Archive for the ‘Nintendo Wii, Wii U, Switch’ Category

Weekly News Roundup (18 January 2009)

Sunday, January 18th, 2009

Hello again. Yes, I’m still standing from my attack of the Shingles (hmm, title for new George Lucas movie perhaps?), although it was pretty bad earlier in the week. I got considerably better as the week went on, and I even had the energy to write a new guide for the newly released DivX Converter – the guide shows you how to make PS3/Xbox 360 compatible H.264/AAC videos using DivX Converter. It’s not the most feature rich encoding tool you’ll find, but if you need a quick and dirty H.264 encode, then it will do fine. Other than that, it was still a mostly quiet week.

CopyrightOn with copyright news, the makers of RealDVD are still feeling confident that they can beat the MPAA. The trial is set to start next month, and it will prove to be an important one. Real Networks do have a point in that their software actually adds more DRM to DVDs, and does not attempt to remove or circumvent any existing measures. There is a valid point in which the MPAA makes (shocking, I know) in relation to the CSS license, and whether Real are allowed to decode CSS in the way they’re doing, but on the point of copy protection, RealDVD doesn’t make the movie any easier to distribute online – in fact, it makes it harder and I can’t see how the MPAA can argue against this. To be fair, a sticker on the DVD telling me not to copy it is a stronger copy protection method that the weak CSS algorithm.

Only a couple of days until President-Elect Obama becomes President Obama. All eyes on the “change” that is supposed to be coming, and as posted last week, things are not looking great so far from a copyright perspective. However, things seems to be picking up on the Net Neutrality front and we might now get legislation to keep the Internet the way it is, as opposed to give control of it to big media and content owners.

High DefinitionIn High Definition news, the economic crisis hits home this week as Circuit City closes its doors. Living in Australia, I have had no dealings with Circuit City apart from protesting their decision to support the defunct DIVX format (not to be confused with the DivX codec), as opposed to supporting DVD way back in 1998. But it just goes to show that nobody is immune, and Sony are especially exposed to the downturn due to their high costs in promoting both Blu-ray and the PS3.

Circuit City has closed its doors

Circuit City has closed its doors

2008 has certainly been a year to forget for Sony, despite it getting off to a brilliant start. With the format war won, and PS3 sales beating the Xbox 360 back in February, things looked great. But then a couple of things happened (or didn’t happen), and Sony are now seen as one of the major losers of 2008. Blu-ray didn’t pick up as expected after HD DVD failed, and it has only now started to show it can hold its own against DVDs. In gaming, the Xbox 360 price cuts along with the never-ending Wii popularity meant that the only console the PS3 was able to beat was the PS2. And then the financial world collapsed, and all CE firms felt the impact, but especially Sony because they had two extremely expensive projects to support, both also facing serious competition from all over the place. Blu-ray seems to be standing on it’s own right now, although a lot of money is still being spent by Sony to promote it (see the Sony Blu-ray hardware promotions on Amazon.com). The PS3 still needs massive price cuts that will mean more losses for Sony in the short term at least. All they can do now is to keep their head down, take the loss and hope that in the meantime, the alternative media delivery systems and Nintendo/Microsoft haven’t taken control of the market by the time things improve.

Cheaper and cheaper DVDs are causing headaches for studios

Cheaper and cheaper DVDs are causing headaches for studios

The point of Blu-ray was always to prop up dropping DVD profits, but it doesn’t seem to have worked. The latest figures show that Blu-ray and DVD sales combined dropped by 5.5% compared to 2007. This is despite Blu-ray posting a 178% increase in sales, because DVD sales dropped 7.3%. In my follow-up forum post, I broke down the numbers and worked out that for every $1 increase in Blu-ray sales, there’s a $5 drop in DVD sales. The problem is that even though each Blu-ray makes more money, every cent someone spends on Blu-ray automatically means less money spent on DVDs. People are not buying the same movie on both DVD and Blu-ray, and why would they? And while Blu-ray movies are more expensive than DVDs, this does not always translate into more profit, after higher manufacturing costs plus promotional costs are factored in. Another problem is that Blu-ray movie pricing are dropping as well, along with DVDs, and so people are getting more for their money than before – so they’re naturally spending less because one can only physically watch so many movies in a time period. If I can now buy 10 movies a week instead of one due to price drops, then I might not buy 10 movies and spend the same amount of money because I don’t think I can watch 10 movies in a week. And once people get a taste for cheap movies, they are less likely to buy more expensive ones, even if it offers better quality. They’ll just end up spending less and less, and this is exactly what the studios are trying to prevent. The solution? I think they have to make it more convenient to search for and get movies into people’s homes. If that means promoting online purchasing and instant delivery, like how MP3s have taken over from CDs, then so be it. Blu-ray is just too similar to DVDs and while this familiarity is great for getting people to adopt the format, it also means that same problems that DVDs have are not solved. At best, it will buy some time for the industry to come up with a new way of doing things, but as the sales figures show, it’s not really helping much at the moment.

