Archive for the ‘Video Technology’ Category

TV Networks for the 21st Century

Friday, April 16th, 2010

So why am I posting about TV networks? Well, it’s about piracy. Yes, the subject that this blog hardly ever touches upon.

All the talk is about movie and music piracy, but the real trend recently has been towards piracy of TV shows. In fact, there are several BitTorrent websites that specializes only in TV shows, and several release groups that do the same.

This is important because TV networks, which have relied on providing us free content in exchange for broadcasting advertising, is being serious hurt by TV show piracy. And while all the spotlight is on the print media and how its doomed, the traditional TV networks are under threat as well, with declining ad revenues and viewership.

The way things used to work, at least from an outsider’s perspective, was that TV shows were produced and sold to TV networks around the world. Some networks would have exclusivity, which means other networks will have to wait before being able to broadcast the same episode. Then the TV networks would decide the broadcast schedule, and then sprinkle in a splash of ads, and viola, that’s programming. The delay caused by the distributors, and then the further delays caused by TV networks waiting for the best time to broadcast the show, to fit in with their other shows and with rating considerations, sometimes meant that there was a period of weeks, months, and sometimes even years between the first broadcast of the episode (usually in the US), and broadcast elsewhere. And due to deals with TV networks, the show’s release on DVD may even be delayed in the same geographical region, so viewers were left with no option other than waiting, and sometimes hoping, the TV networks would broadcast their favourite show or the new episodes. This gave TV networks a lot of power in controlling what people watched, and when. So they did things like cutting parts from episodes so fit in more ads, or putting in repeats and saving new episodes for a better time. And shows which didn’t have the viewership numbers would get abandoned mid season, usually with no explanation. It’s safe to say that TV networks didn’t really respect their viewers, who really was just a number to them.

TV Show Torrents

The latest episode of TV shows are now easily downloadable on torrent websites, stealing TV viewers by the handful

But then the Internet came along, and instead of waiting for your local TV station to broadcast the latest episode, you could just go to your favourite Torrent destination and grab the latest episode, usually hours after the initial broadcast. And thanks to digital and high definition TV, the quality of the download kept on improving. And of course, no ads! Only the fact that downloads require a bit of technical skill has meant that many viewers still rely on TV, but the tech savvy, young viewers, the most valuable set of “numbers” for the networks, went away and never came back.

And so we now have the current situation. TV networks can’t compete with Torrents, not on speed of delivery, not on the lack of ads, and not even on the choice of shows and backlogs of episodes available. And with subscription television at least offering some timed exclusives, and greater range of shows, where does that leave the traditional TV network? It’s time for change, and I’m not talking about the fairly superficial change from SD to HD.

First of all, speed of delivery. While TV networks could get away with not airing a show months after it first aired in the US, this is no longer acceptable. A huge chunk of TV piracy would be eliminated right away if the same episode of a show is shown across the world at roughly the same time, certainly no more than a day or two’s delay at most. The good news is that TV networks are doing this more often, at least here in Australia, what they call “fast track”. But “fast track” still sometimes means a delay of a week, which in the age of the Internet, might as well be a year.

Ads are important for revenue, and I don’t think it is realistic for TV networks to compete with Torrents by getting rid of ads. However, you should never underestimate what people are willing to do to get good, free stuff. So if the latest episode of Lost is being shown on my local TV channel only hours after the original broadcast, then people might be willing to forgive the ads, and forgo the trouble of finding, downloading and getting the downloaded TV episode to play on their TV. You can’t compete with piracy in terms of price (or in this case, lack of ads), but you can and should always beat them in terms of convenience, and if you’re not winning this battle, then you have no chance at winning the war against piracy.

Hulu

Hulu may be giving us a sneak preview of the future of TV

And that brings us to the choice of shows and access to backlogs of episodes. The Internet age gives people choice, and so instead of accepting some network executive’s idea of programming and schedules, we can make our own via pirated downloads, or via the less illegal method of time shifting involving DVRs. This is really the key to the future of the networks. TV on demand, legal access to every episode of a TV show so far, and a catalog of not just the few dozens shows that a network have time air at the moment, but hundreds and thousands of shows. The kind of convenience offered by being able to view almost anything at any time you want is something people will be willing to pay for, and if not, then willing to put up with unskippable ads for at the very least. And this kind of interactivity will mean better ads, more effective ads that are targeted towards the viewer’s interests, and in the end, more ads that viewers find more acceptable. It’s basically taking Hulu off the Internet, bringing it into people’s lounge rooms, and then expanding the available shows and episode by a large factor, and when this happens, it will be a large step towards making piracy irrelevant.

Whether any of this is realistic or not, I don’t know. There are lots of issues to resolve, like how to rollout such a service (set-top box?), or whether this competes too much with DVD sales. But there was always solutions to problems, but if nothing is done, then the piracy situation will only get worse, despite legal and governmental efforts to interfere. Time to do something.

Weekly News Roundup (11 April 2010)

Sunday, April 11th, 2010

How was your week? Mine was busy, but not so much working on the website, so no mid week blog post or new articles to promote in the intro paragraph of the WNR for this week. So let’s do the most efficient thing and get straight into the news.

Copyright

Let’s start with copyright news. The Consumerist published the account of one user with the THQ/Volition game Red Faction Guerrilla, which once again is the story of how DRM prevented a legitimate paying customer from enjoying the product he/she purchased, and once again piracy became the only solution.

