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	<title>Comments on: PS3 doesn&#8217;t suck as much as fanbois</title>
	<link>http://www.digital-digest.com/blog/DVDGuy/2007/10/27/ps3-doesnt-suck-as-much-as-fanbois/</link>
	<description>Just what the world needs, another blog</description>
	<pubDate>Wed, 09 Jul 2008 05:28:42 +0000</pubDate>
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		<title>By: DVDGuy</title>
		<link>http://www.digital-digest.com/blog/DVDGuy/2007/10/27/ps3-doesnt-suck-as-much-as-fanbois/#comment-1973</link>
		<dc:creator>DVDGuy</dc:creator>
		<pubDate>Sun, 18 Nov 2007 01:52:33 +0000</pubDate>
		<guid>http://www.digital-digest.com/blog/DVDGuy/2007/10/27/ps3-doesnt-suck-as-much-as-fanbois/#comment-1973</guid>
		<description>There's no point in mentioning how good a PS3 exclusive looks since we don't know what it will look and play like on the Xbox 360. It's like a 360 fan pointing to "game of the year" Bioshock and saying there's nothing like it on the PS3. All you can do is to compared multi-platform releases, and so far, almost all of them have favoured the 360. In fact, this point has already been covered in the comments of the original blog post that this post was about, as many PS3 fans there have already used the same argument ("that *** looks great on the PS3 so this guy doesn't know what he's talking about" - this guy was talking about multi-platform releases and why games produced are fairly even in quality on both platforms).

And good looking games means nothing if the gameplay is not there. Ratchet and Clank has great gameplay, so even if it looked like a Wii title, I'm sure people would still like it. Similarly, Bioshock might not look as good as Uncharted, but who can deny it is not a better game? Many of the developers who have had problems with the PS3 say that so much time is spent on ensuring the PS3 version looks the same as the 360 version, that there is less time to devote to making the gameplay the same as well, hence why multi-platform games are better on the 360 (so far, until developers make the PS3 the lead platform).

