Archive for the ‘Gaming’ Category

Weekly News Roundup (25 May 2014)

Sunday, May 25th, 2014

Sorry for the relatively tardy nature of this week’s WNR – it’s been a weird weekend, after a long and boring week. The boringness doesn’t just extend to my personal life, but also to the professional – mainly the lack of really engaging news stories. I judge the worthiness of news stories by whether it’s something I think it’s worthy of bringing to your, my dear reader’s, attentions. And unfortunately, most of the stories this week just didn’t cut the grade, including the ones that I will discuss in this issue.

I mean, just judge for yourselves. Take this story of Netflix dominating UK traffic (story digest: Netflix is popular in the UK. Whatsapp is popular in Africa). Here’s a story that I tossed and turned about, nearly wrote it up as I was desperate, but in the end, common sense prevailed. How much of a Netflix fanatic must you be to be interested in a non-story like that? I don’t think such a person actually exists.

Or this story (story digest: uTorrent bug might be causing errant traffic stats), which caught my attention, but at the end of the day doesn’t really make much of a difference. While I’m sure some will be interested in this story, I for one just couldn’t bring myself to write a story about a software bug that will probably be fixed by the time I wrap it up on here (story digest update: uTorrent bug identified and now fixed).

And there were many many other such examples for the week, including re-hashes of the major stories from the last few weeks (Xbox One Kinect blah blah blah, Netflix price rise and what it means for you blah, and so on). Even an expected update to the “Wii U is doomed” story line failed to materialise due to the lack of further April NPD updates.

So in other words, a slow news week. Apologies in advanced for the rest of the WNR, which covers two almost pointless stories, but were considered to be the best of the what’s available. Again, deeply sorry.

Copyright

The Pirate Bay Cloud Hosting

The Pirate Bay website may exists in the cloud only, and distributed on millions of people’s computers, if their P2P web browsing vision becomes a reality

The Pirate Bay’s official web browser, the PirateBrowser, has been downloaded more than 5 million times since its release last August. For those that don’t know, the PirateBrowser combines a version of Firefox with a Tor based tool and custom configurations to make sure censored sites, like The Pirate Bay, can still be browsed.

While the PirateBrowser definitely allows users to bypass copyright censorship regimes in countries like the UK and Denmark, it also works in countries like Iran and North Korea (assuming users there have the Internet. And a computer. And electricity), helping people there bypass their country’s freedom-curbing censorship regimes.

What is more interesting may be The Pirate Bay’s next software project, which will produce a P2P based web browser that allows websites, not just music, movies and games, to be distributed and stored in a peer-to-peer fashion. Imagine if instead of having a central server where The Pirate Bay content and data are stored, a server that can be shut down, that the website stuff is actually being seeded and shared by everyone who is browsing the website at the time. This effectively means that the website cannot be taken down, as long as at least one users is still seeding it, and it would also greatly reduce the resources needed to maintain such a site by the site’s owners.

Now combine the PirateBrowser and this new P2P way of web hosting, and you’ll have a side that cannot be blocked, or shut down. I hope those that supports copyright filtering and censorship will soon realise how much trouble they’re in for when this happens.

Gaming

Good news for Sony and the PS4 – the $399 console, released only six months ago, is already profitable. This compares much favorably to the PS3, which took 4 years and several re-designs to be finally not a financial burden for Sony.

PS4 with controller and PS Eye

The PS4 got the balance between performance and pricing just right, and gambled and won on a couple of smart design decision

What this also means, for us consumers, is that Sony can and probably will give us a price cut for the wildly popular PS4 if the competition between it and the Xbox One heats up as expected (following the Xbox One’s “price cut”). I don’t think it will happen in the short term though, as Sony is still not quite there yet in terms of being a profitable company (and it’s not really needed yet, given the popularity of the PS4).

