Archive for the ‘Xbox 360, Xbox One’ Category

Weekly News Roundup (16 May 2010)

Sunday, May 16th, 2010

No mid week blog or new guides, but plenty of news to make up for it. The NPD data for April is out, and it’s not looking like a good month for video games. I should have the analysis up by tomorrow, even with NPD providing less stats than before (only the top 5 games by units sold, and no more PS2 console numbers).

Copyright

Starting with copyright news as usual, the biggest news of the week was the RIAA’s victory in court over LimeWire, and it could very well signal the end of the file-sharing service popular for music downloads.

LimeWire Logo

LimeWire may be doomed due to recent court decisions

The judge awarded summary judgement to the RIAA, and judged the operators of LimeWire to be guilty of copyright infringement. Along with the Grokster verdict, this pretty much means the end of organized file-sharing services, although this verdict will have no effect on the wider P2P community, most of which are not funded or run by companies (which can be easily identified and sued), but by individuals.

And court decisions don’t always lead to action, as the MPAA has found out in their crusade to shut down The Pirate Bay. After several court decision in their favour, The Pirate Bay’s flag is still flying. The MPAA’s latest tactic has been to go after the ISP that hosts the BitTorrent indexing website, Cyberbunker. But even with the court decision, The Pirate Bay is still up and running, and so I’m not actually sure what is going on, and it appears Cyberbunker isn’t too sure either, having stated that they’ve received no notices from their solicitors to take any actions. If this affects The Pirate Bay, they will simply move to a new hosting provider, although which one, and where, remains to be seen.

Staying in Europe, a German court has found that Wi-Fi operators, including home users, are responsible for securing their connections and if their unsecured connection is used to commit a crime, such as downloading copyrighted content illegally, then the operators are responsible. I think this is a very tricky area, because many users are not aware of the need to secure their Wi-Fi connections. There are also cases where legacy devices means that a less secure Wi-Fi network has to be maintained. And even with safeguards, hackers may still find a way onto the network, and use its resources without authorization. And if this is the case, then the network operators are as much a victim as the content owners whose content was downloaded illegally from the connection, but because it’s easier to go after the operators, that’s what content owners are doing. It’s like someone stealing your car to use it to rob a bank, and because you left the keys inside, the court finds you guilty of armed robbery. Personally, I think WPA2 security should be enabled by default on Wi-Fi devices, as that’s the only way to encourage consumers to learn about the need to secure their Wi-Fi connections.

The Hurt Locker Poster

The producers of The Hurt Locker is suing thousands for illegally downloading the Oscar winning movie

More lawsuits, this time across the Atlantic over in the US. The producers of the Oscar winning film, The Hurt Locker, is suing thousands of individuals for downloading the film illegally. And once again, the firm known as the US Copyright Group is handling the case. They are the ones who has already engaged in mass litigation on behalf of a few independent filmmakers, including the infamous Uwe Boll, although they are facing some trouble with that case, with Time Warner Cable not playing along. TWC feels the US Copyright Group has reneged on an earlier promise to limit the flow of subpoenas for subscriber information, but now that they have requested details for 2100 subscribers all at one time, TWC feels this “discovery abuse”. For many anti-piracy firms, anti-piracy is about making money, and if you can get others to do your work, at their own cost, then it all adds up to more profits in the long run. The entertainment industry are aware of the bad name some of these firms give to anti-piracy efforts, as well as their monetizing policies, but these mass lawsuits are about fear as much as anything, and if they scare people away from illegal downloads, then that’s mission accomplished. Of course, it could just drive people to use encrypted networks and run blocking software, and thus makes it harder, if not impossible, for groups like the US Copyright Group to monitor downloads.

Adobe is adding DRM selectable output control to Flash, which could mean the end of Flash movie playback on non HDCP compatible devices. It’s all about giving content owners their security blanket, even if it comes at the cost of everyday customers.

And soon after Nintendo promised to fight piracy on the upcoming 3D version of their DS console, the 3DS, by implementing more anti-piracy features, they’ve also taken to court sellers of R4 flash carts. These flash carts allow illegally downloaded games to be played, as well as adding some additional features to the portable console (like video playback). Nintendo has previously requested the same company to cease and desist in selling these carts, and while the company complied at first, they also allegedly created a virtual mirror of their store and continued selling R4 carts on the new store. If this is the case, then your really can’t blame Nintendo for suing them, although there are still plenty of places where R4 carts can be purchased from. And you might have to agree that the DS’s success so far, easily beating Sony’s PSP, might have something to do with the ease in which pirated games can be played on the console, a fact that even Sony agrees when talking about its earlier PSP successes. If Nintendo really wanted to stop DS piracy, then it should have cracked down hard on R4 and earlier carts when they first came out, not several years later after the DS has successfully cornered market share. Maybe this is just the cynical side of me thinking that Nintendo’s timing may not be an accident …

It’s not all bad news in the courts though. President Obama’s nominee for the about to be open Supreme Court position may be someone that has at least considered the issue of fair use, and may have even fought for it in court against the very same entertainment industry that wants to see fair use killed off. Elena Kagan has been instrumental in hiring pro fair use people in her time as Dean of Harvard Law, and has argued for fair use against the entertainment industry in a case related to Cablevision’s attempt to create an online based PVR system. Of course, the Obama administration as a whole has been very friendly towards the RIAA and MPAA, but that’s no surprise considering Joe Biden has always been a friend of the copyright lobby.

