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madVR -> Version History

This is the version history page for madVR, showing the last 20 software updates. You can return to the main page for this software by clicking here.


Version 0.92.17
  • Release Date: Sep 30, 2018
  • Download(s):
  • * modified/simplified HDR tone mapping settings page
    * small HDR tone mapping saturation improvement
    * OSD now also shows the measured luminance of the current frame (in addition to the average)
    * fixed: render & present queues didn't always fill in Windows 10 build 1803
    * fixed: using XySubFilter sometimes resulted in black screen / freeze
    * fixed: using HDR "processing" resulted in dark and red-ish image
    * fixed: using BT.601/709 gamma curve with HDR tone mapping produced gray-ish image
    * fixed: settings dialog sometimes crashed on display mode / custom mode tab
Version 0.92.16
  • Release Date: Sep 21, 2018
  • Download(s):
  • * fixed: rendering and present queues didn't fill correctly when using D3D11 for presentation
    * fixed: "crop black bars" didn't work correctly
Version 0.92.15
  • Release Date: Sep 19, 2018
  • Download(s):
  • * HDR: improved overall tone mapping quality
    * HDR: added "color tweaks for fire & explosions" option
    * HDR: "restore details in compressed highlights" renamed to "highlight recovery"
    * HDR: improved "highlight recovery" algo, now uses/requires DirectCompute
    * HDR: added trade quality option "compromise on tone & gamut mapping accuracy"
    * HDR: maxCLL is now used (if valid)
    * HDR: added "hdrVideoPeak" profile variable
    * HDR: added (limited) support for HDR OSD bitmaps
    * added "report BT.2020 to display" calibration option
    * added true GPU mode info (color format, bitdepth & dynamic range) to OSD (Nvidia only)
    * fixed: low latency mode could result in judder/stuttering
    * fixed: OSD API sometimes drew stuff in the wrong position
    * fixed: madHcNet32/64.dll produced DCI-P3 3DLUTs with incorrect header
    * added undocumented "ShowHdrMode" empty file/folder option
Version 0.92.14
  • Release Date: Apr 25, 2018
  • Download(s):
  • * fixed: activated HDR option "restore details in compressed highlights" broke SDR playback
Version 0.92.13
  • Release Date: Apr 23, 2018
  • Download(s):
  • * added 2 new RCA quality levels, with NGU fusion support
    * if "activate RCA only if it comes for free" is active, NGU quality level isn't modified, anymore
    * improved "preserve hue" tone mapping quality
    * added "dynamic" mode for "luminance vs saturation reduction" option
    * added "dumb" tone mapping algo, optionally with color correction
    * added support for Arve custom tone mapping curves
    * added "hdrOutput" information field
Version 0.92.12
  • Release Date: Feb 5, 2018
  • Download(s):
  • * added option "use reduce compression artifacts only if it comes for free"
    * added experimental "diffuse white" HDR option (mainly for projector owners)
    * improved non-hue-preserving HDR tone mapping
    * removed low quality hue preserving HDR tone mapping
    * HDR option "fix too bright & saturated pixels" is now always available
    * display peak nits edit control now accepts down to 80 Nits (formerly 120 Nits)
    * added 3dlut information to OSD (only if active)
    * fixed: RCA wasn't always run as part of NGU, even though it should
    * fixed: little OSD scaling info text glitch
    * fixed: #228: deintFps was not 24 for 720p60 decimated 6:4 cadence content (forced film)
    * fixed: #394: madvr OSD didn't resize properly when screen masking options are used
Version 0.92.11
  • Release Date: Jan 16, 2018
  • Download(s):
  • * added 2 new lower "remove compression artifacts" strengths
    * slightly improved "remove compression artifacts" quality at lower strengths
    * "remove compression artifacts" now always runs as part of NGU (if possible)
    * display bitdepth now defaults to new "auto" setting (read from EDID)
    * extended "if there are big black bars, reduce bar size" option range
    * render target display is now shown in bold in the settings dialog
    * added support for "execute command line on profile switch"