Or instead of going with the new, how about going with the extremely old? Panasonic thinks they’re onto a winner by combining good old VHS with Blu-ray. Seems a bit wrong to me, to be honest, a bit like still including a floppy drive with your latest i7 computer, at least one without a multi-card reader.

GamingAnd finally in gaming, Microsoft says they don’t plan on releasing a new console anytime soon. They can still do a bit to improve the Xbox 360, which can still play games that offer excellent quality visuals, although any recent PC can beat it for graphics these days. Two words Microsoft, ‘cool’ and ‘quiet’ – make these two qualities of the Xbox 360, and you really won’t need to release a new console in the short term.

3D is a big thing at this year’s CES, and Sony promises PS3 3D gaming. But wait, aren’t most PS3 games already 3D (or 4D, as Sony’s PR department claims)? No, these are actual 3D games where you wear those headache inducing glasses. This reminds me of the Asus VR-100 3D gaming system for the PC, and I nearly got one of those back in 1999. I’m all for immersion, but the Wii can do it with a $5 piece of equipment. And no headaches.

A sneak preview of one of the graphics in my 2008 review: hardware sales numbers

A sneak preview of one of the graphics in my 2008 review: hardware sales numbers

I should have the NPD figures for December 2008 up next week – it’s slightly delayed because I’m also writing the year in review which will feature lots of nice graphs. I probably shouldn’t tell you the conclusion before I publish the article, but I think it’s fairly easy to guess what it is anyway. The Wii is the big winner, obviously. It was twice as popular as the Xbox 360, which itself was almost twice as popular as the PS3. Nintendo is the even bigger winner because the big software hits were theirs (thanks to Super Smash Bros. Brawl, and the usual suspects of Wii Play, Mario Kart and Wii Fit). The Xbox 360 game developers were the other big winners. There was only the single PS3 title in the yearly top 10, and that was the PS3 version of GTA IV which sold 1.4m copies less on the PS3 than on the Xbox 360. Nine out of the twelve monthly number one games were Xbox 360 ones, two were Wiis, and only a single number 1 hit for the PS3 (MGS4).

Okey dokey, that’s it for this week. Hope 2009 has been pleasant for you so far, because it hasn’t really been that great for me thanks to the varicella-zoster virus. Curse you, stupid virii.

Weekly News Roundup (28 December 2008)

Sunday, December 28th, 2008

Welcome to the last ever Weekly News Roundup.

For 2008, that is. And predictably, there was hardly any news this week. There was the story of the RIAA changing tactics in their fight against piracy. The Pirate Party in Sweden is gaining support, now surpassing the Green Party in membership. And that’s pretty much it for copyright news.

Hardly any Blu-ray news either, as people are still recovering from TDK fever. The only thing slightly related was the cost of making PS3s dropping, but still higher than the retail price. Sony are still losing money on each PS3 sold, so no wonder they’re not offering any price cuts. And video streaming is coming to the Wii, which means all current generation consoles now have video streaming capabilities, which suggest online based video delivery is here to stay.

And that was the week in news, oh well. So instead of looking at the week’s news, I thought it would be appropriate to do a quick yearly roundup. A proper annual review would takes 20 pages, so I’ll just quickly do the news items that I can still remember, which is not much.

Copyright2008 was a year in which lawsuits were filled left and right, by the RIAA, MPAA and their legion of evildoers across the globe. TorrentSpy was shut down, many others followed, but piracy rates still increased. 

Consumers finally said no to DRM in 2008

Consumers finally said no to DRM in 2008

2008 is also the year that DRM died. Unfortunately, it was limited to the music arena, but it’s still a good sign for the future. DRM still reigns supreme in video and gaming, but on the PC gaming front, the voices of discontent are now being heard, all thanks to EA’s mangling of Spore’s DRM. No PC game gets released these days without a debate on DRM, and I think that’s a healthy development and hopefully, 2009 will be the year DRM died in gaming as well.

