Archive for the ‘Video Technology’ Category

Weekly News Roundup (19 July 2009)

Sunday, July 19th, 2009

Welcome to another edition of the Weekly News Roundup. Come to think of it, I really should have numbered the WNR editions (for example, WNR #57), so I can easily refer to each. Yes, I could go and count each WNR and then start using edition numbers (there are 94 according to the WordPress category post count), but screw it.

A busy week this week, since I actually bothered to do some work. I started a new series called “The History of Digital Digest” to celebrate the 10th birthday of this website. Part 1 was posted this week, and it talks about how Digital Digest was launched, and some tidbits that have never been made public before. The June 2009 NPD figures came out and as usual, I have posted the full analysis. It marks another month in which the only happy party is Microsoft, as it was the only company yet again to have any sort of year-on-year growth. The Wii is still the best selling console (portables not included), but the PS3 is struggling, in hardware and software numbers. All could be fixed by the magical elixir known simply as “a price cut”, but it’s going to take a while for Sony to figure it out I suppose. Yes, they lose more money if they cut prices without cutting manufacturing cost, but how much money are they losing by being 3rd in the console race at the moment? And game sales, the stable of console manufacturer income, is very much dependant on hardware numbers – this is why most game console are sold at a loss. Just bite the damn bullet, Sony. Anyway, onto the WNR proper …

Copyright

Starting with Copyright news, continuing with The Pirate Bay coverage, or perhaps better expressed as “The Death of The Pirate Bay” coverage, the company that has bought TPB has hired a new man to helm the (in)famous website – step up Wayne Rosso, who is now courting the RIAA and MPAA and trying to make nice.

Wayne Rosso aims to destroy, I mean fix, The Pirate Bay by making it legal

Wayne Rosso aims to destroy, I mean fix, The Pirate Bay by making it legal

In a stomach churning interview, Rosso calls his best buddies at the RIAA and MPAA “unbelievably supportive” and vows to “turn over a legitimate new leaf” to make TPB completely legal. Rosso plans to do this by introducing some kind of fee, which will be used to pay the content owners – the fee can be reduced if users contribute P2P resources. I don’t see how this can work, because you cannot still offer pirated material even if you charge a fee and pass that on to the content owners, so the content would have to be legal and so will become limited by the content that content owners are willing to provide (so expect lots of DRM), which defeats the whole purpose of the website because there are already tons of sites offering the purchase of legal (and DRM infested) downloads. So if it wasn’t clear as to what will become of the TPB, it’s now pretty clear that TPB, as we know it, will end. At least if the intentions of the new owners are met – the only glimmer of hope is that often intentions give way to financial reality, and keeping TPB as it is might be more profitable.

The original founders of TPB have moved on it seems, and they’ve mentioned some political ambitions. The Swedish Pirate Party’s recent successes will no doubt fuel the political movement, with the Swiss Pirate Party being launched this week. There is already an Australia Pirate Party, although what Australia needs is an Internet Party. An Australian Internet Party is very much needed at the moment to help guide and oversee the government’s efforts to complete the National Broadband Network, as well as to keep them in line in terms of issues such as the Internet Filter Scheme. And such a party is needed even more so now that the government here has suggested that they might want to implement a three-strike anti-piracy system. A political voice is very much needed in Australia to fight the government on this issue, and a sizable number of votes in the next election could force the government into acting sensibly when it comes to these issues. And yes, I’m pointing my accusing fingers at you, Senator Conroy, recent winner of the Internet Villain of the Year award.

Continuing with the theme of posting people's pictures for this WNR, here's Stephen Fry

Continuing with the theme of posting people's pictures for this WNR, here's Stephen Fry

From politics to celebrities, noted Internet addict and actor Stephen Fry has launched an attack on the anti-piracy industry, specifically in relation to them going after TPB. The usual thing to do when celebrities speak is to wince, but Mr. Fry makes a lot of sense in his interview with the BBC and he’s Internet and real life celebrit-ism would be a good way to promote the injustices that are occurring all around us. One of the things that can quickly solve the piracy problem, as well as make users happy, would be an all-you-can-eat type music (and eventually, movies or games) download service. Charge $20 per month, sign up a couple of hundred million users worldwide, and let them download all the music they want. Would anybody still bother to pirate stuff? And if they can sign up hundreds of millions of users, which I think is not totally impossible, then that’s billions worth of revenue per month. With these kind of services, the users that download absolutely everything will be subsidized by the users that don’t download much, and because it’s all digital anyway, there’s no limit as to how many copies you sell, as opposed to selling CDs and physical content.