Red Faction Guerrilla PC DVD-ROM

Red Faction Guerrilla DRM caused user to resort to piracy

The user tried his or her best to get THQ/Volition to resolve the issue, who didn’t want anything to do with it and instead referred the user to Microsoft, which maintains one of the DRM system used by Red Faction Guerrilla. But Microsoft then asked the user to go back to THQ/Volition, and so the only solution left was to download a pirated copy of the game, just so the user can enjoy the game that he or she paid for.

First of all, it’s totally irresponsible for game publishers to bring out poorly implemented DRM and then not provide support for it. It’s exactly this kind of attitude that make buying games not worth the trouble, since you’re not getting any extra services compared to pirated version. This is especially true for PC games, most of which will barely run without crashing on half of the PCs out there, mostly due to poor programming. What is more annoying is that game publishers justify these kind of stories, which are becoming increasingly common, by saying that this prevents piracy. But does it? Only the recent Ubisoft effort has managed to stifle pirates, but it may only be a temporary reprieve. But most other forms of DRM have been comprehensively cracked, and as I’ve analysed in my PC DRM discussion blog post, the only thing DRM manages to is to give publishers a false sense of security, to make them feel like they’re doing something. The argument is that why should publishers make it easy for pirates, but the problem is that they also make it harder for legitimate paying customers. The only kind of DRM that is acceptable is one that does not cause paying customers any inconvenience – if this means that it will be less effective against pirates, then so be it. I mean, it’s like asking people to accept a lock to your front door that occasionally locks out the owner, and then rewrite the law to make it illegal to try and break the lock (so you can get into your own home). And then to add insult to injury, the lock maker refuses to offer any help in trying to fix the problem, mostly because they know they can’t do much to fix it. In the real world, nobody would accept any of this, but somehow when it comes to DRM, we’re supposed to be okay with it all.

And it’s not okay to just say “well, the user resolved the issue after downloading the pirated copy”. What that user did was still highly illegal, and he or she may get caught and face big fines, even prison – all while having tried to do the decent thing in the first place. There are now more and more firms that have been set up to take advantage of the unfair copyright laws to go after users that have attempted to download pirated content, and if the user who wrote in to the Consumerist was caught, then that would mean a double whammy – having paid for the game and then “fined” for piracy of it. Of course, the actions of these firms is another point of contention with the current set of biased copyright laws. These companies are only interested in making money, or monetizing, off piracy, not preventing it – this is not an educated guess, but it’s very much out in the open and these firms openly admit to the fact that they’re only there to take advantage of copyright laws to make a quick buck. You may call the actions of these firms legal blackmail, but as long as the law allows it, then they’re not doing anything wrong. What is wrong is a law that can find an user guilty just because they attempted to download pirated content. Up to the point an user downloads something to their computer, it could be the case where no damages has actually been made against the copyright holders. Only until that user starts to enjoy the content in question, then that’s when possible damages could have occurred, but of course only if the user has intentions to purchase the content in the first place. The situation is a little bit more complex in relation to BitTorrent, since you’re uploading while you’re downloading, so you are “making available” pirated content. But for straight HTTP downloads, this is pretty straight forward. Imagine a scenario where I download an illegal copy of a movie from RapidShare, and then upon completion, I delete the file right away without viewing it – what harm exactly did I do to the copyright holders of the movie? But even with BitTorrent, you’re only sharing small chunks of the file in question, unless you become a seeder and share the file for an extended period, you’re not contributing much at all to the sharing process (as leechers who are annoyed at the lack of seeders, will agree).

The Digital Economy Bill passes through the British House of Commons

It’s these nuances that legislation, like the recently passed UK Digital Economy Bill, do not cover sufficiently, as the people writing the laws usually often do not have a clue how the Internet works, let alone sub-networks like BitTorrent. Politicians equate the Internet with distribution channels such as books and movies, where they say censorship and monitoring needs to occur to prevent harmful content being distributed, and that copyright holders get their deserved rewards. But the Internet is really more like the telephone system. Should the government monitor your phone calls just to see if you’re talking about something wrong? And then ban you from using the phone if they find you doing something they, or rather the corporations that they serve, don’t like? It’s these real world examples that exist in which politicians should be drawing parallels with when writing new legislation, but their ignorance is exploited by lobbyist and then we get things like the DMCA and now the DEB. The DEB was passed without any serious debate, because I think the MPs involved wouldn’t know what to say even if they cared enough to say something.

And the Net Neutrality debate will be yet another one in which political entities will have the final say despite not being able to fully understand just what it’s about, the issue has come to the fore because the FCC lost a court case in which they wanted to see if they could enforce Net Neutrality standards, but it appears it is beyond their scope.Even for someone who has done reading on the issue, and generally speaking, somewhat knowledgeable on this interweb thingy, I can’t say I’m fully versed in all the arguments on this front, although I’m definitely in the “pro Net Neutrality” camp at the moment. The reason is that movie studios, via ISPs, can implement all sorts of nasty anti-piracy measures if Net Neutrality was defeated, and ISPs will have the power, whether intentionally or not, to promote preferred content and push other content aside into web “ghettos”. The highest bidder will ensure their content gets full speed access, while other content will have to share a very limited bandwidth pool, for example. ISPs are already doing this with P2P filtering and throttling, and it’s a dangerous road to go down.