Myth ASCII Logo Found In Max Payne 2 Steam Version

The Myth ASCII logo was found in the executable for the game Max Payne 2

Another game developer, this time Rockstar, has been found using game crack code, this time for the game May Payne 2. They needed to produce a version of the game that didn’t require the original game disc for Steam, and instead of creating their own no CD patch, they apparently used code from the game crack released by defunct group Myth. Ubisoft, the company now notoriously known for their harsh “always on” DRM scheme, has also done something similar, stealing code from active group RELOADED for the game Rainbow Six: Vegas 2. I won’t make judgement on who is stealing what, but the fact that game developers *need* “no-disc” patches created by crack groups suggest to me that the consumers wants something, and that something is less DRM. Last week I talked about the Humble Indie Bundle (which is now over, sadly), and that was really an experiment to see if giving consumers what they want – good pricing, no DRM, was really the way to go. The fact that this one week event raised more than $1.2 million suggest that it was a success, although Wolfire, the game company that ran the event, suggest that there were still a lot of people who still pirated the bundle, despite it costing only a penny. So the conclusion seems to be that some people will pirate games regardless of the cost, and Wolfire thinks that the convenience of pirate downloads may be the reason behind this phenomenon. But for those that did pay, most paid way more than the minimum amount, suggesting that people are still willing to pay for games, but please just don’t make it too difficult for them to do so.

But EA is not too concerned, and is determined to ban the sale of second hand games, so important to many gamers due to their limited funds. You can see why EA is concerned, since they do not get a cut of any second hand sales, and each person that buys the second hand game, is one less person that will buy the new game. Of course, if game pricing weren’t so ridiculously high, then maybe gamers won’t need to sell their games, or buy second hand ones. And if their games were any good, people also wouldn’t get rid of them after a month or two. EA’s solution is to sell digital distributed games that can’t be resold, or use one time voucher codes that enables multiplayer play, and second hand buyers must buy a new code if they want to play online.

High Definition

On to HD news now. Managed Copy is still pretty much non existent, despite the date after which MC becomes mandatory passing long ago. If MC is the compromise solution between being able to use the content in ways the consumers wants, but also taking into account the industry’s self interest, then it appears this compromise is one sided and that the content owners simply don’t want people to separate the content from the physical media. Or that with the 3D hype, CE firms are too busy to think about MC.

But one of the key components of MC is some kind of payment system that unlocks the managed copy (MC is not going to be free). At least this hurdle may be overcome with news that PayPal payments could soon be available for Blu-ray’s BD-Live system, as well as Internet connected TVs. This could also open up downloadable content for Blu-ray, DLCs being a success for video game consoles. The key to success for DLCs and Apps has been easy to manage micro payment systems, and this is one area in which Blu-ray has to improve.

And I know I promised to never mention the horrible Lord of the Rings Theatrical Trilogy Blu-ray again, but I must, since it has just received a price drop on Amazon.com (thanks to Digital Digest’s Amazon Blu-ray Price Index service, it’s easy to track when such price drops occur). And this has helped it to go up in the sales ranks as I type. The set is now $49.99, down from $63.99, which makes them alright value. Cynics will say the price drop confirms the failure of the set, while Warner will probably say that this was always planned and that any money they make before the Extended Editions come out will be a bonus for them (okay, maybe Warner probably won’t admit to this last part). Avatar is still selling like hotcakes (I’ve never bought a hotcake though, whatever it is). But every copy of Avatar sold adds to the carbon output due to the manufacturing process and paper, plastics used, something that’s not an issue with digitally distributed movies though.

Gaming

And finally in gaming, without talking about the awful April NPD figures, there’s still a few other news items. The PS3 “Other OS” thing is getting a bit boring to me, but it’s an serious issue for the US Air Force who may have foolish invested in thousands of PS3s thinking the “Other OS” feature would always remain.

They used the “Other OS” feature to install custom software which linked all the thousands of PS3s to act as a cheaply built supercomputer. Sony removing “Other OS” is not an issue as long as the USAF doesn’t upgrade their PS3s to the new firmware, but of course broken PS3s cannot be repaired without losing “Other OS”. They should have copies of the older firmware downloaded though, so perhaps it’s not a big issue until their fat PS3s are no longer repairable.

But there is a good lesson for consumers here. Always purchase something based on their “core” features, which for the PS3 means gaming and Blu-ray/multimedia playback. Any other features that are not main functions of the device may and probably will change over time. And if you’re relying on some kind of loophole or workaround to do something with the device that it wasn’t intended for, then that’s even more dangerous. And the lesson for device manufacturers is that don’t advertise features you don’t plan on supporting.

Xbox 360 with Natal Camera

Project Natal may be available in October

The PS3 is at least finally profitable for Sony, which means they will have more room to offer price cuts, although there are many reasons why they will be reluctant to do this (first being not wanting to go back to a loss state after finally becoming profitable, second being not wanting to make standalone Blu-ray players too poor in value in comparison). But perhaps including the PS Move accessories in a bundle without price rises may be on the cards. For the Xbox 360, it too is looking at adding 3D gaming, just like the PS3 will be doing in June. Project Natal is also set to launch later in the year, with rumors suggesting an October release date, which should give it plenty of time in the run up to the major holiday sales period. I still don’t know what to think of Project Natal – it’s certainly different, but that could lead to either success or failure if it isn’t implemented correctly. But I can see it being something people want to try out personally, as opposed to the PS Move, which anyone that have played the Wii would be familiar with, or more importantly, *think* that they would be familiar with (even if the overall experience is quite different thanks to the more accurate controller). You can read more about all of these stories in this forum thread.

Okay then, that’s that for the week. NPD analysis on Monday, perhaps some new guides or guide updates during the week, and of course, more news as always this time next week. Have a good week.

Game Consoles – March 2010 NPD Sales Figure Analysis

Monday, April 19th, 2010

March is a huge month for gaming software, particularly for the PS3, with the release of the much anticipated God of War III, plus the first truly current-gen Final Fantasy game (always a big draw for the PS3, although this time, it’s no longer a platform exclusive). The PS3 has never dominated software sales, particularly the top 10, so March is an excellent opportunity for Sony to achieve this. The Xbox 360 was also the best selling home based console in February, but both Nintendo and Sony blamed stock shortages for the low hardware numbers, and it will be interesting to see if the Xbox 360 continues to hold top spot this month. The figures are from NPD, a marketing research firm that releases games console sale data every month.