The alternative is to continue this fight against users, websites, and ISPs. While none of the actions actually solve the problem of piracy. All these legal and technological (DRM) measures have done is to force the implementation of new technologies that makes pirating easier, more private and harder to stop. With the imminent demise of TPB, public torrent trackers are the next big thing and the more public trackers there are, the harder it will be to shut down piracy. Meanwhile, the MPAA has vowed to attack and keep on attacking torrent websites, and for example, has vowed to chase isoHunt founder Gary Fung for the rest of his life, to try and claim the damages rewarded to the MPAA. So if Mr. Fung starts a new business, then the MPAA won’t be too far behind. If Mr. Fung gets a new job, then the MPAA will want a share. And so on, and so on.

High Definition

In HD news, there’s no much on Blu-ray that I found interesting, although there’s a bit about it that’s more to do with gaming and so it covered later on. All I know is that Blu-ray sales figures, as covered in this thread, shows that Blu-ray sales are fluctuating wildly between being excellent, and like last week, not being much better than the same time last year.

You will of course read more stories on how Blu-ray has grown a million percent in 2009 or something and compares that to drop in DVD sales and the come up with the conclusion that Blu-ray has won. But the fact is that Blu-ray has nowhere to go but up, and 2008 was a poor year for Blu-ray until the very end. DVD sales have nowhere to go but down, thanks largely not to Blu-ray but to increased spending on video games. And the increases in Blu-ray sales, as I’ve mentioned numerous times before, are nowhere near sufficient to make up for the loss in DVD income. Blu-ray wins when it reaches 51% market share compared to DVDs, and not a day sooner, in my books.

In slightly related news, Microsoft’s new version of the Silverlight platform now supports H.264 (and AAC), bringing it in line with the rest of the industry. There is no doubt now that H.264 is now the industry standard codec for video compression. Or is it? HTML 5 was supposed to anoint an official video codec, but due to pressure from various sides, it has backed down from naming such a format. Wikipedia wants to use Ogg Theora, Apple wants H.264, some of the browser makes prefer Ogg as well, but Google likes H.264 too and supports both in Chrome. Ogg Theora is open source and so it should be supported, but H.264 has so much industry support and it can’t be ignored. And I know what you’re going to say and “who cares” is not an acceptable solution to this puzzle.

Gaming

And finally in gaming, and yes we have some notable gaming news this week finally, of course it’s time and an appropriate place to plug my June 2009 NPD analysis again. Really, it’s good reading especially if you like graphs and stuff.

Microsoft guy Aaron Greenberg says Sony distracted by Blu-ray

Microsoft guy Aaron Greenberg says Sony distracted by Blu-ray

Responding to the positive news from the June 2009 NPD figures, Microsoft is claiming all sorts of victories, while saying that the reason the PS3 is behind at the moment is largely due to Blu-ray. Can’t really argue with that, because Sony turned one of the most successful gaming platforms (PS2), that also came with a DVD player, into one of the most successful Blu-ray players, that also came with gaming capabilities. The change in focus is what did them. Now this isn’t to say that there’s no way back for Sony, far from it. A temporary, and largely avoidable setback aside, the solution to the problem is very simple. And they could do it through the PS3 slim, if it is real. This video seem to suggest that it is. A PS3 Slim that costs less might be just what the doctor ordered for Sony.

In any case, Microsoft will try to ride on this wave of success for as long as possible, and with the much more welcomed Windows 7 coming soon, this could prove a strong period for Microsoft. And perhaps to tie together the two potential successes, Project Natal may make an appearance on the PC as well. Games for Windows Live has tried to tie together the Xbox 360 with the PC, and  something like Natal would definitely help. And not all applications for Natal will be for gaming, as even on the Xbox 360, Natal is being used for everything from video chatting to media navigation.

Okay, that’s all for this week. More “History of Digital Digest” next week, some kind of mid-week rant I suppose, and another issue of the WNR same time next week. See you then.

The History of Digital Digest Part 1: DVD Digest

Thursday, July 16th, 2009

While we’re celebrating the 10th Anniversary of Digital Digest, I thought it would be interesting if I wrote a brief history of the site. Some of what I will post will be common knowledge, some will be revealed for the first time.

