Archive for the ‘PS3, PS4’ Category

Weekly News Roundup (4 April 2010)

Sunday, April 4th, 2010

I thought about posting some kind of April Fools post, but these are always tricky (in more than one sense of the word). There’s always the chance that people will see right through it, or that nobody will even read it, let alone get tricked by it. And then there’s always the chance that whatever you made up is considered libelous, and then you’ll have to go to court and all that stuff. You can always make up stuff about yourself, but after a stupid joke I posted a while back about quitting the WNR, and having been flooded with emails in response to it, I’m a bit weary. So no 3D version of the WNR is coming, I’m not going to stop writing it because I’ve been offered a job by the MPAA, Sony isn’t renaming Blu-ray to HD DVD to get more DVD owners to upgrade, The Pirate Bay isn’t going to go legit (yet), Microsoft Natal will not require you to wear a body suit, etc …

I finished the review for PowerDVD 10. There used to be very little between WinDVD and PowerDVD, but right now, PowerDVD has added a lot more features that WinDVD just does not have. 3D, movie collection manager, online features, Twitter/Face book support – it’s all making PowerDVD a better value package, and more future proof. I also noted some performance improvements in the new PowerDVD version, although it may be down to better ATI drivers than anything else. Apart from that, not a huge week for news, not for real news anyway, so let’s get on with it.

Copyright

In copyright news, the Ubisoft DRM story refuses to go away, and this time, it’s because the DRM server refuses to serve anyone here in Australia, for some unknown reason.

Australian buyers of Settlers 7, which is one of the new Ubisoft games that utilises a DRM that requires a constant Internet connection, found that they could not connect to the DRM server. Ubisoft claims its some kind of issue with linking authentication keys with multiplayer profiles, so basically acknowledging it is in fact a DRM related problem. Once again, legitimate paying customers have to suffer. But this DRM appears difficult to crack, since a lot of the files you need to play the game are stored on the DRM servers, and so, it’s not something you can trivially crack. It’s certainly harder than EA’s effort with Command & Conquer 4. So for now, paying customers that can’t play the game have no choice but to wait for Ubisoft to fix the problem. For a big problem like the Australian one, Ubisoft may respond eventually (certainly not in a very quick fashion). For more obscure problems that only affect a few users, do you really think Ubisoft is going to bother to do anything about it? For those that are unlucky, waiting for the hackers to do something may be your best chance, and this is despite paying for the game.

While this DRM is simply annoying, there’s a new DRM in Japan that’s simply embarrassing – made more so because it was for an adult game. What happened was that the makers of the game released a fake crack on the bittorrent networks, and when installed, it takes a screenshot of your desktop and posts it online at a public website. The only way you can get the screenshot removed is to admit to the fact that you are a pirate. Technically speaking, this isn’t much of a DRM, as a trojan. There are trojans that take a screenshot of your browser while you’re entering your credit card info, for example, and this is no different. Not sure this would go down well in other countries though, since trojans and other malware, despite the intentions, may be illegal. The fake installer does come with a service agreement that spells out exactly what the program does, but hardly anybody reads those, right? And do pirates deserve this kind of treatment? Perhaps they only have themselves to blame.

Warner Bros. Anti Piracy Intern Job Description

Want to work for Warner Bros. to help them catch 'em dirty rotten pirates?

If all of this pirate catching sounds like fun to you, then Warner Bros. may just have a paying job for you. They are asking for applications to a position called “anti-piracy intern”. What you have to do is to catch pirates, send infringement notices, go undercover and join private torrent websites so you can spy on their activities, and even write bots (which may just one day turn into the trojan described above). No experience, other than knowing how to download pirated content, is needed, and there’s plenty of people with this kind of experience. And I’m sure to prove that what you downloaded was indeed pirated, you’ll have to enjoy it first to make sure that it is the real thing, and you get paid while doing all of this. Sure, you may have to turn in your friends and make new ones with the goal of getting evidence of their illegal activities, but that’s what being undercover is all about.

Mass litigation, or the threat of litigation, has been under the spotlight in the UK, with several law firms being investigated for possible deceptive practices. However, that hasn’t stopped the same things being tried in the US, with thousands being accused of piracy and asked to pay a settlement fee or go to court. It’s the same old trick – get a bunch of IP addresses of people who connected to the torrent tracker (but with no evidence that any of them downloaded a complete copy of the film), get their addresses from the ISP through a court order, and then send out letters demanding payment or face going to court, and those too scared to lawyer up will pay up. And there’s almost always no intention of going to court by the suing party, for fear of a unfavourable judgement, because they know they’re on shaky grounds when it comes to the case itself. This latest US effort, headed by a firm called the US Copyright Group, also has the cooperation of  a few independent filmmakers, including the infamous Uwe Boll.

Uwe Boll

Don't download Uwe Boll films illegally. It's not worth it. Really, it isn't.

For those that don’t know, Uwe Boll is the worst filmmaker in the world. That’s not an exaggeration at all. When you make one bad film, like the director of Gigli, that’s understandable, and in defence of Martin Brest, the director of Gigli, he also directed the excellent Scent of a Woman and the funny Beverly Hills Cop. But when you consistently pour out crap movies like Uwe Boll has done, many with no more than 2 or 3 stars on IMDb, then it might just be time to give up the trade. Some movies are so bad that they’re good. Boll’s movies are so bad, they’re worse. So it was no surprise that Boll would be involved in this, as this is probably his best chance to make some money from his movies. What is surprising, and disturbing, is that people are downloading Uwe Boll movies online. Maybe it seemed exciting and different at first. Maybe your friends are doing it too. Maybe you think you’ll only do it once. But don’t be fooled. Uwe Boll movies are bad. Really bad. Just say no to Uwe Boll movies.

As if being sued by Viacom wasn’t enough, YouTube might be facing lawsuits from others, this time, software companies. Apparently, YouTube is now a popular destination for those wanting to pirate software, as there are now tons of videos on how to get things illegally. The reason is that videos on YouTube occasionally make it to the top of Google’s ranking due to Google’s preferential treatment of YouTube, and this allows pirates to get hits to their websites and also to make money directly from Google. When Google paid Twitter so it can display Twitter feeds within Google, usually near the top of the search results, it resulted in an increase of Twitter spam to similar effect. And spam or scam or piracy, getting to the top of Google could be very profitable. Speaking of the Google/Twitter deal, the more cynical minded might have seen it as an attempt by Google to sabotage Twitter by making it more of a spam target, which will help Google’s own Buzz in the process. Hmm…

High Definition

Again, not much happening in HD/Blu-ray world. It’s still too early to get really into 3D, and there hasn’t been the steady stream of A-list titles, like during the last quarter of 2009, that’s making the headlines.