Now some cynics might say this proves the PS4 was nothing more than an evolutionary upgrade, not the revolutionary stuff that we should have had. Others will say that Sony lucked out with the PS4 thanks to a gamble on the choice of memory, with improved availability and price very late on in the PS4’s design process allowing Sony to make a superior performing machine without an uninspiring price point. The fact that Microsoft decided to shoot themselves in both feet, first with the DRM (decision reversed) and the higher pricing due to mandatory Kinect bundling (decision now also reversed). also helped.

For me, the PS4 is what the PS3 should have been. The PS4 is a great combination of performance and pricing, and corrects most of the mistakes Sony made with the PS3, from design to promotion.

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Okay, that wasn’t as bad as I thought it would be. Not entirely boring or pointless, but not the most riveting stuff either. The next week is already looking better with a couple of late breaking stories, so fingers crossed. See you in a week!

 

Weekly News Roundup (18 May 2014)

Sunday, May 18th, 2014

A rather shortened WNR since I was up pretty late last night/pretty early today watching, cringing, suffering and celebrating Arsenal winning the FA Cup for the 11th time in the club’s glorious history. Bloody Arsenal, they never do things the easy way!

Let’s get started before I fall asleep.

Copyright

New Netflix UI

All this original programming does not come cheap – Netflix raises prices by $1 for new subscribers

Having just binged watched through all six seasons of Lost, currently in the middle of an epic It’s Always Sunny in Philadelphia marathon, while also re-watching the first season of Orange is the New Black in preparation for season 2, I can totally see how it is possible to use 212 GB of data every month for Netflix. That’s how much is being used, on average, by the top 15% of streamers according to a new report which also says Netflix usage during peak times now accounts for 34% of all Internet traffic.

The same report also found the file sharing traffic during the same peak hours has dropped to 8.3%, down from the high of 31% in 2008. Looks like Netflix is single-handedly winning the war against piracy, by giving people what they want.

Let’s just hope people will still want it after the price rise. Netflix has decided to raise prices from the ubiquitous and industry defining $7.99 per month, to $8.99. But only for new subscribers – existing subscribers will be able to keep their current rates for another 2 years. Netflix says the higher price is to account for new content, but their recent peering agreements with top ISPs must have also played a role in determine the new price.

So is Netflix worth $8.99? I think so, and Netflix will hope others do too.

Gaming

It looks like Microsoft has heeded the same advice I handed out right here a couple of weeks ago – Kinect has been separated from the Xbox One, which means the price of Microsoft’s beleaguered (not really, but I just wanted to use the word ‘beleaguered’) console has now achieved parity with the PS4 thanks to a a new $399 package that will not come with Kinect.

Xbox One Forza 5

Kinect (the boxy thing below the TV on the photo above) is no longer an “essential” part of the Xbox One

This is the second major u-turn by the Redmond based firm for the Xbox One – the first, if you can remember (of course you can!) related to the removal of ‘always-on’ DRM. This latest reversal removes the one last bit of strategic difference between the two major consoles.

It’s a shame really, because I can see what Microsoft were trying to achieve. Being different in a crowded and competitive marketplace is always risky, and you have to commend Microsoft for trying to do things differently, even if what they were trying to do was not what gamers wanted. The whole DRM things came from overestimating the tolerance of gamers to this kind of stuff, and while I still maintain that being able to play games without using discs is a great idea, Microsoft’s implementation left a lot to be desires.

The same with Kinect. It’s an innovative solution, that was kind of staggering around looking for a problem. You didn’t really need it, and to force gamers to buy it at a $100 premium was a bad idea. If the Xbox One launch titles had at least one great title that made the Kinect an essential accessory, things might have been different, but the reality is that it falls into the “nice to have, but not essential” category at the moment.

So what will Microsoft’s price drop do for the console? Even at the same price as the PS4, the Xbox One will still be playing catch up. This is due to the general perception is that the PS4 is a more powerful and future-proof console. It doesn’t even matter if this perception is true or not, but it will play on the minds of potential buyers. So for me, the Xbox One has to be cheaper than the PS4 in order to compete, and without Kinect being bundled with every console, Microsoft may have room to do exactly this. There are still a lot of people playing Xbox 360s that have yet to decide which next-gen console they want, and so it’s still not too late for Microsoft to regain dominance in the key U.S. market.