The very first version of Digital Digest, note the Asus V3400 reference

The very first version of Digital Digest, note the Asus V3400 reference

It is worth noting again that Digital Digest is really a collection of many different websites that I have developed over the last 10 years. The very first of these websites was a Geocities (and Tripod) hosted website called DVDigest. It was still relatively early days for the Internet, and the boom was underway. Free web hosting was all the rage, and Geocities and Tripod were amongst the leaders. You get something like 15 MB of space and some unspecified bandwidth limit, for hosting static HTML pages and images, which was plentiful back then. And when you do go over the bandwidth limit, you can always open another free account – to solve the problem of ever changing URLs, you used redirect services like cjb.net (so you would have something like dvdigest.cjb.net, which would direct to whichever free account that was still active back then). Now, this was a time of venture capitalists going crazy and IPOs popping up all over the place, so in comparison, DVDigest was pretty amateur. Even for the amateurs.

But it was noob time for most people back then, before the word “noob” was even invented. My interests back then, being the nerd that I am, was to go to newsgroups and help people with their DVD playback problems. I was one of the few that jumped on to the doomed VCD bandwagon (having purchased a hardware MPEG-1 decoder card at great cost), and my interests naturally flowed onto this new format called DVD. Playing DVDs on your PC back then is  like trying to play games at 2560×1600 resolution today. With 8xAA and 16x AF. In other words, stutter city was the name of the game. That is unless you had some sort of graphics card that could accelerate DVD playback (or a dedicated hardware MPEG-2 decoder card). The graphics card I had back then was the  Asus V3400, part of Nvidia’s Riva TNT family. Despite the marketing, it did not have DVD acceleration and playback was, well, awful. Software based DVD decoders were still in their early days back then, and it took a great deal of tweaking before you could get acceptable framerates on an Intel Celeron 333a. The experience I gained from helping people play DVDs is what led me to write up a few webpages and open a site called DVDigest, which quickly became DVD Digest because people were a bit confused at the name (and they still are – “Digest” reads as in Reader’s Digest, and not as in “digest food”, BTW).

This went on, and more content was added. There were a few new things coming out back then that were quite exciting (for a nerd like me). Talks of doing the impossible and somehow copying the copy protected DVD to your hard-drive, that is if you had a hard-drive big enough. The very first “ripper”, if I can remember, was all about using PowerDVD’s screen capture facility and capturing everything frame by frame. People might as well have pointed a video camera at their TV for all the good that it did (no sound until further processing!) , but at least the process path was all digital. There as also this thing called DivX ; -) – which allowed you to make high quality videos (even better than VCD!) at maybe only a tenth of the space. It was an exciting time.

DeCSS: Who knew such a small program could cause so much trouble ...

DeCSS: Who knew such a small program could cause so much trouble ...

It was still late 1999 when I was approached by a company, which shall remain nameless (and actually I can’t remember their name anyway), that offered to help me host my fledgling website, which had already grown too p0pular to be hosted on a 15 MB free webspace deal (shocking, I know). I was to get a part of the advertising money, and they would do all the hosting. They even kindly purchased the domain name dvd-digest.com (don’t bother hurrying over to whois the name, it’s owned by different people now, I think), which was perhaps not as kind as I had believed, naive as I was. All went pretty smoothly until the said company received legal documents which suggested that the rippers I was hosting was not entirely legal. The infamous DVD CCA vs DeCSS case had started. It doesn’t really matter now that the court eventually ruled in favour of the defendants, but I’m sure it was scary for the company that hosted DVD Digest (and owned the domain name to boot). And they took what was in their eyes not only the right action, but the only action, which was to “Shut It Down!”. I was on vacation and away from the Internet at that time (hard to believe that being away from the Internet is actually possible these days, I know) and I did not find out until a week or two after the fact. It wasn’t good news for DVD Digest.

So I had to start from scratch again in the fake new millennium (2000), this time with the domain name digital-digest.com, even though the site was still called DVD Digest back then. And start again I did. The year 2000 was a great one for DVD Digest, despite the soon bursting of the Internet bubble. It was then that I turned what was really a hobby into a business of sorts, and of course, the DVD industry made huge strides in those few years which was helpful for a website that relied on more and more people wondering why they’re only getting 15 FPS from the DVDs on their PCs.

The DVD Digest name continued to be used for many years, with Digital Digest eventually taking over as the official name of the website, but by then there were other sites part of the Digital Digest network called DivX Digest and DVD±R Digest, but that’s a story for part 2 and 3 of The History of Digital Digest.