The 3D stuff, I’m still not sure how to feel about it. On one hand, I would like to have it, but then I think of the cost, the discomfort of wearing those glasses, and I’m not sure how often I would actually use it as a result. I’ve set up a poll on this very issue here. Speaking of polls, the last one I ran was about Blu-ray for the PC. 58% of those surveyed, in this very unscientific poll, said they won’t be getting a Blu-ray drive for their PC anytime soon. Nearly 26% said they already have a drive, with a further 15% saying they might get one soon. I’m not sure what this means, but I thought it was interesting.

Gaming

And in gaming, although it could possibly be in the copyright section, the PS3’s new firmware update has removed Linux and “other OS” support from the fat PS3s. The PS3 Slim had this option removed from release, but the older fat PS3s could still run Linux, which was opening up all sorts of new applications, particularly in the area of game emulation.

Some say this is a cost cutting move, as continued software support for “other OS” was delaying PS3 firmware development. Others, again the more cynical, may suggest this is a pre-emptive strike at hackers, who are just beginning to get the better of the PS3’s anti-piracy features. And the aforementioned game emulator developments would not be in Sony’s interest either, since it sells classic games via the PlayStation store.

PS3 Install Other OS

The PS3's "Install Other OS" feature is no more

There’s only a small number of people who use Linux on the PS3, so this won’t affect many people. However, Sony had promoted the PS3 as a console that could do everything, and the “Other OS” feature was one they promoted heavily. Another was the fact that Sony promised to add  new features via software, but it seems they’ve done the opposite here. It’s because of this that the angry noises at this announcement are louder than what Sony might have expected. The rumours that PS2 backwards compatibility might be the next one to go, and if that were the case, then Sony should expect far louder levels of disapproval. Although if they did it, they might make it up to gamers by creating a software emulator for the PS2 that can be purchased from the PS store (and free for those with consoles that had hardware backwards compatibility). I suspect if a PS2 emulator is to arrive, it will be after Sony officially declares the end of line for the PS2.

And that’s all I have for the week. More next week hopefully, although my new MPAA job will mean less free time to find news.

(still just kidding)

Weekly News Roundup (21 March 2010)

Sunday, March 21st, 2010

Some big software news this week. First up, DivX Plus 8 was released, all the tools in the package got updated, including the DivX Player, Converter. As usual, there’s a free codec pack for those only wanting to play DivX (and now MKV/H.264) movies. Then there was a new version of ImgBurn, with a suitably impressive, and long, list of changes. And finally, PowerDVD 10 was released, with some exciting new features – a brief overview in this blog post to tide you over before the full review is up, but if you like 3D stuff, this one’s for you.

But wait, there’s more. I managed to sneak in a new PS3 related guide over the week as well. This one uses AVIAddXSubs and lets you add subtitles to AVI files that will show up on the PS3. And not only that, you can add up to 8 subtitles per AVI file, and they can be switchable (obviously), and even turned off. All without having to re-encode the AVI file, and all taking only a minute or two per subtitle stream.

And let’s not forget, we still have news to go through.

Copyright

In Copyright news, in a surprising turn of events, content owners no longer wants to call people who download their content illegally “pirates”. Not because they’ve had a change of heart and realised that there’s isn’t a huge connection between a penniless college student downloading a copy of  District 9, and the often violent, on the seas theft of commercial shipping.

Jack Sparrow

Jack Sparrow: ruining a perfectly good word for music and movie studios

It’s all because, apparently, “piracy” is just too sexy a word to describe the horrific act of downloading bits of data from the Internet. It’s all Johnny Depp’s fault, I suppose, for making piracy look like good fun. Maybe the studios should sue Disney and Mr. Depp. Others have already speculated on what other words can be used to describe the inhumane act of downloading a copy of a file that can be copied an infinite number of times. Something that truly describes the full horror and the the immoral act of what we used to call piracy. File murdering? Song raping? Movie genocide?

These kind of hard decisions have to made somewhere, and soon, the rights holder may have a new global body to standardise these sort of things, if they get their way with the ACTA. Recent leaks suggested that a new body will be set up to oversee the global anti-piracy ACTA treaty, and that this body will be free to make changes to the treaty without governmental interference. In fact, the government won’t even be involved, unless by special invitations. US trade reps, allegedly, calls this body a necessary step to keep out consumer interest groups from ongoing copyright discussions. It’s becoming increasingly clear that these so called anti-piracy laws are nothing other than a desperate attempt to preserve the outdated business model of certain copyright holders, and through a scare campaign and big money lobbying, the various governments are nothing but props in this stage play. And now they want their own “OPEC”, so they can force their demands on the rest of the world and keep profits flowing.

The people, consumers, music lovers, movie fans, are increasingly being marginalized, even though they’re the ones paying the salaries of the government agencies so keen to hand over people’s rights to corporations, and they’re also the ones paying for the big bonuses that the music and movie studio bosses are no doubt getting. Speaking of disenfranchised, 10,000 UK voters have protested to their Members of Parliament about the controversial Digital Economy Bill, which is being rushed through parliament without debate at the insistence of the music and movie industry. So an unpopular bill may get passed without public consultation or even a debate (which would mostly have been an one way one anyway), while the corporations cheer the outcome that they’ve engineered. Is this still a democracy?

Command & Conquer 4 - Back

I couldn't find a higher resolution version of the back of the box, so one of the sections of the extremely small text says "Persistent internet connection required"

Gaming DRM is back in the spotlights this week, when EA announced that their new game, Command & Conquer 4, will use a similar DRM system to Ubisoft’s, which means an “always on” Internet connection requirement. Lose your Internet, or if the EA servers go down, then the game will kick you out. To be honest, none of this is really new, as many companies have tried “always on” DRM, and all have failed. Internet connectivity may have improved, but there are still many, me included, that don’t have access to a 100% stable Internet connections, certainly not stable enough to guarantee that a 2 hour gaming session won’t be interrupted. Futuremark’s Jaakko Haapasalo said it well last week – there are just so many games these days, and even on the PC, it’s still a relatively competitive industry. So if people don’t think they can play C&C 4 properly, then they’ll skip it for something else, or wait until it’s been “bargain binned” before buying. Why the game companies, who are already competing with *free* pirated games, want to add another thing that makes their product less attractive, I just don’t know.

High Definition

In HD/Blu-ray news, I previously mentioned LG’s Blu-ray player, which is one of the few that doesn’t have 3D in it, and instead, adds an HDD. The new player is now available to buy, and what was interesting was to see that it includes CD ripping.

