Archive for the ‘Gaming’ Category

Game Consoles – June 2009 NPD Sales Figure Analysis

Saturday, July 18th, 2009

Another month, and another edition of the NPD Video Games Sales Figure Analysis. The last few months has seen the video game industry hit hard by the current economic woes, with sales numbers retreating. Elsewhere, there’s talk of green shoots and a recovery, but has it happened in the video game industry? June’s figures should provide further evidence as to whether the slump is easing, or it just beginning. The figures are from NPD, a marketing research firm that releases games console sale data every month.

The figures for US sales in June 2009 are below, ranked in order of number of sales (June 2008 figures also shown, including percentage change):

  • DS: 766,500 (Total: 32.1 million; June 2008: 783,000 –down 2%)
  • Wii: 361,700 (Total: 20.6 million; June 2008: 666,700 – down 57%)
  • Xbox 360: 240,600 (Total: 15.5 million; June 2008: 219,800 – up 9%)
  • PS3: 164,700 (Total: 7.9 million; June 2008: 405,500 – down 59%)
  • PSP: 163,500 (Total: 15.3 million; June 2008: 337,400 – down 52%)
  • PS2: 152,700 (Total: 44.2 million; June 2008: 188,800 – down 19%)
NPD June 2009 Game Console US Sales Figures

NPD June 2009 Game Console US Sales Figures

NPD Game Console Total US Sales Figures (as of June 2009)

NPD Game Console Total US Sales Figures (as of June 2009)

My prediction from last month was:

So the prediction is the same as this month, with the PS3 numbers slightly higher still but maybe not high enough to beat the Xbox 360. I can see Prototype (the Xbox 360 version) being the top seller for the month, and it will be interesting to see how it stacks up against inFAMOUS which has received better review ratings (although the “100″ ratings given out by a few places are a bit over the top).

The PS3 numbers were higher, yes, but it wasn’t nearly enough to beat the Xbox 360. Prototype (as you will see below) was this month’s top seller, and it stacked up pretty well against inFAMOUS, which slipped all the way back to tenth. Had the game’s release been bought forward a few week, or pushed back to be released in June, then inFAMOUS may have even made a couple of spots higher in May, or even 2nd spot in June. Sony made the same mistake with Killzone 2. And yes, the “10” ratings is still over the top for what is a very good game, but not “perfect”.

While we’re talking about Sony, let’s look at their figures. Again, and continuing the trend since November of last year (that’s 8 months in a row, for those that are counting), all three PlayStation platforms undersold the same month a year ago. The economy (combined with Sony’s phobia of a price drop) has a lot to do with it, but that’s mainly the PS3 – Nintendo and Microsoft have been able to get year-on-year increases from time to time. The PSP Go won’t be released until October, which may be the first chance that Sony will get to break this trend of year-on-year shrinkage. But the PS2 has definitely had its time and official retirement can’t come sooner. Maybe when it is officially gone, Sony can concentrate fully on the PS3 and we’ll finally see a price cut. The PS3 Slim? I’ll believe it when I see it for pre-order on Amazon.

Nintendo’s DS (or DSi, to be more precise), it selling well, which bodes well for Sony’s PSP Go when it finally gets released in October – and the DSi isn’t even a brand new system, just an update. The Wii, however, is struggling a bit. By struggling, it still managed to easily beat the Xbox 360 and the PS3, but next month’s Wii MotionPlus plus the MotionPlus enable games such as Wii Sports Resort and EA Tennis, should maybe give the Wii a slight bounce. But a bounce might not occur at all, as the Wii’s extraordinary sales record may be to blame – has everyone who wants a Wii got one already? The saturation point may have been reached.