And this brings us nicely to the April NPD results, in which the PS4 was again the top selling console in the U.S. The Xbox One managed to ship 115,000 units in second place, which would make it the a slower April than any April for the Xbox 360, except for the current one (the Xbox 360 only managed to sell 71,000 units).

No word on Wii U numbers yet at the time of going to press (by press, I don’t mean the printing press, but just the press of the big “Publish” button in WordPress), so I will post an update if/when more numbers come in.

This is all I can muster for now, as I have to go and rest my eyes, before very likely re-watch parts of the FA Cup final relive (this time without nearly having a heart attack). See you next week!

Weekly News Roundup (11 May 2014)

Sunday, May 11th, 2014

It’s my fault. I totally forgot to mention the International Day against DRM, which took place last Tuesday, in last week’s WNR. I don’t know about these types of protests though. Most people are aware of DRM, most people are against it, so it’s not really an issue that’s crying out for more public attention. It’s like having a protest day against murder – ultimately it doesn’t really change anything. What will change things is if we modify our buying habits to reflect our disdain of DRM, but that can only be possible if there are legitimate choices. And with the film and gaming industries having a firm control on every step of the distribution process, it’s hard to see it happen unless a company like Apple or Amazon takes the brave step to go DRM free, like what Apple did in respect to iTunes music.

Oh, and Happy Mother’s Day to my mum and all other mothers out there!

Let’s get started on the news roundup.

Copyright

Those naughty Finns. You don’t really hear a lot about Finland in the news (well, not until Putin launches his Finland invasion anyway … I kid, I kid), but it is clear now they’ve all been busy, staying under the radar, and downloading tons of music (and some movies). $67 million worth on average for each person that lives there, apparently.

Spotify Logo

Finns need to download less pirated music, and use more Spotify, perhaps

A study of 6,000 random Finns, aged from seven to 84, found that on average, each of the 6,000 downloaded more than 2,900 pirated songs, and 90 movies. The $67M figure comes from multiplying the 2,990 “works” with the $22,500 per work fine that infamous perennial college student Joel Tenenbaum was slapped with. And yes, I know that’s not how it works, that lawsuits tend to take only a small sample of all possible acts of infringement and slap huge damages on these as a way of avoiding having to prove each of the 2,990 or whatever acts of infringement (which is what exactly statutory damages are used for). But you do have to argue that if Tenenbaum was guilty of $675,000 worth of piracy, then that’s at least what each Finn (on average) owes, based on the result of this study.

The study also found that heavy (as in the number of movies they download, not as in weight) movie pirates were more likely to pay for stuff than the more committed music pirates. Could be a statistical anomaly though, as they found movie pirates were also more likely to be wealthy. I would conclude that wealthier people are always more likely to pay for stuff, any stuff, than people who have no money to spend at all. But I’m not an economist or statistician.

The study also found that “monetary savings and quality perceptions” played a bit part in influencing piracy habits, but you have to pay to read the full study, and I’m definitely one of those that have no money to spend at all (but I’m not a big music pirate, I swear). It would be ironic is someone pirated the full text of the study though!

Three Strikes

Three strikes comes to the UK (becomes four strikes, and the strikes don’t really do anything)

So with so many pirates not just in Finland, but all the other ‘lands’ as well, such as England, Scotland and Walesland, something effective must be done about these dirty miscreants! Or we could just send them letters.

The UK’s version of three-strikes (well, four-strikes technically) does not have much bite compared to other similar regimes around the world. It doesn’t have the French’s Internet bannings, nor the varied punitive options under the U.S. system (which precludes bannings). It only has letters, four of them, after which no more letters will be sent, which I guess means the piracy problem is solved at that point.

The letter’s tone will increase in harshness apparently. Not sure what this means from a British perspective, but I hope at least one of the letters will feature the phrases “careful now” and “down with this sort of thing”.