The greatest thing about the Internet is that any idiot can write something (say, a weekly news roundup, for example), get it published and read by anyone, without limitations being imposed by the powers that be (ie. big media). You can’t do this on radio, and you can’t get things shown on TV unless you hand over a big wad of cash (and even then, it might not be enough). With the Internet, there’s no such limited, but if Net Neutrality is preserved, then this power to publish will be in jeopardy. While not really the same issue, but the increased frequency in which videos are being removed from YouTube due to false allegations of copyright abuse shows what could happen if your right to publish is at the hands of a powerful entity (in YouTube’s case, it’s the copyright holders and Google arbitrarily sometimes deciding whether a video stays or goes). I bring up YouTube because I want to segue to the next story about the removal of RedLetterMedia’s hilarious, accurate, and sometimes disturbing, movie reviews, the most famous (or infamous) of which is the Star Wars Episode One review. The reviews are quite long and uses a lot of footage from the movies, but this kind of fair use is allowed. The auto scanning tools used by firms that scour YouTube for copyright abuse (so they can make money off copyright holders when they take action to get the videos removed) are usually not smart enough to distinguish between genuine fair use and blatant piracy, and so this is probably why the review was removed. Luckily, they were put back up soon after, but only after much public outrage. For the videos that are not as popular, then the less audible outrage will often fail to make an impression, no matter how many times you email YouTube asking for your account to be re-enabled. And our power to publish diminishes the more big media comes to try and control our Internet.

High Definition

Let’s move onto high definition news. The Blu-ray specifications has seen some additions this week, although it’s not something that should concern most Blu-ray owners, especially those that are using Blu-ray for movie playback, as opposed to archiving and other computing based applications.

The changes are the addition of two new sub-formats to Blu-ray, called BDXL and IH-BD. BDXL increases the capacity of Blu-ray discs to 128 GB for write-once discs, and 100 GB for write-many discs. Unfortunately, BDXL is not backwards compatible with currently Blu-ray drives, and so it will unlikely be used for publishing movies. Expect BDXL to be supported by certain Blu-ray writer drives for PCs, but not used extensively except by specialist applications such as data archival. IH-BD is a similarly specialist sub-format, where the Blu-ray discs has both read-only and writable layers on the same side, allowing important data to be stored on the read-only layer, while the writable layer allows for the entry of new data. This is actually something I had expected the original Blu-ray specifications to include, since I think these kind of discs has great potential. Imagine a Blu-ray game disc that allows all the saves and changes to be made to the disc itself, and you can carry it from console to console without having to import/export your save files.

Lord of the Rings: Fellowship of the Ring Blu-ray Screenshot

Fellowship of the Ring on Blu-ray is chock full of Digital Noise Reduction, note the lack of grain in the background

The Lord of the Rings theatrical trilogy on Blu-ray has been released, and reviewed on Blu-ray.com. While the review says that it is still something people should want, they also referred to the lack of the extended edition content, lackluster extra features and poor video quality for Fellowship in particular. It is still the best quality version of the Lord of the Rings movies to date, but it isn’t the definitive version that people that had already purchased several different versions of the movie had expected. So hold on to your theatrical edition DVDs, as these can still look pretty good on a quality upscaling player, and then wait to grab the extended edition Blu-rays when they arrive later in the year, hopefully with the Fellowship video quality issues fixed. As far as I’m concerned, the Lord of the Rings movies are made for Blu-ray, and it should deserve the attention of the best of Blu-ray releases, that we known Warner are capable of producing (the Blade Runner 5-disc set, for example). Instead, they’ve been treated worse than some second rate B-movies, and keeping the extra features on DVDs in this set, instead of transferring to Blu-ray, and not even bothering creating new disc art other than to slap on the Blu-ray logo, just shows how much of a rushed effort this was. Which is strange because Warner/New Line had plenty of time to create a proper Blu-ray set. But I guess they’re saving that for the eventual quadruple dip release. The sales stats for LOTR will be available next next Tuesday, and it will be interesting to see if it was a huge seller or not. A title like this should easily be one of the best selling titles ever on Blu-ray. Right now, I can see it winning the week in terms of sales, but even that is not certain.

Lord of the Rings: Fellowship of the Ring HDTV

Lower bitrate HD broadcast version of Fellowship, without DNR problems - compared it side by side with the screenshot above

Also a note on combo discs. Blu-ray stats usually count Blu-ray/DVD combo discs as Blu-ray only, and with more studios releasing movies in a single, combo only edition  (Disney, for example), this can lead to inflated figures for Blu-ray as even those that only want the DVD version are forced to get the combo and then counted as a Blu-ray buyer in the stats. And even when a “DVD only” version is available, these are often priced not very competitively compared to the Blu-ray version (usually only a couple of dollars cheaper), and again this favours the Blu-ray stats. It would be better if combos were not counted as part of either DVD or Blu-ray stats, maybe even having their own separate stats. This would actually be quite useful when it comes to stats analysis, and may point to whether we should have more combos or not, since I think they’re a good idea and should become standard during the transition from DVD to Blu-ray.

Gaming

And finally in gaming, Sony may yet regret their decision to remove the “Other OS” option from the PS3. Some say it was due to cost cutting, as keeping up support for the “Other OS” function in every firmware update is troublesome to the extreme.

Some think the recent work towards making Linux based emulators has Sony worried about people using the PS3 to play illegally downloaded games, and maybe even emulated PS2 games. But most others feel it is an preemptive strike that those aiming to hack the PS3, and amongst the most infamous is Geohot, who has just shown us a video of firmware 3.21 (the one without “Other OS”) running Other OS.

Regardless of the reason for removing Other OS, many PS3 owners are unhappy, since this was a well advertised feature of the console, and many feel that Sony remotely removing the feature is a bad precedent that could see other features removed. One user did complain to Amazon UK, who just happened also to be a moderator at the Neogaf forum, and amazingly, he got a refund from Amazon for 20% of the cost of his PS3 purchase. He cited European laws regarding product descriptions. No doubt others will try the same, and it’s unknown if Amazon or Sony will be paying up, if they continue to do so (I suspect not).