Not that CD ripping on a standalone device is new, many can do it, but having it on a Blu-ray/DVD player just reminds you how useful it would be if the player could also rip DVDs and Blu-rays. I know there are piracy movie genocide issues to consider, but the convenience would be much appreciated. But the movie studios don’t trust their paying customers, so we’ll just have to be happy that they even let us watch the movie at all, after paying for it.

I recently talked about how you may not want to buy the soon to be released Lord of the Rings on Blu-ray (the comments/ratings protest on Amazon is still going strong, I see – I don’t know if sales will be affected, but it’s only 65th on the best seller list right now), now there’s also reason why you may want to wait on Avatar as well. Despite the director’s wishes, Avatar on Blu-ray released in April won’t be the 3D version, and you’ll have to wait for the (first of many, no doubt) “Ultimate” version coming in November, in time for the holiday season. That one will have 3D and more extra features, and maybe even a longer cut, no doubt. This is actually a bit more understandable than the decision to not release the extended version of the LOTR movies, since I doubt many people would have the equipment to play the movie in 3D right now, or even in November. And it’s not as if the extended cut of the film has been released for years beforehand already, so a double dip here is understandable. But I recommend you do an “one and a half dip”, rent the Blu-ray if you really want to watch the movie right now, and then buy the Ultimate Extended Special Collector’s 3D Extreme edition to be released later in the year.

Redbox about to become Blu, when Blu-ray movies are added to the collection

And you may just be able to rent Avatar on Blu-ray on a Redbox vending machine, since Blu-ray is now being added to fill the empty spaces in these machines. Unfortunately, the studios are still keen on trying to kill, or at least curb, Redbox, which they accuse of committing Content Manslaughter (act where studios profits are affected – at least it’s not murder). Studios insist on a 28 day window between releases making their way to Redbox vending machines, which the studios think will help their profits, but DVDGuy thinks will actually just encourage movie genocide. Feels to me like another self inflicted wound on behalf of the studios, since they can easily work together with Redbox and profit together.

There’s some musing from Microsoft about Blu-ray and the Xbox 360, but I’ll save that for the often neglected gaming section. But Microsoft did make another headline during the week when they revealed that IE9 will feature HTML5 support, which isn’t a surprise, but will also support the H.264 codec. Which isn’t that surprising either, since Microsoft owns several patents on H.264 and so they would like to see it succeed. Plus, they can easily afford to pay for the H.264 licensing costs just by digging for spare change in Steve Ballmer’s sofa. Mozilla’s Firefox won’t support H.264 though, since it’s against their open source principles, plus it also costs money. So that’s Chrome, IE and Safari in the H.264 camp, Firefox, Opera and Chrome (again) in the Ogg Theora camp.

Gaming

And finally in gaming, with the PlayStation Move still making headlines, Sony are keen to keep the hype going and have released a TV ad that, well is either very funny, or very arrogant. Or both.

Spot the Difference

Spot the Difference

It portrays one of their VPs communicating all the way from the future, in November of this year (when the Move is released), and mocks the Wii’s for its limited playing style, and the button-less design of Natal. Of course, the “inferior” Wii is kicking the PS3’s butt on so many levels, why Sony wanted to make the comparison, I don’t know. Also, if Sony’s idea of “the future” is November, then maybe they’re even more shortsighted than I thought. This from the same company that dismissed the Wii before they wanted to be just like one. At least Microsoft is trying to be different with Natal, although sometimes different is just another word for “not very good”.

But Sega doesn’t seem to think so. They think the Natal really has potential and that we’ll see “brilliant innovations” in the next year or two. Sega plans to make games for both the Move and Natal, but it’s quite clear that they are a bit more excited at taking advantage of Natal, but only if they can solve the lag issue.

And Microsoft says that Blu-ray has ruined the PS3, at least until now that is. While I would like to say that this was Microsoft’s attempt at hitting back at Sony for the Natal mockery, but the truth is that Microsoft made this statement earlier than the ad itself. A lot of people will disagree with this statement, because many see Blu-ray as the one saving grace of the PS3 while its prices were sky high, and now that prices have come down, Blu-ray could be decisive. While I agree with this wholeheartedly, the fact is that the PS3 would be doing a lot better right now if it was cheaper, but it couldn’t be cheaper because of Blu-ray support, and so, Microsoft is partially correct as well. The PlayStation brand has gone from 80% market domination in the last round, to only 20% of the home console market in the current generation (in the US), and while it still has time to catch up, you can’t say that the PS3 has been as successful as the PS2, and that’s given the Wii and the Xbox 360 some room to breathe. I’m sure Sony doesn’t regret the decision, because it won them the HD format war, and that will bring its own rewards – they just had to sacrifice the PlayStation brand to do it, and they will hope it’s only a temporary setback.

And on that note, I shall end this week’s WNR. Expect much much less stuff next week, in relation to new software releases, guides or even news, although I shall faithfully attempt to get the PowerDVD review online as soon as possible. And by faithfully attempt, I mean whenever I feel like it. See you next week.

Weekly News Roundup (14 March 2010)

Sunday, March 14th, 2010

The February NPD analysis has been posted. The analysis looks at video games sales stats in the US based on figures released by the NPD. The big surprise for February was that the Xbox 360 actually managed to beat both the Wii and the PS3, something that I don’t remember happening before. Both Nintendo and Sony blamed stock shortages though. I keep on expecting Xbox 360 sales to disappoint, but good game releases seems to come along just at the right time for the console to give it a much needed bump. For all the talk of the PS3’s strong year on year growth, it’s worth noting (again) that it’s a bit like comparing apples to oranges, due to the price cut and Slim and everything. Or more precisely, it’s like comparing apples with rotten oranges, thanks to the PS3’s dismal sales figures for most of 2008 and 2009. To further illustrate this point, for the month of February, the Xbox 360 enjoyed a massive 66% increase in sales between 2008 and 2010, to the PS3’s 28% bump (and the Wii’s 6% drop). Basically, the PS3 is now enjoying figures that it should have been enjoying this time last year. With some hit games coming to the PS3 in March, Sony will hope this will be yet another important milestone for the console, much like the price cut/Slim back in September last year.

Anyway, there’s a few news items to go through today and it also happens to be my birthday as well, so yeah!

Copyright

Let’s get started with some copyright news. The Ubisoft DRM controversy keeps on going this week with a couple of related news stories as well. With Assassin’s Creed II released, the Ubisoft DRM servers came under some serious test, and unfortunately it failed.