To be continued in part 2 …

Nvidia Ion – HD in a small package

Thursday, June 18th, 2009
HTPC in a tiny tiny box, made possible by Nvidia Ion and the 9400M GPU

HTPC in a tiny tiny box, made possible by Nvidia Ion and the 9400M GPU

You will soon be hearing a lot about Nvidia’s new Ion platform. There will be a whole bunch of hype, superlatives and marketing jargon to go along with it, but if you boil it all down, Nvidia Ion’s main purpose will be to give HD where HD wasn’t possible before.

Intel’s Atom processor has been a huge success in the netbook market. Netbooks are a needed stepping stone between the ever more powerful smartphone, and the laptop. Netbooks are perfect for basic office work, Internet and will give you some multimedia potentials. They usually employ an Intel GMA 950 GPU, which will allow you to do all the basic stuff, but try to do anything more taxing like playing back a 720p H.264 video, and you’ll find it struggling, along with the Atom processor, in trying to deal with it. So while netbooks and other similar mini computers are great for most tasks, today’s multimedia demands mean that they won’t have a place in your home theater as a media player.

Nvidia’s Ion platform seeks to change this notion.

By including a Nvidia GeForce 9400M into the package, as opposed to using the Intel GMA GPU. Apart from being an tiny GPU that fits well into devices normally powered bt the Atom, the 9400M also features Nvidia’s 3rd generation PureVideo HD (or VP3) acceleration engine designed specifically for enhanced HD playback, including full hardware decoding for all the Blu-ray video codecs. The 3rd gen VP3 is only seen on some of the more recent GeForce GPUs, and not even the GTX 2xx range have them (they are still using the 2nd gen., which cannot do full VC-1 hardware decoding, only full H.264 decoding). What this means is that the GPU will handle most of the load for playing back HD movies and this now allows Atom based systems to play back 1080p HD movies.

Good things come in small packages - Ion can make netbooks play Blu-ray

Good things come in small packages - Ion can make netbooks play Blu-ray

This then allows Atom based systems to have a genuine place inside your home theater. The small form factor and lack of heat (and therefore, noise) will be perfect in the home theater, and with 1080p HD H.264 or VC-1 playback, it will handle all of your multimedia needs without having a dedicated PC hooked up to your system. Increase the form factor a bit and add in a Blu-ray drive, and you’ve got yourself a full HTPC system for maybe only half the cost, half the space, and half the noise. And unplug all the cables, and it’s portable too. The 9400M will support Nvidia’s CUDA platform, which means GPU will be able to assist the CPU in many other tasks.

What Ion, and the 9400M, won’t offer you is gaming potential, because in order to reduce the heat output and power requirements to fit into Atom systems, a few corners had to be cut – the 9400M only features 16 stream processors, compared to the 480 you get with Nvidia’s top of the range GPU. 2D graphics won’t be much better than Intel GMA based systems either. But video, and HD video at that, has always been the main draw here.

Intel will fight the Ion platform by introducing new CPUs that can handle 720p video using less power and at less cost than Ion, but 1080p video is where things are heading at the moment and there appears to be a bright future for Ion as long as system builders, like Asus, take full advantage.

Weekly News Roundup (14 June 2009)

Sunday, June 14th, 2009

Time for another Weekly News Roundup, because, funnily enough, it’s been another week since the last one. Since then, the NPD US video games sales figures for May 2009 came out, and as usual, I have posted my analysis. More bad news for the video gaming industry basically, but a slight improvement since April. And there’s yet another hyped up PS3 exclusive (inFAMOUS) that has failed to really grab a huge chunk of sales, adding to the list including LittleBigPlanet and Killzone 2, to name a few. Sure, they do sell in good numbers eventually, but so do a lot of other quite mediocre titles, including ones that aren’t even exclusive and so by common sense should be selling less on one particular console than exclusives. I do wonder how many people are like me and don’t use their PS3 for games, only for Blu-ray or media playback. I’m sure the percentage of this type of users is much higher than on the Xbox 360, while a competent media hub, is no patch on the PS3 (no Blu-ray, noisy …). Anyway, onto the news.

Copyright

In copyright news, a couple of developments this week, mostly in Europe. That’s understandable, due to the attention the Pirate Bay trial has attracted, and what appears to be several European government’s obsession in pleasing their American overlords to pass strong anti-piracy legislation.