Sony, for example, could easily disable Blu-ray playback via a firmware update, to help promote their standalone players. Of course, this is as likely to happen as Sony releasing a free PS2 emulator on Xbox Live for Xbox 360 owners, and if they do this, then expect the world’s largest and most successful lawsuit ever – full refund for all PS3 owners, yeah!

Now to a firmware update of a different, more traditional nature – you know, one that actually adds features. Xbox 360 owners will now be able to use flash drives to complement existing Xbox 360 storage, allowing things like downloadables, games saves to flash drives that have 1 GB to 16 GB capacity. A large range is supported, although Microsoft and Sandisk will be releasing “official” flash drives for the Xbox 360 (but at about double the price of non official drives). PS3 owners have had the ability to swap out the built-in hard-drive themselves without having to void their warranty, so while the PS3 storage capacity cannot be upgraded using an official solution, they’ve always been able to increase storage at an extremely low price point (compared to flash drives or the over priced Xbox 360 hard-drive add-on).

That’s it for the week. I will try to post a mid week blog or something so I won’t appear to be lazying through yet another week.

Weekly News Roundup (21 March 2010)

Sunday, March 21st, 2010

Some big software news this week. First up, DivX Plus 8 was released, all the tools in the package got updated, including the DivX Player, Converter. As usual, there’s a free codec pack for those only wanting to play DivX (and now MKV/H.264) movies. Then there was a new version of ImgBurn, with a suitably impressive, and long, list of changes. And finally, PowerDVD 10 was released, with some exciting new features – a brief overview in this blog post to tide you over before the full review is up, but if you like 3D stuff, this one’s for you.

But wait, there’s more. I managed to sneak in a new PS3 related guide over the week as well. This one uses AVIAddXSubs and lets you add subtitles to AVI files that will show up on the PS3. And not only that, you can add up to 8 subtitles per AVI file, and they can be switchable (obviously), and even turned off. All without having to re-encode the AVI file, and all taking only a minute or two per subtitle stream.

And let’s not forget, we still have news to go through.

Copyright

In Copyright news, in a surprising turn of events, content owners no longer wants to call people who download their content illegally “pirates”. Not because they’ve had a change of heart and realised that there’s isn’t a huge connection between a penniless college student downloading a copy of  District 9, and the often violent, on the seas theft of commercial shipping.

Jack Sparrow

Jack Sparrow: ruining a perfectly good word for music and movie studios

It’s all because, apparently, “piracy” is just too sexy a word to describe the horrific act of downloading bits of data from the Internet. It’s all Johnny Depp’s fault, I suppose, for making piracy look like good fun. Maybe the studios should sue Disney and Mr. Depp. Others have already speculated on what other words can be used to describe the inhumane act of downloading a copy of a file that can be copied an infinite number of times. Something that truly describes the full horror and the the immoral act of what we used to call piracy. File murdering? Song raping? Movie genocide?

These kind of hard decisions have to made somewhere, and soon, the rights holder may have a new global body to standardise these sort of things, if they get their way with the ACTA. Recent leaks suggested that a new body will be set up to oversee the global anti-piracy ACTA treaty, and that this body will be free to make changes to the treaty without governmental interference. In fact, the government won’t even be involved, unless by special invitations. US trade reps, allegedly, calls this body a necessary step to keep out consumer interest groups from ongoing copyright discussions. It’s becoming increasingly clear that these so called anti-piracy laws are nothing other than a desperate attempt to preserve the outdated business model of certain copyright holders, and through a scare campaign and big money lobbying, the various governments are nothing but props in this stage play. And now they want their own “OPEC”, so they can force their demands on the rest of the world and keep profits flowing.

The people, consumers, music lovers, movie fans, are increasingly being marginalized, even though they’re the ones paying the salaries of the government agencies so keen to hand over people’s rights to corporations, and they’re also the ones paying for the big bonuses that the music and movie studio bosses are no doubt getting. Speaking of disenfranchised, 10,000 UK voters have protested to their Members of Parliament about the controversial Digital Economy Bill, which is being rushed through parliament without debate at the insistence of the music and movie industry. So an unpopular bill may get passed without public consultation or even a debate (which would mostly have been an one way one anyway), while the corporations cheer the outcome that they’ve engineered. Is this still a democracy?

Command & Conquer 4 - Back

I couldn't find a higher resolution version of the back of the box, so one of the sections of the extremely small text says "Persistent internet connection required"

Gaming DRM is back in the spotlights this week, when EA announced that their new game, Command & Conquer 4, will use a similar DRM system to Ubisoft’s, which means an “always on” Internet connection requirement. Lose your Internet, or if the EA servers go down, then the game will kick you out. To be honest, none of this is really new, as many companies have tried “always on” DRM, and all have failed. Internet connectivity may have improved, but there are still many, me included, that don’t have access to a 100% stable Internet connections, certainly not stable enough to guarantee that a 2 hour gaming session won’t be interrupted. Futuremark’s Jaakko Haapasalo said it well last week – there are just so many games these days, and even on the PC, it’s still a relatively competitive industry. So if people don’t think they can play C&C 4 properly, then they’ll skip it for something else, or wait until it’s been “bargain binned” before buying. Why the game companies, who are already competing with *free* pirated games, want to add another thing that makes their product less attractive, I just don’t know.

High Definition

In HD/Blu-ray news, I previously mentioned LG’s Blu-ray player, which is one of the few that doesn’t have 3D in it, and instead, adds an HDD. The new player is now available to buy, and what was interesting was to see that it includes CD ripping.