At the end, the RIAA decided to change tactics and go after ISPs. It happened in Australia as well, with AFACT suing ISP giant iiNet. iiNet has promised to fight the charges, and we might see what happens in 2009. 

In politics, the George W. Bush White House, firmly on the side of the RIAA/MPAA, established a new Copyright Czar position which will make the government do the dirty work of the copyright industry. Barack Obama was elected President, and he promises a different approach to fighting piracy, but we will have to wait and see if he delivers on the promise. 

High DefinitionIn High Definition, a lot happened in 2008. The year started with a bang, with Warner Bros. ditching HD DVD and going Blu-ray exclusive. Wal-Mart followed, and a string of other companies too, and in February, Toshiba folded and abandoned HD DVD.

RIP, HD DVD

RIP, HD DVD

What followed was a series of fire sales, some of which are still going on, in which yours truly increased his high definition movie collection 15 fold for less money than a Blu-ray player (current pricing). Blu-ray was expected to completely overwhelmed the market, but nothing materialised, at least not what studios were expecting. Blu-ray’s 6% share in March (when HD DVDs were still being released) did not grow at all for the next 6 months. Then came Iron Man, and price cuts to hardware, and Blu-ray was gaining momentum again. The Dark Knight made sure 2008 was a good, but not brilliant, year for Blu-ray, with market share closer to 10%.

Blu-ray standalone prices tumbled towards the end of the year, coming close to HD DVD levels just before it folded, with some deals making them even cheaper than HD DVD players after HD DVD folded. The “players are too expensive” excuse can’t really be used anymore, but people are still not buying players in droves, and with slower PS3 sales, there’s still not nearly enough players in people’s homes. 2009 will be the year of Blu-ray, as the execs now say – we’ll have to wait and see.  

But time may be running out because online video distribution made huge strides in 2008. All three current generation consoles, the Wii, Xbox 360 and PS3, now support some form of online video rental/streaming. There are more than 33 million of these consoles in the US alone.  Netflix, Blockbusters, Microsoft, Sony, Nintendo, Apple, Amazon … are all now doing online video streaming, most of them with their own hardware players as well. If you ask anyone in the industry, they’ll tell you that online video is the next big thing in home video, but until bandwidth increases and its prices drop, we might still have a while to wait before HD video streaming becomes a reality. H.264 has firmly established itself as the video format of choice, and with the H.264 based DivX 7 coming next month, H.264 is truly becoming a mainstream video format and HD streaming using the highly efficient H.264 codec will make bandwidth requirements slightly less demanding. 

GamingAnd finally in gaming, 2008 was a great year for the gaming industry. There were so many hit titles, and my NPD yearly roundup to be published next month will have more details. GTA IV, Gears of War 2, Madden NFL 09, Super Smash Bros. Brawl – all titles that sold more than 1 million copies in the first month of release. The good news for Microsoft was that 3 of these 4 titles were Xbox 360 ones (the other one being for the Wii). The expected PS3 hits like LittleBigPlanet and MGS4 did not really do much for the console, while any old game on the Xbox 360 sold better. The Wii’s usual suspects, Wii Play, Mario Kart, and Wii Fit all helping it to stay number 2 in software sales. 

PS3: Losing momentum, losing sales, but not losing the high price tag

PS3: Losing momentum, losing sales, but not losing the high price tag

On the hardware front, the PS3 started with a bang, outselling the Xbox 360 for the first, and second, times in the first 3 month. Then a couple of months where both consoles were neck and neck, the Xbox 360 came back with a vengeance thanks to some smart price cuts and some hit game releases. But it was all a fight for (a distant) second place as far as Nintendo were concerned, as the Wii took top spot for 12 out of 12 months (we’re still awaiting December figures, but one can assume the Wii won by miles again). More than 2 million Wiis were sold in November alone.

The PS3 ended the year on a sour note (although the December figures might be better), with November of 2008 being a worth month than November of 2007, in terms of raw sales, which is not good news at all for a console that’s not supposed to have peaked yet. The lack of any price cuts, and with only a more expensive model being released for the holiday period, was what caused this. The high cost of making a PS3 is still hurting sales, but with the PS3 costs dropping, 2009 might be the year that the PS3 finally gets some prices cuts. And the good news is that the Xbox 360 can’t make any further drops, so it’s all set for PS3 making 2009 their year. 

