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madVR -> Version History

This is the version history page for madVR, showing the last 20 software updates. You can return to the main page for this software by clicking here.

Index:


Version 0.92.17
  • Release Date: Sep 30, 2018
  • Download(s):
  • * modified/simplified HDR tone mapping settings page
    * small HDR tone mapping saturation improvement
    * OSD now also shows the measured luminance of the current frame (in addition to the average)
    * fixed: render & present queues didn't always fill in Windows 10 build 1803
    * fixed: using XySubFilter sometimes resulted in black screen / freeze
    * fixed: using HDR "processing" resulted in dark and red-ish image
    * fixed: using BT.601/709 gamma curve with HDR tone mapping produced gray-ish image
    * fixed: settings dialog sometimes crashed on display mode / custom mode tab
Version 0.92.16
  • Release Date: Sep 21, 2018
  • Download(s):
  • * fixed: rendering and present queues didn't fill correctly when using D3D11 for presentation
    * fixed: "crop black bars" didn't work correctly
Version 0.92.15
  • Release Date: Sep 19, 2018
  • Download(s):
  • * HDR: improved overall tone mapping quality
    * HDR: added "color tweaks for fire & explosions" option
    * HDR: "restore details in compressed highlights" renamed to "highlight recovery"
    * HDR: improved "highlight recovery" algo, now uses/requires DirectCompute
    * HDR: added trade quality option "compromise on tone & gamut mapping accuracy"
    * HDR: maxCLL is now used (if valid)
    * HDR: added "hdrVideoPeak" profile variable
    * HDR: added (limited) support for HDR OSD bitmaps
    * added "report BT.2020 to display" calibration option
    * added true GPU mode info (color format, bitdepth & dynamic range) to OSD (Nvidia only)
    * fixed: low latency mode could result in judder/stuttering
    * fixed: OSD API sometimes drew stuff in the wrong position
    * fixed: madHcNet32/64.dll produced DCI-P3 3DLUTs with incorrect header
    * added undocumented "ShowHdrMode" empty file/folder option
Version 0.92.14
  • Release Date: Apr 25, 2018
  • Download(s):
  • * fixed: activated HDR option "restore details in compressed highlights" broke SDR playback
Version 0.92.13
  • Release Date: Apr 23, 2018
  • Download(s):
  • * added 2 new RCA quality levels, with NGU fusion support
    * if "activate RCA only if it comes for free" is active, NGU quality level isn't modified, anymore
    * improved "preserve hue" tone mapping quality
    * added "dynamic" mode for "luminance vs saturation reduction" option
    * added "dumb" tone mapping algo, optionally with color correction
    * added support for Arve custom tone mapping curves
    * added "hdrOutput" information field
Version 0.92.12
  • Release Date: Feb 5, 2018
  • Download(s):
  • * added option "use reduce compression artifacts only if it comes for free"
    * added experimental "diffuse white" HDR option (mainly for projector owners)
    * improved non-hue-preserving HDR tone mapping
    * removed low quality hue preserving HDR tone mapping
    * HDR option "fix too bright & saturated pixels" is now always available
    * display peak nits edit control now accepts down to 80 Nits (formerly 120 Nits)
    * added 3dlut information to OSD (only if active)
    * fixed: RCA wasn't always run as part of NGU, even though it should
    * fixed: little OSD scaling info text glitch
    * fixed: #228: deintFps was not 24 for 720p60 decimated 6:4 cadence content (forced film)
    * fixed: #394: madvr OSD didn't resize properly when screen masking options are used
Version 0.92.11
  • Release Date: Jan 16, 2018
  • Download(s):
  • * added 2 new lower "remove compression artifacts" strengths
    * slightly improved "remove compression artifacts" quality at lower strengths
    * "remove compression artifacts" now always runs as part of NGU (if possible)
    * display bitdepth now defaults to new "auto" setting (read from EDID)
    * extended "if there are big black bars, reduce bar size" option range
    * render target display is now shown in bold in the settings dialog
    * added support for "execute command line on profile switch"