Not that CD ripping on a standalone device is new, many can do it, but having it on a Blu-ray/DVD player just reminds you how useful it would be if the player could also rip DVDs and Blu-rays. I know there are piracy movie genocide issues to consider, but the convenience would be much appreciated. But the movie studios don’t trust their paying customers, so we’ll just have to be happy that they even let us watch the movie at all, after paying for it.

I recently talked about how you may not want to buy the soon to be released Lord of the Rings on Blu-ray (the comments/ratings protest on Amazon is still going strong, I see – I don’t know if sales will be affected, but it’s only 65th on the best seller list right now), now there’s also reason why you may want to wait on Avatar as well. Despite the director’s wishes, Avatar on Blu-ray released in April won’t be the 3D version, and you’ll have to wait for the (first of many, no doubt) “Ultimate” version coming in November, in time for the holiday season. That one will have 3D and more extra features, and maybe even a longer cut, no doubt. This is actually a bit more understandable than the decision to not release the extended version of the LOTR movies, since I doubt many people would have the equipment to play the movie in 3D right now, or even in November. And it’s not as if the extended cut of the film has been released for years beforehand already, so a double dip here is understandable. But I recommend you do an “one and a half dip”, rent the Blu-ray if you really want to watch the movie right now, and then buy the Ultimate Extended Special Collector’s 3D Extreme edition to be released later in the year.

Redbox about to become Blu, when Blu-ray movies are added to the collection

And you may just be able to rent Avatar on Blu-ray on a Redbox vending machine, since Blu-ray is now being added to fill the empty spaces in these machines. Unfortunately, the studios are still keen on trying to kill, or at least curb, Redbox, which they accuse of committing Content Manslaughter (act where studios profits are affected – at least it’s not murder). Studios insist on a 28 day window between releases making their way to Redbox vending machines, which the studios think will help their profits, but DVDGuy thinks will actually just encourage movie genocide. Feels to me like another self inflicted wound on behalf of the studios, since they can easily work together with Redbox and profit together.

There’s some musing from Microsoft about Blu-ray and the Xbox 360, but I’ll save that for the often neglected gaming section. But Microsoft did make another headline during the week when they revealed that IE9 will feature HTML5 support, which isn’t a surprise, but will also support the H.264 codec. Which isn’t that surprising either, since Microsoft owns several patents on H.264 and so they would like to see it succeed. Plus, they can easily afford to pay for the H.264 licensing costs just by digging for spare change in Steve Ballmer’s sofa. Mozilla’s Firefox won’t support H.264 though, since it’s against their open source principles, plus it also costs money. So that’s Chrome, IE and Safari in the H.264 camp, Firefox, Opera and Chrome (again) in the Ogg Theora camp.

Gaming

And finally in gaming, with the PlayStation Move still making headlines, Sony are keen to keep the hype going and have released a TV ad that, well is either very funny, or very arrogant. Or both.

Spot the Difference

Spot the Difference

It portrays one of their VPs communicating all the way from the future, in November of this year (when the Move is released), and mocks the Wii’s for its limited playing style, and the button-less design of Natal. Of course, the “inferior” Wii is kicking the PS3’s butt on so many levels, why Sony wanted to make the comparison, I don’t know. Also, if Sony’s idea of “the future” is November, then maybe they’re even more shortsighted than I thought. This from the same company that dismissed the Wii before they wanted to be just like one. At least Microsoft is trying to be different with Natal, although sometimes different is just another word for “not very good”.

But Sega doesn’t seem to think so. They think the Natal really has potential and that we’ll see “brilliant innovations” in the next year or two. Sega plans to make games for both the Move and Natal, but it’s quite clear that they are a bit more excited at taking advantage of Natal, but only if they can solve the lag issue.

And Microsoft says that Blu-ray has ruined the PS3, at least until now that is. While I would like to say that this was Microsoft’s attempt at hitting back at Sony for the Natal mockery, but the truth is that Microsoft made this statement earlier than the ad itself. A lot of people will disagree with this statement, because many see Blu-ray as the one saving grace of the PS3 while its prices were sky high, and now that prices have come down, Blu-ray could be decisive. While I agree with this wholeheartedly, the fact is that the PS3 would be doing a lot better right now if it was cheaper, but it couldn’t be cheaper because of Blu-ray support, and so, Microsoft is partially correct as well. The PlayStation brand has gone from 80% market domination in the last round, to only 20% of the home console market in the current generation (in the US), and while it still has time to catch up, you can’t say that the PS3 has been as successful as the PS2, and that’s given the Wii and the Xbox 360 some room to breathe. I’m sure Sony doesn’t regret the decision, because it won them the HD format war, and that will bring its own rewards – they just had to sacrifice the PlayStation brand to do it, and they will hope it’s only a temporary setback.

And on that note, I shall end this week’s WNR. Expect much much less stuff next week, in relation to new software releases, guides or even news, although I shall faithfully attempt to get the PowerDVD review online as soon as possible. And by faithfully attempt, I mean whenever I feel like it. See you next week.

What’s new in PowerDVD 10

Friday, March 19th, 2010

Update: The full review for PowerDVD 10 is now up, read it here.

PowerDVD 10 was released just a few days ago. As usual, the full review is in the works (another way of saying I haven’t started it yet), but here’s just a short blog entry that briefly looks at what’s new in 10. Here’s a list of what’s new, for all versions unless otherwise stated:

  • Convert DVD video to 3D using TrueTheater™ 3D. (Ultra, Deluxe)
  • MKV (H.264) file playback.
  • FLV (H.264) file playback.
  • RM/RMVB file playback (Available when RealPlayer is installed).
  • TrueTheater™ Noise Reduction – removes original video noise during playback.
  • TrueTheater™ Stabilizer – fixes shaky video during playback.
  • HDMI Audio – High bitrate lossless pass-through support.
  • Add short comments during DVD playback and then share them in real-time on MoovieLive, Facebook and Twitter.
  • Add BookMarks with comments to DVD movies and then share on MoovieLive and Facebook.
  • Add BookMarks to video files.
  • Upload video to YouTube.
  • Video file subtitle support (SMI, ASS, SSA, PSB, SRT and SUB).

