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  1. Blizzard's CEO issues an apology, of sorts, over Diablo III's launch fiasco, blaming the unexpected popularity of the game for the DRM authentication problems Blizzard 'Apologises' For Diablo III Launch DRM Problems, Blames Game's Popularity
    Blizzard's CEO issues an apology, of sorts, over D ...
    13:49, September 27, 2012 GMT +1000


  2. Early beta version of Diablo III shows the worst aspects of the "always-on" DRM Blizzard decided to use for the upcoming game, with no ability to pause the game, and the high probability of losing unsaved progress due to Blizzard's own flaky servers Diablo III Single Player Beta - No Pausing Crippleware?
    Early beta version of Diablo III shows the worst a ...
    17:01, September 24, 2011 GMT +1000


  3. Diablo III, somewhat expectedly, suffers launch day "always-on" DRM blues as too many users flood the authentication servers, leaving gamers unable to play Diablo III's DRM Launch Disaster
    Diablo III, somewhat expectedly, suffers launch da ...
    19:39, May 17, 2012 GMT +1000


  4. Blizzard's Battle.net hacked, (encrypted) passwords, email addresses, security questions and mobile authenticator data stolen in major breach Battle.net Hacked, Diablo III, Starcraft II, WoW Account Info Stolen
    Blizzard's Battle.net hacked, (encrypted) password ...
    12:58, August 13, 2012 GMT +1000


  5. Blizzard co-founder finally admits in a public statement that "always-on" was designed, at least partially, for anti-piracy reasons, and that it's working well so far Blizzard Admits Diablo III 'Always-On' Requirement Was For Copy Protection
    Blizzard co-founder finally admits in a public sta ...
    12:48, July 23, 2012 GMT +1000


  6. Blizzard's use of "always-on" DRM to prevent cheating and hacking in Diablo 3 has not worked out as planned, with new evidence of an item duplication exploit, thousands of compromised accounts, and tens of thousands of accounts being banned already Diablo III: Harsh DRM Fails To Prevent Hackers, Cheaters
    Blizzard's use of "always-on" DRM to prevent cheat ...
    17:54, June 13, 2012 GMT +1000


  7. Blizzard is under investigation in South Korea over the company's alleged refusal to refund customers angry at DRM related server problems for the hit game, Diablo 3 Blizzard Offices Raided, As Korean Government Probes Diablo 3 Connection Problems
    Blizzard is under investigation in South Korea ove ...
    13:26, June 4, 2012 GMT +1000


  8. Diablo 3 will have an "always-on" DRM, meaning you cannot play the game if you don't have a good Internet connection Blizzard faces blizzard of criticism over Diablo 3 DRM
    Diablo 3 will have an "always-on" DRM, meaning you ...
    22:59, August 4, 2011 GMT +1000


  9. Microsoft finally releases the details about changes to game licensing, authentication, used games and Kinect privacy Microsoft Comes Clean on Xbox One DRM, Used Game Restrictions
    Microsoft finally releases the details about chang ...
    15:30, June 7, 2013 GMT +1000


  10. Another "always-online" DRM game launches, leads to another launch FAIL SimCity's DRM Debacle, Another 'Always-Online' Game Launch Fail
    Another "always-online" DRM game launches, leads t ...
    17:13, March 9, 2013 GMT +1100


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