The Swedish Pirate Party now has a seat in the EU parliament

The Swedish Pirate Party now has a seat in the EU parliament

First up is good news, which is rare for this section of the WNR. The Pirate Bay may have lost a trial, but it has gained status as a political party by winning a seat in the European parliament. They won 7.1% of the vote in Sweden, which may not sound quite as impressive to people living in countries with two major parties, but considering that the largest  party in Sweden got 24.6%, and that their Prime Minister’s own party only got 18.8%, the Pirate Party’s 7.1% suddenly looks a lot more significant. The traditional third party in many countries is the Green party, and they only got 3.6% more. The Pirate Party is a single issue protest party, and it’s really unheard of for such a party to receive so many votes. But that’s not to say that the one issue they represent is not an important one, or one worth fighting. Far from it. One can only hope The Pirate Party extends their reach to around the world and they can become a political force that will force some positive change for the lobbyist controlled copyright issue.

Meanwhile, the New York Times posted what appeared to be very bad news for The Pirate Bay in terms of their trial, which the headline that states that their appeal has been denied. This was sourced from an article by the Hollywood Reporter. However, both are wrong in this case, according to our forum’s resident Swedish expert, Cynthia (and a couple of other news sources). The Pirate Bay defence had claimed that the judge ruling the case was biased. The court which will see to the appeal has asked for opinions from the original court that ruled the case in regards to this claim, and the original court has denied any evidence of bias and has submitted this. This is where the confusion comes from, perhaps, because no judgement on the appeal has been made yet, and I doubt this is the only avenue of appeal anyway. Thanks again Cynthia for the update, and no thanks to the NY Times for their lack of research on the issue (even if they don’t consider it “important”).

A couple of weeks ago I posted a news item about France passing a new controversial law, dubbed the “three-strikes” law, which aims to cut off Internet usage for people found to be “guilty” of downloading pirated material three times. Of course, there is no court, no appeal of decisions, and the copyright groups can basically silence anyone it wants to without any hint of a fair process. It is no surprise then the country’s constitutional council has declared this law to be, well, un-constitutional because a system where one is assumed to be guilty and the charged needs to prove their innocence is not one that should belong in a Democratic society. The council basically says that the court has to be involved somehow, so people can prove their innocence. The French government are undeterred and plan to go ahead with the now modified law, which will now require “special judges” to rule on each and every case. But the whole point of the three strikes system is so that it doesn’t go through the criminal justice system to save time and money, but the newly modified law won’t achieve this point and one can see the court system being overwhelmed instantly. Maybe then, it will convince the French government to drop it completely.

All this emphasis on downloads seem to suggest that downloading pirated material has led to a collapse in revenue for industries such as the music industry. While the music industry has suffered from lost of revenue, there is no doubt of this (well, maybe a little), perhaps the reason is not piracy at all. The Guardian, spending a little more time doing research than the NY Times, has came up with a very interesting graph in regards to people’s spending habits. And yes, it does show music spending way down compared to just a few years ago. But the overall spending seems to have increased, to almost double of what it was in 1999. And looking at the graph in more details, it’s easy to see why this is the case. DVD sales went up quickly, but has stayed pretty flat since 2003. Music down as mentioned previously, and so is DVD rental. But people’s spendings on gaming quadrupled in the same period. So instead of piracy getting people’s money, it’s actually gaming, taking money away from music and rentals, and to be lesser degree, gaming. In the intro of this week’s WNR I talked about the NPD analysis, and one of the reasons that I have been doing the analysis posts for over a year now is because gaming is huge business and it needs to be made known that, yes, it is taking money away from the other home entertainment industries. But the point is overall spending increased, and this is despite piracy on the rise, so perhaps piracy isn’t a problem at all – it’s how the music and DVD industry, the passive entertainment industry if you will, can compete with the high level of interactivity that’s offered by video games. And while games are more expensive, say 3 times the cost of a DVD movie, but they also offer at least 3 times the entertainment, sometimes hundreds of hours of interactive entertainment, compared to only 2 or 3 hours for a typical movie (and 72 minutes for a CD). Research shows that piracy actually help to promote content, and thus promote purchases, while people who pirate are not the types to have spent money on it even if there was no pirated alternative. But let’s blame it on the pirates anyway, because that’s easy than confronting the harsher reality that music and movies aren’t as fun for the whole family as video games anymore, especially now with family oriented game consoles like the Wii.

High Definition

While this is probably still Copyright news, but I’ll talk about it in the HD section since the Copyright section above was getting a bit long. The big news this week is that the AACS licensing authority, the people behind copy protection on Blu-ray, has revealed the final specifications for the AACS system. There are a couple of controversial items in the announcement, which is not surprising given the whole attitude of the DRM industry.