    * when OS "HDR and Advanced Color" switch is active, FSE mode is disabled
    * removed "exclusive" / "windowed" mode OSD notification
    * added "(OS HDR)" vs "(NV HDR)" vs "(AMD HDR)" OSD information
    * added downscaling "LL" (Linear Light) information to OSD
    * added keyboard shortcut for opening settings dialog (default Ctrl+S)
    * added keyboard shortcut for toggling seekbar on/off
    * added keyboard shortcut for showing seekbar for 5 seconds
    * added keyboard shortcut for toggling debanding on/off vs strength
    * added file tag "detectBlackBars=on|off" or "blackBarDetection=on|off"
    * added file tag "hdr=on|off" or "transfer=hdr|sdr|2084|709"
    * added "battery" profile variable
    * added "fullscreen" profile variable, can be exclusive or windowed
    * renamed "fseMode" profile variable to "exclusive" ("fseMode" still works)
    * fixed: "display" profile variable didn't work properly
    * fixed: little "let madVR decide" chroma quadrupling bug
    * fixed: screenshots were distorted when using "crop black bars"
    * fixed: screenshots in paused state sometimes crashed madVR
    * fixed #320: make seeking to start of movie easier with FSE mode seek bar
    * fixed #336: madHcCtrl: 3DLUT file path is evaluated for remote instance
    * fixed #406: typing in "devices" profiles could jump to other pages
    * fixed #481: distorted colors with Y416 input and DXVA processing
    * added workaround for subtitle renderer crashes (XySubFilter, AssFilterMod)
    * added workaround for PotPlayer OSD render crashes
Version 0.92.10
  • Release Date: Dec 11, 2017
  • Download(s):
  • * algo "remove compression artifacts" can now be run as part of NGU
    * reverted NGU Sharp back to gamma light -> slightly better anti-aliasing
    * removed NNEDI3 (based on user feedback)
    * ever so slightly improved HDR behaviour
    * default value for HDR -> SDR conversion is now set to "200 nits"
    * default value for "enable automatic fullscreen exclusive mode" is now "off"
    * default value for "use d3d11 for presentation" is now "on"
    * fixed: using multiple madVR instances at the same time could sometimes fail
Version 0.92.9
  • Release Date: Nov 5, 2017
  • Download(s):
  • * added "reduce compression artifacts" quality option "high"
Version 0.92.8
  • Release Date: Oct 30, 2017
  • Download(s):
  • * added 3 new "reduce compression artifacts" strength steps between 1-4
    * removed deblock option "don't reduce texture detail", wasn't useful
    * replaced old "reduce random noise" strengths 1+2 with a new strength 1
    * fixed: key for increasing "reduce random noise" strength stopped at 5
Version 0.92.7
  • Release Date: Oct 16, 2017
  • Download(s):
  • * added experimental deblock option "don't reduce texture detail"
    * added experimental AdaptiveSharpen option "linear light"
    * added new lowest "reduce compression artifacts" strength
    * revisited "reduce random noise" strength levels, now from 1-12
    * updated AdaptiveSharpen to latest igv version
Version 0.92.6
  • Release Date: Oct 10, 2017
  • Download(s):
  • * fixed crash introduced in v0.92.5
    * algos "reduce compression artifacts + random noise" now faster for chroma
    * added "deblockChroma" and "denoiseChroma" file tags
Version 0.92.5
  • Release Date: Oct 9, 2017
  • Download(s):
  • * added new algorithm "reduce compression artifacts"
    * added new algorithm "reduce random noise"
    * added file name tag and keyboard shortcut support for new algorithms
    * switched to igv's AdaptiveSharpen variant
    * custom mode optimization is now available for modes not created with madVR
    * fixed: mode optimization didn't work for Nvidia (introduced in v0.92.4)
    * fixed: ProgDVB: DXVA deinterlacing didn't activate after channel switch
    * fixed: potential freeze when freeing madVR instance
    * fixed: playback trouble after switching video files (introduced in v0.92)
    * fixed: screenshot memory leak
Version 0.92.4
  • Release Date: Sep 25, 2017
  • Download(s):
  • * fixed: HDR metadata transport didn't always work with AMD GPUs
    * fixed: potential crash issue introduced in v0.92.0
    * fixed: possible rendering slowdown issue introduced in v0.92.2