    * when OS "HDR and Advanced Color" switch is active, FSE mode is disabled
    * removed "exclusive" / "windowed" mode OSD notification
    * added "(OS HDR)" vs "(NV HDR)" vs "(AMD HDR)" OSD information
    * added downscaling "LL" (Linear Light) information to OSD
    * added keyboard shortcut for opening settings dialog (default Ctrl+S)
    * added keyboard shortcut for toggling seekbar on/off
    * added keyboard shortcut for showing seekbar for 5 seconds
    * added keyboard shortcut for toggling debanding on/off vs strength
    * added file tag "detectBlackBars=on|off" or "blackBarDetection=on|off"
    * added file tag "hdr=on|off" or "transfer=hdr|sdr|2084|709"
    * added "battery" profile variable
    * added "fullscreen" profile variable, can be exclusive or windowed
    * renamed "fseMode" profile variable to "exclusive" ("fseMode" still works)
    * fixed: "display" profile variable didn't work properly
    * fixed: little "let madVR decide" chroma quadrupling bug
    * fixed: screenshots were distorted when using "crop black bars"
    * fixed: screenshots in paused state sometimes crashed madVR
    * fixed #320: make seeking to start of movie easier with FSE mode seek bar
    * fixed #336: madHcCtrl: 3DLUT file path is evaluated for remote instance
    * fixed #406: typing in "devices" profiles could jump to other pages
    * fixed #481: distorted colors with Y416 input and DXVA processing
    * added workaround for subtitle renderer crashes (XySubFilter, AssFilterMod)
    * added workaround for PotPlayer OSD render crashes
Version 0.92.10
  • Release Date: Dec 11, 2017
  • Download(s):
  • * algo "remove compression artifacts" can now be run as part of NGU
    * reverted NGU Sharp back to gamma light -> slightly better anti-aliasing
    * removed NNEDI3 (based on user feedback)
    * ever so slightly improved HDR behaviour
    * default value for HDR -> SDR conversion is now set to "200 nits"
    * default value for "enable automatic fullscreen exclusive mode" is now "off"
    * default value for "use d3d11 for presentation" is now "on"
    * fixed: using multiple madVR instances at the same time could sometimes fail
Version 0.92.9
  • Release Date: Nov 5, 2017
  • Download(s):
  • * added "reduce compression artifacts" quality option "high"
Version 0.92.8
  • Release Date: Oct 30, 2017
  • Download(s):
  • * added 3 new "reduce compression artifacts" strength steps between 1-4
    * removed deblock option "don't reduce texture detail", wasn't useful
    * replaced old "reduce random noise" strengths 1+2 with a new strength 1
    * fixed: key for increasing "reduce random noise" strength stopped at 5
Version 0.92.7
  • Release Date: Oct 16, 2017
  • Download(s):
  • * added experimental deblock option "don't reduce texture detail"
    * added experimental AdaptiveSharpen option "linear light"
    * added new lowest "reduce compression artifacts" strength
    * revisited "reduce random noise" strength levels, now from 1-12
    * updated AdaptiveSharpen to latest igv version
Version 0.92.6
  • Release Date: Oct 10, 2017
  • Download(s):
  • * fixed crash introduced in v0.92.5
    * algos "reduce compression artifacts + random noise" now faster for chroma
    * added "deblockChroma" and "denoiseChroma" file tags
Version 0.92.5
  • Release Date: Oct 9, 2017
  • Download(s):
  • * added new algorithm "reduce compression artifacts"
    * added new algorithm "reduce random noise"
    * added file name tag and keyboard shortcut support for new algorithms
    * switched to igv's AdaptiveSharpen variant
    * custom mode optimization is now available for modes not created with madVR
    * fixed: mode optimization didn't work for Nvidia (introduced in v0.92.4)
    * fixed: ProgDVB: DXVA deinterlacing didn't activate after channel switch
    * fixed: potential freeze when freeing madVR instance
    * fixed: playback trouble after switching video files (introduced in v0.92)
    * fixed: screenshot memory leak
Version 0.92.4
  • Release Date: Sep 25, 2017
  • Download(s):
  • * fixed: HDR metadata transport didn't always work with AMD GPUs
    * fixed: potential crash issue introduced in v0.92.0
    * fixed: possible rendering slowdown issue introduced in v0.92.2