So the only people happy this month are Microsoft, with the Xbox 360 recording yet another year-on-year growth, and no price cut this month either.  9% growth isn’t something to be sneezed at, not for this year, and it shows that Microsoft has been shrewd in its price cutting strategy, as well as the wooing of game developers that has been a core strategy since inception. Just count the number of PlayStation exclusives that are no longer, and then count the reverse, and you can see why the Xbox 360 is winning against the PS3 (for now, at least). To read an interview in which Microsoft’s joy is revealed, click here. And with Natal coming next year, the momentum is there for the Xbox 360. The only thing it has to fear, and no it’s not fear itself, but rather a largish PS3 price cut. But Sony are doing all they can to help Microsoft on this front, so who says that friendly competition no longer exists in today’s world. Make that really really friendly competition.

Onto software. More good news for Microsoft, relatively good news (and some bad ones) for Nintendo, and the same story for the PS3. As predicted my yours truly, Prototype for the Xbox 360 was this month’s number one title. Last month’s number one, UFC 2009: Undisputed for the Xbox 360, managed to hold on to the number two spot. And yet, there were still room for two more Xbox 360 titles, Fight Night Round 4 and Red Faction: Guerrilla. For the Wii, the EA Sports Active Bundle continues to sell well, just slightly above the Wii MotionPlus enabled Tiger Woods PGA Tour 10 (a good preview for what will happen next month, when the Wii Sports Resort gets released bundled with the MotionPlus, and this could spur on sales for Tiger Woods 10 and EA’s Grand Slam Tennis). Wii Fit and Mario Kart round out the Wii top 10’s, but what’s missing is what is interesting: no Wii Play for the first time since, forever (well February 2007 anyway). Maybe time for a new Wii Play bundle that includes the MotionPlus?

And so onto the PS3. Well, Prototype, June’s top hit, was not a hit on the PS3 and I think we all know why: inFAMOUS. Activision will not be happy, but it was just too much asking gamers to buy both the exclusive (and better rated) inFAMOUS and Prototype being so close to each other’s release dates. No wonder Activision threatened to pull support for the PS3 just last month. Prototype was 13th on the top 20 list, 3 places behind inFAMOUS. inFamous should have done much better than it did, for a critically acclaimed exclusive, but just how many PS3 owners are hard core gamers is not an easy question to answer. Certainly less so than the ratio of hardcore versus casual gamers for the PS2 (and the Xbox 360. But that’s partly because the PS3 can do so much, if you want to provide a bit of damning by faint praise. The PS3’s only other top 10 entry was Fight Night Round 4, which gave it at least some good news because it sold very close to the Xbox 360 version, despite the 360’s 2:1 hardware ratio over the PS3. So maybe that hardcore gamer ratio isn’t so bad after all. Overall, the Xbox 360 had 45.9% of the top 10, the Wii had 38.9% and the PS3 had 15.2%. Here’s the complete list of the top 10 software sales:

  1. Prototype (Xbox 360, Activision) – 419,900
  2. UFC 2009 Undisputed (Xbox 360, THQ) – 338,300
  3. EA Sports Active (Wii, EA) – 289,100
  4. Tiger Woods PGA Tour 10 (Wii, EA) – 272,400
  5. Wii Fit w/Board (Wii, Nintendo) – 271,600
  6. Fight Night Round 4 (Xbox 360, EA) – 260,800
  7. Fight Night Round 4 (PS3, EA) – 210,300
  8. Mario Kart w/ Wheel (Wii, Nintendo) – 202,100
  9. Red Faction: Guerrilla (Xbox 360, EA) – 199,400
  10. inFAMOUS (PS3, Sony) – 192,700

So what will July bring? More of the same, or will be see a Wii bounce? I’m going to bet on a slight increase in Wii sales, but not enough to bring it back to the same levels from earlier this year. The software charts should see domination from the Wii MotionPlus enabled titles, notably Wii Sports Resort. NCAA Football should do well too, so it would be between these two titles that the number one spot is jostled for. Otherwise, business as usual, with an overall uplift as we get closer to the holiday period.

See you next month.

