Archive for the ‘PS3, PS4’ Category

Weekly News Roundup (April 9, 2017)

Sunday, April 9th, 2017

Welcome to another edition of the WNR. I’m writing most of this on the day before I usually publish the WNR, it’s pouring down, and despite it being the afternoon, it’s already quite dark. And I just happen to be catching up on ‘Stranger Things’, home alone, while the bad weather is making all kind of noises, and somehow it all feels quite appropriate.

Oh yes, there’s also news to go through.

Copyright

MXQ Player

There are lots of “pre-installed” Kodi boxes offering easy access to pirated content

The war on piracy has a new target – Kodi boxes. Or more precisely, Android based media players that have Kodi and piracy related third party plug-ins pre-installed. The MPAA have already started making noises about taking “action” on these boxes, and several European countries have already started targeting the sellers of these boxes.

Perhaps sensing the winds are changing, Amazon, a place where sellers of these boxes are doing great business, has decided to do something about it all. Amazon has updated their seller policies to ban the sale of such boxes, and they are willing to destroy stock of any such boxes that are passing through their fulfillment centres.

For their part, the developers of Kodi has tried to distance themselves from the makers of these piracy plug-ins. And of course, users can also buy their own generic Android boxes and install these plug-ins and apps themselves, so there will be still be market out there for the sellers – they just can’t sell these boxes pre-installed.

The war on piracy continues.

Gaming

Project Scorpio

The Xbox One Scorpio will be the most powerful console on the market

We now know a little bit more the Xbox One Scorpio, as Microsoft, in association with Digital Foundry, chose to officially reveal a few things about the upcoming console, including its tech specs.

One thing’s for sure, the Scorpio will be one helluva console. With 12GB of RAM (up from the 8GB in the current Xbox One/S, and now GDDR5 to boot), an 8 “custom” X86 core 2.3GHz CPU (up from 8 Jaguar cores @ 1.75GHz), and memory bandwidth upped from 219GB/s to 326GB/s, it’s safe to say that this is a much bigger upgrade than the PS4 Pro.

How big? Well, Microsoft demo’d a Xbox One port of Forza running at 4K/60FPS, and GPU utilization never went above 70%. Yep, the Scorpio will be a proper 4K console. And of course, Ultra HD Blu-ray playback will be included (would be a surprise if it wasn’t, considering the budget ‘S’ console already has it)

So while we now know a bit more about the Scorpio (although we don’t actually know what it’s actual name will be yet), in the end, it will be about the game lineups that determine whether it can take on the PS4 – get a couple of good, 4K exclusives, then the Scorpio will make the PS4 Pro look decidedly outdated.

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Wait, what’s that noise. It’s coming from the shed out the back, maybe I should go and have a look. Hmm, why are the lights flickering …

(just in case you get worried I’m really caught up in some kind of Strangers Things situation, there’s a chance there won’t be a WNR next week as I’m having wisdom teeth surgery and I’ll probably be in so much pain that I CBF to write one)

Weekly News Roundup (March 26, 2017)

Sunday, March 26th, 2017

Welcome to another edition of the WNR. Sorry for the little break last week, but things are back to normal now, and we actually have a bit of news to go through too.

They say that no news is good news, but sometimes having news is good news too.

Copyright

And sometimes piracy is a good things too, at least according to music superstar Ed Sheeran. In an interview with CBS, Sheeran opened up about his rise to success, and he wasn’t embarrassed to admit that piracy played a big role in his early successes.

Spotify Mobile

Legal streaming options means file sharing no longer exists, says Ed Sheeran

Sheeran says that is was university students in England, sharing his music on file sharing networks, that helped him get noticed. “I know that’s a bad thing to say, because I’m part of a music industry that doesn’t like illegal file sharing,” said Sheeran.

However, Sheeran says that musicians today may no longer need file sharing to get noticed and that fans no longer need to download illegally, all thanks to the availability of legal streaming platforms.

In other words, piracy has always been used as a discovery platform, and that’s its main redeeming feature. With legal streaming via YouTube and Spotify is taking on piracy in a big way, these platforms also now act as discovery platforms, both for musicians to get noticed and for music fans to find new artists to listen to.

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A little update on a story from a month ago when Google’s Chrome removed the ability to disable the controversial Widevine DRM. Thanks to “user feedback” (also known as angry and vocal complaints), Google has re-added the ability to disable Widevine, as well as other plug-ins that were made mandatory with the version 57 update. Who says complaining doesn’t work?

Gaming

With the PS4 back on top after a couple of months of Xbox One victory (thanks to the Xbox One S) in the hugely important U.S. market, the global picture still sees Sony on top, rather comfortably.

PS4 Slim and PS4 Pro

The PS4 is still comfortably beating the Xbox One

The PS4 is still enjoying almost a 2-to-1 sales margin over the Xbox One according to the latest IHS Markit report, with 53 million PS4s already sold compared to only 27.6 million Xbox Ones.

March’s NPD report will be extremely interesting, due to the introduction of the Switch. Nintendo seems to be onto a real hit with the hugely popular (and instantly out of stock) Switch, and it will give the Sony, Microsoft duopoly a real run for its money.