So that was the year that was. If you listen to the marketing people, 2009 will be the year of Blu-ray, PS3, online video, H.264, and everything else in between. Nobody really knows what will happen, and I would dare make any predictions, but let’s just hope 2009 is a great year. Have a happy and safe holiday period, a Happy New Year and see you in 2009.

Weekly News Roundup (21 December 2008)

Sunday, December 21st, 2008

Only one more WNR before Christmas folks, and two more before its 2009. Can you really believe that? That somehow time is linear and that the years go up, rather than down, is really just amazing to me. You know what’s also amazing? Coleslaw. 

CopyrightIn Copyright news, the MPAA has linked an increase in piracy with the current economic climate. For once, I actually agree with them. Piracy has always been linked to what people are willing and able to spend, and with Hollywood consistently making increasing profits, the MPAA need to take a look at that and realise why the piracy rate is so high.

The MPAA continues their fight against movie websites, suing three more this week bringing the total to 13. But illegal downloads continue, which again links to the point above. Make it affordable, or people will look elsewhere.

The lawsuit against Australian ISP iiNet continues, and iiNet are ready for a legal fight which could start in February. As part of the preparation for the lawsuit, AFACT (the Australian MPAA) spied on iiNet’s users who used BitTorrent, and even planted a ‘copyright infringing’ user into the mix to prove their point. Does that leave a bad taste in your mouth? It does mine, and I’m not even an iiNet customer. Why should corporations or organisations representing corporations be allowed to spy on us? In this case, the information was used to sue another company, but what if they used this information to sue individuals? Oh wait, they’ve done this before. Ethical, moral and legal considerations seems to be second concern to these people, not if it gets in the way of protecting their profits. 

SecuROM - the culprit behind all this DRM nonsense

SecuROM - the culprit behind all this DRM nonsense

Software publisher Ubisoft is dropping DRM for the new Prince of Persia game. But don’t get too happy yet, because “It’s a Trap!”. They are doing it to prove that having no DRM still means a high piracy rate, which might get people to go and buy it prove a point, which is a scenario that they’re happy with too. It’s a win win for them really. Ideally, we as users should buy the game if we like it, and not buy it or download it if we don’t. A low piracy rate + a low purchase rate should send the right message if the game turns out to be crap (early reviews say the game is pretty good, but not an instant classic or anything). I don’t think DRM actually increases piracy, I just don’t think it stops it. And since it doesn’t work, it only annoys legitimate users, which is kind of counterproductive. Back to the game that started all this negative publicity for PC gaming DRM, Spore now has reduced its own DRM. And all it took was a massive public protest and out-lash. And don’t forget the baddies behind all this is SecuROM, and guess who publishes it? That’s right, Sony. The fact that half of SecuROM’s wikipedia page is filled by the “controversies” section says something, doesn’t it?

High DefinitionOnto Blu-ray news now, and it’s been a great week for Blu-ray. Well, actually it was last week, but the sales figures have only come out for “TDK Week”, and they are spectacular. More than $60 million is sales for the week is amazing for Blu-ray, considering the year’s previous big release, Iron Man, did less than $30m. But while this is great news for Blu-ray, it was also good news for DVD, because the DVD version sold tons as well. And the DVD version did better against Blu-ray for TDK compared to Iron Man as well, at least on dollar volume. The Batman has saved Christmas.

HD DVD Combo Discs could make a comeback, but this time in Blu

HD DVD Combo Discs could make a comeback, but this time in Blu

The first day figures for TDK had the Blu-ray version selling at 30% compared to the DVD version in the US, Canada and Britain. Worldwide numbers from a week later had the Blu-ray market share drop to about 13%, which is still an impressive set of figures (this number would have been closer to 3% this time last year). Still, I think something is missing from Blu-ray, as the migration from DVD to Blu-ray hasn’t really materialized for the average consumer. What might help is Blu-ray combo discs. Remember HD DVD combos? Remember HD DVD? Anyway, combos were HD DVD discs that had HD DVD content on one side, and DVD content (playable in any DVD player) on the other. Some discs even had both formats on the same side, although the HD DVD side was limited to a single layer (15 GB). Well, it might be coming to Blu-ray as well, and I think this will be a good idea for Blu-ray, despite the BDA ridiculing the HD DVD people for doing it. If HD DVD had decided to tough it out and were determined to use everything in their arsenal, then they could have made every DVD release a HD DVD combo, instantly taking the HD DVD to DVD sales ratio to 1:1. Blu-ray can now do this as well, if they’re desperate enough (will lose a lot of money in the process though).