    * fixed: custom mode warning windows sometimes appeared in background
    * added logging to help find why custom mode measurements aren't recorded
    * screenshotting now uses NGU High instead of Very High
    * screenshotting now has a 5 second timeout instead of 2 seconds
    * slightly modified user interface for Nvidia custom mode creation
Version 0.92.3
  • Release Date: Sep 15, 2017
  • Download(s):
  • * added extended screenshot functionality, new settings page etc
    * added "IMadVRFrameGrabber" interface for media player developers
    * added HDR support to madTPG
    * added (limited) support for cropping through the DirectShow pin info
    * slightly improved super-xbr weights
    * fixed: settings dialog (madHcCtrl) could crash for AMD users
    * fixed: Nvidia FSE HDR passthrough tweak stopped working in v0.92.2
    * fixed: D3D11 DXVA decoding: NNEDI3 chroma upscaling crashed
    * fixed: D3D11 DXVA decoding: sometimes froze for 5 seconds
    * fixed: using FSE seekbar in paused state could freeze media player
    * fixed: custom modes of secondary monitor showed primary monitor data
    * fixed: madTPG: mouse cursor could confuse the measurements
    * odd horizontal porches are punished with a higher compatibility hit now
Version 0.92.2
  • Release Date: Aug 27, 2017
  • Download(s):
  • * fixed: possible crash when stopping playback or freeing the madVR instance
    * fixed: DXVA2 decoding+downscaling produced wrong colors with HDR content
    * fixed: D3D11 DXVA decoding: crash when moving window to another monitor
    * fixed: D3D11 DXVA decoding: green screen with DX10 GPUs
    * fixed: D3D11 DXVA decoding: problems if video unexpectedly changes size
    * fixed: D3D11 DXVA decoding: detection for bad HDR metadata wasn't working
    * fixed: custom modes tab didn't show for AVR devices
    * fixed: custom modes tab didn't show when display modes was in a profile
    * fixed: D3D11 FSE mode was sometimes limited to 8bit instead of 10bit
    * fixed: HDR "let madVR decide" setting misbehaved for Intel GPUs
    * fixed: HDR metadata sent to display wasn't always correct
    * fixed: "HDR" profile bool was not set if HDR metadata was bad/unknown
    * fixed: some settings windows appeared behind a "always on top" media player
    * added support for sending MaxCLL/FALL HDR metadata (if available) to the TV
    * added "enable nvidia 3d.reg" to enable 3D playback with newer Nvidia drivers
    * if video HDR metadata is bad/missing, default HDR metadata is sent to TV now
    * when custom mode is deleted, measurements are now also deleted
    * Nvidia "try custom mode" timeout increased to 30 seconds
Version 0.92.1
  • Release Date: Aug 18, 2017
  • Download(s):
  • * fixed: depending on madVR settings, v0.92.0 crashed right at initialization
    * fixed: "display modes" were listed twice in the settings dialog
Version 0.91.11
  • Release Date: Jul 2, 2017
  • Download(s):
  • * fixed: HDR metadata via Nvidia's private API was broken in 64bit
    * added workaround for driver bug in Nvidia's private HDR API
    * improved Windows 10 HDR metadata support
    * D3D11 windowed mode now supports 10bit, if "HDR and Advanced Color" is on
    * improved AMD native 10bit DXVA decoding; drivers are still broken, though
    * downscaling after doubling now uses relaxed AR only for NGU Sharp + Standard
Version 0.91.10
  • Release Date: May 21, 2017
  • Download(s):
  • * improved Windows 10 HDR metadata support
    * added new option "hack Direct3D to make 24.000Hz and 60.000Hz work"
    * performance improvement with "trust DXVA" + "use D3D11 for presentation"
    * fixed: Intel GPU driver flickering bug with "use D3D11 for presentation"
    * fixed: madVR(64).ax files were larger than necessary
    * Intel: 10bit DXVA surfaces are now converted to 10bit RGB (instead of 8bit)
Version 0.91.9
  • Release Date: Apr 24, 2017
  • Download(s):
  • * added support for sending HDR metadata via Nvidia's private API
    * added support for sending HDR metadata via win10 (not tested yet)
    * fixed: processing (not converting) HDR was not handling gamut correctly

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Total Ratings: 20


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