And I think Carmack is still relevant as he is still employed by ID (Doom 3, Quake 4, Quake Wars ...). But even if he isn't working in gaming anymore, he is a legend of gaming and what he says is always relevant. The need to attack someone as revered as Carmack is exactly what I'm talking about in terms of "fanbois" in this blog. And even if he is "irrelevant", what about Greg Zeschuk? Gabe Newell? &lt;a href="http://forum.digital-digest.com/showthread.php?t=84743" rel="nofollow"&gt;Denis Dyack&lt;/a&gt;? &lt;a href="http://www.digital-digest.com/blog/DVDGuy/2007/11/04/weekly-news-roundup-4-november-2007/" rel="nofollow"&gt;Mike Bilder&lt;/a&gt;? They all say pretty much the same thing in that while 360 development is more in line with existing programming techniques, the PS3 differs in these techniques (thanks to Sony) plus it has memory related problems, making it more difficult to develop for. It's not saying the PS3 isn't a better console than the 360, or that PS3 graphics won't be better than the 360, it's just a reality of game development. Big developers will absorb the costs, but smaller developers will look to limit their already multi-million dollar development on platforms that sell well, and the PS3 (currently) isn't one of them.</description>
		<content:encoded><![CDATA[<p>There&#8217;s no point in mentioning how good a PS3 exclusive looks since we don&#8217;t know what it will look and play like on the Xbox 360. It&#8217;s like a 360 fan pointing to &#8220;game of the year&#8221; Bioshock and saying there&#8217;s nothing like it on the PS3. All you can do is to compared multi-platform releases, and so far, almost all of them have favoured the 360. In fact, this point has already been covered in the comments of the original blog post that this post was about, as many PS3 fans there have already used the same argument (&#8221;that *** looks great on the PS3 so this guy doesn&#8217;t know what he&#8217;s talking about&#8221; - this guy was talking about multi-platform releases and why games produced are fairly even in quality on both platforms).</p>
<p>And good looking games means nothing if the gameplay is not there. Ratchet and Clank has great gameplay, so even if it looked like a Wii title, I&#8217;m sure people would still like it. Similarly, Bioshock might not look as good as Uncharted, but who can deny it is not a better game? Many of the developers who have had problems with the PS3 say that so much time is spent on ensuring the PS3 version looks the same as the 360 version, that there is less time to devote to making the gameplay the same as well, hence why multi-platform games are better on the 360 (so far, until developers make the PS3 the lead platform).</p>
<p>And I think Carmack is still relevant as he is still employed by ID (Doom 3, Quake 4, Quake Wars &#8230;). But even if he isn&#8217;t working in gaming anymore, he is a legend of gaming and what he says is always relevant. The need to attack someone as revered as Carmack is exactly what I&#8217;m talking about in terms of &#8220;fanbois&#8221; in this blog. And even if he is &#8220;irrelevant&#8221;, what about Greg Zeschuk? Gabe Newell? <a href="http://forum.digital-digest.com/showthread.php?t=84743" rel="nofollow">Denis Dyack</a>? <a href="http://www.digital-digest.com/blog/DVDGuy/2007/11/04/weekly-news-roundup-4-november-2007/" rel="nofollow">Mike Bilder</a>? They all say pretty much the same thing in that while 360 development is more in line with existing programming techniques, the PS3 differs in these techniques (thanks to Sony) plus it has memory related problems, making it more difficult to develop for. It&#8217;s not saying the PS3 isn&#8217;t a better console than the 360, or that PS3 graphics won&#8217;t be better than the 360, it&#8217;s just a reality of game development. Big developers will absorb the costs, but smaller developers will look to limit their already multi-million dollar development on platforms that sell well, and the PS3 (currently) isn&#8217;t one of them.</p>
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		<title>By: HC</title>
		<link>http://www.digital-digest.com/blog/DVDGuy/2007/10/27/ps3-doesnt-suck-as-much-as-fanbois/#comment-1969</link>
		<dc:creator>HC</dc:creator>
		<pubDate>Sat, 17 Nov 2007 22:09:48 +0000</pubDate>
		<guid>http://www.digital-digest.com/blog/DVDGuy/2007/10/27/ps3-doesnt-suck-as-much-as-fanbois/#comment-1969</guid>
		<description>Explain games like Resistance, Ratchet and Clank, Uncharted etc. All those people you listed as references as to how bad the PS3 is are essentially Windows programmers i.e. used to DirectX i.e. they don't want to make the investment required to learn a new architecture. And Carmack, is he even relevant anymore. What was the last good game he put out? Maybe something about 10 years ago.

Bottomline is, people are making beautiful games on the PS3, the likes of which are just not possible on the 360.</description>
		<content:encoded><![CDATA[<p>Explain games like Resistance, Ratchet and Clank, Uncharted etc. All those people you listed as references as to how bad the PS3 is are essentially Windows programmers i.e. used to DirectX i.e. they don&#8217;t want to make the investment required to learn a new architecture. And Carmack, is he even relevant anymore. What was the last good game he put out? Maybe something about 10 years ago.</p>
<p>Bottomline is, people are making beautiful games on the PS3, the likes of which are just not possible on the 360.</p>
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		<title>By: DVDGuy</title>
		<link>http://www.digital-digest.com/blog/DVDGuy/2007/10/27/ps3-doesnt-suck-as-much-as-fanbois/#comment-1614</link>
		<dc:creator>DVDGuy</dc:creator>
		<pubDate>Tue, 30 Oct 2007 14:01:11 +0000</pubDate>
		<guid>http://www.digital-digest.com/blog/DVDGuy/2007/10/27/ps3-doesnt-suck-as-much-as-fanbois/#comment-1614</guid>
		<description>It's true that the 360 has a year start on the PS3, but that's entirely down to the fault of Sony who insisted on including two pieces of not-yet-ready technology. One is the Cell chip, which developers are struggling to get to grips with (and also the problematic memory handling on the PS3). And the other is Blu-ray (which also leads to the high price, another one of the PS3's main faults). And then Blu-ray got delayed because of delays to the numerous DRM copy protection systems Sony wanted to add to the format in addition to the ones already being used by HD DVD.