The Patching Game (Fallout 3 Rant)

Saturday, July 11th, 2009

Another week, something else to rant about. This time, it’s my 2008 game of the year, Fallout 3, the PC version (but it also applies to owners of the console versions too).

Patching. It’s now as integral a part of computing as say the mouse or keyboard. As a software engineer, I understand the complexity behind a software project, and how the final version is never really good enough for public consumption, no matter how thorough your testing procedures are. And that’s especially true with games, because these are complex bits of code, and they rely on a variety of different hardware (Nvidia or ATI, and which GPU series, which sound chip …) and software (which driver version, which DirectX version, which Windows version …). So games do need patches, and it could be several patches before all the major bugs are fixed.

Fixing bugs is one thing though. Introducing new and more annoying bugs with every patch is another. And this is why I’m going to rant about Fallout 3 in this blog entry.

Fallout 3: Actual screenshot from my save game - great game, crap patches

Fallout 3: Actual screenshot from my save game - great game, crap patches

As I mentioned before, Fallout 3 is my 2008 game of the year, and with the DLCs, I think it might even be my 2009 game of the year. But all of this is despite, not because of, the patches that Bethesda Game Studios (the makers of Fallout 3) have released. Nearly all of them have introduced new and more annoying bugs, without fixing long standing ones. And you can’t even skip the patches because Fallout 3 on the PC is tied into Games for Windows Live, and so without the latest patch, you cannot get into your save games (well you can, but you’ll have move a few things around so you can play offline). The latest most annoying bug for me is the closing bug, introduced in the 1.5 patch with the Broken Steel DLC (the latest patch version is 1.6, and it doesn’t fix this issue) where if you quit the game, your computer hangs and you’ll have to restart. Your computer actually doesn’t hang, it’s just that Fallout 3 hangs and you can’t get out of it to shut it down. So I now play in windowed mode, or use Alt-F4 to close the game after getting to the main menu. This kind of workaround shouldn’t be necessary on a game that I’ve already paid nearly $100 for (including 3 DLCs). There are also video/audio codec related issues (nicely related to this website), which can be fixed, although it really should have been handled from a developer’s point of view by ensuring external codecs do not interfere with internal ones used by your game. And don’t even get me started on the Feral Reaver Ghouls that spasm and become invincible. For this, and many other bugs, and to read the rants of many other users, just check out Bethesda’s own Fallout 3 PC issues forum – 68,000 posts and still going strong, unfortunately (and to compare, the PS3 and Xbox 360 issues forum when added together only have 15,000 posts).

The PS3/Xbox 360 versions  aren’t much better, and they are even less lucky because they can’t play in windowed mode as a workaround (although to be fair, they don’t get the shutdown bug), and they can’t use console commands to resurrect NPCs that die for no apparent reason. But they do get random crashes, get stuck in place, and various other little glitches that are easy to fix on the PC (through the aforementioned console commands, for example to teleport yourself to another location if you get stuck in the rock crevasse or something), but impossible to fix on video game consoles.

Anyway, the point of this rant is that while I fully understand the difficulty in developing games these days, but could you at least ensure that patches do not introduce new bugs? For a game like Fallout 3, many people will forgive the developers and use the workarounds because even with the bugs, it’s still a great game. But for any other game, well let’s just say that no wonder so many people pirate games – it really is the only way to ensure that the game actually works on your PC before you pay for it (demos, while great, aren’t the full game and so there are things that won’t show up in it).