Ubisoft blamed a DDoS attack for the server downtime, which caused paying gamers to not be able to play the games that they paid for, while those pirating it weren’t affected. Ubisoft still says that the only complete version of the games are the legitimate ones, since some files or content can only be accessed through Ubisoft’s servers. I think it’s safe to say that the games hasn’t been completely cracked, but it might also be safe to say that it will be sooner or later. But that’s all beside the point. The point is paying customers weren’t able to play the games because of a situation that Ubisoft hadn’t anticipated (the server attack), and there will be plenty of situations that Ubisoft hasn’t and won’t be able to anticipate. Is this really fair to gamers? Following the Ubisoft controversy, a lot of other game companies have come out with their opinions on the matter. Futuremark, the makers of 3D Mark and the upcoming game Shattered Horizon, says DRM that “gets in the way” is only going to harm the game companies because “it’s not like there is a shortage of other games demanding my attention”. How many gamers have decided to buy some other game because they don’t want the hassle associated with playing Silent Hunter 5 or Assassin’s Creed II (and for the latter, they can still get the console version if they really want to play it).

Steam logo

Steam's popularity shows that there are still some kinds of DRM people might accept

Valve’s Gabe Newell, the guy behind the Half-Life series, and also the successful Steam platform (which has just been made available for the Mac, finally) also says something similar. While accepting an award at the Game Developer’s Choice Awards, Newell believes game companies should adopt a ”what have I done for my customers today?’ attitude. Basically, Newell thinks DRM is a negative that takes something away from games, and if you do that, then you better also give them something extra to make up for it, which is what the Steam platform attempts to do. But if one goes overboard with DRM, as Ubisoft appears to have done, then it’s going to take a lot of positives (more than just online save games) to be able to justify something like this. The Steam platform does have DRM as well, but it seems to offer enough for paying customers to accept the limitations. The often discounted games might also help gamers ignore the inconvenience of needing the Steam client and having to be online before playing a game.

There’s a real battle in the UK over the future of the Internet, with the music industry being represented by the BPI who wants three-strikes, ISP monitoring and all that good stuff. The ISPs, and pretty much everyone else, don’t want it. In a new tactic, the BPI is trying to entice ISPs to get on board by luring them with the possibility of huge amounts of extra revenue from working with the music industry and selling legal music. I don’t see any problem with this, except why do we need three-strikes to make this a possibility, since this is something the music industry should have been working on ages on (and perhaps if they did, piracy wouldn’t be such a big problem now). ISPs are not impressed and one spokesman questioned the ‘value of such insight from an industry which has failed to acknowledge the impact of new technology on its own business models’. Touché. The music industry has been slow to adapt to the new digital and Internet revolution, there’s no greater evidence than the fact that the most popular online music store is being owned and operated by a computer company, Apple, and not one of the big music labels. But a new study also shows that even with the dominance of iTunes, there’s still a significant number of people that don’t know where to buy music online legally. While most know of Amazon or iTunes, 20% didn’t know any online stores. This isn’t to say that the cause for piracy is due to people now knowing where to buy music, because people who pirate will always pirate, and people who buy will find a way to do it. But it does highlight that the music industry has plenty left to do before it can declare that they’ve done all they could and that it’s time for the government in intervene with harsh legislation. The music industry was quick to try and discredit the new study, by saying their own study shows that 96% of Internet users were aware of either Amazon or iTunes.

Hadopi Logo

Hadopi, the French agency overseeing three-strikes, only regulates P2P networks for three-strikes

But does three-strike actually work to one, deter pirates, and two, increase revenue? The French have had three-strikes for a while now, and the results are not promising. Piracy is actually up three percent compared to before three-strikes was introduced. While noting that the habits of downloaders have changed, less people now use P2P and more use HTTP or streaming sources to get their pirated content (these sources are not covered by three-strikes), the overall number of cases of piracy has actually increased. It’s also worth noting that secure P2P means that it’s hard to track just exactly what is being downloaded and by whom, and so the figures could be higher depending on how the study was conducted. In any case, it definitely shows that three-strikes is not the cure all solution that the music and movie industries thinks it is. The same study also found that 50% of people who pirate stuff also buys stuff online, and of course if all of these people are kicked off the Internet by three-strikes, then that’s going to mean a direct revenue drop for the music/movie industry, not to mention other online based industries. The reality is that many users see purchasing and illegal downloads as two possible ways to get what they  want, and it’s up to the music/movie industry to convince them that one way is better than the other. Instead, they’re trying to punish these users for choosing the wrong option, and all that does is to close off both possible ways to get content. Pricing and convenience will win this war, not bannings.

And then there’s also the theory that even illegal downloads help sales eventually. The number of people who have been introduced to new music, new artists, new TV shows, new games, through pirated content at first and then leading them to buy more stuff, cannot be underestimated. Pirated content offers “try before you buy” and sometimes that’s the only way to get new customers. Then there’s also the Internet hype effect, and the more people that talk about the content (and logic says that the more pirated the content is, the more users there are that have experienced it, and therefore, the more discussions there will be about it), the more hype it generates and that can help sales. Of course, bad content might get found out faster, and I sometimes wonder if that’s what really the studios and labels are worried about, that bad content are being “filtered” out too quickly and they may actually be forced to produce good content consistently in the future. For the movie studios, the last few years has been bad ones in terms of piracy, but the MPAA was happy to note this week that global box office receipts have jumped a massive 30% since 2005, and 2009’s global earning was just shy of the 30 billion dollar mark, a new record for the industry. So is piracy really hurting the industry at all? We know that increases in box office receipts may have more to do with 3D screenings that are becoming standard for big releases, and that if piracy affects anything it will be home video sales. Home video sales have dropped, although with Blu-ray revenue increasing, studios are relatively confident in this area. But I just don’t believe the Internet has had no effect on box office receipts, since it has had an effect (both positive and negative) on everything else in our lives.

High Definition

Let’s move onto Blu-ray and HD news. Manufacturers are rolling out their 3D TVs and Blu-ray players in droves, but the cost of getting 3D for your home may just be too high for some, if not all.

Panasonic 3DTV and 3D Blu-ray Player

3DTV is going to cost a lot, as you'll need a new TV, new Blu-ray player and new 3D glasses

For one, you’ll need a new TV. One thing that has been confirmed is that 3D capable TVs will carry a premium over standard ones, up to 50% more expensive for Sony Bravias for example. And then you have the need to upgrade your Blu-ray player to one that is capable of 3D, although you can skip this requirement if you have the PS3 (another reason to recommend the PS3 as the Blu-ray player of choice). But if you can’t skip it, at least 3D capable Blu-ray players should not carry a huge premium over standard ones (although you might need to buy a new HDMI cable as well). Then you will have to get glasses. Most of the systems use active shutter glasses, which means expensive glasses that cost upwards of $150 per pair. Some of the 3D TVs will come with a few sets (for 50% more, you’d expect them to come with at least 4 pairs), but if you want the whole family to enjoy a 3D nights in, then be prepared to pay for it. And then lastly, you’ll need to get 3D movies to feed your 3D system, which has now cost you several thousand dollars probably. This may mean that you’ll need to double dip and buy new versions of recent movies that have been released on Blu-ray as 2D versions only. And knowing studios, they’ll release a 2D version of the movie first on Blu-ray, and then hope for the double dip with a 3D version later on, which is exactly what Fox is planning with Avatar. And with plans to re-release classics like Star Wars on 3D again, be prepared to buy some of your movie collections again (again (again)) if you want to watch it in 3D.