GamingAnd finally in gaming, there’s a free Xbox Live Arcade game available at the moment.  I’ve downloaded it, and you don’t need a Gold account either. The way that Xbox Live has been integrated with the Internet is now quite impressive. I was actually able to log into my Xbox Live account on my PC, and schedule the download of this free game to my Xbox 360 all without turning the console on. Plus, my Fallout 3 achievements from my PC version of the game now shows up in my Xbox 360 gamer profile, and vice versa. PC gaming is on the decline, but it’s still huge for certain types of games, and if Microsoft can pressure publishers to include “Games For Windows” in all PC games (thus making sure that an Xbox 360 version will exist with the same set of achievements), then that will be a big boost for the Xbox 360 as well. 

NPD November 2008 Game Console US Sales Figures

NPD November 2008 Game Console US Sales Figures

Overall, there’s a lot of good news for the Xbox 360 at the moment. The Wii is doing amazing things in sales, but as you’ll read about in my November NPD sales figure analysis, the PS3 is struggling. Sales are down compared to last year for all three of Sony’s console platforms, which isn’t too surprising given the current climate, but it’s made worse by the fact that every other console increased in sales: Wii, Xbox 360, DS, some by significant numbers (Wii – sales up 108%!). Some analysts are blaming this on poor HDTV sales. This kind of make sense, except the Xbox 360 is also a HDTV requiring console, so why has it not dropped in sales? I think the PS3 is supposed to drive HDTV sales, not the other way around, to be honest. But the easy solution is to drop prices, but Sony won’t do it claiming the PS3 is still the best value console around. That’s true, but value is relative. It’s as if a car manufacturer includes all extras as standard, except the price has been raised by a couple of thousand. Yes, it’s good value if you need all the extras, but what if you don’t want a sunroof? Then the car is just plain expensive, despite it being worth the price. This is basically the effect of the PS3 also being a Blu-ray player. In another year, Sony could have afforded to take a loss and drop prices, but not in a year where their predicted profits could drop by a massive 72%.

That’s it for yet another week. There’s no holiday break for DVDGuy, so I’ll be back same time next week with another news roundup. Even if there isn’t any news to write, in which case I’ll ramble on about something. So same as usual then.

Game Consoles – November 2008 NPD Sales Figure Analysis

Monday, December 15th, 2008

The November 2008 NPD figures are in, and this has been a bumper month for game console sales, breaking some records in the process. The overall picture is pretty predictable though, but still, some of the numbers are simply amazing, especially given how soft the retail sector is supposed to be right now. You can read last month’s analysis here. The figures are from NPD, a marketing research firm that releases games console sale data every month.

The figures for US sales in November are below, ranked in order of number of sales (November 2007 figures also shown, including percentage change):

  • Wii: 2,040,000 (Total: 15.4 million; November 2007: 981,000 – up 108%)  
  • DS: 1,560,000 (Total: 25 million; November 2007: 1,530,000 – up 2%)  
  • Xbox 360: 836,000 (Total: 12.4 million; November 2007: 770,000 – up 9%)
  • PSP: 421,000 (Total: 13.4 million; November 2007: 567,000 – down 25%)
  • PS3: 378,000 (Total: 6.1 million; November 2007: 466,000 – down 19%)
  • PS2: 206,000 (Total: 43.2 million; November 2007: 496,000 – down 58%)
  • NPD November 2008 Game Console US Sales Figures

    NPD November 2008 Game Console US Sales Figures

    NPD Game Console Total US Sales Figures (as of November 2008)

    NPD Game Console Total US Sales Figures (as of November 2008)

    My prediction last month was:

    No big surprises next month, I don’t think, so I won’t even bother making a prediction. Same as before. Which I guess is a prediction of sorts.

    There weren’t any big surprises in the order of most popular consoles, compared to October, but were a few big surprises. Some very good, some just good and some that’s quite bad.