The total waste of time will at the very least require financial input by the rights holders themselves, up to 75% of the set up costs, and tens of thousands of pounds per year to ISPs. As part of the agreement, the rights holders have the right to kick up a fuss and ask for harsher penalties (a fifth letter?) if this thing doesn’t bring down the piracy rate. Which it won’t.

Gaming

I really hate to bang on about the Wii U, but I had to cover the news that Nintendo has just posted a $457 million loss on the back of poor Wii U sales, the third year in a row that the company has failed to delivery a profit. The company had already revised down its Wii U sales forecasts for the Japanese fiscal year that ended on March 31, from the originally very optimistic 9 million to only 2.8 million – an estimate that still ended up being higher than the actual sales figures of 2.72 million.

Wii U

Wii U sales for the last Japanese fiscal year are only a quarter of what Nintendo had hoped it would be

For those keeping count, and I suspect you’ll have to be firmly in the Sony or Microsoft camp to actually want to keep count, this brings the Wii U’s lifetime numbers to 6.17 million. In comparison, the PS4 has already sold 7 million units after the first 6 months, and the Xbox One will eventually get there by the end of the year at the latest. More disappointing for Nintendo was that game sales, which has “high profit margins”, failed to materialise.

If it wasn’t for the 3DS, Nintendo’s fortunes would have been even worse. Nintendo forecasts 3DS sales to slow this year, with the Wii U selling a bit better at 3.6 million units. Somehow this will bring in an operating profit of $394 million for this current fiscal year. I think perhaps Nintendo is being a bit too optimistic again!

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That’s all folks. Just let me check if there are any other days of protest going on next week that I should inform you of. Hmm … nothing comes to mind. See you next week!

Weekly News Roundup (27 April 2014)

Sunday, April 27th, 2014

Welcome to another WNR. I usually write this intro after I finish writing the rest of the article, and I’ve just realised all of this week’s stories are about giving people what they want (or not giving them what they want). Unsated demand creates services like Popcorn Time, and this week, Zona. It also forces people to use VPNs to access US online services like Hulu Plus. And Nintendo failed to take into account what people wanted when they designed the Wii U. Give people what they want. It’s not that hard!

Copyright

Zona

Zona: Combining the best of Netflix, Hulu Plus, HBO Go, Spotify and many others into a killer piracy tool

Last month we had Popcorn Time. This month, it’s all about the Zona. If Popcorn Time as the Netflix of piracy, then think of Zona as Netflix combined with Hulu Plus, with a dash of HBO Go, stir in Spotify and you’re about half way there to what the new pirated streaming and download tool Zona is all about. There’s also live TV and sports streaming, millions of music tracks and streaming radio. And even porn! There’s also Android support, and DLNA streaming to enabled TVs.

With a super slick interface, and features that you can’t even get on Netflix, tools like Zona might just give Hollywood and the music industry something new to keep them awake at night. The greatest barrier to mass adoption of piracy has always been the technical hurdles, but if tools like Zona can make streaming and downloading easier than using iTunes, then it’s likely to reach a whole new group of users. It’s the MPAA and RIAA’s worst nightmare, and what was always going to happen due to the arms race they’ve been building against the pirates. Actually I take the last statement back, because the MPAA/RIAA’s worst nightmare would be a tool like Zona, but totally decentralized and anonymous. No one to sue? Scary!

No doubt the likes of the MPAA, RIAA and the law enforcement friends are ready to dial up the pressure. But the Russian based Zona might just find itself in a fortunate position, what with Russia unlikely to be very receptive of US demands at the moment, whether it’s the situation in the Ukraine, or copyright stuff.

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Oh crap! How else am I gonna get my fix of the excellent Review show now that Hulu has started banning VPN access. They’ve not yet made a move against DNS geo-unblockers like the one I’m using, but it may simply be a matter of time.

Obviously Hulu are under pressure from rights holders (well, I mean they’re owned by rights holders too) to stop overseas viewers from accessing the delicious new release goodness, but it appears the network ban has also blocked US subscribers using VPNs for piracy purposes. Collateral damage, I guess.

