Archive for the ‘Nintendo Wii, Wii U, Switch’ Category

Plasma TVs killing the planet? Excellent customer service. Xbox 360 vs PS3.

Friday, October 12th, 2007

Panasonic TH103PF9 - World’s Largest Plasma TV (103″)A few days ago, I posted a link to a news story which said that Australia plans to ban the sale of plasma TVs because of their power usage requirements. As an owner of a plasma screen, this seemed a bit excessive to me and sounded more like what a supporter of LCD displays would list as one of the “crimes” of plasma. It is true that a 50″ plasma screen uses an enormous amount of energy, some 350+ W. More and more people have large screen plasma TVs in their homes, and this obviously causes problems in terms of energy conservation. However, I was sceptical that it was only plasma TVs causing the end of the world as we know it. I had a feeling that that similar sized LCDs aren’t much more energy efficient than plasmas.

Doing some research, I went to the Sony website to check our their Bravia range of LCDs. The Bravias are often used as an example of the demise of plasma TVs, about how great they look and how Sony pulled out of making plasma TVs because they were doomed (even though that had more to do with the fact that they were sourcing their panels from other manufacturers, and so, could not stay price competitive in the long run) . The Bravias do look good, and the price is reasonable for their 1080p panels. But looking at the power consumption, I found that their top of the line 52″ model is rated at a massive 320W, only 50W less than a plasma of equivalent size (the Pioneer 508 50″ is rated at 369W). Not much difference when the fate of the world is at stake.

Then I looked at some other forms of display technologies such as front and rear projection. To my surprise, a 1080p projector is rated at 300W, although it will project a much larger image than plasma. A 50″ rear projection TV is slightly less power consuming at around 250W, but that’s still quite a lot of power.

An interesting website I found while searching for power usage data is sust-it.net, where you can search for the power requirements and energy cost of consumer electronics in the hope to find a model that is more energy efficient (the 103″ plasma at 1500W costing £413.28, $US 840,  in energy costs per year is interesting).

Anyway, it does look like energy consumption will be an issue no matter which type of large screen TV you use – the only solution is to not use large screen TVs at all. But as with all technology, they evolve and the next generation of OLED TVs promises to use much less power to deliver an even better picture.

Nintendo: Excellent Customer Service

Wii Remote JacketNot content with having the most wanted and innovative console on the market, Nintendo is also doing the right thing when it comes to customer service. In a story I posted last week, Nintendo is set to offer up to four free Wiimote jackets to existing Wii owners to solve the sweat induced Wiimote slippage issue. To be honest, I’ve never had much of a problem with Wiimote slippage, mainly because I don’t play with my Wii in a very aggressive manner (this whole sentence sounds very dirty). But to prevent problems for those in the household that do suffer from slippage, I phoned up Nintendo customer service and ordered my two free jackets. The entire process was totally painless, I did not have to wait on hold at all, and it was all over within minutes. The lady on the phone was friendly, and I’m almost certain it was a local call center, not one in India or somewhere else. And best of all, it’s was all free (apart from the cost of a 20 cent local phone call), even the delivery. I don’t know when I will get my jackets, not that I’m in any hurry. I think it’s worthwhile to point out good customer service when you experience it, as most people only say anything about customer service when they’ve had a bad experience. To offer a free solution (not so free for Nintendo though, it will cost them over 20 million dollars) for a problem that really isn’t much of a problem anyway, and to not make you jump through hoops to take advantage of it … that’s excellent customer service.

Xbox 360 vs PS3

Xbox 360 vs PS3I know, not another one of these comparisons. Apple vs PC. Intel vs AMD. Star Wars vs Star Trek. All pointless comparisons. But I found an interesting (but somewhat dated) thread about the performance of the Xbox 360 vs the PS3, from a programmer’s point of view, and I thought it was interesting that the conclusion was that the differences are negligible. It seems common knowledge that the PS3 is much more powerful than the Xbox 360, how else would you explain the PS3’s one year release delay when compared to the Xbox 360 (just don’t mention “Blu-ray”) and the fact that it has more games in 1080p than the Xbox 360 (just don’t mention poorer framerates and visual quality of 1080p vs 720p games).

BioWare’s President, Greg Zeschuk, also says there’s not much difference between the two consoles in any case:

If everyone’s waiting for this huge gap, it’s just not going to happen. By the end of this generation both PS3 and Xbox 360 will look awesome. Maybe 1 per cent of the population might be able to tell the difference between the two.

The big difference is storage, in that the PS3 has Blu-ray, while the Xbox 360 is stuck with DVD (for now). But Greg Zeschuk mentions that the best game of the year, Bioshock, is a DVD only affair, as is The Elder Scrolls IV: Oblivion and as is the soon to be released Mass Effect (which looks great). These are all huge games with huge worlds and they don’t need to be on Blu-ray. And with hardware performance between the two not light-years apart (both only have 512 MB of memory anyway), it’s unlikely extra storage will make games look or play better (not without excessive loading times – trying to fit 25 GB of data into 512 MB of RAM is not going to be a smooth experience). What Blu-ray can do is to incorporate HD full motion video into games, but we’ve already seen that tried and failed when CD-ROMs and DVD-ROMs first came out … FMV is nice, but it doesn’t determine whether the game is good or not, and with graphics improving monthly, FMV seems out of place as compared to integrated 3D cut-scenes.

Weekly News Roundup (7 October 2007)

Sunday, October 7th, 2007

Once again, I’ll go through all the news items that have gone through the Digital Digest website and forum for the week.