    Let’s start with the very good, and just look at those Nintendo numbers. Wow! I’ve included November 2007’s sales figures as well for comparison reasons, and Wii sales grew a massive 108%! That’s right, it doubled in sales and then some. The DS did less well, but still maintained last year’s amazing numbers. That makes the Wii the most wanted device of the holiday period three times in a row now. To compare how amazing selling more than 2 million Wiis is, less than 4 million Blu-ray players were sold in the entire 2008 period! So the Wii sold more in one month than Blu-ray in six, even though Blu-ray players are now dropping to prices below that of the Wii.

    Then we have the less excellent, but still good surprise and that’s the Xbox 360 managing to outsell the same period from last year by 9%. That may not sounds as good as 108% (!), but the Xbox 360 started the year very badly and it looked like this was going to be the year that the PS3 spanked the 360, but then with a few strategic price cuts, the NXE, some hit games (see below), it fought back extremely well. The Xbox 360 is quickly establishing itself as the current-gen console of choice for “serious” gamers (and by serious, I mean those that have probably more than one console at have, have owned a previous-gen console, and those that actually care about the fact that the Wii is not HD). Well maybe not the console of choice, that’s a bit early to tell, but at the very least, it’s in with a shout, which is more than what you can say for the original Xbox. Microsoft will be pleased, no doubt, because they know they’re not really competing with the Wii – they’re competing with Sony’s PS3.

    And of course, there’s always a chance of a bit of bad news. Unfortunately, all 3 pieces of it came Sony’s way this month. Compared to the same time 2007, all 3 of Sony’s gaming devices dropped in sales. And they weren’t just superficial drops, but significant ones – 19 (PS3), 25 (PSP) and a massive 58% of the PS2. The Sony “eco-system”, to borrow the term from Microsoft, isn’t look too healthy. Of course, this is just a month, and we’re comparing current-gen consoles to a previous gen one (PS2), as well as two other “premium” (read: expensive) alternatives to other similar devices, and you don’t need to be a rocket scientist to know that expensive stuff sells less as well than cheap stuff in harsh economic times. What is worrying is that, for the PS3 at least, it wasn’t even able to maintain last year’s sales figures, despite prices dropping, value increasing, and Blu-ray now selling 4 times as many as last year. That’s negative growth, a recession, if you will. And to let your main rival, the 360, sell twice as many console as you do in the crucial holiday sales period, that’s just not good enough. Especially if it’s because you decided to release an even more expensive SKU (the 160GB) when people want value, not features. PlayStation Home, a beta just released a few days ago (why still beta? It’s been in the works for years!), will help, but then again LittleBigPlanet was supposed to help as well, and it didn’t, falling completely off the sales charts this month (see below).

    I don’t want to keep going on about it, especially when everyone else is doing so as well, but having a Blu-ray drive in the PS3 seems like a mistake, at least from the console war point of view. It has helped Blu-ray win the format war, but the other Blu-ray manufacturers are now not happy about the PS3 being the Blu-ray player of choice, and Sony may have to keep the PS3 prices high to placate them. And do games really need Blu-ray? Probably not this generation, especially if you look at all the hit games that have managed to say under 8 GB. I still think a Blu-ray drive would have made more sense in the PS4, and perhaps the PS3 could have had different SKUs that had built in Blu-ray drives for movie playback (only), while the mainstream version is cheap and uses good old DVDs. This would still help Blu-ray in the HD format war, but no hinder the PS3 in the console war. Sony’s hope is that the PS3 will remain competitive and become the PS4 due to software updates and other innovations, which I guess is not all that unrealistic and perhaps their big plan all along. We’ll have to wait and see if this works, because Microsoft can come out with a Xbox 720 or whatever, with Blu-ray playback and the “sexiness” of the PS3 probably for cheaper, and then Sony is back to square one.