Moving onto online content. The war between HTML5 and Flash is intensifying. A benchmark review was attempted recently to find performance differences between HTML5 and Flash, but it appears to have failed because compatibility meant that it was almost impossible to compare apples and apples. The problem is that the latest beta of Flash has GPU assisted decoding, but not on all platforms, and then you have HTML5, in which some browsers will support H.264 content, while others like Firefox won’t. It would be nice if a proper standard like HTML5 can supersede the need to install third party plugins like Flash, to allow all browsers to play interactive and video content out of the box, but if HTML5 doesn’t set a standard for whether H.264 support is mandatory or not, then it’s next to useless and I’d rather have Flash, which promises universal support (even if some won’t have GPU assist enabled). My opinion is that HTML5 must make H.264 mandatory. I know there are licensing issues with H.264, and more needs to be done in this area to ensure free and open source browser makers can continue to do their excellent work, but H.264 has industry support and that’s crucial in terms of performance and compatibility. It would be nice of Ogg Theora or another open source format become widely adopted, but it just hasn’t happened and it’s unlikely to do so unfortunately. Perhaps if someone like Nvidia added Theora acceleration support to their GPUs, then the situation might change.

Speaking of Nvidia, they’ve not had a good time in the graphics card market recently, with ATI/AMD dominating with the Radeon HD range in both the price and performance criteria. Then there was the whole failing GPUs in Macbook disaster a year and half ago. Now it seems Nvidia’s new driver is killing GPUs. Those that have upgraded to 196.75 need to perform a downgrade immediately, or face the possibility of having their GPU, or even mothergboards, fried due to overheating. Nvidia has since removed the offending version from download, and has urged users to downgrade as their soonest convenience.

Gaming

And finally in gaming, with Sony officially naming their Wii like motion controller, the PS3 Dildo Move has been in the news this week. Will it kill the Wii? What about Natal? And why does it look like a dildo?

The answer to all these questions might be a simple “wait and see” (except the last one, since the answer to that is it’s a combination of the need for the strobe light to interact with the PS3 Eye Toy and some unfortunate design decisions). It’s easy to see why it can kill the Wii, with the PS3 superior 3D graphics and more accurate controller bringing us what we think the Wii 2 will be like. It’s also easy to see why it will fail, since failure is exactly how you would describe the efforts of third party game developers when it comes to taking advantage of the Wii. Can Sony make fun games like Nintendo seems to be able to do in their sleep?

PS3 Move Controller

The PS3 controller now has an official name, the PS3 Move

For the Natal question, again, it’s far too early to say anything about it. For one, we don’t know what kind of games will benefit from Natal, and we still don’t even know if the whole concept works, due to issues with lag and whatnot. Obviously, the controller-less Natal seems a far bigger leap than the PS3 Move, but bigger leaps can succeed like the Wii or fail like the proverbial Virtual Boy. If it does work (that is, if the lag issue can be resolved), then it would be easier to market than the PS3 Move, which for the average Joe, seems too much like the Wii (even though it’s not). Some have suggested the lag is around 0.1 seconds on average, but others have likened it to what the original Wii remote was like when people play tested it, which I guess worked out just fine for Nintendo. I think for Natal to succeed, it needs integration with the traditional controller. Instead of making games that require you to use the Wii-mote, or the Move all the time, Natal’s camera system and the ability to map your body movements, plus facial and voice recognition should allow you to hold the good old Xbox 360 controller and then use body/limb movements, and voice controls, to enhance the normal gaming experience. Think taking penalties during football/soccer games. Throwing grenades in a FPS. Navigating the Xbox 360 interface like your garden variety Tom Cruise. Giving competitors the finger in a racing game, etc. The possibilities are endless!

But if I had to use the Wii-mote or the Move or Natal to play traditional games that already work perfectly fine with a controller, then I’m not really interested in that, since if it works, it works and there’s no need to reinvent the wheel.

That’s it from me this week. Off to enjoy what’s left of my birthday today. See you next week when I’ll be older but definitely not wiser.

Game Consoles – February 2010 NPD Sales Figure Analysis

Saturday, March 13th, 2010

This February is an important month for several reasons. Following the disappointing numbers for January, there was hope that the gaming industry would pick up again in February. February also marked the release of several new releases, including Bioshock 2 and the PS3 exclusive and critically acclaimed Heavy Rain. So will any of these games make the difference, will the industry start to have positive year to year growth, or are we still in a period of decline? Read on to find out. The figures are from NPD, a marketing research firm that releases games console sale data every month.

The figures for US sales in February 2010 are below, ranked in order of number of sales (February 2009 figures also shown, including percentage change):

  • DS: 613,200 (Total: 40.5 million; February 2009: 588,000 – up 4%)
  • Xbox 360: 422,000 (Total: 19.4 million; February 2009: 391,000 – up 8%)
  • Wii: 397,900 (Total: 28 million; February 2009: 753,000 – down 47%)
  • PS3: 360,100 (Total: 11.8 million; February 2009: 276,000 – up 30%)
  • PSP: 133,400 (Total: 17.1 million; February 2009: 199,000 – down 33%)
  • PS2: 101,900 (Total: 45.4 million; February 2009: 131,000 – down 22%)
NPD February 2010 Game Console US Sales Figures

NPD February 2010 Game Console US Sales Figures

NPD Game Console Total US Sales Figures (as of February 2010)

NPD Game Console Total US Sales Figures (as of February 2010)

My prediction from last month was:

There are some big titles being released in February, several that will help the PS3 more than the Xbox 360, including the platform exclusive Heavy Rain, and while it’s no longer exclusive, Final Fantasy XIII should have a bigger following on the PlayStation platform than on the 360. As a result, I expect the PS3 to outsell the Xbox 360 at the very least and maybe make a run on the Wii. BioShock 2 should do well on the Xbox 360, but the usual Nintendo Wii titles should also be in the top 10.

I think the only thing I got right was that Bioshock 2 on the Xbox 360 did well, and relatively good sales for Heavy Rain. I didn’t even get the Final Fantasy release date right, so it’s best to just forget my prediction and move on (please?).