My rant is over so to thank you all for reading this crap, I will present some troubleshooting tips for my fellow Fallout 3 PC sufferers, I mean gamers:

  1. Don’t run the game at the highest possible resolution/quality setting. Tone it down a notch (or two) and the game will crash less.
  2. Run the game in offline mode so you won’t have to be stuck with Games for Windows Live and being forced to apply patches. This is not a rant against Games for Windows Live though, because I like the service (although I think it should be optional), particularly the Achivements, which adds to the longevity of games like Fallout 3.
  3. Refer to the Troubleshooting Tips thread on the official forum to get started with the workarounds.
  4. Save often – I now have over 1,500 saves occupying 2.53 GB of space, and I still wish I had saved more often to avoid having to replay areas due to crashes (to save space, you can compress old saves and then delete them – you can get a 70% saving on disk space by compressing the save games, which makes me wonder why the developers didn’t add compression to the save files in the first place).
  5. Your audio chip/card may come with software that gives you all sorts of audio effects, like Dolby Virtual Speakers or whatever – turn all of these off, because audio problems are one of the major sources of crashes for Fallout 3.
  6. While using the console commands may be considered cheating, it isn’t cheating if you fail a mission due to some glitch. Correct the glitch with the console commands, and if ethics aren’t that important to you (I guess that would depend on your Karma rating), then gives yourself a couple of hundred or thousand caps as reward for your patience while you’re in the console.
  7. As mentioned earlier with the exit-crash bug, instead of exiting the game like a normal person, go to the main menu and press Alt-F4 to shut down Fallout 3. And then go into Task Manager to shut down the Fallout3.exe process (otherwise it keeps on running, consuming resources like the full game does). If you’re like me and tend to forget to do this, then play the game in windowed mode (see tip below) and shut down through Task Manager.
  8. Play the game in windowed mode sucks, but it seems to avoid some of the crashes (possibly thanks for the lower forced resolution).
  9. Get a PS3 or Xbox 360.
  10. Get the word out about Bethesda’s Fallout 3 patches and complain – maybe if enough people complain, then at least the serious problems will be fixed. Not that this strategy worked for Oblivion or anything.

Weekly News Roundup (5 July 2009)

Sunday, July 5th, 2009
Digital Digest is 10 Years Old!

Digital Digest is 10 Years Old!

Digital Digest is 10 years old! The actual birthday was yesterday, and I know it was 4th of July and that’s because I deliberately chose an easy to remember date to make public the very first version of Digital Digest (then known as DVDigest – you can see a screenshot of it here). My original thinking behind Digital Digest was that, as I was very active on newsgroups and forums back then answering people’s questions in regards to DVD playback (mainly focused on the Asus v3400 graphics card), that having a website where I can post all my answers and people can read that would save me time. After 10 years and countless hours of work later, I think my plan might have backfired just a little. Still, it’s been mostly enjoyable and I don’t think I would rather be doing anything else.

Anyway, to celebrate the 10th anniversary, I thought I would set up a competition where you can win some Amazon.com Gift Cards. There are 10 prizes in total (you know, for the 10 years and all), and entry is as simple as giving me your name and email address. No super easy or super hard questions to answer, or secret codes to hunt for on the website. I’ll randomly draw the winners at the end of the month, good luck to all those who enter.

Anyway, onto the news for the week, there’s a bit to cover.

Copyright

Let’s start with the copyright news. The Pirate Bay is still dominating the copyright news this week. There was a big announcement that caused a lot of stir, but it was preceded by some interesting news in regards to a new site that TPB wants to launch.

The new site in question is a YouTube style video sharing site, except there won’t be any copyright filters to contend with. It won’t make big media happy, but YouTube is only YouTube because people share copyright stuff, not in the sense of piracy, but using clips and music in their own videos. If you can really make YouTube 100% copyright compliant, then there won’t be many videos left at all.

The Pirate Bay changes owners: is this the end?

The Pirate Bay changes owners: is this the end?

So good news in that TPB is undeterred by the lawsuits and will continue with their crusade to “free” the Internet of the shackles of excessive copyright control. Then the news broke that The Pirate Bay has been sold to a new company, and that new company wants to focus on legalizing TPB. Confusion reigned, and we still don’t know what’s going on. On one hand, the statements made by the new owners seem to indicate that TPB would go legit, which basically means it’s going to turn into a completely different site, other than the domain name. On the other hand, there were statements made later on that suggested this won’t make much of a difference at all. The backlash was immediate, and not too dissimilar to the one after the Mininova content filter blog post made a couple of months ago. It does seem a bit ungrateful that this tremendously useful resource that people have been using, for free, for so many years and then the minute something changes (and we’re not even sure what the changes mean yet), it becomes torch and pitchfork time. But I guess that’s the nature of the business, in that people expect free stuff and they won’t like it when it’s taken away. Keep a close eye on this story and let’s give the benefit of the doubt to the TPB founders for the time being.