    Now let’s look at the software sales charts, and the very good surprise here is for Microsoft. The number one and number two titles all belonged to the Xbox 360, selling a combined of nearly 3 million copies, that’s more than 1.2 million more than GTA IV, this year’s best selling game. That’s especially good for Microsoft because one of these titles, Call of Duty: World at War, is actually a multi-platform release, meaning they are winning in an area that counts for game developers when they decide how much effort each multi-platform release will get. To compare in more detail, the PS3’s best selling game this month was also CoD: WaW, but it was outsold by the Xbox 360 version by a 2.3:1 margin.  That’s even more amazing when you consider that for hardware numbers, the Xbox 360 only outnumbers the PS3 by 2:1 – so this shows that Xbox 360 gamers buy more games than PS3 owners, and games is where the money is at. And CoD: WaW is actually more expensive on the Xbox 360, at least on Amazon. The number 1 title was of course Gears of War 2, a Microsoft exclusive, which is great news for Microsoft’s game developers as well. Sony’s response to Gears of War was Resistance, and the sequel to that hit game was also released this month, making it the other PS3 game in the top 10, but selling considerably worse than GoW2. Both are exclusives to the platforms, and one sold 4 times as many as the other with only twice as many consoles. And where’s LittleBigPlanet? In fact, even the other Xbox 360 exclusive, Left 4 Dead, outsold Resistance 2. Left 4 Dead is developed by gaming giant EA, but no PS3 version was produced. The Nintendo hits are still all there, with Wii Music creeping in at number 10. All they need is a Wii Sports 2 and they will lock up a huge share of the software charts for a long time to come. Overall, the Xbox 360 held 46.5% of the top 10, the Wii closely behind at 40% while the PS3 lags behind at 13.5%. Here’s the complete list of the top 10 software sales:

    1. Gears of War 2 (Xbox 360, Microsoft) – 1,560,000
    2. Call of Duty: World at War (Xbox 360, Activision Blizzard) – 1,410,000
    3. Wii Play w/ Remote (Wii, Nintendo) – 796,000
    4. Wii Fit w/Board (Wii, Nintendo) – 697,000   
    5. Mario Kart w/ Wheel (Wii, Nintendo) – 637,000
    6. Call of Duty: World at War (PS3, Activision Blizzard) – 597,000
    7. Guitar Hero: World Tour (Wii, Activision Blizzard) – 475,000
    8. Left 4 Dead (Xbox 360, Electronic Arts) – 231,000
    9. Resistance 2 (PS3, Sony) – 215,000
    10. Wii Music (Wii, Nintendo) – 202,000
    And that’s it for another month. Steady as she goes, is my prediction for next month. I can’t see PlayStation Home, a beta at that, helping to sell too many PS3s, and with no price drops in view, I can’t see the current situation change much. The next time you read this feature will be 2009, and I will try to have a 2008 summary up as part of this feature, or another blog post. It should be interesting to find out who had the most number 1 releases, who sold the most hardware and software, and all sorts of other stats. See you then, and have a happy and safe holiday period.

    Game Consoles – October 2008 NPD Sales Figure Analysis

    Monday, November 17th, 2008

    The October 2008 NPD sales figures are out, and there are no big surprises. There is the usual sales bump associated with the holiday season, and we get to see the Xbox 360 price drop in full effect, plus LittleBigPlanet and how it did for the PS3. You can read last month’s analysis here. The figures are from NPD, a marketing research firm that releases games console sale data every month.

    The figures for US sales in October are below, ranked in order of number of sales:

  • Wii: 803,000 (Total: 13.4 million)  
  • DS: 491,000 (Total: 23 million)  
  • Xbox 360: 371,000 (Total: 11.6 million)
  • PSP: 193,000 (Total: 12.9 million)
  • PS3: 190,000 (Total: 5.7 million)
  • PS2: 136,000 (Total: 42.9 million)
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    NPD October 2008 Game Console US Sales Figures

    NPD October 2008 Game Console US Sales Figures

     

    NPD Game Console Total US Sales Figures (as of October 2008)

    NPD Game Console Total US Sales Figures (as of October 2008)

     

    My prediction last month was:

    The next month should see an increase in sales all around, but I suspect it will be the same as this months in terms of the ranking, the Wii ahead by quite a bit, the Xbox 360 following with the PS3 third (in between are the portables, while the PS2 is sixth). Common sense really. See you next month.

    Looks like I was right on the mark there. Not too hard as basically it’s the same as last month, with more sales. Actually, last month’s figures included 5 week’s worth, while this month’s is only 4 week’s worth. This explains why the figures show some sales drops, but despite having a week less to work with, both the Nintendo Wii and the Xbox 360 rose in sales. Taking this into account, Wii sales rose by 46.1%, Xbox 360 sales rose by 33.7%, but PS3 sales only rose  2.4%.

    The Xbox 360 price cut continues to pay dividends for Microsoft, as it outsold the PS3 once more, although not by the 2:1 margin that analysts originally predicted (although it was pretty close). This is looking like a very good holiday season for the Xbox 360, and software sales reflect this too (more on this later on). A 33% sales increase in a month is fantastic, especially when PS3 sales only rose a pitiful 2.4%. No doubt the current economic crisis and the high cost of PS3s are a contributing factor, as well as the price crash of Blu-ray standalones making the PS3 a much less attractive prospect for potential Blu-ray owners. The PS3 looked like to be running away with it earlier this year, but with price cuts and key software releases, Microsoft are now back in it. 