There was little chance that I would have gotten this month’s hardware sales order right. The Xbox 360 outselling both the Wii and the PS3 was totally unexpected, to be honest. Both Nintendo and Sony have blamed stock shortages for the problem, and a quick browse on most online stores at least confirm the PS3 250GB being sold out for quite a while now. I can sort of understand the Wii having trouble with stock, since it had a monster December, but January was relatively weak in sales and usually stock problems pop up then and gets fixed in February. For the PS3, sales have been much better than last year and I can see why Sony would not have planned for the sales increase with production increases. But still, if Microsoft can meet demand, despite selling more consoles than the PS3 in the last two months, then you have to say for Sony (and Nintendo) that it was an opportunity missed. I might also guess that Sony might be keeping supply short deliberately so that they have enough units to ship out in March, when Final Fantasy XIII is actually released (not February, as I had thought last month, for some reason).

Looking at the year on year figures, the DS, Xbox 360 and PS3 all recorded growth, while the rest fell. The Xbox 360 has consistently had year on year growth, albeit marginal, and that’s quite a feat and Microsoft has the luck of having key game releases spread out evenly to allow this to happen (for example, Modern Warfare 2 came just at the time when it look like the Xbox 360 was running out of steam when faced with superior competition in the form of the price reduced PS3 Slim). The PS3’s growth can be largely attributed to the Slim/price cut, and also the fact that it was doing horribly last year (and the year before). As I showed last month, while the year to year growth for the PS3 was a high 30%, comparing 2010 to 2008 only yielded a 28% sales increase (because February 2009 was actually worse than February 2008 for the PS3). That’s a 28% sales increase in two years, which is not that good at all, especially considering the fact that Xbox 360 sales grew by 66% in the same time period (and as I noted last month, there was a 45% growth for the Xbox 360 comparing January 2008 and 2010 figures, with the PS3 only recording a negligible 3%). The PS3 should be doing a lot better than it still is, but maybe we’ll see that for the rest of the year, as the PS3 has some really high profile exclusives (or semi-exclusives) lined up.

Looking at the red figures, the decline in year on year for the Wii is worrying, even with Nintendo’s assertion that stock shortages were the reason. The Wii has been consistently doing worse the a year before, and has done this for most of 2009, so while February was especially worse due to stock issues, it still would have been a red month for the Wii without the stock issues. Of course, what’s happening with the Wii is almost the opposite of the PS3, whereas the PS3 had a bad 2008/2009 and so it was easy for Sony to record growth, the Wii had a great 2008/first few months of 2009 and so it’s really hard for them to avoid year on year declines. Things should stabilise for the Wii around April, I feel. The PSP and PS2’s decline slowed a bit in February, particularly the PS2, but the PSP is irrelevant now compared to the DS.

Let’s move on to software. The biggest hit of the month, as expected, was Bioshock 2. The fact that the PS3 port didn’t even rank in the top 10 is a bit of a surprise, it was 12th and sold nearly 3 times fewer copies than the Xbox 360 version. The fact that the original Bioshock was a Xbox 360 exclusive may have something to do with it, and expect a similar, but not as extreme, scenario when the formerly PS3 exclusive Final Fantasy XIII is released in March. Another reason could be because buyers had to choose between Heavy Rain and Bioshock 2, and many chose the former instead. Modern Warfare 2 is still holding up in the sales charts, again showing how amazing it has done since release. Last month’s hit, Mass Effect 2, is still doing relatively well. Another surprise is the Wii hit, Just Dance, which somehow managed to increase in sales. It seems to be getting popular and popular! Another interesting situation with Dante’s Inferno, in which the PS3 version outsold the Xbox 360 version – again, expect the PS3 version of FFXIII to do the same next month (although the PS3 having an exclusive edition of the game might have helped). And lastly, we have the critically acclaimed PS3 exclusive Heavy Rain coming in at 10th. Not great, considering how Mass Effect 2 (another console exclusive) did last month (and this month) and how Uncharted 2 did on the same console, but both were sequels which are easier to sell. But as many have noted, Heavy Rain was released towards the end of February, and so it was at an disadvantage compared to most of the other titles. This isn’t the first time Sony has done this with a platform exclusive, by releasing it towards the end of the month as opposed to giving it a whole month to gather sales. I don’t know what is the reason behind this, but they didn’t do this with Uncharted and it managed a number one, but they did it with inFAMOUS and I firmly believe that it could have ranked higher had it been released just a bit earlier. They also did this with Killzone 2, again costing it a few places in the charts perhaps. But I doubt Sony cares too much about the monthly NPD rankings, so games gets released when they get released, I suppose. For Nintendo, New Super Mario Bros. continue to rank, as does Wii Sports Resort, but some of the other usual entries, like Wii Fit Plus or Mario Kart, have been pushed out of the top 10. Overall, the Xbox 360 had the most titles in the top 10, and had 42.6% of sales. The Wii was second with 3 titles and 34.8%, and the PS3 did relatively well with also 3 titles (the equal most ever?) and 22.6%.

Here’s the complete list of the top 10 software sales:

  1. Bioshock 2 (Xbox 360, Take-Two) – 562,900
  2. New Super Mario Bros. Wii (Wii, Nintendo) – 555,600
  3. Call of Duty: Modern Warfare 2 (Xbox 360, Activision) – 314,300
  4. Just Dance (Wii, Ubisoft) – 275,400
  5. Wii Sports Resort (Wii, Nintendo) – 272,500
  6. Call of Duty: Modern Warfare 2 (PS3, Activision) – 252,800
  7. Mass Effect 2 (Xbox 360, EA) – 246,500
  8. Dante’s Inferno (PS3, EA) – 242,500
  9. Dante’s Inferno (Xbox 360, EA) – 224,700
  10. Heavy Rain (PS3, Sony) – 219,300

It’s time to make a prediction. I find it hard to make one for hardware sales because of the stock shortage issue, but if I had to go out on a limb, then I say the PS3 is second, behind the DS, and above the Wii and Xbox 360. I think the Xbox 360 will come fourth, with the Wii recovering a bit. The reason I say the PS3 is going to top the other home consoles is because of two things. One is called Final Fantasy XIII, the other is called God of War III. Having two huge releases in the same month should help hardware sales, but I wonder if it isn’t better to separate these two titles, which might get into each other’s way in terms of vying for gamers’ pocket money. But what do I know. In any case, there aren’t too many new releases for either the Xbox 360 or the Wii, so Sony could really clean up in March.

See you next month.