And let’s not forget that the bad guys in all of this is the RIAA, MPAA and all these other copyright groups that refuses to embrace the Internet for what it is, and accept that piracy is part of their business model now, and without it (and without the Internet “hype” effect, they’d be making much less money than they are right now). But it’s yet another victory for the RIAA in their lawsuit against Usenet.com. Well, at least the lawyers are happy, and people who pirate stuff are still pirating stuff, possibly more easily than before. But at least they’re not going after individuals in lawsuits anymore, although the three-strikes rubbish is not that much better. And if more proof was needed that going after individuals doesn’t work, then have a look at a new study by Which? computer magazine in the UK, which managed to easily find 20 users accused of piracy that are apparently innocent. There’s been lots of these kind of falsely accused stories in the past, and because IP addresses are not the best way to track down individuals. IP addresses can be easily faked, and even if they are genuine, it only proves that someone using a particular connection at that time was possibly downloading pirated material, it does not prove that which person did it or whether it was done with permission of the owners of the connection.

But this all assumes that illegal downloads are a bad bad thing, but the reality is that many people have no other alternative than to download, such as downloading TV shows. EngadgetHD looks at the top 10 reasons people download illegal TV shows. From my experience, especially here in Australia, people are almost forced to download because the traditional outlets such as TV stations or DVD are just too slow – some shows are shown years after they were originally broadcast in the US, and some (like The Sopranos) never shown properly at all. And because DVD releases have to be months after TV broadcasts, the shows that are purchased by the TV station but never shown might never make it onto DVD. The situation is a lot better now these days than just a few years ago, and I think online piracy is the reason for this improvement. So piracy is not always a bad thing, if it gives the right people a kick up the butt, for the right reasons. The simplest way to fight against piracy is to make legal alternatives available, that are better and not a total ripoff. Do this, and piracy will slow down. Don’t do it, and people will flock to what’s the best and fastest, which right now is clearly piracy.

High Definition

Let’s move on to HD news now. Oppo has released its new Blu-ray player. It features high-end features such as SACD and DVD-Audio playback, plus the superior video processing for both Blu-ray and DVD upscaling that Oppo is famous for.

Oppo BDP-83: The most fully featured Blu-ray player so far?

Oppo BDP-83: The most fully featured Blu-ray player so far?

Plus, there is the possibility of a region-free firmware (for both Blu-ray and DVD), and it could be the must-have Blu-ray player for the year. Elsewhere, it has all the features most Blu-ray players have, including Profile 2.0 compatibility – there’s not Netflix streaming though. And it’s not that expensive either, not for the amount of features you get. Those with huge DVD collections should really consider getting this player as it will seriously improve the longevity of your DVD collection with the superior upscaling capabilities, while allowing you to sample what Blu-ray can offer. It’s available for under $500 from Amazon right now.

Speaking of Netflix streaming on Blu-ray players, the Examiner looks at whether on demand content is going to replace physical media. I don’t see why both can’t co-exist together, like on the aforementioned Blu-ray player, but certainly on demand content is going to eat into the profit streams of physical media. I think physical media still has a place, for backup, and for those like me that still prefer something solid to represent my movie collection. The situation may be analogous to the one between snail mail  and emails. There was always the talk that email will replace traditional mail, but while the good old letter has suffered, it still has an important place in our new digital world. Just like physical media will have in the world of tomorrow.