If the PS3 was released at the same time as the Xbox 360, with a normal processor and sans Blu-ray, then maybe the PS3 won't be that much more powerful than the 360, but it would have completely wiped out the 360 before it even got started. Sony has nobody to blame but themselves.

I'm also a big PC gaming fan - PCs can play any game that consoles play (if you buy a good gamepad), but consoles struggle to play many games that PCs can play (RTS, flight sims ... even FPS plays better with a keyboard/mouse combo). It's a shame that some delopers are shifting away from making PC games (Call of Duty 3, for example, plus some other good Xbox 360 games such as Dead Rising, Saint's Row and Crackdown). But consoles make gaming a bit simpler - just pop in the disc and start, no need to configure drivers and solve compatiblity problems. Plus, unless your computer sits in your home theatre next to your large screen TV, consoles are still the easiest way to play games at 1080p with 5.1 surround sound. Computers that can play games smoothly at 1080p (1920x1080) are still a bit too expensive.</description>
		<content:encoded><![CDATA[<p>It&#8217;s true that the 360 has a year start on the PS3, but that&#8217;s entirely down to the fault of Sony who insisted on including two pieces of not-yet-ready technology. One is the Cell chip, which developers are struggling to get to grips with (and also the problematic memory handling on the PS3). And the other is Blu-ray (which also leads to the high price, another one of the PS3&#8217;s main faults). And then Blu-ray got delayed because of delays to the numerous DRM copy protection systems Sony wanted to add to the format in addition to the ones already being used by HD DVD.</p>
<p>If the PS3 was released at the same time as the Xbox 360, with a normal processor and sans Blu-ray, then maybe the PS3 won&#8217;t be that much more powerful than the 360, but it would have completely wiped out the 360 before it even got started. Sony has nobody to blame but themselves.</p>
<p>I&#8217;m also a big PC gaming fan - PCs can play any game that consoles play (if you buy a good gamepad), but consoles struggle to play many games that PCs can play (RTS, flight sims &#8230; even FPS plays better with a keyboard/mouse combo). It&#8217;s a shame that some delopers are shifting away from making PC games (Call of Duty 3, for example, plus some other good Xbox 360 games such as Dead Rising, Saint&#8217;s Row and Crackdown). But consoles make gaming a bit simpler - just pop in the disc and start, no need to configure drivers and solve compatiblity problems. Plus, unless your computer sits in your home theatre next to your large screen TV, consoles are still the easiest way to play games at 1080p with 5.1 surround sound. Computers that can play games smoothly at 1080p (1920&#215;1080) are still a bit too expensive.</p>
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		<title>By: Warren</title>
		<link>http://www.digital-digest.com/blog/DVDGuy/2007/10/27/ps3-doesnt-suck-as-much-as-fanbois/#comment-1609</link>
		<dc:creator>Warren</dc:creator>
		<pubDate>Tue, 30 Oct 2007 10:18:31 +0000</pubDate>
		<guid>http://www.digital-digest.com/blog/DVDGuy/2007/10/27/ps3-doesnt-suck-as-much-as-fanbois/#comment-1609</guid>
		<description>What everyone fails to realize is that XBox had the same problem when it first started.  Microsoft had a year lead on Sony.  Note the difference between Madden 08 on the XBox and the PS3.  Both games were released at the same time.  Madden 08 ran slower on the PS3 because programmers for EA didn't have  the experience to deal with the PS3 like they did with the XBox.  I wish both camps would stop downplaying each other.    

There is only one reason I won't get an XBox machine.  That is most of XBox's good games come out on the PC after a while.  So what's the point if I have a good computer.</description>
		<content:encoded><![CDATA[<p>What everyone fails to realize is that XBox had the same problem when it first started.  Microsoft had a year lead on Sony.  Note the difference between Madden 08 on the XBox and the PS3.  Both games were released at the same time.  Madden 08 ran slower on the PS3 because programmers for EA didn&#8217;t have  the experience to deal with the PS3 like they did with the XBox.  I wish both camps would stop downplaying each other.    </p>
<p>There is only one reason I won&#8217;t get an XBox machine.  That is most of XBox&#8217;s good games come out on the PC after a while.  So what&#8217;s the point if I have a good computer.</p>
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