Weekly News Roundup (7 March 2010)

Sunday, March 7th, 2010

I wrote that DRM article that I mentioned I might do in last week’s WNR. The article looks at the various kinds of PC gaming DRM and whether they good or bad. The conclusion seems to be that none of them are piracy proof, some not even remotely close, and they all have varying degrees of being annoying to legitimate customers. But I think there are some compromises that can be made by both sides, more by consumers though, since to me, it seems consumers are having to pay a high cost to give game companies the false sense of security that DRM offers. Quite a few interesting news stories this week, so let’s go through them, especially given the late nature of this update (and no, I did not forget to press the “Publish” button).

Copyright

In copyright news, Ubisoft’s new DRM, which was the reason why I wanted to write a blog on PC gaming DRM, has officially released the first game, Silent Hunter 5, that uses the new “constant Internet connection required” DRM system.

Silent Hunter 5 Box Art

"Permanent Internet Connection Required" - It's always not a good thing when you have to put a huge warning sticker on the box of a game

Unfortunately for Ubisoft, their new, expensive, controversial DRM system was cracked in less than 24 hours. Ubisoft issued an immediate denial that their DRM system had been cracked, saying that while it had been cracked to the extent that the game now works without constant online verification, certain sections of the game was still locked. Ubisoft also quickly released a patch to fix several issues, and to no doubt make the hack ineffective, but the patch it self was cracked in even shorter time. And no doubt, the certain sections that haven’t been cracked will be given time. It is interesting reading Ubisoft’s own FAQ on the new DRM system, which I also referred to in my PC gaming DRM blog, when asked what will happen if they cease operation of their DRM authentication servers, which then makes these games unplayable. Instead of saying that they don’t plan on to ever cease operations, which would be a lie anyway, they said that if that happens, they’ll release a patch to make these games playable without the DRM server. Which means if Ubisoft can release a patch that removes the DRM checks, then so can hackers, so Ubisoft’s insistence that their DRM can’t be hacked is, by their own words, not possible. And yet, legitimate consumers are the ones that are most affected by the badly designed DRM, and just how many have used it as a reason, or excuse, to go down the illegal route, we’ll never know.

The controversial ACTA global copyright treaty, being discussed in secret, has had yet more leaks that reveal just what each country at the negotiation table are trying to get out of the treaty. Before we get to the leaks though, I would just like to address the secret nature of the negotiations. Sure, these type of things goes on all the time and nobody really cares, and for the most part, the ACTA negotiations are only slightly more interesting than watching paint dry. But there are some important things being discussed that will affect all Internet users, and it’s a shame to see the whole thing being kept secret, even given the numerous leaks. It appears some of the European countries wanted the secrecy, the US is citing national security, although nothing so far has suggested anything of that sort being discussed (it’s hard to keep national secrets when you’re in discussion with so many other countries). My guess, and it is purely a guess, is that it’s being kept secret because they don’t want a public backlash. And that’s a scary thing, that governments are conspiring to keep ordinary people out of it because people won’t like it.

Anyway, back to the leak. The US negotiators, with the RIAA/MPAA whispering in their ears no doubt, are pushing hard on various issues including making other countries adopt the severely flawed US DMCA. Other issues include ISP monitoring, three-strikes and all the nasty stuff “people” don’t like. But the push for US style DMCA has met with some resistance. New Zealand also questioned why Internet links can be considered copyright abuse, in that if you operate a website that has a link to another website that had pirated stuff on it, then you’re also liable for copyright infringement. On one hand, this is done to attack torrent websites like The Pirate Bay, which don’t actually link to pirated content, only to files that then link to the content. And there are also aggregator websites like isoHunt that then links to The Pirate Bay and other torrent websites. So it’s understandable why the copyright holders, which are the real powers behind the talks, want to make even linking illegal. But the problem is that this also puts search engines like Google into the same category as sites like isoHunt, since it’s quite easy to find torrents on Google (not quite as easy as say on isoHunt, but certainly not impossible). But it’s unlikely that Google will be sued because of this, but isoHunt will/has. And then there’s user submitted links, and whether for example if someone posts a comment for a blog post that contained a link to pirated content, then whether it’s the blog or the comment poster that is liable. The flow of responsibility has to stop somewhere. If site A is hosting illegal contents, then site A should be responsible, and not site B that links to site A. Because if site B is liable, then what about site C that links to site B, and site D that links to site C and so on. I think it just shows that most legislators don’t really understand how the Internet really works, and they are being easily convinced of this and that by powerful lobby groups, who themselves don’t fully understand the Internet and in general, the digital revolution. And so we, the people, have to suffer for it.

Most of the resistance seems to coming from Europe, and in the UK, the House of Lords are offering some resistance to the government’s proposed changes to digital copyright laws, but their alternative solution leaves much to be desired as well. The Lords are largely objecting to a clause which will allow ministers to bypass the parliament and implement new copyright laws as they see fit. Without public consultation, without a vote, straight from Hollywood’s lips to legislation. The government says that this is necessary because of the fast moving nature of the Internet, but no matter how you spin it, it just doesn’t have a place in a democratic government. The Lords’ proposed compromise is to allow the banning of entire websites on allegation of piracy, which is not going down well with consumer and Internet groups. More evidence of legislators not really understanding the full consequences of their actions in relation to the new digital world. The harm they can do to the digital economy is one thing, but it’s also the potential that they’re not seeing and we’re all missing out on. There are many things that would open up so many opportunities, but fear means that instead of trying to embrace change, they’re doing everything they can to avoid it.

Also in the UK, the group that regulates lawyers in the UK are taking action to stop law firms from flaunting copyright law to make a quick buck by sending infringement notices and demanding settlement fees to private individuals, whose IP address had been identified as one that participated in the download of something illegal. I’ve previously reported on the activities of law firms such as Davenport Lyons and recently, ACS:Law, that prey on those who do not want legal action and so pay up promptly, even in cases when they were sure they didn’t download anything illegal. Especially if the claimed download is pornography. Apparently, the letters sent out say that failing to secure one’s own Internet connection still makes one liable (that is, if your Wi-Fi was hacked and somebody used it to download pirated porn, then it’s still your fault), which is not true, and this could get them in big trouble with the regulators. Right now, it’s only two Davenport Lyons partners that’s been investigated, but DL has already withdrawn from these types of activities, and so ACS:Law will be next. DL pulled out rightly it seems, albeit probably too late to avoid issues with the regulator, and any law firm that participates in these type of activities is best described as a law firm for ambulance chasers, in my opinion.