Gaming

And finally in gaming, lots of rumours as usual. For the Xbox 360, the latest rumours suggest that the Pro pack is being phased out, and the Elite will become the new “pro”, with a Natal bundle being the new Elite. More rumours of PS3 price cuts, and the rumours regarding the PS3 slim still won’t go away. You can read about all of these rumours here.

Is PS2 compatibility coming to the PS3? Is this the end for the PS2?

Is PS2 compatibility coming to the PS3? Is this the end for the PS2?

The second rumour is about PS2 compatibility coming back to the PS3, either to all existing consoles, or to the PS3 slim. If Sony plans to phase out the PS2, and it’s about time they did, then this makes perfect sense. With software emulation more of a possibility than when the PS3 first launched (where PS2 compatibility required extra, and expensive, hardware), it won’t add to the cost of the PS3, while Sony can even sell the emulation software in the PS Store. Plus, they can then start selling PS2 games in digital form for PS3 owners, just like on the Xbox 360 or Wii. So this is one rumour that might be true, and if Sony isn’t even considering this option, then somebody should smack them in the back of the head.

And is Project Natal racist? The news broke that people with darker skin tones might have trouble playing Natal due to one person’s experience at the E3 demo. It’s an interesting headline, but I don’t think there’s an issue, because surely darker clothing would affect the accuracy of Natal much more than darker skin. A calibration tool might be what Natal needs, and users might have to calibrate the cameras (due to change in lighting) before usage to ensure accuracy is improved.

So that’s it for the week. Ten years, it’s gone by rather quickly I must say. Even this feature, the Weekly News Roundup, is nearly 2 years old (in September), even though it feels like I only started doing this last month. Or maybe it feels this way because I really don’t know what I’m doing, which is probably true. Anyway, see you next week as I incompetently try to produce another edition of the WNR. See you then.

Weekly News Roundup (28 June 2009)

Sunday, June 28th, 2009

Going to do a very quick WNR this week, as I’m still feeling under the weather. Had to do a bunch of tests at the clinic to see what’s wrong – having things inserted, extracted, and cables plugged in wasn’t a nice experience, but I now know how my DVD player feels. And no, it’s now Swine Flu, although everybody here in Melbourne, Australia seems to have it.

Copyright

In copyright news, more lawsuits, but this time in Ireland, where the record industry representatives are suing two Irish ISPs. It’s heartwarming to know that, despite the bad economy, that at least the lawyers are still finding excellent amounts of work available (at at $765 per hour as well).

Lawsuits, three-strikes, throttling – the industry’s favourite tactics, but not all government agree. The Spanish government’s strong dislike of the three-strikes rule has promoted their music industry to change tactics and abandon the three-strikes system. If only other government were as strong in their beliefs that due process is still something that needs to be protected.

And onto our favourite court case, you must have heard a lot about how The Pirate Bay case has been denied a retrial. This is true, but it is by no means the end of the road for the TPB guys. What happened, and as explained clearly a few weeks ago by Cynthia, our Swedish expert, a higher court has ruled that the judge in the original case was not biased. All this is means is that instead of having the retrial in the original court, the retrial will have to take place in a higher court. There are still a few more couts to go before it is all over. I don’t think we will find out anything definitive in 2009 in any case.

Real says RipGuard and ARccOS are not copy protection systems, and so do no fall under the DMCA

Real says RipGuard and ARccOS are not copy protection systems, and so do no fall under the DMCA

In my second favourite court case, the MPAA has filed new complaints against Real Networks, claiming they lied during the RealDVD trial. It all pertains to patent filings from a couple of years ago in which Real Networks claimed that ARccOS and RipGuard were copy protection systems, even though Real claimed in court they were not. The argument goes that Real thinks neither ArccOS or RipGuard can fully prevent the copying of a disc (only delay the process), and so they are not anti-copying features. The reason why the MPAA may be going after Real on these two additional anti DVD-copying measures, as opposed to CSS, is that Real does have a CSS license and it may be harder to argue that Real has ripped CSS, but in reality, it has left CSS intact in the copied file (and added a few other layers of its own DRM). The verdict is expected soon, but I don’t think Real will win if the argument is already on something as specific as whether ARccOS and RipGuard are copy protection methods – if the argument has been the higher issue of whether studios have the right to prevent usage that does not harm to them, which is the case when people make make digital copies of movies that they own and do not share with anyone else other than those that already have access to the original disc.