Will you switch to the Switch? Or keep on playing with the PS4, or keep on spending one on one time with your Xbox One?

Sorry for the lame play on words, it’s been a long week.

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What hasn’t been that long is the length of this WNR. But why waste words when you don’t need to. Especially when you’re not being paid by the word. See you next week!

Weekly News Roundup (January 22, 2017)

Sunday, January 22nd, 2017

Hello again on this lovely summer’s day in Melbourne. Been busy this week, so not as much news as I had wanted to bring you, but at least we’ll get through this quickly!

Copyright

Arrival

New award contention flicks have been uploaded to the usual places

With award season just starting to build up, we already have a good idea what this year’s most awarded films may be. What has been strangely lacking so far though has been the widespread availability of pirated versions of these box office and/or critically acclaimed hits.

All that changed last week when no less than five award favourites found themselves at the usual piracy hangouts, thanks to prolific groups such as ‘Hive-CM8’ and new comers like ‘4rrived’. The movies that have been made available are ‘Moonlight’, ‘Arrival’, ‘La La Land’, ‘Patriots Day’ and ‘Hidden Figures’, many of which are still showing in theaters.

The late arrival of these pirated downloads may be largely due to the fact that ‘Hive-CM8’ decided not to release movies before they’re released publicly, which is something they have done in the past and have regretted doing so. And while there is a crackdown on the proliferation of award season screeners, release groups do have ways to protect the identity of sources, and it seems many of them are already in possession of leaked copies. We will start seeing these copies being uploaded soon, I think.

Gaming

PS4 Pro

PS4 Pro not what developers wanted

Gamers have given the PS4 Pro a warm, if not exactly hot, welcome, but it seems game developers aren’t quite sure what to make of it and Microsoft’s effort to introduce a mid-generation console update. While very few developers, 5 percent, actually view the update as something completely negative according to the GDC’s survey, most remain neutral or undecided as to how they can best take advantage of it, and how it can lead to more profits.

Most are worried about being forced to do more work in order to make the enhanced graphics on the PS4 Pro and Scorpio really stand out (and not just some lazy upscaling effort), and with more work and more features, it also means more room for things to go wrong. Basically, it means more uncertainty, and that’s not what developers and publishers want.

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Sorry again for the shortness of this WNR. Normality to resume next week, hopefully.

 

Weekly News Roundup (January 15, 2017)

Sunday, January 15th, 2017

Another pretty slow week, which wasn’t what I was expecting after CES, but I guess most of the stuff happened last week, not this week. So it’s pretty much a gaming only edition of the WNR this week, thanks largely to our first and main story …

Gaming

Which is all the stuff we learned about the Nintendo Switch from the special press event that was kind of the official launch event for Nintendo’s new console.

We learned that the Switch’s retail price will be $299.99, which took some by surprise as being on the high side. Add to that the high cost of accessories (thankfully, most of them being completely optional to the full enjoyment of the Switch), for example $79.99 for a spare Joy-Con controller (some games will need 2 more of these in addition to the 2 included with the console for multiplayer), it left others wondering if the Switch can compete with the PS4 and Xbox One, both of which have the same entry price point.

Nintendo Switch

Nintendo Switch may be $299.99, but it does come with a lot of innovation

But then others argued that with what you’re getting – a console that’s also a tablet, that can do local multiplayer without any other additional purchases, plus a dock for the TV – it’s actually not bad value. The high price of the simple looking Joy-Con controller (which plugs into the side of the console/tablet to become the Switch’s main controllers in single player mode) is also due to the fact that it includes a object sensing camera, as well as the oblig motion sensing capabilities, that enables some innovative game play with the announced ‘1-2 Switch’ and ‘Arms’ games.

Other things we learned include the expected battery life of 2.5 to 6.5 hours depending on the game, and how the console charges via USB-C (and can be played when charging).

Controversially, Nintendo is going down the paid route with regards to online services. The Switch will be launching with a free online service, but it will become a paid one later in 2017.

As for games, Super Mario Odyssey will launch later in 2017 and is set to feature levels based on the real world for the first time. Over 80 other games are in development by Nintendo and third party studios, the company announced.

Overall, the response to the Switch was both positive and negative. In regards to the console itself and all the innovation that comes with it, it was received very positively. The pricing and the announcement of a paid for online service didn’t go down to well, but only time will tell if gamers, and not critics, feel the same way about the Switch.

PS4 Slim and PS4 Pro

The PS4 Slim and PS4 Pro helped Sony win December’s US NPD results, but the Xbox One won the second half of 2016

Before the Switch comes on on March 3, we still have a couple of months where the Xbox One and PS4 have a free go in the marketplace. For the important month of December, it was the PS4 that beat the Xbox One in sales (in the US) according to the a statement from Sony. Microsoft still managed to find positives by announcing that the Xbox One had its best ever month in December 2016, and that it was the only console that managed to grow year-on-year, meaning the PS4 did less well in December 2016 than in December 2015.