The figures for US sales in March 2010 are below, ranked in order of number of sales (March 2009 figures also shown, including percentage change):

  • DS: 700,800 (Total: 41.2 million; February 2009: 563,000 – up 24%)
  • Wii: 557,500 (Total: 28.6 million; February 2009: 601,000 – down 7%)
  • Xbox 360: 338,400 (Total: 19.7 million; February 2009: 331,000 – up 2%)
  • PS3: 313,900 (Total: 12.1 million; February 2009: 218,000 – up 44%)
  • PSP: 119,900 (Total: 17.2 million; February 2009: 168,000 – down 29%)
  • PS2: 118,300 (Total: 45.5 million; February 2009: 112,000 – up 6%)
NPD March 2010 Game Console US Sales Figures

NPD March 2010 Game Console US Sales Figures

NPD Game Console Total US Sales Figures (as of March 2010)

NPD Game Console Total US Sales Figures (as of March 2010)

My prediction from last month was:

I find it hard to make one for hardware sales because of the stock shortage issue, but if I had to go out on a limb, then I say the PS3 is second, behind the DS, and above the Wii and Xbox 360. I think the Xbox 360 will come fourth, with the Wii recovering a bit. The reason I say the PS3 is going to top the other home consoles is because of two things. One is called Final Fantasy XIII, the other is called God of War III. Having two huge releases in the same month should help hardware sales, but I wonder if it isn’t better to separate these two titles, which might get into each other’s way in terms of vying for gamers’ pocket money. But what do I know. In any case, there aren’t too many new releases for either the Xbox 360 or the Wii, so Sony could really clean up in March.

So the PS3 didn’t come second, but the Wii did outsell the Xbox 360, and the two PS3 titles I mentioned did do rather well in the top 10 charts. Sony says the PS3 hardware numbers are still low due to stock shortage issues, which is a shame because they knew these two top titles were coming out and yet didn’t prepare enough hardware stock to meet demands. The Xbox 360 still managed to outsell the PS3, but it’s hard to know how much of it is due to stock shortages. And Sony did clean up in terms of software, if not in hardware.

The more cynical might say that the PS3 stock shortage will end as soon as it manages to beat the Xbox 360. But looking at the current Amazon charts, the previously sold out PS3 120GB is currently the top seller, so it might very well beat the Xbox 360, and maybe even the Wii. Certainly off the backs of two monster software releases, you’d expect the console to do well. March was a good month for Sony, more evident when we get to the software numbers, with even the PS2 recording a year-on-year sales growth. Unfortunately, PSP sales continues to slide.

For Nintendo, the Wii continues to sell poorly based on a year-on-year comparison, but there was only a 7% drop in sales, much better than the usual 40+%. The “less bad” results may also be indicative of a slight bump due to stock shortage issues being addressed. The DS continues to steamroller past all other consoles, and it had a huge title in the software charts as well, so the Nintendo eco-system is still doing well.

For Microsoft, the Xbox 360 recorded yet another monthly figure that was higher than a year ago, albeit a somewhat diminutive 2%. The console has a few exclusives to be released in the next few months, but nothing like the titles on the PS3, and so it could very well be just a matter of limping on until Project Natal is released just before the holidays. The rumour that Project Natal will be available as a bundle with the same price point as the current Elite console could very well make it a holiday time winner, especially when up against the comparatively expensive PlayStation Move (which in order to get the best experience,  requires a PS3 Eye, plus 2 Move controllers and the required nunchuck, now called the Navigation Controller). For now, if Microsoft can keep up with the year-on-year growth, then I think they will be relatively happy, even if relegated to being the least popular of the home consoles.

Moving on to software. Sony stole the show with 40% of the top 10 in terms of units sold, and having 4 titles in the top 10, both of which are records. If not for the Pokemon DS titles, the PS3 games would have dominated even more. The PS3 exclusive God of War III is finally selling like an exclusive, winning the month as the most popular title. Previous exclusives, even as recently as Heavy Rain in last month, did relatively poorly considering the number of consoles out there. Speaking of Heavy Rain, it disappeared from the top 10 altogether, which again suggests that had Sony released it earlier in February, as opposed to the very very end, then it might have had a chance to place much higher in the charts. The second big PS3 title was Final Fantasy XIII, which despite no longer being a platform exclusive, still managed to outsell the Xbox 360 version by almost two to one. With Final Fantasy being very much a PlayStation franchise, and with the PS3’s Blu-ray disc offering better quality pre-recorded visuals than the Xbox 360 version, it all goes on to explain why the Xbox 360 version didn’t sell better. The Xbox 360 did win one multi-platform war, in that Battlefield: Bad Company 2 on the Xbox 360 managed to outsell the PS3 version by almost two to one as well. There was room for one more PS3 exclusive, MLB 10:  The Show, which occupied the last spot. For the Wii, there were only two listings in the top 10, New Super Mario Bros. and Wii Fit making a return. Overall, the PS3 had 40.63% of the top 10, the Xbox 360 with 19.64% and the Wii in last place with 13.21%, the Pokemon DS titles claimed the rest.

Here’s the complete list of the top 10 software sales:

  1. God of War III (PS3, Sony) – 1,100,000
  2. Pokemon SoulSilver (DS, Nintendo) – 1,020,000
  3. Final Fantasy XIII (PS3, Square Enix) – 828,200
  4. Battlefield: Bad Company 2 (Xbox 360, EA) – 825,500
  5. Pokemon HeartGold (DS, Nintendo) – 761,200
  6. Final Fantasy XIII (Xbox 360, Square Enix) – 493,900
  7. New Super Mario Bros. Wii (Wii, Nintendo) – 457,400
  8. Battlefield: Bad Company 2 (PS3, EA) – 451,200
  9. Wii Fit Plus w/Balance Board (Wii, Nintendo) – 224,700
  10. MLB 10: The Show (PS3, Sony) – 349,200

So prediction time. I think the PS3 will outsell the Wii, in April. This is based on the strong software numbers for March, plus the stock shortage issue being resolved finally which will give the PS3 a bump in sales. While there’s no new major PS3 exclusive in April, Super Street Fighter IV will be available, and based on the non Super version of the fighting game, the PS3 version should outsell the Xbox 360 version as well. Tom Clancy’s Splinter Cell Conviction, which is a console only exclusive for the Xbox 360 (there’s also a PC version), should do well, and God of War III should still be charting. So another good month for the PS3, with better hardware numbers, but probably slightly lesser software domination, for April.