    The Wii continues to thrive, and if you want one this holiday season, you better buy one now because it looks like stock shortages might still be an issue if sales continue like this. It’s amazing to think that the Wii could be the “must have” item three holiday periods in a row!

    The same cannot be said of the PS3, which is struggling now due to Sony’s insistence on not dropping prices. On value, I agree that the PS3 is worth the price as you get an excellent media hub, game console and Blu-ray player. But as things are developing, now is not the time to go for premium hardware, even if it is well worth the price. The continued sales surge of the much cheaper Wii and (after the price drops) the Xbox 360 shows that price is the main factor in driving sales, not features. At least for this holiday. Time is still on Sony’s side though as their superior hardware can last longer without a major update than either Nintendo or Microsoft’s console, and Blu-ray’s gradual uptake will help too. But you can’t but feel that this holiday season, especially with the long awaited LittleBigPlanet being released, should have been Sony’s if only they dropped prices just a little bit. 

    It was about this time last year that I started the NPD analysis feature on this blog, and so we actually have the sales data from exactly a year ago to compare right here. The two monthly charts from a year apart actually looks very similar, with the PS3 doing better than the same time last year. The Wii is clearly the winner though, and to a lesser extent, the DS. Both have actually managed to keep up sales, and in Wii’s case, increase them significantly. Sony’s other two products, the PSP and PS2 just cannot keep up, while the PS3 has made up some ground, but not significantly enough to suggest it will beat either the Wii or the 360 in the current generation console war, not yet anyway. 

    Moving onto software sales, this is another big Xbox 360 month. While the Wii has overtaken the Xbox 360 in the total number of consoles figures, the Xbox 360 continues to outperform the Wii in software sales, although the difference is much less so than a year ago, thanks to the must-have trio of Wii Fit, Mario Kart and Wii Play. And this may be the problem for the Wii. Other consoles have top games come and go every month, but the Wii’s top entries are always dominated by these three titles. This is a good thing in that it shows that sales of these games/devices can stand up to the test of time, but less so for developers trying to market Wii games and seeing none of their efforts reaching the top 10. The Xbox 360, on the other hand, has successfully taken the number 1 spot so many times this year and all with different games, and from different developers. This month, it’s Fable II, a Microsoft own production (and obviously exclusive to the 360/PC) that took the top spot. The PS3, due to the lower number of consoles out there in people’s homes (and many of them servicing as media hubs/Blu-ray players, rather than game consoles), continues to do poorly. LittleBigPlanet, which has received rave reviews, should have been the title to kick start the PS3’s software dominance, but it was barely able to command a spot in the top 10 (of course, we’ll have to wait until next month’s figures to see if this was due to it being released later in the cycle than the other games). I must say I’m a bit surprised at LBP’s low sales volume, being outsold by Sony’s other effort (SOCOM). Last on the list is Dead Space, a very capable game that is currently scaring the bejesus out of gamers (and onlookers) all around the world. Overall, the Xbox 360 had a massive 54.9% of the top 10 sales with 5 titles, the Wii next on 31.7% with the same 3 titles as usual, and the PS3 at last place with only 13.4% of the top 10. Here’s the complete list of the top 10 software sales:

    1. Fable II (Xbox 360, Microsoft) – 790,000
    2. Wii Fit w/Board (Wii, Nintendo) – 487,000   
    3. Fallout 3 (Xbox 360, Bethesda) – 375,000
    4. Mario Kart w/ Wheel (Wii, Nintendo) – 290,000
    5. Wii Play w/ Remote (Wii, Nintendo) – 282,000
    6. Saint’s Row 2 (Xbox 360, THQ) – 270,000
    7. SOCOM: U.S. Navy Seals Confrontation (PS3, Sony) – 231,000
    8. LittleBigPlanet (PS3, Sony) – 215,000
    9. NBA 2K9 (Xbox 360, Take-Two) – 202,000
    10. Dead Space (Xbox 360, EA) – 193,000

    So that’s it for this month. No big surprises next month, I don’t think, so I won’t even bother making a prediction. Same as before. Which I guess is a prediction of sorts. Anyway. See you then.