I’m sure an eventual workaround will be invented to allow people like me a taste of what those lucky enough to be in the US take for granted, or even better, if they don’t ban DNS geo-unblockers at all.

It’s all about greed though. Greedy studios looking to extract as much money as possible (but unable to do so in their most competitive markets) overcharge people overseas or deny them speedy access to content. Then when people go out of their way to try and pay for more affordable content, studios aren’t happy about that either (because in their mind, if 100,000 people in Australia are paying Hulu $7.99 per month instead of $79.99 per month for overpriced local services, then that’s $7.2 million they’re “losing” every month). Except by denying them the cheaper services, people won’t just fork over the cash for the overpriced ones – they’re just flock to piracy (see Game of Thrones and Australia). It’s a lose lose for everyone, but it’s the direction that content holders are always taking.

So. Hulu VPN banning: I give it half a star (because I cannot give it zero stars).

Gaming

Last week I asked if the Xbox One was in trouble. Not “Wii U” trouble I said, but trouble as in losing their dominance on the U.S. video games market. This week, I shall expand upon what exactly I meant by “Wii U trouble”, and it does not make good reading for Nintendo and fans of their consoles.

Just how much trouble is the Wii U in? To say that it’s not selling as well as the Wii is probably the understatement of the decade, but that was to be expected – the Wii was a freak of nature, a one off perfect storm of the motion and casual gaming crazes, taking advantage the then current situation where you had the overpriced PS3 (at that time), and the noisy and unreliable (at that time, too) Xbox 360. So if I told you that the Wii sold ten (10!) times as many units as the Wii U during the second March for both consoles (having both being released in November a year and a half prior), that’s probably not too surprising.

Wii U Boxes

Wii U sales trail the GameCube at the same stage of their sales cycles

But if I were to tell you that the much maligned GameCube was more than twice as popular as the Wii U, again during its second March (and again, after a November release from the year before the last), it does provide some perspective as to just how much trouble the Wii U is in.

In their second Marches, the Wii sold 721,000 units and the GameCube managed 165,000. The Wii U has just managed 70,000.

It’s interesting to note that the Sega Dreamcast was cancelled at the end of its second March, having sold more units during its limited lifetime than the Wii U during a similar time frame. The Dreamcast’s cancellation had more to do with Sega’s financial woes, not something Nintendo has to worry about, so there’s no suggestion that Nintendo will cancel the Wii U. What might happen is that a new console will be brought out to try and get Nintendo out of this hole, and much sooner than expected. A console that could compete on price and performance with the Xbox One and PS4, perhaps, with Nintendo’s own special touches. Or Nintendo could keep on digging and hope for the best.

I know which I’d choose.

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That’s it for this week. Hope you’ve enjoyed this WNR, see you in seven days!

Weekly News Roundup (20 April 2014)

Sunday, April 20th, 2014

Happy Easter! May you have success hunting for the chocolate flavored seeds of a perculiar non-mamalian species of Lepus curpaeums. Another slow week, I guess Easter had something to do with it.

So let’s get on with it then.

Copyright

BitTorrent Logo

BitTorrent Inc under attack from “copyright monetization” firm Rightscorp

Not content with the goodwill garnered from threatening downloaders with lawsuits in order to extract “pre-trial settlement” fees, “copyright monetization” firm Rightscorp has again made headlines this week against after its COO Robert Steele launched a broadside at BitTorrent Inc. No, not the BitTorrent network and its piracy connections, but the company that invented the network, and also publishes the uTorrent client.

In a Facebook rant, Steele accused BitTorrent Inc of “driving and facilitating piracy” and says the company is profiting from piracy in the same way the now defunct Limewire and Napster were. Strangely, Steele also attacked the decentralized architecture of BitTorrent, in particular the use of trackers, which he says was a way for BitTorrent Inc to avoid the kind of legal trouble that came out of LimeWire and Napster’s centralized systems.