Once again, it’s good to see that most of the new features run across all three versions of PowerDVD, not just the most expensive one. Let’s take a look at the headline new features in closer detail.

PowerDVD 10: TrueTheater 3D Settings

PowerDVD 10: TrueTheater 3D Settings

TrueTheater™ 3D

PowerDVD 9 introduced TrueTheater HD, and in 10 and following the current wave of hype, we have TrueTheater 3D. Does it work? Well, it does something. Not having access to 3D glasses or special screens, I can only guess whether the 3D works or not, but it does change the video to what it would look like as if you’re seeing doubles, so I guess the 3D real time conversion was working. It only works with DVDs though, not video files, although it does work with DVDs ripped to the HDD.

Based on previous real-time 3D efforts, the effect should be more akin to the kind of 3D where you’re looking out a Window, rather than the true kind of 3D from especially produced Blu-ray movies. Speaking of Blu-ray movies, PowerDVD 10 Ultra 3D will support 3D Blu-ray, but since specifications and details are elusive at the moment, Cyberlink promises to provide Ultra users a free upgrade pack (dubbed “PowerDVD 10 Mark II”) to add full 3D Blu-ray support.

PowerDVD 10: YouTube Uploads

PowerDVD 10: YouTube Uploads

Anyway, back to the real-time 3D support, you can choose to enable or disable it, and when enabled, video acceleration is turned off. You also have the choice of two types of 3D output, one for 3D ready HDTV displays 0r monitors, the other for Micro-polarized LCD 3D. You can also adjust the 3D scene depth. Cyberlink’s requirements page lists the kind of displays support, including GeForce Vision 3D systems, 3D polarizer LCD types like the Zalman ZM-M220W or the Acer 5738DG notebook, or DLP 3DTV types.

Social Networking Commenting

PowerDVD meets Twitter and Facebook. How useful this will be depends on how useful you think Twitter and Facebook is, I suppose.

YouTube Uploads

PowerDVD 10: Subtitles

PowerDVD 10: Now supports various subtitle formats for video files, such as SRT, SSA, SUB ...

Now this is interesting. Select any video file on your PC that PowerDVD can play, and then it can convert and upload the video to YouTube once you enter your YouTube login credentials. Does it work? Yes, absolutely. Quality is not too shabby either. It’s a useful feature and at the very least, saves the effort of having to use another piece of software to do the same. When uploading, you can specify all the usual title, description, tags, as well as whether the video is public or private.

Subtitles Support

PowerDVD 10 now supports the display of SMI, ASS, SSA, PSB, SRT and SUB files for video files. This is very useful, and it works relatively well, although some subtitle markings aren’t supported (for example <i> to indicate italic, instead of displaying the italic subtitles, it displays the tag instead – this was with a SRT file). Otherwise it works pretty well, and loads the subtitle file with the same file name (different extension).

Other Additions

There are other changes that I have covered and will cover in the full review, including the interface changes which I though was nice. There’s also native MKV (H.264) support, which works well, even with HD clips. And there are also new TrueTheater modes for noise reduction and stabilization.

And that’s the first look at PowerDVD 10. The full review will be coming soon.

P.S: Get PowerDVD 10 Ultra 3D now and you can get a $5 Amazon Gift Card, first 1,000 customers only though. More details here.

Weekly News Roundup (14 March 2010)

Sunday, March 14th, 2010

The February NPD analysis has been posted. The analysis looks at video games sales stats in the US based on figures released by the NPD. The big surprise for February was that the Xbox 360 actually managed to beat both the Wii and the PS3, something that I don’t remember happening before. Both Nintendo and Sony blamed stock shortages though. I keep on expecting Xbox 360 sales to disappoint, but good game releases seems to come along just at the right time for the console to give it a much needed bump. For all the talk of the PS3’s strong year on year growth, it’s worth noting (again) that it’s a bit like comparing apples to oranges, due to the price cut and Slim and everything. Or more precisely, it’s like comparing apples with rotten oranges, thanks to the PS3’s dismal sales figures for most of 2008 and 2009. To further illustrate this point, for the month of February, the Xbox 360 enjoyed a massive 66% increase in sales between 2008 and 2010, to the PS3’s 28% bump (and the Wii’s 6% drop). Basically, the PS3 is now enjoying figures that it should have been enjoying this time last year. With some hit games coming to the PS3 in March, Sony will hope this will be yet another important milestone for the console, much like the price cut/Slim back in September last year.

Anyway, there’s a few news items to go through today and it also happens to be my birthday as well, so yeah!

Copyright

Let’s get started with some copyright news. The Ubisoft DRM controversy keeps on going this week with a couple of related news stories as well. With Assassin’s Creed II released, the Ubisoft DRM servers came under some serious test, and unfortunately it failed.