Say goodbye to the analog video outputs on your Blu-ray player

Say goodbye to the analog video outputs on your Blu-ray player

The big first controversial item is that analog video output is set to be banned from Blu-ray players. That’s right,  after 2014, no Blu-ray player will be allowed to have component, S-Video, SCART or composite video output or they face not getting the AACS license and therefore, will be unable to play all commercial Blu-ray movies. Starting in 2011, analog output will be limited to SD resolutions only, to set the analog sunset in motion. The argument that analog is useless in the world of HDMI and DisplayPort is a perfectly valid one, and that’s reason enough for manufacturers to stop including them in their players. But to place a ban on it due to copyright reasons is just stupid. If people aren’t smart enough to just download pirated movies online, then I don’t think they’re smart enough to hook up their Blu-ray players to their DVD recorders through analog output, and then somehow find a way to by-pass the Macrovision copy protection present on all analog outputs (for DVD and Blu-ray). It’s certainly not easier than downloading. And if this measure is to stop pirates from making copies, then since existing players support analog output, don’t you think that the pirates, if they needed to pirate through analog (which they don’t), would just keep a few old players lying around to bypass this measure completely. And real pirates work at the Blu-ray disc pressing plants, and have access to the masters, which is why they can bring out a pirated version even before the official release, and this doesn’t stop them. The only thing it stops is Macrovision from getting royalties from Blu-ray (which is not a bad thing, really), and it stops people using Blu-ray on older equipment. I don’t think this will really affect that many people, since I don’t think most people will even remember what analog is in 2014, but it’s the principle of the thing, and it just shows how paranoid the content owners are (possibly thanks to scary propaganda from the DRM industry).

The other big news is that Blu-ray Mandatory Copy will begin to rollout next year. What it is, and it’s already present but not in a standardised form, is that it will allow you to make limited copies of your Blu-ray movies through the Blu-ray player itself. The copies can be on Blu-ray, DVD or even for your portable players (although no Apple based players have signed up for this yet). Blu-ray movies with MC will have an extra menu option to make copies. Each Blu-ray disc with this feature will also have an unique serial number, which is used in an online authentication system to record and place limits on your copying activities (as well as to track if the copied content eventually ends up online or not). That’s pretty much what you would expect from such a system. The problem is that current Blu-ray players do not support MC, and so if you want it, you’ll have to buy yet another Blu-ray player (Blu-ray Profile 4.0?). The PS3 may be able to accommodate this through software updates, and your PC may be updated through software as well to conform to MC standards. And despite the phrase “mandatory” in Mandatory Copy, it isn’t mandatory and is purely optional for both movie studios and hardware manufacturers. And Blu-ray movies with MC enabled will cost more. So MC may be dead before it even starts, but it does add value to be able to make portable versions of movies straight from your Blu-ray player, and it might still end up cheaper than the studio’s preferred method of you purchasing the same content many times over in each different format. I’m going to call this positive progress, because at the very least, it acknowledges the need for people to make legal copies of their movies.

Wal-Mart will be offering cheap Blu-ray players for Father’s Day, at $128 each. But take the advice from our forum members and avoid the ultra cheapo players, because they lack many of the features that the slightly more expensive players have, such as Internet connectivity.

Apple’s upcoming Snow Leopard Mac OS X revision will feature GPU assisted acceleration, including H.264 acceleration, but you will need a Mac with at least the Nvidia 9400M GPU, or you’ll miss out. The $99 iPhone should also entice more people to buy it, and it’s a nice little media player even if you don’t need all the other fancier features. And for $99, you can’t really go wrong, especially if you limit Internet usage to your home WiFi network, as opposed to spending too much on data (more of an issue here in Australia and other countries with rip-off data charges). And no, still no Blu-ray on Apple systems. And speaking of data charges, Microsoft’s HD streaming services will require a 8 to 10 Mbps connection for full quality streaming (quality will drop if connection is slower). That’s out of reach of most Australians at the very least, but maybe you lucky folks in the UK, Asia or US may get to enjoy full quality HD streaming. From a technical point of view, 8 Mbps should give you excellent 720p quality video, while 10 Mbps is probably still too low to offer Blu-ray quality 1080p video (you need at least 15 Mbps to even come close). HD video streaming is still very much bottlenecked at the bandwidth level, I’m afraid.

