DGHable tonemapper to BT2446. Furthermore BT2446 has been configured to emulate MadVR's tonemapping.
    • Changed: lsmash is now a default decoder for all formats.
    • Fixed: EncodingClient is now copying file to shared folder in buffered mode.
    • Windows disables buffered write if write buffer in application is higher than 16MiB.
    • Because of this write buffer has been reduced from 64MiB to 16MiB.
    • Buffered write significantly reduces copy time on machine with huge amount of RAM.
    • Fixed: Excessive flickering of encoding status in EncodingClient
    • Fixed: EncodingServer not starting on some Xeon machines with high number of threads.
    • Fixed: Few minor bugs found since last version.

View complete revision history

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Average: 4.09/5
Total Ratings: 23




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