    * fixed: custom mode warning windows sometimes appeared in background
    * added logging to help find why custom mode measurements aren't recorded
    * screenshotting now uses NGU High instead of Very High
    * screenshotting now has a 5 second timeout instead of 2 seconds
    * slightly modified user interface for Nvidia custom mode creation
Version 0.92.3
  • Release Date: Sep 15, 2017
  • Download(s):
  • * added extended screenshot functionality, new settings page etc
    * added "IMadVRFrameGrabber" interface for media player developers
    * added HDR support to madTPG
    * added (limited) support for cropping through the DirectShow pin info
    * slightly improved super-xbr weights
    * fixed: settings dialog (madHcCtrl) could crash for AMD users
    * fixed: Nvidia FSE HDR passthrough tweak stopped working in v0.92.2
    * fixed: D3D11 DXVA decoding: NNEDI3 chroma upscaling crashed
    * fixed: D3D11 DXVA decoding: sometimes froze for 5 seconds
    * fixed: using FSE seekbar in paused state could freeze media player
    * fixed: custom modes of secondary monitor showed primary monitor data
    * fixed: madTPG: mouse cursor could confuse the measurements
    * odd horizontal porches are punished with a higher compatibility hit now
Version 0.92.2
  • Release Date: Aug 27, 2017
  • Download(s):
  • * fixed: possible crash when stopping playback or freeing the madVR instance
    * fixed: DXVA2 decoding+downscaling produced wrong colors with HDR content
    * fixed: D3D11 DXVA decoding: crash when moving window to another monitor
    * fixed: D3D11 DXVA decoding: green screen with DX10 GPUs
    * fixed: D3D11 DXVA decoding: problems if video unexpectedly changes size
    * fixed: D3D11 DXVA decoding: detection for bad HDR metadata wasn't working
    * fixed: custom modes tab didn't show for AVR devices
    * fixed: custom modes tab didn't show when display modes was in a profile
    * fixed: D3D11 FSE mode was sometimes limited to 8bit instead of 10bit
    * fixed: HDR "let madVR decide" setting misbehaved for Intel GPUs
    * fixed: HDR metadata sent to display wasn't always correct
    * fixed: "HDR" profile bool was not set if HDR metadata was bad/unknown
    * fixed: some settings windows appeared behind a "always on top" media player
    * added support for sending MaxCLL/FALL HDR metadata (if available) to the TV
    * added "enable nvidia 3d.reg" to enable 3D playback with newer Nvidia drivers
    * if video HDR metadata is bad/missing, default HDR metadata is sent to TV now
    * when custom mode is deleted, measurements are now also deleted
    * Nvidia "try custom mode" timeout increased to 30 seconds
Version 0.92.1
  • Release Date: Aug 18, 2017
  • Download(s):
  • * fixed: depending on madVR settings, v0.92.0 crashed right at initialization
    * fixed: "display modes" were listed twice in the settings dialog
Version 0.91.11
  • Release Date: Jul 2, 2017
  • Download(s):
  • * fixed: HDR metadata via Nvidia's private API was broken in 64bit
    * added workaround for driver bug in Nvidia's private HDR API
    * improved Windows 10 HDR metadata support
    * D3D11 windowed mode now supports 10bit, if "HDR and Advanced Color" is on
    * improved AMD native 10bit DXVA decoding; drivers are still broken, though
    * downscaling after doubling now uses relaxed AR only for NGU Sharp + Standard
Version 0.91.10
  • Release Date: May 21, 2017
  • Download(s):
  • * improved Windows 10 HDR metadata support
    * added new option "hack Direct3D to make 24.000Hz and 60.000Hz work"
    * performance improvement with "trust DXVA" + "use D3D11 for presentation"
    * fixed: Intel GPU driver flickering bug with "use D3D11 for presentation"
    * fixed: madVR(64).ax files were larger than necessary
    * Intel: 10bit DXVA surfaces are now converted to 10bit RGB (instead of 8bit)
Version 0.91.9
  • Release Date: Apr 24, 2017
  • Download(s):
  • * added support for sending HDR metadata via Nvidia's private API
    * added support for sending HDR metadata via win10 (not tested yet)
    * fixed: processing (not converting) HDR was not handling gamut correctly

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Total Ratings: 20

 



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