Ubisoft blamed a DDoS attack for the server downtime, which caused paying gamers to not be able to play the games that they paid for, while those pirating it weren’t affected. Ubisoft still says that the only complete version of the games are the legitimate ones, since some files or content can only be accessed through Ubisoft’s servers. I think it’s safe to say that the games hasn’t been completely cracked, but it might also be safe to say that it will be sooner or later. But that’s all beside the point. The point is paying customers weren’t able to play the games because of a situation that Ubisoft hadn’t anticipated (the server attack), and there will be plenty of situations that Ubisoft hasn’t and won’t be able to anticipate. Is this really fair to gamers? Following the Ubisoft controversy, a lot of other game companies have come out with their opinions on the matter. Futuremark, the makers of 3D Mark and the upcoming game Shattered Horizon, says DRM that “gets in the way” is only going to harm the game companies because “it’s not like there is a shortage of other games demanding my attention”. How many gamers have decided to buy some other game because they don’t want the hassle associated with playing Silent Hunter 5 or Assassin’s Creed II (and for the latter, they can still get the console version if they really want to play it).

Steam logo

Steam's popularity shows that there are still some kinds of DRM people might accept

Valve’s Gabe Newell, the guy behind the Half-Life series, and also the successful Steam platform (which has just been made available for the Mac, finally) also says something similar. While accepting an award at the Game Developer’s Choice Awards, Newell believes game companies should adopt a ”what have I done for my customers today?’ attitude. Basically, Newell thinks DRM is a negative that takes something away from games, and if you do that, then you better also give them something extra to make up for it, which is what the Steam platform attempts to do. But if one goes overboard with DRM, as Ubisoft appears to have done, then it’s going to take a lot of positives (more than just online save games) to be able to justify something like this. The Steam platform does have DRM as well, but it seems to offer enough for paying customers to accept the limitations. The often discounted games might also help gamers ignore the inconvenience of needing the Steam client and having to be online before playing a game.

There’s a real battle in the UK over the future of the Internet, with the music industry being represented by the BPI who wants three-strikes, ISP monitoring and all that good stuff. The ISPs, and pretty much everyone else, don’t want it. In a new tactic, the BPI is trying to entice ISPs to get on board by luring them with the possibility of huge amounts of extra revenue from working with the music industry and selling legal music. I don’t see any problem with this, except why do we need three-strikes to make this a possibility, since this is something the music industry should have been working on ages on (and perhaps if they did, piracy wouldn’t be such a big problem now). ISPs are not impressed and one spokesman questioned the ‘value of such insight from an industry which has failed to acknowledge the impact of new technology on its own business models’. Touché. The music industry has been slow to adapt to the new digital and Internet revolution, there’s no greater evidence than the fact that the most popular online music store is being owned and operated by a computer company, Apple, and not one of the big music labels. But a new study also shows that even with the dominance of iTunes, there’s still a significant number of people that don’t know where to buy music online legally. While most know of Amazon or iTunes, 20% didn’t know any online stores. This isn’t to say that the cause for piracy is due to people now knowing where to buy music, because people who pirate will always pirate, and people who buy will find a way to do it. But it does highlight that the music industry has plenty left to do before it can declare that they’ve done all they could and that it’s time for the government in intervene with harsh legislation. The music industry was quick to try and discredit the new study, by saying their own study shows that 96% of Internet users were aware of either Amazon or iTunes.

Hadopi Logo

Hadopi, the French agency overseeing three-strikes, only regulates P2P networks for three-strikes

But does three-strike actually work to one, deter pirates, and two, increase revenue? The French have had three-strikes for a while now, and the results are not promising. Piracy is actually up three percent compared to before three-strikes was introduced. While noting that the habits of downloaders have changed, less people now use P2P and more use HTTP or streaming sources to get their pirated content (these sources are not covered by three-strikes), the overall number of cases of piracy has actually increased. It’s also worth noting that secure P2P means that it’s hard to track just exactly what is being downloaded and by whom, and so the figures could be higher depending on how the study was conducted. In any case, it definitely shows that three-strikes is not the cure all solution that the music and movie industries thinks it is. The same study also found that 50% of people who pirate stuff also buys stuff online, and of course if all of these people are kicked off the Internet by three-strikes, then that’s going to mean a direct revenue drop for the music/movie industry, not to mention other online based industries. The reality is that many users see purchasing and illegal downloads as two possible ways to get what they  want, and it’s up to the music/movie industry to convince them that one way is better than the other. Instead, they’re trying to punish these users for choosing the wrong option, and all that does is to close off both possible ways to get content. Pricing and convenience will win this war, not bannings.

And then there’s also the theory that even illegal downloads help sales eventually. The number of people who have been introduced to new music, new artists, new TV shows, new games, through pirated content at first and then leading them to buy more stuff, cannot be underestimated. Pirated content offers “try before you buy” and sometimes that’s the only way to get new customers. Then there’s also the Internet hype effect, and the more people that talk about the content (and logic says that the more pirated the content is, the more users there are that have experienced it, and therefore, the more discussions there will be about it), the more hype it generates and that can help sales. Of course, bad content might get found out faster, and I sometimes wonder if that’s what really the studios and labels are worried about, that bad content are being “filtered” out too quickly and they may actually be forced to produce good content consistently in the future. For the movie studios, the last few years has been bad ones in terms of piracy, but the MPAA was happy to note this week that global box office receipts have jumped a massive 30% since 2005, and 2009’s global earning was just shy of the 30 billion dollar mark, a new record for the industry. So is piracy really hurting the industry at all? We know that increases in box office receipts may have more to do with 3D screenings that are becoming standard for big releases, and that if piracy affects anything it will be home video sales. Home video sales have dropped, although with Blu-ray revenue increasing, studios are relatively confident in this area. But I just don’t believe the Internet has had no effect on box office receipts, since it has had an effect (both positive and negative) on everything else in our lives.

