|
|
Version 6.0
- Release Date: Jun 10, 2009
- Unreal Media Server v 6.0:
- Streaming over MMS protocol is now possible with Session-based authentication.
- Ability to listen on specific IP address.
- Connection limits can now be set per every virtual folder or live broadcast.
- Option to notify Archival Server to record a live broadcast when it's active.
- Unreal Live Server v 6.0:
- Auto-Cleanup for recorded files.
- Video Deinterlace filter.
- Video Crop/Resize filter.
- Ability to specify Key Frame time interval for WMV compression.
- Client Activex control v 5.0:
- The ActiveX control was rebuilt with VS 2008, to resolve DEP issue caused by ATL 7, which prevented developers hosting the ActiveX control in c# applications in VS 2008.
Version 5.5
- Release Date: Sep 25, 2007
- On September 24, 2007 the new 5.5 version of Media Server was released. Support for MMS delivery protocol was added to Media Server, allowing interoperability with variety of MMS-capable players on any OS. Live Server and Streaming Media Player (ActiveX control) remain version 5.0.
Version 5.0
- Release Date: Jan 17, 2007
- Live video “Snapshot” function in the player; Live Config may allow or prohibit it per live source.
- “Local preview” option in Live Server – the player can directly connect to Live Server only if player and live server run on the same computer.
- Media Server Config shows all connections from live servers, including idle ones.
- HTTPS protocol.
- ActiveX control default appearance is without the flowbar.
- Properties window in the ActiveX control show codecs information.
- “Recently played resources” dialog box added to Streaming Media Player.
- Two streaming delivery modes for live sources: Near Real Time and Buffered.
- Full Screen mode can be toggled with left mouse doubleclick.
- Optional display of playback status text on the video window.
- Limit concurrent connections per each authenticated user and per all anonymous users.
- Delegate live broadcasts - server-to-server live streaming capability.
- Improved TV-tuners audio support.
- Windows Media codecs support for live audio / video sources.
- Support for hardware appliances - streaming hardware compressed content without software transcoding.
Version 4.0
- Release Date: Nov 11, 2005
- Support for "behind NAT firewall" Live Servers: ability for Live Server to initiate a connection to Media Server.
- Audio/Video recording built-in to the Live Server, based on scheduler or motion/beat detection, independently of streaming.
- Media Server configuration program allows monitoring, kicking users and setting timeouts for live broadcasts.
- Player allows playlist retrieval and browsing.
- Custom Size, Logo, Error handling for ActiveX control.
- Performance improvements for all parts of the system.
|
|
|
 |
|