See you next month.

Weekly News Roundup (18 April 2010)

Sunday, April 18th, 2010

I managed to ramble my way through a mid-week blog post about the future of TV. The focus on fighting piracy has so far centered on stopping the flow of illegal content, and punishing those that download them. I argue that a better strategy is to provide new unique, innovative services that betters piracy in terms of providing convenience. It is true that people download pirated stuff because it’s free, but let’s admit it, they also do it because sometimes it’s just really convenient. And as I said in the future of TV blog post, if the legal outlets are not beating pirated content  on convenience (and quality), then that’s something that should be addressed. My next mad rambling will be about the future of movie viewing and collection, which came to me in a dream last night.

Copyright

There’s a few news stories to go through, so let’s get started with the copyright news. Let’s get the really really outrageous stuff out of the way first, and leave the normal level of outrageous stuff for later on.

The MPAA Is Watching You

The MPAA Is Watching You

The MPAA and RIAA has proposed several new anti-piracy measures, a wish list if you will, to the Office of Intellectual Property Enforcement. Had this list been released a couple of weeks earlier, then surely people would have guessed wrongly that this was some kind of April Fools joke, but the MPAA and RIAA are not joking around. ISP level monitoring of suspicious content, permanent blocking of websites that the MPAA/RIAA suspects may be engaging in piracy, and the “best” suggestion of all is the creation of a spyware tool that sits on users’ computers, actively scanning and deleting suspected pirated content. Note my use of “suspicious” and “suspect” – without a court of law ruling for or against, that’s what all of this is. But the copyright holders and groups like the MPAA and RIAA that represents them want allegations to become evidence, for mere suspicion to become guilt, and using the government and public resources to circumvent due process. Through money and fear based lobbying, the MPAA and RIAA can achieve its goals, and this is a real threat to everyone’s freedoms and to democracy itself. This is not an exaggeration. When they are proposing things like search and seizure of people’s laptops and MP3 players at airports due to the potential of finding pirated content on them, when they want to ban people and websites from the Internet and so cut off the most potent form of communication for their opponents, to control what people can do and can’t do in their own homes with their legally purchased items, to go as far as proposing a software that monitors people’s usage of their personal computers – these are not exaggerations. The fact that the public has been kept in the dark regarding the ACTA global anti-piracy treaty is further evidence of this threat. This nice rant by CNET blogger Molly Wood says as much, in a less mad rambolic way, in a new blog entry that’s a call to arms to stop the emerging copyright police state. “Copyright police state” describes exactly what the MPAA/RIAA is seeking to create, because it’s the only way they can ensure their future, their power, is guaranteed. Otherwise they may have to, you know, change and adapt, and that stuff is hard.

And when governments are clueless about the legislations they’re passing, then the dystopic future that we all fear becomes one step closer to reality. Case in point, the newly passed UK anti-piracy bill, passed politicians that actually think an IP address is an “Intellectual Property address”, has already been exploited by scam artists scaring people into paying “pre-trial settlements”. See, this is what happens when you pass laws that bypass due process, because without the legal checks and balances, anyone can exploit the system for their own gain, and citizens who have had their rights stripped away no longer feel able to defend themselves, and so fall prey to these sort of scams. The malware itself pretends that it is being sent on behalf of well known law firms which have been engaging in “pre-trial settlement” mailings. This isn’t the only malware out there right now pretending to be some kind of anti-piracy measure, and there’s news of one in Japan where it also asks for “pre-trial settlements”, and users face the embarrassment of having their browser history published if they do not pay up. And if they do pay up, their credit card details are stolen as a result. Well, what does that tell you about these requests for “pre-trial settlements” from legitimate organisations, in that people confuse them with genuine blackmail attempts. The good news is that yet another law firm has withdrawn from this kind of activity, due to a public backlash.

But the most frustrating thing about all of this is that it won’t stop piracy at all. There are already many techniques which exists that allows people to bypass the measures put in place so they can download pirated content to their heart’s content. And by pushing people towards these harder to monitor areas of the net, it will make piracy stronger and these short sighted measures will only end up hurting the copyright holders more in the long term.

High Definition

In HD news, PS3’s 3D Blu-ray support will not be coming until later the year. 3D will be coming to the PS3 in June, but only for 3D games. This would seem to be Sony’s way to give their and others 3D standalones a chance at retail, since I don’t think technical reasons  are what’s responsible for the delay in 3D Blu-ray support. So for early adopters, you’ll have to look elsewhere to get your 3D movie fix.

Blu-ray 3D Logo

Blu-ray 3D won't be coming to the PS3 until later in the year

Fox and Universal have made a deal with Netflix to provide more content for online streaming, but new releases will be delayed by 28 days. It’s the kind of deal Netflix and alternative distributors like Redbox have had to accept, as studios try to maximize their DVD and Blu-ray sales revenue by giving them an exclusive release window.

Speaking of alternative distributors, Seagate and Paramount are trying something new, by pre-loading movies on portable hard-drives that Seagate sells. These movies aren’t free though, they still need to be paid for and unlocked to be viewed, and as with any DRM, interoperability limitations mean these files won’t play on too many other devices. It’s an interesting idea, but the only effort that this method saves the consumer is the actual download process, which between all the DRM unlocking and the need to find a compatible player for the DRM’d file, isn’t a very inconvenient step in comparison.