Gaming

And in gaming, Microsoft’s Natal motion gaming system continues the media promotional blitz by appearing on Late Night with Jimmy Fallon (video in link), in a live demo that was played by Fallon. It’s certainly easier to see the potential of Natal, but until I buy it and test it out in my own home, I’m going to remain skeptical.

Can Natal really work, or will it be too inaccurate to be of any use?

Can Natal really work, or will it be too inaccurate to be of any use?

But Engadget and IGN has both had plays with Natal, and they’ve said some pretty impressive things about it, including the fact that it’s surprisingly accurate. The accuracy thing is the one I’m most worried about. And the live demos showed a modified version of Burnout Paradise that works with Natal, which might mean that lots of existing games can be updated to work with it. I’m really looking forward to playing Crackdown by jumping up and down in my living room like a crazy person.

For those that want to make the comparisons between the Wii, PS3 motion controller (PMC) and Natal, I think Natal is something a bit different to what the Wii and PMC offers. The PMC is a basically a super accurate Wii-mote, and add in the PS3’s HD graphics, it could offer the Wii some real competition. Natal, on the other hand, doesn’t even require a controller, which won’t please the hardcore gamers, but might entice even more of those who don’t consider themselves gamers, much like what the Wii has done. Some people just don’t like having to learn how to use a controller, or are unable to, but being able to use your body to do something is natural to all humans and much easier to learn. Plus Natal offers voice and facial recognition as well. But don’t forget that the PS3 has the PS3 has the EyeToy camera thing, which can be adapted to function in a similar way to Natal, so don’t be surprised if Sony offers body motion controls as well.

My WordPress word counter meter tells me I’ve type 2327 words already, so I’m ready to take a break now. More words coming at you next week.

Weekly News Roundup (7 June 2009)

Sunday, June 7th, 2009

Another pretty quiet week. Well, not so quiet with the E3 going on, but the major stories out of that were gaming which I will cover later on in this WNR. I did manage to write a mid-week blog this week, so no Fallout 3 jokes this time. The blog was about solid state drives and about how awesome I think they are. It’s well worth a read because you will be using one sooner rather than later. If they do manage to replace HDDs, then that’s the second last major mechanical device out of your average PC. What’s the last mechanical device? That’s your optical drive, of course. No wonder Sony says that Blu-ray may be the last optical format around, not so much because it’s so good that you won’t need another one, but rather because once HDDs are gone, the optical drive is going to seem quite quaint as the last mechanical device sitting in your PC (fans and switches excepted, although with cooler components and alternative cooling methods, fans are on their way out as well).

Copyright

Starting with the copyright news, there isn’t much going on actually. I don’t know if this is good news or not.  The MPAA is pretty busy these days with their (and their affiliates’) lawsuits all around the world, so I guess it’s understandable that they don’t have as much time to come out with the usual propaganda.

In the RealDVD case, the MPAA has made a claim that will not surprise anyone, but does give insight into what they perceive to be fair use. They have made the case to the judge that even making one backup copy of a legally purchase DVD for personal use is illegal, as it circumvents the DMCA. There are fair use provisions in the DMCA in relation to archiving, but the MPAA lawyers claim that’s for actual archives (like the National Archive) and does not apply to mere mortals. They even got the Copyright Alliance to claim that if they wanted to give people their rights back, they would have charged more per DVD, and not the current amount, which is too low to allow them to be able to make backups and stuff. Basically they’ve admitted that DRM is used to provide price control on digital content that’s normally (in its DRM-free form) hard to control. So it’s not about piracy at all, and never has been.

Windows 7's codec support may bring more anti-trust lawsuits

Windows 7's codec support may bring more anti-trust lawsuits

While it’s not a copyright issue, but it is still a legal one and that’s the slightly controversial approach that Microsoft has taken with audio/video codec support in the new Windows 7 operating system, which will be released in October. What they have done is locked Windows Media Player so that it won’t work with third party codecs. And the Microsoft codecs will override your third party ones unless unlocked or using a player that will ignore the way Microsoft has done things like Media Player Classic. It’s good news for end users I suppose, in that Microsoft is providing a bunch of codecs with the default OS installation so that you don’t need to go codec hunting just to play a XviD file. What’s not so good is for codec publishers that will lose customers, despite offering a superior product to the one that comes with Windows. Sound familiar? Didn’t Microsoft try to do this when they integrated Internet Explorer into Windows, and had to pay out huge amounts in anti-trust cases brought against them. Microsoft argued then that it was good for their customers, but offering something that come as standard is one thing, but preventing competitors from offering alternatives is another. We’ll have to wait until the release version to see if installing and using third party codecs has been made intentionally hard, or it’s just something that can be bypassed easily.