The American Society of Composers, Authors and Publishers say that your phone’s ringtone should be considered a public performance and they should receive royalty everything your phone rings. Yeah right.

High Definition

Onto HD news, rumours abound that Toshiba will jump on the Blu-ray bandwagon soon. Is there some truth to this news story, or is this the new “Blu-ray add-on drive coming to the Xbox 360” line of stories that will always pop up from time to time, only to be refuted almost immediately. There does seem to be more truth behind this story as it comes from statements from Toshiba’s President when he was speaking to shareholders. And since Toshiba owns the Cell processor, it would be interesting to see a Toshiba Blu-ray player with high quality DVD upscaling as seen in their HD DVD players, plus ultra-fast response times like the PS3.

The rest of the stories this week were about last week’s story about a poll that showed HD DVD being more popular than Blu-ray, and hardly anybody cares about Blu-ray. There is a reason why I only devoted two sentences to this poll last week, because polls are misleading by themselves, and when you are trying to poll actual ownership stats, rather than relying on hard data, then it’s even less useful. The Blu-ray people’s response is that the poll is unfair because most people think their upscaling DVD player is in fact a HD DVD player, which might be the case, although it’s still the Blu-ray people’s fault for not educating people better on what is real HD and what is upscaled. Start by calling it “Real HD” to differentiate Blu-ray from “Upscaled HD” might be a good marketing idea.

Gaming

And finally in gaming, a new PS3 firmware has been released. Firmware 2.8 doesn’t add anything major, but fixes a few things and improve some others, like a faster XMB, wireless controller auto-assign. Still a lot of people having bricked PS3s after each update, so read up the horror stories on the official PS3 board and see if you are willing to take the risk if your PS3 is already out of warranty.

Okay, the doctors are telling me to take it easy, so that’s what I will do. As if I needed encouragement to be lazy. See you next week, hopefully feeling a little bit better.

Weekly News Roundup (21 June 2009)

Sunday, June 21st, 2009

Sorry for this outrageously late WNR. Had a bit of a health situation that I needed to attend to. It’s a shame, since there’s lots of stuff to go through, so I will have to keep things short. And no, laziness is not the “health situation”. I wrote a mid-week blog about Nvidia’s Ion platform. An Ion is a charged atom, which makes the name so appropriate as that exactly what the platform does – it gives Intel Atom systems a much needed boost in the graphics department, particularly for HD video. It won’t be too long before you will see Blu-ray capable netbooks that can also double as a HTPC, I think.

Copyright

Let’s start with copyright news. The MPAA admits it is losing the PR war, to what they have dubbed the enemy of copyright. There are a few people who don’t like any sort of copyright, but I think the majority of people do respect copyright, it’s just that they don’t like the way that it is being enforced.

Personally, I buy lots of DVDs. All legitimate. I don’t buy music much, mainly because I don’t listen to it much apart from Net radios (also legal). I do buy games, not a lot, but I don’t have a lot of time to play them anymore. But I am one of the people that the MPAA says is an enemy of copyright, simply because I refuse to support their methods. I respect that they want to keep piracy under control, but I don’t respect the way they have gone about things, which has made piracy an even easier choice for those that can’t stand DRM and the sometimes ridiculous prices for digital content that the MPAA members want to charge. I believe the best way to fight piracy is to make it unnecessary, and this means tackling the difficult issue of how to make money in a digital world, and how to make it harder for people to share content they don’t own, but at the same time not seriously affecting their user experience. I think this is all possible, and the music industry has been forced down this road already. It is just a shame that their business is a declining one, even without piracy, and so it makes for a bad example. But even they can turn things around if they price music aggressively, and take advantage of the digital medium’s low cost of distribution, replication. There will be losers in this revolution, as there will always be, but it’s a necessity and fighting against the tide will only make things more difficult. Embrace the change!