The HTML5, H.264, browsers debacle continues to confuse, with Google now adding to the format confusion by making the VP8 video codec open source. Google recently absorbed On2, the company that makes the VP series of codecs. Google says that by making VP8 open source, this provides an alternative to browser makers that don’t want to pay for the proprietary H.264, but also don’t think the free Ogg Theora format is good enough in quality. If Google can convince the likes of Nvidia, ATI and Intel to provide GPU based hardware acceleration or decoding assist for VP8, then perhaps we do have a viable alternative, but it’s hard seeing anyone take on H.264, which has firmly established itself as the industry standard codec (H.264 is used by YouTube, Blu-ray, Apple, to name a few of the format’s supporters). The MPEG-LA needs to waive royalties for H.264 support for browsers, which I think is the quickest way to resolve this issue, as opposed to introducing and promoting yet another video format in VP8.

Gaming

And finally in gaming, last week I mentioned that Amazon UK refunded an user who complained the PS3 now no longer supporting the “Other OS” function, despite it being promoted as one of the features of the PS3 in Amazon’s sales description.

Sony has now officially confirmed they will not be subsidizing retailers that give out these kind of refunds, and so Amazon UK either has to continue to provide refunds out of their own pocket, or most likely, stop providing refunds. Class action lawsuit time?

And I know the March NPD figures are out, and I will post the analysis as soon as possible, probably tomorrow. The Xbox 360 lost the number one spot as expected, but still managed to beat the PS3. But Sony stole the show with a strong showing in software sales, also as expected.

That’s all for this week. Talk to you again  in 604800 seconds.

Weekly News Roundup (11 April 2010)

Sunday, April 11th, 2010

How was your week? Mine was busy, but not so much working on the website, so no mid week blog post or new articles to promote in the intro paragraph of the WNR for this week. So let’s do the most efficient thing and get straight into the news.

Copyright

Let’s start with copyright news. The Consumerist published the account of one user with the THQ/Volition game Red Faction Guerrilla, which once again is the story of how DRM prevented a legitimate paying customer from enjoying the product he/she purchased, and once again piracy became the only solution.

Red Faction Guerrilla PC DVD-ROM

Red Faction Guerrilla DRM caused user to resort to piracy

The user tried his or her best to get THQ/Volition to resolve the issue, who didn’t want anything to do with it and instead referred the user to Microsoft, which maintains one of the DRM system used by Red Faction Guerrilla. But Microsoft then asked the user to go back to THQ/Volition, and so the only solution left was to download a pirated copy of the game, just so the user can enjoy the game that he or she paid for.

First of all, it’s totally irresponsible for game publishers to bring out poorly implemented DRM and then not provide support for it. It’s exactly this kind of attitude that make buying games not worth the trouble, since you’re not getting any extra services compared to pirated version. This is especially true for PC games, most of which will barely run without crashing on half of the PCs out there, mostly due to poor programming. What is more annoying is that game publishers justify these kind of stories, which are becoming increasingly common, by saying that this prevents piracy. But does it? Only the recent Ubisoft effort has managed to stifle pirates, but it may only be a temporary reprieve. But most other forms of DRM have been comprehensively cracked, and as I’ve analysed in my PC DRM discussion blog post, the only thing DRM manages to is to give publishers a false sense of security, to make them feel like they’re doing something. The argument is that why should publishers make it easy for pirates, but the problem is that they also make it harder for legitimate paying customers. The only kind of DRM that is acceptable is one that does not cause paying customers any inconvenience – if this means that it will be less effective against pirates, then so be it. I mean, it’s like asking people to accept a lock to your front door that occasionally locks out the owner, and then rewrite the law to make it illegal to try and break the lock (so you can get into your own home). And then to add insult to injury, the lock maker refuses to offer any help in trying to fix the problem, mostly because they know they can’t do much to fix it. In the real world, nobody would accept any of this, but somehow when it comes to DRM, we’re supposed to be okay with it all.

And it’s not okay to just say “well, the user resolved the issue after downloading the pirated copy”. What that user did was still highly illegal, and he or she may get caught and face big fines, even prison – all while having tried to do the decent thing in the first place. There are now more and more firms that have been set up to take advantage of the unfair copyright laws to go after users that have attempted to download pirated content, and if the user who wrote in to the Consumerist was caught, then that would mean a double whammy – having paid for the game and then “fined” for piracy of it. Of course, the actions of these firms is another point of contention with the current set of biased copyright laws. These companies are only interested in making money, or monetizing, off piracy, not preventing it – this is not an educated guess, but it’s very much out in the open and these firms openly admit to the fact that they’re only there to take advantage of copyright laws to make a quick buck. You may call the actions of these firms legal blackmail, but as long as the law allows it, then they’re not doing anything wrong. What is wrong is a law that can find an user guilty just because they attempted to download pirated content. Up to the point an user downloads something to their computer, it could be the case where no damages has actually been made against the copyright holders. Only until that user starts to enjoy the content in question, then that’s when possible damages could have occurred, but of course only if the user has intentions to purchase the content in the first place. The situation is a little bit more complex in relation to BitTorrent, since you’re uploading while you’re downloading, so you are “making available” pirated content. But for straight HTTP downloads, this is pretty straight forward. Imagine a scenario where I download an illegal copy of a movie from RapidShare, and then upon completion, I delete the file right away without viewing it – what harm exactly did I do to the copyright holders of the movie? But even with BitTorrent, you’re only sharing small chunks of the file in question, unless you become a seeder and share the file for an extended period, you’re not contributing much at all to the sharing process (as leechers who are annoyed at the lack of seeders, will agree).

The Digital Economy Bill passes through the British House of Commons

It’s these nuances that legislation, like the recently passed UK Digital Economy Bill, do not cover sufficiently, as the people writing the laws usually often do not have a clue how the Internet works, let alone sub-networks like BitTorrent. Politicians equate the Internet with distribution channels such as books and movies, where they say censorship and monitoring needs to occur to prevent harmful content being distributed, and that copyright holders get their deserved rewards. But the Internet is really more like the telephone system. Should the government monitor your phone calls just to see if you’re talking about something wrong? And then ban you from using the phone if they find you doing something they, or rather the corporations that they serve, don’t like? It’s these real world examples that exist in which politicians should be drawing parallels with when writing new legislation, but their ignorance is exploited by lobbyist and then we get things like the DMCA and now the DEB. The DEB was passed without any serious debate, because I think the MPs involved wouldn’t know what to say even if they cared enough to say something.