Xbox One sales in the US managed to beat PS4 sales for the second half of 2016, which suggests that the launch of the Xbox One S really did help Microsoft, well not quite turn things around, but at least made it more competitive to the PS4.

The full NPD report comes out next week.

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That’s that for this slow week. Hope you enjoyed reading. See you next week!

Weekly News Roundup (November 20, 2016)

Sunday, November 20th, 2016

Welcome to another week here on the Weekly News Roundup. Hope everything’s been well? Having Trump-tastically good week or a Trump-sasterously bad one? Having a nice Trump-eekend, on a nice Trump-day (every day is a Trump-day)? Sorry, but we’ve been forced to make some changes here at WNR HQ by President-Elect Trump, so this is how things are now.

It was a good week in terms of news though, in that there were some interesting ones and ones that are away from the usual copyright related bore-fest that fills the WNR all far too often.

Copyright

HDMI Connector

Sony’s buggy firmware, or did HDMI’s nasty DRM HDCP strike again?

I know it’s kind of weird to continue on from the last sentence by bringing you a copyright related story, but this one actually has a little bit of everything in relation to what we usually cover here in the WNR. The new super duper 4K PS4 Pro (gaming – check!) has hit a snatch thanks to a potentially buggy firmware update, that, possibly due to annoying DRM (copyright – check!), causes the console to output nothing but a blank screen (digital video – check!).

Those with selected TVs (especially the older, but 4K variety) and who intend to upgrade to 4.05 may need to hold off (4.06 is out, but it doesn’t fix this issue), or follow the workaround I linked to in the news story, as a potential bug in the HDMI copy protection scheme HDCP may be causing a blank display for some. The workaround involves going into the PS4’s Safe Mode and changing the output to HDMI 1.4, or turning off HDCP entirely.

A proper fix in the form of another firmware update is expected to hit the PS4 eventually, so it’s a good thing that the PS4 allows you to turn off HDCP (primarily used to capture gaming footage), even though this means you’ll not be able to play most videos (Blu-ray, Netflix, etc…) due to the fact that Hollywood is extremely paranoid.

High Definition

You still won’t be able to play Ultra HD Blu-ray movies on the PS4 Pro though, because Sony missed a really big opportunity to market the PS4 Pro as the ultimate 4K machine, not just for gaming, but also for video (that is, until the Xbox One Scorpio arrives). I can understand if Sony wanted to remain more profitable (or less lossy) by not including a new UHD drive in the PS4 Slim, but it just doesn’t make much sense to skip it for the PS4 Pro, especially considering Sony the studio is actually quite active in releasing movies on Ultra HD Blu-ray, and that Sony the consumer electronics firm is bit lacking in the Ultra HD Blu-ray standalone department.

Ultra HD Blu-ray Logo

Ultra HD Blu-ray is a hit with consumers …

And it’s a shame, because UHD Blu-ray actually appears to be doing quite well, better than Blu-ray was at the same time in its release cycle. Over 1 million UHD discs have already been sold in the U.S., and that’s before the format has had its first Holiday sales season even.

For those that follows my weekly Blu-ray/DVD sales analysis, it’s easy to see that studios have (for the most part – Disney, I’m looking at you!) embraced Ultra HD Blu-ray – most new releases, even some you might consider as minor ones, are getting the UHD treatment, many also getting HDR too. Prices are higher, but not astronomical for a new format. Consumer electronics firms have also contributed by ensuring the premium for 4K TVs is mainly due to the increased screen size (and decreased depth) – smaller 4KTVs are actually quite affordable given how new the format is. So with plenty of new content, and affordable hardware, it’s easy to see why the format is doing well.

Gaming

PS4 Slim and PS4 Pro

… so why didn’t the two new PS4s include playback when the Xbox One S did?

Which brings me back to my earlier point about the PS4 Pro’s lack of UHD Blu-ray support being such a missed opportunity. Sony’s wrong turn could benefit Microsoft, as the Xbox One had just beat the PS4 for the fourth straight month in the U.S. largely on the backs of the UHD Blu-ray capable Xbox One S. This is despite Sony releasing the PS4 Slim, which many analysts see as a totally unnecessary addition to the PS4 line-up. I can see why Sony needs a cheaper PS4 Slim to sit alongside the “premium” PS4 Pro, but while the Slim and just like its fatter older sibling is a better console than the original Xbox One, it looks decidedly average in value compared to the S. Even without looking at the lack of UHD Blu-ray playback, the Slim is not as powerful as the S, it’s not capable of 4K (at the moment) for things like Netflix, and the S can also do 4K upscaling for games. Microsoft is on to a winner with the Xbox One S – the PS4 Slim just simply isn’t

With that said, PlayStation VR may tip the battle in favour of Sony again though. But the game may change again when the Xbox One ‘Scorpio’ is unleashed.

Whatever happens, gamers will be the ultimate winner as competition between Sony, Microsoft, and come next year, Nintendo heats up.

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And that’s all we have for you this week. See you next week, but until then (and as we’re now legally obligated to end all articles this way), May the Trump be with You!