It’s unfortunate that the music industry’s changed tactics of pursuing legal avenues to stop piracy is just as clumsy and overreaching as their attempts with DRM. They are lobbying governments and telling them scary scenarios about the end of music and movies, in an effort to scare them into passing laws which have no place in societies based on the rule of law. The so called 3-strikes is so against the nature of the Internet, and justice and civil rights in general, that it’s hard to believe people are taking it seriously, the latest call for it are in the UK. Japan has just tightened their copyright laws as well. Apart from having no due process, the method will also mean a lot of false positives, as the most used identification method, which is based on using the IP address, is in most cases insufficient to identify people a court has ruled. And in the end, all it will do is to force people serious about pirating stuff to get more serious about hiding their activities, which is possible through encrypted VPNs and other technologies.

Jammie Thomas-Rasse: Sharing 24 songs will cost her $1.92 million

Jammie Thomas-Rasse: Sharing 24 songs will cost her $1.92 million

So the only people that will be caught are those that haven’t done much pirating and don’t know how to avoid capture. But these are the people that will be made examples of, much like the single mother that has been successfully sued for $1.92m, to scare people into behaving. But it won’t work, everyone knows it. And to go so overboard with the lawsuit to demand a multi-million dollar settlement will be a PR disaster for copyright groups, because it just reinforces how much out of touch they are with reality. $80,000 per song, for 24 songs, is a ridiculous number. There is no proof of the exact number of people that have been able to obtain songs from Thomas-Rasset, the sacrificial pawn in this game, so the figure is largely for punitive damages. Does sharing 24 songs seem like a $1.92m crime to you? Well it does to groups like the RIAA, and they’re not going to stop – the next on the hit list is AM/FM radio stations, which has just been labeled as “A form of piracy”. Let’s just stop people playing, sharing, listening to all songs – that will surely help save the business, not to mention the money they are paying to lawyers to fight these cases which might have been better used to find alternative strategies to operate in this new digital world.

The US had its digital transition, and for all purposes, it went off pretty smoothly. It is just as well that plans to do this were set in motion many years ago, before the crazies took control of the copyright debate, as otherwise digital TV would be saddled with DRM, most notably the Digital Flag. This would have prevented people recording any TV show that has this flag set, so no TiVo or delayed viewing, just to make sure that if you can’t catch something on TV live, or want to watch it again, you’ll have to fork out bucks to do it. If these crazies had been in control far earlier, the tape recorder, the VCR and even the PC might not have been allowed to exist, and is this really what we want, or what’s good for the industry and economy in general?

High Definition

Onto HD news now. Another report which seem to indicate that while Blu-ray sales are up, DVD sales are down by much more. It’s going to be a while before Blu-ray can gain enough of a market share to really make a difference, but the decline in DVD sales probably has as much to do with the increase in gaming purchases as with anything seriously wrong with the industry it self.

The other piece of news is a poll which showed that Blu-ray standalone uptake is not quite increasing fast enough, and was even outpaced by the dead HD DVD format in the last year. Polls are interesting, but figures for uptake shouldn’t need to rely on polls, as there are real figures to be found.

Gaming

And finally in gaming, Activision’s CEO has joined the chorus of people to call for a PS3 price cut. There is a veiled threat in there about pulling support for the PS3 (and PSP) if action isn’t taken, but I wouldn’t take it all that seriously. Do game publishers want cheap consoles? Yes. Will they pull support for the PlayStation family? No. But hopefully, this will give Sony extra incentive to even just consider a price cut.

That’s it for this week. Short and sweet. Long and boring coming up next week.