And the Net Neutrality debate will be yet another one in which political entities will have the final say despite not being able to fully understand just what it’s about, the issue has come to the fore because the FCC lost a court case in which they wanted to see if they could enforce Net Neutrality standards, but it appears it is beyond their scope.Even for someone who has done reading on the issue, and generally speaking, somewhat knowledgeable on this interweb thingy, I can’t say I’m fully versed in all the arguments on this front, although I’m definitely in the “pro Net Neutrality” camp at the moment. The reason is that movie studios, via ISPs, can implement all sorts of nasty anti-piracy measures if Net Neutrality was defeated, and ISPs will have the power, whether intentionally or not, to promote preferred content and push other content aside into web “ghettos”. The highest bidder will ensure their content gets full speed access, while other content will have to share a very limited bandwidth pool, for example. ISPs are already doing this with P2P filtering and throttling, and it’s a dangerous road to go down.

The greatest thing about the Internet is that any idiot can write something (say, a weekly news roundup, for example), get it published and read by anyone, without limitations being imposed by the powers that be (ie. big media). You can’t do this on radio, and you can’t get things shown on TV unless you hand over a big wad of cash (and even then, it might not be enough). With the Internet, there’s no such limited, but if Net Neutrality is preserved, then this power to publish will be in jeopardy. While not really the same issue, but the increased frequency in which videos are being removed from YouTube due to false allegations of copyright abuse shows what could happen if your right to publish is at the hands of a powerful entity (in YouTube’s case, it’s the copyright holders and Google arbitrarily sometimes deciding whether a video stays or goes). I bring up YouTube because I want to segue to the next story about the removal of RedLetterMedia’s hilarious, accurate, and sometimes disturbing, movie reviews, the most famous (or infamous) of which is the Star Wars Episode One review. The reviews are quite long and uses a lot of footage from the movies, but this kind of fair use is allowed. The auto scanning tools used by firms that scour YouTube for copyright abuse (so they can make money off copyright holders when they take action to get the videos removed) are usually not smart enough to distinguish between genuine fair use and blatant piracy, and so this is probably why the review was removed. Luckily, they were put back up soon after, but only after much public outrage. For the videos that are not as popular, then the less audible outrage will often fail to make an impression, no matter how many times you email YouTube asking for your account to be re-enabled. And our power to publish diminishes the more big media comes to try and control our Internet.

High Definition

Let’s move onto high definition news. The Blu-ray specifications has seen some additions this week, although it’s not something that should concern most Blu-ray owners, especially those that are using Blu-ray for movie playback, as opposed to archiving and other computing based applications.

The changes are the addition of two new sub-formats to Blu-ray, called BDXL and IH-BD. BDXL increases the capacity of Blu-ray discs to 128 GB for write-once discs, and 100 GB for write-many discs. Unfortunately, BDXL is not backwards compatible with currently Blu-ray drives, and so it will unlikely be used for publishing movies. Expect BDXL to be supported by certain Blu-ray writer drives for PCs, but not used extensively except by specialist applications such as data archival. IH-BD is a similarly specialist sub-format, where the Blu-ray discs has both read-only and writable layers on the same side, allowing important data to be stored on the read-only layer, while the writable layer allows for the entry of new data. This is actually something I had expected the original Blu-ray specifications to include, since I think these kind of discs has great potential. Imagine a Blu-ray game disc that allows all the saves and changes to be made to the disc itself, and you can carry it from console to console without having to import/export your save files.

Lord of the Rings: Fellowship of the Ring Blu-ray Screenshot

Fellowship of the Ring on Blu-ray is chock full of Digital Noise Reduction, note the lack of grain in the background

The Lord of the Rings theatrical trilogy on Blu-ray has been released, and reviewed on Blu-ray.com. While the review says that it is still something people should want, they also referred to the lack of the extended edition content, lackluster extra features and poor video quality for Fellowship in particular. It is still the best quality version of the Lord of the Rings movies to date, but it isn’t the definitive version that people that had already purchased several different versions of the movie had expected. So hold on to your theatrical edition DVDs, as these can still look pretty good on a quality upscaling player, and then wait to grab the extended edition Blu-rays when they arrive later in the year, hopefully with the Fellowship video quality issues fixed. As far as I’m concerned, the Lord of the Rings movies are made for Blu-ray, and it should deserve the attention of the best of Blu-ray releases, that we known Warner are capable of producing (the Blade Runner 5-disc set, for example). Instead, they’ve been treated worse than some second rate B-movies, and keeping the extra features on DVDs in this set, instead of transferring to Blu-ray, and not even bothering creating new disc art other than to slap on the Blu-ray logo, just shows how much of a rushed effort this was. Which is strange because Warner/New Line had plenty of time to create a proper Blu-ray set. But I guess they’re saving that for the eventual quadruple dip release. The sales stats for LOTR will be available next next Tuesday, and it will be interesting to see if it was a huge seller or not. A title like this should easily be one of the best selling titles ever on Blu-ray. Right now, I can see it winning the week in terms of sales, but even that is not certain.

Lord of the Rings: Fellowship of the Ring HDTV

Lower bitrate HD broadcast version of Fellowship, without DNR problems - compared it side by side with the screenshot above

Also a note on combo discs. Blu-ray stats usually count Blu-ray/DVD combo discs as Blu-ray only, and with more studios releasing movies in a single, combo only edition  (Disney, for example), this can lead to inflated figures for Blu-ray as even those that only want the DVD version are forced to get the combo and then counted as a Blu-ray buyer in the stats. And even when a “DVD only” version is available, these are often priced not very competitively compared to the Blu-ray version (usually only a couple of dollars cheaper), and again this favours the Blu-ray stats. It would be better if combos were not counted as part of either DVD or Blu-ray stats, maybe even having their own separate stats. This would actually be quite useful when it comes to stats analysis, and may point to whether we should have more combos or not, since I think they’re a good idea and should become standard during the transition from DVD to Blu-ray.