RealDVD

This is probably the last time I will get to re-use this RealDVD screenshot

One of the things that I think is a missed opportunity is with the digitizing of movie collections, for which a legal solution simply does not exist, other than to repurchase your entire movie collection, often in a inferior digital only format. Hollywood’s determination to kill off anything that allows this to occur has been well documented. This week, they’ve managed to kill off RealNetworks’ RealDVD, which promised to allow people to convert their legally purchased DVDs to a fully digital, disc-less, format (with additional DRM to prevent online sharing). RealNetworks settled the case, admitting defeat and paying costs and will refund all purchasers of RealDVD. That’s a real shame. Not so much that RealDVD is dead, because it never really amounted to much, and the additional layers of DRM tied the digital “rips” to RealDVD’s software, which because it takes one relatively open format like DVD/MPEG-2, and turn it into a proprietary format that Real controls, means that it’s practically useless. However, it is the idea that Hollywood studios won’t allow DVDs to be copied in any way, that makes me angry, because there are a lot of legitimate reasons why someone would want to do it. Being digital, movies are easy to store and easy to transport. They’re also easier to catalogue, and when coupled with one of numerous media hub solutions out there, it makes finding and watching movies so much easier. The same reason why people now prefer MP3s to CDs, if you will.  Hollywood’s perceived danger here is that if such a system is not implemented well, it will allow “rent and rip” piracy (renting DVDs, ripping them, and returning the discs), or it will somehow make it easier to pirated movies online (which is hard to achieve, considering how easy it *already* is). These may be real problems, but that’s for Hollywood and their technical people to solve. You can’t deny your customers a much wanted and needed feature just because a minority of them might take advantage of holes in your system to do something they can already do so easily today. Keep on denying people, and people will find a way, regardless of whether it technically breaks the law or not. Hollywood might now turn a blind eye to these kind of “for personal use” ripping, but I think this is even more dangerous than implementing a “managed copy” system, because you’re effectively encouraging people to do something illegal (as stated in the copyright message that pops up before DVDs play, and also due to the US DMCA legislation) by not legally pursuing them (impossible, due to the number of people that are doing it) nor offering a legal alternative. The opportunity of having a fully digital movie library that can be created from your legally purchased discs is enormous, and it is technically much easier to achieve now thanks to development in hardware and storage technologies.

But I still think that we will have a system like this eventually. Which then makes the RealDVD decision even more ridiculous, and anti-competitive if the very people trying to kill RealDVD on copyright abuse grounds produces their own version of RealDVD in the future.

In more legal news, Viacom’s much publicized lawsuit against Google/YouTube reached a milestone this week, as both sides filed their summary judgement petitions. Viacom’s chances in the case is much diminished due to recent developments in recent cases, namely the Universal music versus Veoh case. And with Google now offering lots of opportunities for content owners like Viacom to make money off YouTube videos, even those uploaded without authorization, and the ability to remove videos, there’s not much logic in siding with Viacom on this one. And don’t forget about the free publicity that YouTube gives to new content, which is very much essential to companies like Viacom.

And in the most distasteful claim of the week section, we have the RIAA claiming that file sharers are undermining the Haiti relief effort. I don’t want to even want to go in to how the RIAA came up with this conclusion, but even if they’re right, it’s just really really really (really) bad taste, isn’t it? Using a disaster where so many died to promote their pro copyright agenda is just so wrong, but then again, it’s exactly the sort of thing you expect from the RIAA and MPAA. Techdirt’s analysis showed that hardly anyone was downloading the torrent of the Haiti relief album. And for those that downloaded, who knows if they donated to the Haiti relief effort or not. Maybe they donated a lot of money and then downloaded the album illegally, and maybe some of the people who paid for the album’s only contribution was the actual purchase of the album. And maybe the people who downloaded the album just didn’t have any money to donate, and who is to say that Haitian themselves aren’t downloading the album that’s been produced to help their flight (much of the Internet infrastructure survived the earthquake, for which the design of the Internet helped, as it was originally invented to tackle the problem of communication after nuclear war), and surely it doesn’t make sense to make them pay for it as well?

High Definition

Onto Blu-ray and HD news. The Lord of the Rings is coming to Blu-ray in April, and it is one of the most eagerly awaited titles on the format. But I won’t be buying it and I know a lot of other Blu-ray collectors that won’t be either. And judging by ratings on Amazon.com, 2045 one star votes versus 149 five star ones, most people seems to be thinking of doing the same.

Lord of the Rings Trilogy Theatrical Cut Blu-ray

LOTR finally coming to Blu-ray, but it's not all good news

The reason is that the April version will be the theatrical version of the movies only, not the extended version. Instead of releasing one version that contained all the cuts (or at least release both cuts at the same time), there will instead be another Blu-ray release probably later in the year that houses the extended version along with more extra features. This “double dipping” is a well known way to get people to pay twice (or more) for the same movie, each time promising just a little more stuff that you must see and artificially putting breaks between the release dates of the various versions to get more sales. Well at least this time they didn’t release each movie individually, and then release a trilogy box set with more stuff a few month later. But with so many LOTR fans having both versions of the films on DVD, perhaps this is one time the studios will find it difficult to force a sale, as I’m perfectly happy to watch the theatrical version on upscaled DVD if I have to (and I’ve never watched it again ever since getting the extended cut, which I’ve watched about 4 times already, for each movie). Although with that said, I can see fans not wanting to wait and buying the April version anyway, which is exactly what the studio wants and they can make this happen by not releasing any details of the extended Blu-ray version until they’ve had enough sales from the theatrical version. Don’t fall for their tricks (say the guy that has 6 versions of Terminator 2 on DVD, HD DVD and Blu-ray)!

Netflix coming to the iPhone? If true, then expect the iPad to have it as well. Which means that by my calculation, 87.47% of all media devices sold today will be Netflix enabled, which is awesome news for Netflix and for digital video distribution, which was always thought to be entirely dependent on a large scale deployment of set top boxes.

Gaming

And finally in gaming, there was the infamous PS3 leap year date bug earlier in the week that managed to cripple a huge percentage of PS3s. Apparently, a date logic error in most of the “fat” PS3 hardware meant that the consoles were wondering just what the hell had happened to February 29 2010, and then decided to fail to connect to the PlayStation Network.

This is fine, except many new games require a connection to the PSN even if you don’t play online, due to the need to sync trophy data, and so people were left with a PS3 that could only function as a media hub and a Blu-ray player. This was fine for me because I only use my PS3 as a media hub and Blu-ray player, and I had several good gaming sessions on my Xbox 360 while this whole thing was going down and it seemed like the official PS3 board was going to explode with all the complaining.

In the end, it was fixed relatively quickly. The date bug still exists on the PS3, but Sony somehow managed to fix the problem on their end.

All’s well that ends well? Not quite. And this again highlights a weakness of the increasingly net dependent nature of electronics, not just PS3s, and just how useful certain devices become when the Internet (or the connecting server) goes down. Full offline mode should be a prerequisite for any device I think, as well as lessons on just when leap years occur for their programmers.

And we come to the end of another WNR. Hope you’ve enjoyed this edition, and see you next week.