Of course, it’s BitTorrent’s decentralized and public trackers that allows companies like Steele’s own Rightscorp to make their money, money they could not make if piracy also did not exist on BitTorrent networks. Sounds like to be me they should be thanking BitTorrent Inc and the file transfer protocol they invented.

And that’s what BitTorrent is – a file transfer protocol not unlike FTP or HTTP. The latter two can also be used for piracy, and they are (and FTP was certain the pirate’s choice back in the early days of the ‘net’). But uTorrent is really just a client for this protocol, not unlike the Chrome browser for HTTP and FileZilla for FTP. People download heaps of pirated stuff via Chrome every day, all un-monitored by the way by companies like Rightscorp, so where’s the outrage?

I’ll be the devil’s advocate for a second and make the argument that the proportion of legal data transfer via uTorrent is a lot lower than the proportion of legal data transfer for Chrome or FileZilla, and that despite there being tons of legal stuff available on BitTorrent networks, most people use it to download pirated content. But at the end of the day, BitTorrent just an unsexy file transfer protocol, and it’s silly to be so emotionally charged at something so boring, especially if you’re making money off people using it in the wrong way.

So it’s probably not great timing for BitTorrent Inc that another big piracy story of the week was Game of Thrones breaking yet another BitTorrent downloading record, with 193,000 simultaneous file sharers for one unique copy of the second episode of season 4. The previous record, set by last year’s season finale, was around 170,000. The second episode, which features the heavily anticipated “purple wedding”, also easily beat the season premier’s 140,000. Remember, these figures are only for the most active torrent, as usually there are dozens of different torrents for the same episode.

Australians were again the most enthusiastic downloaders, followed by the U.S., U.K., Canada and The Netherlands. The high price of watching the show legally here in Australia not only makes it not affordable for some, I think it also gives the rest (even those that can afford it) moral justification for pirating, whether rightfully or jofferily.

Gaming

Is the Xbox One in trouble? Not in trouble as in “Wii U” trouble, but trouble as in Microsoft losing their grip on the only market in which their console is the dominant force? Titanfall was supposed to be the title that allowed the Xbox One to gain supremacy over the PS4, but while it was the best selling game for March, the PS4 still managed to retain its crown as the most popular console in the U.S for the month (according to the latest NPD figures). That’s three month in a row.

Xbox One Forza 5

Is the Xbox One in trouble? The early sales results seems to suggest so …

The U.S. was the only major market really where the Xbox 360 comprehensive beat the PS3. Worldwide, the situation was mostly the opposite. But after Microsoft’s DRM SNAFU and pricing stupidity cause by a bad case of force-Kinect-on-gamers-that-don’t-want-it-itis, the Xbox One looks like to have lost the N.A. market. It’s still very early, but the trend is pretty clear and the Xbox One will find it difficult to shake its image of being an inferior console that’s also $100 more expensive (even if the reality isn’t nearly as dramatic).

An early price cut could be a double edged sword though. It could get the Xbox One back into the game, but it could also reinforce the idea that the Xbox One is a bit of a loser, one that is struggling to fight off the all powerful PS4. I still vote for a price cut, mainly because it’s good for consumers and there’s nothing much else Microsoft could do at this time. If they could somehow get rid of Kinect and then lower the price to be $50-100 lower than the PS4, then that could be a game-changer. Because it’s still a very powerful game console that has a lot of great media features, and one that will get all the good games and then some, let’s not forget.

As for the other consoles, the Wii U is still struggling at around 70,000 units sold, behind the Xbox 360’s 111K. The last-gen is falling away quite spectacularly sales wise, which is a lot to do with the perceived value of the new-gen consoles (which are a lot cheaper than equivalent models from the last gen this early in its life cycle). I think we’re still awaiting some must-have games before next-gen sales skyrocket – not necessarily exclusives, but games that really show off what the next-gen is all about.

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That’s it for another rather short WNR. Have a Happy Easter, don’t eat too much chocolate, and see you in a week.