Gaming

And finally in gaming, Sony may yet regret their decision to remove the “Other OS” option from the PS3. Some say it was due to cost cutting, as keeping up support for the “Other OS” function in every firmware update is troublesome to the extreme.

Some think the recent work towards making Linux based emulators has Sony worried about people using the PS3 to play illegally downloaded games, and maybe even emulated PS2 games. But most others feel it is an preemptive strike that those aiming to hack the PS3, and amongst the most infamous is Geohot, who has just shown us a video of firmware 3.21 (the one without “Other OS”) running Other OS.

Regardless of the reason for removing Other OS, many PS3 owners are unhappy, since this was a well advertised feature of the console, and many feel that Sony remotely removing the feature is a bad precedent that could see other features removed. One user did complain to Amazon UK, who just happened also to be a moderator at the Neogaf forum, and amazingly, he got a refund from Amazon for 20% of the cost of his PS3 purchase. He cited European laws regarding product descriptions. No doubt others will try the same, and it’s unknown if Amazon or Sony will be paying up, if they continue to do so (I suspect not).

Sony, for example, could easily disable Blu-ray playback via a firmware update, to help promote their standalone players. Of course, this is as likely to happen as Sony releasing a free PS2 emulator on Xbox Live for Xbox 360 owners, and if they do this, then expect the world’s largest and most successful lawsuit ever – full refund for all PS3 owners, yeah!

Now to a firmware update of a different, more traditional nature – you know, one that actually adds features. Xbox 360 owners will now be able to use flash drives to complement existing Xbox 360 storage, allowing things like downloadables, games saves to flash drives that have 1 GB to 16 GB capacity. A large range is supported, although Microsoft and Sandisk will be releasing “official” flash drives for the Xbox 360 (but at about double the price of non official drives). PS3 owners have had the ability to swap out the built-in hard-drive themselves without having to void their warranty, so while the PS3 storage capacity cannot be upgraded using an official solution, they’ve always been able to increase storage at an extremely low price point (compared to flash drives or the over priced Xbox 360 hard-drive add-on).

That’s it for the week. I will try to post a mid week blog or something so I won’t appear to be lazying through yet another week.

Weekly News Roundup (21 March 2010)

Sunday, March 21st, 2010

Some big software news this week. First up, DivX Plus 8 was released, all the tools in the package got updated, including the DivX Player, Converter. As usual, there’s a free codec pack for those only wanting to play DivX (and now MKV/H.264) movies. Then there was a new version of ImgBurn, with a suitably impressive, and long, list of changes. And finally, PowerDVD 10 was released, with some exciting new features – a brief overview in this blog post to tide you over before the full review is up, but if you like 3D stuff, this one’s for you.

But wait, there’s more. I managed to sneak in a new PS3 related guide over the week as well. This one uses AVIAddXSubs and lets you add subtitles to AVI files that will show up on the PS3. And not only that, you can add up to 8 subtitles per AVI file, and they can be switchable (obviously), and even turned off. All without having to re-encode the AVI file, and all taking only a minute or two per subtitle stream.

And let’s not forget, we still have news to go through.

Copyright

In Copyright news, in a surprising turn of events, content owners no longer wants to call people who download their content illegally “pirates”. Not because they’ve had a change of heart and realised that there’s isn’t a huge connection between a penniless college student downloading a copy of  District 9, and the often violent, on the seas theft of commercial shipping.

Jack Sparrow

Jack Sparrow: ruining a perfectly good word for music and movie studios

It’s all because, apparently, “piracy” is just too sexy a word to describe the horrific act of downloading bits of data from the Internet. It’s all Johnny Depp’s fault, I suppose, for making piracy look like good fun. Maybe the studios should sue Disney and Mr. Depp. Others have already speculated on what other words can be used to describe the inhumane act of downloading a copy of a file that can be copied an infinite number of times. Something that truly describes the full horror and the the immoral act of what we used to call piracy. File murdering? Song raping? Movie genocide?

These kind of hard decisions have to made somewhere, and soon, the rights holder may have a new global body to standardise these sort of things, if they get their way with the ACTA. Recent leaks suggested that a new body will be set up to oversee the global anti-piracy ACTA treaty, and that this body will be free to make changes to the treaty without governmental interference. In fact, the government won’t even be involved, unless by special invitations. US trade reps, allegedly, calls this body a necessary step to keep out consumer interest groups from ongoing copyright discussions. It’s becoming increasingly clear that these so called anti-piracy laws are nothing other than a desperate attempt to preserve the outdated business model of certain copyright holders, and through a scare campaign and big money lobbying, the various governments are nothing but props in this stage play. And now they want their own “OPEC”, so they can force their demands on the rest of the world and keep profits flowing.

The people, consumers, music lovers, movie fans, are increasingly being marginalized, even though they’re the ones paying the salaries of the government agencies so keen to hand over people’s rights to corporations, and they’re also the ones paying for the big bonuses that the music and movie studio bosses are no doubt getting. Speaking of disenfranchised, 10,000 UK voters have protested to their Members of Parliament about the controversial Digital Economy Bill, which is being rushed through parliament without debate at the insistence of the music and movie industry. So an unpopular bill may get passed without public consultation or even a debate (which would mostly have been an one way one anyway), while the corporations cheer the outcome that they’ve engineered. Is this still a democracy?