Starting with copyright related news, Sony is once again in the headlines with Sony’s chief lawyer person saying that copying songs that you have already purchased, such as from the CD to your computer, is considered stealing. This betrays the intention of content owners such as Sony, who want you to buy a copy of the movie for every single device that you want to use it on. So if you have a PS3, a PSP, a Walkman video player and a Sony Vaio laptop, then you’re screwed. And just in case you are wondering what could happen to you if content owners find you guilty of copyright infringement, a woman found guilty of sharing 24 songs has been ordered to pay $US 220,000 to the RIAA. Although I’m still not sure whether it’s a copy protection related problem or not, but Fox’s new Blu-ray movies featuring BD+ copy protection has been found to cause problems in certain players, and requiring firmware updates to fix the problem (and if you’re lucky, the required firmware might just be available). Later reports suggested that it was the BD-J usage in these discs causing the problem, rather than BD+, since a disc without BD+ from Fox also suffers from similar problems. I don’t know what’s worse, playback failure due to BD+ or playback failure due to a basic standard feature like BD-J when all the DRM layers appear to be working. It seem the priority of the Blu-ray engineers might have been to get the DRM working first, and then worry about the other small features like playback.

Onto gaming news. The Halo 3 version of the Xbox 360 hardware appear to be using a new 65 nm CPU, which is probably Microsoft’s solution to the overheating problem the console suffers, which is indicated by red rings showing up on the 360’s power switch indicator. While Microsoft has been generous in extending the warranty from the initial 90 days, to a year and now 3 years, perhaps they can learn something from Nintendo when it comes to dealing with design faults. The Wiimote strap was notorious for breaking and usually smashing into people (if you’re lucky) or expensive electronics (not so lucky). A better strap was introduced, and Nintendo offered to replace all older straps with the new ones without cost, and this seem to solve most problems. Now, Nintendo has gone a step further by giving all existing Wii owners up to four non-slip jackets for Wiimotes free of charge – all you need to do is to give them a call with your details, and they will send them out to you. All new Wiimotes will ship with the jacket from now on. Now this is what I call commitment to service. They admitted the problem, found a solution and offered to fix everything for free even though it will cost them more than 17 million dollars – if only all companies were like this (but I guess the 360’s problem was more serious, and they have already committed a billion dollars to fix the problem). The big PS3 news of the week has been the announcement of a €400 40 GB PS3 for the EU market, set to sell for €400. The catch is that it has no backwards compatibility with PS2 titles at all, limited to only 2 USB ports and no Compact Flash/Memory Stick and SD slots. I think the console will have a matte finish too, as opposed to the glossy finish of the other versions. The bad news is that once the fully featured models sell out, this cut down version will be the only one available in Europe (and I assume, in Australia too). This is the 5th version of the console to have been released as Sony tries to make the package more attractive price wise.

In HD news, Acer is to launch what it claims to be the first PC with a combo drive, capable of playing both Blu-ray and HD DVD movies. As a supporter for format neutrality, I hope it turns out to be the first of many. Back to the Fox Blu-ray playback problems mentioned earlier – it turns out that the problem was related to the BD-Java usage of these discs, rather than a BD+ issue, at least with the “Fantastic 4: Rise of the Silver Surfer” disc. This once again highlights how Blu-ray is playing the catch up game when it comes to interactivity, with HD DVD’s equivalent HDi being used from day one to great effect (albeit not without it’s own compatibility problems at the start). When HD DVD are already starting to toy around with interactive online shopping via HD DVD movies, Blu-ray is still struggling with basic interactive content like Picture-in-Picture. And when Blu-ray profile 1.1, 2.0 are rolled out, expect more problems as discs requiring 1.1 or 2.0 players might simply fail on 1.0 players (most of which lack the secondary video/audio decode and persistent storage required to upgrade to 1.1). But the good news for Blu-ray is that the new layer of DRM, BD+, appears to be working. Meanwhile, a Japanese HD DVD presentation appear to show several Spielberg directed or produced films that will be released on HD DVD, at least in Japan. Films like Jaws, E.T, Back to the Future and Jurassic Park were shown. Spielberg has been quoted to be a Blu-ray supporter (I suspect he has been fed some non truths by Blu-ray supporter friends of his, such as how Blu-ray has better quality or how HD DVD is doomed). His movies were left out of Paramount’s HD DVD exclusive deal, for example, so it suggests that at the very least, he doesn’t want HD DVD exclusivity for his movies. The only one of his films scheduled to be released on HD has been Close Encounters on Blu-ray. But with many of his films “belonging” to HD DVD friendly studios, namely Paramount and Universal, it all depends on who has control over the release of his movies. Spielberg has always been slow to get on the next-gen video train, if you can recall how long it took his movies to come out on DVD.

See you next week.

Playing video on game consoles

Friday, April 6th, 2007

If you’ve read TPP’s about page, then you would already know that I like gaming (owner of Wii + Xbox 360, or as I would like to call “The Winning Combination”™), movies, video technology and Arsenal.

To play back an Arsenal movie, encoded using DivX or XviD, on my Xbox 360, would then be the trifecta.

Unfortunately, thanks to the concept of money (more precisely, the concept of making lots of it by having proprietary video formats), neither my Xbox 360 nor my Wii can play back DivX or XviD movies without some serious tinkering.

And with this in mind, I finally decided to do a bit of work on Digital Digest to see if I could come up with a way to do this.

It took several days, handfulls of hairs being pulled out, 16 cans of Coke, a broken foot from kicking my desk in frustration, a sore back from lifting the Xbox 360 around the place and some nasty emails being sent to random people on my mailing list, but I finally finished writing two guides that sort of did what I wanted to do: Nintendo Wii Video Conversion Guide and Xbox 360 DivX, XviD Playback Guide.

They’re not perfect solutions, far from it, but at least the possibility is now there.

Come on Nintendo and Microsoft, add native DivX/XviD playback to your game consoles and see their sales skyrocket.