High Definition

Let’s move onto Blu-ray and HD news. Manufacturers are rolling out their 3D TVs and Blu-ray players in droves, but the cost of getting 3D for your home may just be too high for some, if not all.

Panasonic 3DTV and 3D Blu-ray Player

3DTV is going to cost a lot, as you'll need a new TV, new Blu-ray player and new 3D glasses

For one, you’ll need a new TV. One thing that has been confirmed is that 3D capable TVs will carry a premium over standard ones, up to 50% more expensive for Sony Bravias for example. And then you have the need to upgrade your Blu-ray player to one that is capable of 3D, although you can skip this requirement if you have the PS3 (another reason to recommend the PS3 as the Blu-ray player of choice). But if you can’t skip it, at least 3D capable Blu-ray players should not carry a huge premium over standard ones (although you might need to buy a new HDMI cable as well). Then you will have to get glasses. Most of the systems use active shutter glasses, which means expensive glasses that cost upwards of $150 per pair. Some of the 3D TVs will come with a few sets (for 50% more, you’d expect them to come with at least 4 pairs), but if you want the whole family to enjoy a 3D nights in, then be prepared to pay for it. And then lastly, you’ll need to get 3D movies to feed your 3D system, which has now cost you several thousand dollars probably. This may mean that you’ll need to double dip and buy new versions of recent movies that have been released on Blu-ray as 2D versions only. And knowing studios, they’ll release a 2D version of the movie first on Blu-ray, and then hope for the double dip with a 3D version later on, which is exactly what Fox is planning with Avatar. And with plans to re-release classics like Star Wars on 3D again, be prepared to buy some of your movie collections again (again (again)) if you want to watch it in 3D.

Moving onto online content. The war between HTML5 and Flash is intensifying. A benchmark review was attempted recently to find performance differences between HTML5 and Flash, but it appears to have failed because compatibility meant that it was almost impossible to compare apples and apples. The problem is that the latest beta of Flash has GPU assisted decoding, but not on all platforms, and then you have HTML5, in which some browsers will support H.264 content, while others like Firefox won’t. It would be nice if a proper standard like HTML5 can supersede the need to install third party plugins like Flash, to allow all browsers to play interactive and video content out of the box, but if HTML5 doesn’t set a standard for whether H.264 support is mandatory or not, then it’s next to useless and I’d rather have Flash, which promises universal support (even if some won’t have GPU assist enabled). My opinion is that HTML5 must make H.264 mandatory. I know there are licensing issues with H.264, and more needs to be done in this area to ensure free and open source browser makers can continue to do their excellent work, but H.264 has industry support and that’s crucial in terms of performance and compatibility. It would be nice of Ogg Theora or another open source format become widely adopted, but it just hasn’t happened and it’s unlikely to do so unfortunately. Perhaps if someone like Nvidia added Theora acceleration support to their GPUs, then the situation might change.

Speaking of Nvidia, they’ve not had a good time in the graphics card market recently, with ATI/AMD dominating with the Radeon HD range in both the price and performance criteria. Then there was the whole failing GPUs in Macbook disaster a year and half ago. Now it seems Nvidia’s new driver is killing GPUs. Those that have upgraded to 196.75 need to perform a downgrade immediately, or face the possibility of having their GPU, or even mothergboards, fried due to overheating. Nvidia has since removed the offending version from download, and has urged users to downgrade as their soonest convenience.

Gaming

And finally in gaming, with Sony officially naming their Wii like motion controller, the PS3 Dildo Move has been in the news this week. Will it kill the Wii? What about Natal? And why does it look like a dildo?

The answer to all these questions might be a simple “wait and see” (except the last one, since the answer to that is it’s a combination of the need for the strobe light to interact with the PS3 Eye Toy and some unfortunate design decisions). It’s easy to see why it can kill the Wii, with the PS3 superior 3D graphics and more accurate controller bringing us what we think the Wii 2 will be like. It’s also easy to see why it will fail, since failure is exactly how you would describe the efforts of third party game developers when it comes to taking advantage of the Wii. Can Sony make fun games like Nintendo seems to be able to do in their sleep?

PS3 Move Controller

The PS3 controller now has an official name, the PS3 Move

For the Natal question, again, it’s far too early to say anything about it. For one, we don’t know what kind of games will benefit from Natal, and we still don’t even know if the whole concept works, due to issues with lag and whatnot. Obviously, the controller-less Natal seems a far bigger leap than the PS3 Move, but bigger leaps can succeed like the Wii or fail like the proverbial Virtual Boy. If it does work (that is, if the lag issue can be resolved), then it would be easier to market than the PS3 Move, which for the average Joe, seems too much like the Wii (even though it’s not). Some have suggested the lag is around 0.1 seconds on average, but others have likened it to what the original Wii remote was like when people play tested it, which I guess worked out just fine for Nintendo. I think for Natal to succeed, it needs integration with the traditional controller. Instead of making games that require you to use the Wii-mote, or the Move all the time, Natal’s camera system and the ability to map your body movements, plus facial and voice recognition should allow you to hold the good old Xbox 360 controller and then use body/limb movements, and voice controls, to enhance the normal gaming experience. Think taking penalties during football/soccer games. Throwing grenades in a FPS. Navigating the Xbox 360 interface like your garden variety Tom Cruise. Giving competitors the finger in a racing game, etc. The possibilities are endless!

But if I had to use the Wii-mote or the Move or Natal to play traditional games that already work perfectly fine with a controller, then I’m not really interested in that, since if it works, it works and there’s no need to reinvent the wheel.

That’s it from me this week. Off to enjoy what’s left of my birthday today. See you next week when I’ll be older but definitely not wiser.