Command & Conquer 4 - Back

I couldn't find a higher resolution version of the back of the box, so one of the sections of the extremely small text says "Persistent internet connection required"

Gaming DRM is back in the spotlights this week, when EA announced that their new game, Command & Conquer 4, will use a similar DRM system to Ubisoft’s, which means an “always on” Internet connection requirement. Lose your Internet, or if the EA servers go down, then the game will kick you out. To be honest, none of this is really new, as many companies have tried “always on” DRM, and all have failed. Internet connectivity may have improved, but there are still many, me included, that don’t have access to a 100% stable Internet connections, certainly not stable enough to guarantee that a 2 hour gaming session won’t be interrupted. Futuremark’s Jaakko Haapasalo said it well last week – there are just so many games these days, and even on the PC, it’s still a relatively competitive industry. So if people don’t think they can play C&C 4 properly, then they’ll skip it for something else, or wait until it’s been “bargain binned” before buying. Why the game companies, who are already competing with *free* pirated games, want to add another thing that makes their product less attractive, I just don’t know.

High Definition

In HD/Blu-ray news, I previously mentioned LG’s Blu-ray player, which is one of the few that doesn’t have 3D in it, and instead, adds an HDD. The new player is now available to buy, and what was interesting was to see that it includes CD ripping.

Not that CD ripping on a standalone device is new, many can do it, but having it on a Blu-ray/DVD player just reminds you how useful it would be if the player could also rip DVDs and Blu-rays. I know there are piracy movie genocide issues to consider, but the convenience would be much appreciated. But the movie studios don’t trust their paying customers, so we’ll just have to be happy that they even let us watch the movie at all, after paying for it.

I recently talked about how you may not want to buy the soon to be released Lord of the Rings on Blu-ray (the comments/ratings protest on Amazon is still going strong, I see – I don’t know if sales will be affected, but it’s only 65th on the best seller list right now), now there’s also reason why you may want to wait on Avatar as well. Despite the director’s wishes, Avatar on Blu-ray released in April won’t be the 3D version, and you’ll have to wait for the (first of many, no doubt) “Ultimate” version coming in November, in time for the holiday season. That one will have 3D and more extra features, and maybe even a longer cut, no doubt. This is actually a bit more understandable than the decision to not release the extended version of the LOTR movies, since I doubt many people would have the equipment to play the movie in 3D right now, or even in November. And it’s not as if the extended cut of the film has been released for years beforehand already, so a double dip here is understandable. But I recommend you do an “one and a half dip”, rent the Blu-ray if you really want to watch the movie right now, and then buy the Ultimate Extended Special Collector’s 3D Extreme edition to be released later in the year.

Redbox about to become Blu, when Blu-ray movies are added to the collection

And you may just be able to rent Avatar on Blu-ray on a Redbox vending machine, since Blu-ray is now being added to fill the empty spaces in these machines. Unfortunately, the studios are still keen on trying to kill, or at least curb, Redbox, which they accuse of committing Content Manslaughter (act where studios profits are affected – at least it’s not murder). Studios insist on a 28 day window between releases making their way to Redbox vending machines, which the studios think will help their profits, but DVDGuy thinks will actually just encourage movie genocide. Feels to me like another self inflicted wound on behalf of the studios, since they can easily work together with Redbox and profit together.

There’s some musing from Microsoft about Blu-ray and the Xbox 360, but I’ll save that for the often neglected gaming section. But Microsoft did make another headline during the week when they revealed that IE9 will feature HTML5 support, which isn’t a surprise, but will also support the H.264 codec. Which isn’t that surprising either, since Microsoft owns several patents on H.264 and so they would like to see it succeed. Plus, they can easily afford to pay for the H.264 licensing costs just by digging for spare change in Steve Ballmer’s sofa. Mozilla’s Firefox won’t support H.264 though, since it’s against their open source principles, plus it also costs money. So that’s Chrome, IE and Safari in the H.264 camp, Firefox, Opera and Chrome (again) in the Ogg Theora camp.

Gaming

And finally in gaming, with the PlayStation Move still making headlines, Sony are keen to keep the hype going and have released a TV ad that, well is either very funny, or very arrogant. Or both.

Spot the Difference

Spot the Difference

It portrays one of their VPs communicating all the way from the future, in November of this year (when the Move is released), and mocks the Wii’s for its limited playing style, and the button-less design of Natal. Of course, the “inferior” Wii is kicking the PS3’s butt on so many levels, why Sony wanted to make the comparison, I don’t know. Also, if Sony’s idea of “the future” is November, then maybe they’re even more shortsighted than I thought. This from the same company that dismissed the Wii before they wanted to be just like one. At least Microsoft is trying to be different with Natal, although sometimes different is just another word for “not very good”.

But Sega doesn’t seem to think so. They think the Natal really has potential and that we’ll see “brilliant innovations” in the next year or two. Sega plans to make games for both the Move and Natal, but it’s quite clear that they are a bit more excited at taking advantage of Natal, but only if they can solve the lag issue.

And Microsoft says that Blu-ray has ruined the PS3, at least until now that is. While I would like to say that this was Microsoft’s attempt at hitting back at Sony for the Natal mockery, but the truth is that Microsoft made this statement earlier than the ad itself. A lot of people will disagree with this statement, because many see Blu-ray as the one saving grace of the PS3 while its prices were sky high, and now that prices have come down, Blu-ray could be decisive. While I agree with this wholeheartedly, the fact is that the PS3 would be doing a lot better right now if it was cheaper, but it couldn’t be cheaper because of Blu-ray support, and so, Microsoft is partially correct as well. The PlayStation brand has gone from 80% market domination in the last round, to only 20% of the home console market in the current generation (in the US), and while it still has time to catch up, you can’t say that the PS3 has been as successful as the PS2, and that’s given the Wii and the Xbox 360 some room to breathe. I’m sure Sony doesn’t regret the decision, because it won them the HD format war, and that will bring its own rewards – they just had to sacrifice the PlayStation brand to do it, and they will hope it’s only a temporary setback.

And on that note, I shall end this week’s WNR. Expect much much less stuff next week, in relation to new software releases, guides or even news, although I shall faithfully attempt to get the PowerDVD review online as soon as possible. And by faithfully attempt, I mean whenever I feel like it. See you next week.