High Definition

In HD news, it’s all pretty quiet on the Blu-ray front. Most HD news these days is about yet another HD streaming service, or another hardware platform that now streams an existing service.

One of Microsoft’s big E3 announcements (you’ll read more about them in the gaming section), is that 1080p HD video streaming is coming to the Xbox 360. Bandwidth issues mean that none of the 1080p streaming services will come close to matching Blu-ray’s quality, and you can’t argue with the convenience of not having to step outside you home to watch a movie from a catalogue of thousands, more than what your typical store will hold. The best news is that, unlike previous offerings, this one is worldwide. And not only that, the services that Xboxers in the lucky countries have been enjoying will now come to 10 more countries, including Australia. Last week it was the news about UK and Irish Xboxers getting Sky TV channels through the Xbox 360. So one of Microsoft’s major themes for this E3 has been trying to turn the Xbox 360 into a fully fledged media streamer. And unlike Sony, they don’t have to worry about streaming taking customers away from their disc format, because they don’t have a disc format to support (anymore).  

Gaming

And so onto gaming, and most of the news this week has been the various announcements from the gaming companies. Nintendo was relatively quiet this E3, and it’s all been about Sony and Microsoft catching up.

And the best way to do that of course would be to copy Nintendo’s lead and offer motion controlled gaming. But both have decided to go in a slightly different direction to what Nintendo is offering.

Full body motion controls comes to the Xbox 360 through Project Natal

Full body motion controls comes to the Xbox 360 through Project Natal

Microsoft was up first, and they demonstrated their Project Natal, a full body motion gaming system without the need for a controller (click on link to see video of Project Natal, as well as Milo). Well, you can’t accuse them for coming out with a Wii clone, that’s for sure. If the thing works, then it will open up a whole new level of gaming, because gamers don’t want an abstract representation of real world activities, as the gamepad provides. Even the Wii-mote is limited in providing a representation of real world activities, as it only works for one arm (and even with the Wii Fit board, it’s still limited – to go that one step further, then we’ll have to end up looking like the Borg just play Mario).  So a motion and depth sensing camera seems to be the way to go, and Microsoft has also added facial and voice recognition. The criticism of Natal is that without an actual controller with buttons, then the whole system may not work with proper games that require the gamer to do super-human things that only controllers and buttons can simulate. But what’s to say that Natal won’t have controller add-ons in the future? Another problem is accuracy, and I don’t know if the camera can pick up and interpret all the nuances that would be required to have a full gaming experience. But certainly this seems to be the next logical development in gaming, and it was what I thought the Wii-2 would be like. Microsoft also showed a demo featuring a virtual boy called Milo (see video from link above), which combined showed the future potential of Natal by allowing you to interact with your game console/virtual friend in unbelievable ways. 

PlayStation Motion Controller - like the Wii-mote, but in 3D and more accurate

PlayStation Motion Controller - like the Wii-mote, but in 3D and more accurate

Sony went with the more traditional approach, but added some innovation as well (click on link to see video). A controller wand very much like the Wii is present, but there is a big glowing light that, when combined with the PlayStation Eye, will allow depth to be tracked (based on how “big” the glowing balls are, as seen from the PS Eye) and will also improve accuracy. It’s basically motion capture technology used in 3D effects. And compared to the Wii, it basically means 3D motion controller that’s ultra accurate – and as many have said, basically what the Wii would look like if it was perfect. So it’s not as revolutionary as Natal, but it will be available for public consumption earlier by all estimates, and it is more “gaming”, compared to Microsoft’s more “virtual” approach. And there’s no reason why Sony can’t add some of Natal’s features through the use of the PlayStation Eye (some of which are already present). And yes, it looks like a dildo, but so what? And of course,  no price cut for the PS3.

So two companies and two different approaches. Which one will come out on top? Hard to say at the moment. If Natal works, then that’s the type of gaming I see myself playing in 5 years time. If the PlayStation Motion Controller works, then that’s the one I see myself playing next year instead of the Wii. And in the end, it’s all about the games that will support either system, and that will determine who wins. And don’t forget Nintendo, the masters of this type of thing, has yet to come out with the full response to these two interesting challenges.

On that positive note, here ends this week’s WNR. See you next week.